I went back probably 5-6 pages and found nothing on this but, this and another upgrade pack came into the shop today. I purchased it because I like the sun design (dark souls,) but, I have no idea if it represents a unique host that wasn't in the stormhost book or if it is a company marking.
I agree, the idea that the horn isn't directly in front of his mouth at any given moment throughout the action is totally inconceivable.
And since his sword point is to the ground, he must be stabbing the ground, right?
Look, Chaos got ahold of everything, even the guy trying to sound his trumpet with his eye ought to expect the ground to attempt to eat him at some point.
Seriously, though, you're right, that's a snapshot of the action. Why they chose that particular pose for said snapshot instead of him either blowing the horn or lowering it in anticipation of combat is anyone's guess.
Probably has the same answer as to why they painted his mouth gold...
He's not sticking it in his eye, I'm fairly sure there's a gap between his face and the mouthpiece, like below:
The instrument ends in the bit with the two loops, there's a gap, then his face. The area between his face and the instrument is partially filled by his halo and partially by the background. That's my take on it anyway, we'll have answers in a minute when it goes up in NZ.
Still think the models is gross to look at though. They should use etching or metal for banners because I notice GW tend to have some really think banners and flags. Some companies use cut outs for banners which I think are nice too.
The heralder would look far better with sword in sheath and using 2 hands on the large horn. He looks like a super model trying to play army or something. His horn is at nose height but it's a thick horn so it actually covers top of the mouth and nose by the looks of it.
It makes other games look so much cheaper and on online stores GW does not make up a large amount of best seller hobbies as a result. It's actually cheaper for us to by from US or UK at above their prices and get it shipped here than it is to buy from GW. At the moment X wing, Armada and Kings of war make up the 10 top games in the hobbies section of our biggest online retailer. Nuln wash being the only GW show on that list.
50 dollars for trumpet man? Well for the price of three trumpet men I can have A LOT of miniatures from pretty much anywhere. Infinity only cost me like 80 or so from memory. That's half a Mantic army in that one trumpet model. Bolt action cost 180 for a very large force (like huge). Who in their right mind would ever by this trumpeter with NZ pricing? Probably (and hopefully) very few people. In my experience none.
Looks like the Heraldor's helm has a cutout so he can toot his own horn, so to speak The 360 view also shows that the horn isn't quite as misaligned as some of the pics would lead one to believe.
Someone with the models might know more, but it is interesting that all the sigmarine hairstyles seem to be flat and waving to the side. Is it meant to be hair or slim fire?
Stormwall wrote: I went back probably 5-6 pages and found nothing on this but, this and another upgrade pack came into the shop today. I purchased it because I like the sun design (dark souls,) but, I have no idea if it represents a unique host that wasn't in the stormhost book or if it is a company marking.
Still haven't quite got a handle on it myself. The shield/shoulder pad motif displays which 'striking' (or founding in chapter-speak) the Eternal is from. The twin-tailed comet is the second striking, the lightning hammer thingy is the first. Logically the sun/moon would therefore be third, but I haven't seen anything to explain that yet.
Swastakowey wrote: Someone with the models might know more, but it is interesting that all the sigmarine hairstyles seem to be flat and waving to the side. Is it meant to be hair or slim fire?
This sneak peek calls them crests or plumes on their warhelms and the colors are used to denote which Chamber the Stormcast Eternal belongs to.
Swastakowey wrote: Someone with the models might know more, but it is interesting that all the sigmarine hairstyles seem to be flat and waving to the side. Is it meant to be hair or slim fire?
This sneak peek calls them crests or plumes on their warhelms and the colors are used to denote which Chamber the Stormcast Eternal belongs to.
I see, even in the pictures the plumes moves sideways though. Seems weird for plumes of that type to be blowing around in that manner.
Swastakowey wrote: Someone with the models might know more, but it is interesting that all the sigmarine hairstyles seem to be flat and waving to the side. Is it meant to be hair or slim fire?
Definitely hair plume, but flat because for every Stormcast mini I've seen so far they've used the axis of the halo for the mold joins so the hair would have to be transverse.
Haven't previous WHFB/End Times collectors editions sold out in days or is my memory failing me? If true, then the fact that CE Sigmarites is still on sale may be telling. Or I'm just remembering wrong, in which case nothing to see here.
NinthMusketeer wrote: Haven't previous WHFB/End Times collectors editions sold out in days or is my memory failing me? If true, then the fact that CE Sigmarites is still on sale may be telling. Or I'm just remembering wrong, in which case nothing to see here.
I don't think you're wrong, with one or two exceptions, the CEs seem to have been releasing in smaller numbers and selling over longer periods. Nothing compared to the BL LEs though, last I checked you could still buy LE books released in Feb. When Promethean Sun went up for pre order about 4 years ago it went in minutes.
pax macharia wrote: I agree, the idea that the horn isn't directly in front of his mouth at any given moment throughout the action is totally inconceivable.
Bull0 wrote: He's not sticking it in his eye, I'm fairly sure there's a gap between his face and the mouthpiece, like below:
The instrument ends in the bit with the two loops, there's a gap, then his face. The area between his face and the instrument is partially filled by his halo and partially by the background. That's my take on it anyway, we'll have answers in a minute when it goes up in NZ.
And I think the two of you are taking this way to fething seriously.
pax macharia wrote: I agree, the idea that the horn isn't directly in front of his mouth at any given moment throughout the action is totally inconceivable.
Bull0 wrote: He's not sticking it in his eye, I'm fairly sure there's a gap between his face and the mouthpiece, like below:
The instrument ends in the bit with the two loops, there's a gap, then his face. The area between his face and the instrument is partially filled by his halo and partially by the background. That's my take on it anyway, we'll have answers in a minute when it goes up in NZ.
And I think the two of you are taking this way to fething seriously.
pax macharia wrote: I agree, the idea that the horn isn't directly in front of his mouth at any given moment throughout the action is totally inconceivable.
Bull0 wrote: He's not sticking it in his eye, I'm fairly sure there's a gap between his face and the mouthpiece, like below:
The instrument ends in the bit with the two loops, there's a gap, then his face. The area between his face and the instrument is partially filled by his halo and partially by the background. That's my take on it anyway, we'll have answers in a minute when it goes up in NZ.
And I think the two of you are taking this way to fething seriously.
I like no mouth sticking things in his eye hole version better.
Feel like I should have a musician for when these guys go steam rolling through Kings of War as large infantry.
Convert his sword into a cello or something, then take away the horn. He will look like he is gloriously preparing to drop some sick classical tunes of war or something.
I like no mouth sticking things in his eye hole version better.
Feel like I should have a musician for when these guys go steam rolling through Kings of War as large infantry.
Convert his sword into a cello or something, then take away the horn. He will look like he is gloriously preparing to drop some sick classical tunes of war or something.
I like no mouth sticking things in his eye hole version better.
Feel like I should have a musician for when these guys go steam rolling through Kings of War as large infantry.
Convert his sword into a cello or something, then take away the horn. He will look like he is gloriously preparing to drop some sick classical tunes of war or something.
I like no mouth sticking things in his eye hole version better.
Feel like I should have a musician for when these guys go steam rolling through Kings of War as large infantry.
Convert his sword into a cello or something, then take away the horn. He will look like he is gloriously preparing to drop some sick classical tunes of war or something.
Challenge accepted.
Ahhh, awesome. I look forward to that actually.
Yes it is exactly how I imagined him. I'll just sell my centurions for 40$ and throw that towards him. I'll then use the horn on the one Sigmarine on the Lord Relicator, a Prosecutor or some other leader model.
I like no mouth sticking things in his eye hole version better.
Feel like I should have a musician for when these guys go steam rolling through Kings of War as large infantry.
Convert his sword into a cello or something, then take away the horn. He will look like he is gloriously preparing to drop some sick classical tunes of war or something.
Challenge accepted.
Ahhh, awesome. I look forward to that actually.
Yes it is exactly how I imagined him. I'll just sell my centurions for 40$ and throw that towards him.
If you do an awesome job (paint and model) id buy him off you, if that helps.
I like no mouth sticking things in his eye hole version better.
Feel like I should have a musician for when these guys go steam rolling through Kings of War as large infantry.
Convert his sword into a cello or something, then take away the horn. He will look like he is gloriously preparing to drop some sick classical tunes of war or something.
Challenge accepted.
Ahhh, awesome. I look forward to that actually.
Yes it is exactly how I imagined him. I'll just sell my centurions for 40$ and throw that towards him.
If you do an awesome job (paint and model) id buy him off you, if that helps.
Nah mate, get your own Hans Zimmar or Bachmar (I'd send you a cello though if I ever figured it out with the original. ) That looks seriously baroque now that you have photo-shopped him that way. I tried to also photoshop him with two batons like a conductor but, alas I cannot.
I like no mouth sticking things in his eye hole version better.
Feel like I should have a musician for when these guys go steam rolling through Kings of War as large infantry.
Convert his sword into a cello or something, then take away the horn. He will look like he is gloriously preparing to drop some sick classical tunes of war or something.
Challenge accepted.
Ahhh, awesome. I look forward to that actually.
Yes it is exactly how I imagined him. I'll just sell my centurions for 40$ and throw that towards him.
If you do an awesome job (paint and model) id buy him off you, if that helps.
I like no mouth sticking things in his eye hole version better.
Feel like I should have a musician for when these guys go steam rolling through Kings of War as large infantry.
Convert his sword into a cello or something, then take away the horn. He will look like he is gloriously preparing to drop some sick classical tunes of war or something.
Challenge accepted.
Ahhh, awesome. I look forward to that actually.
Yes it is exactly how I imagined him. I'll just sell my centurions for 40$ and throw that towards him.
If you do an awesome job (paint and model) id buy him off you, if that helps.
Nah mate, get yur own Hans Sigzimmer
Fair enough, I might just do that.
PM me if you do, or if I end up making him I'll send you a pm about it.
I like no mouth sticking things in his eye hole version better.
Feel like I should have a musician for when these guys go steam rolling through Kings of War as large infantry.
Convert his sword into a cello or something, then take away the horn. He will look like he is gloriously preparing to drop some sick classical tunes of war or something.
Challenge accepted.
Ahhh, awesome. I look forward to that actually.
Yes it is exactly how I imagined him. I'll just sell my centurions for 40$ and throw that towards him.
If you do an awesome job (paint and model) id buy him off you, if that helps.
Nah mate, get yur own Hans Sigzimmer
Fair enough, I might just do that.
PM me if you do, or if I end up making him I'll send you a pm about it.
So this guy is really 50$ USD?
Will do, he is 50 NZD which is roughly 31USD however it is likely you will pay a fair bit less than that.
The price is probably a big reason why I won't do the cello to be honest. If I can get one cheaply I will.
Got the Stormcast eternals codex. I must say I'm highly disappointed in it. I was expecting atleast some named characters with varied abilities to their generic counterparts.
A big waste of money overall, so avoid it if you can
man, Standard bearer and musician, what once came as standard in a box with a unit is now $55 USD for 2 models. So if I had money pouring our of my ass, I would need to spend $55 extra ontop of a $50 box of Liberators or Paladins. So now a real unit is $100???
Worst part about this release, I cant sell my ogres on ebay to save my life...
Chopxsticks wrote: man, Standard bearer and musician, what once came as standard in a box with a unit is now $55 USD for 2 models. So if I had money pouring our of my ass, I would need to spend $55 extra ontop of a $50 box of Liberators or Paladins. So now a real unit is $100???
Worst part about this release, I cant sell my ogres on ebay to save my life...
These aren't a "standard bearer and musician" in the Warhammer Fantasy sense. Theyre also pretty huge models, like all other Stormcast. They're more like heroes and you probably won't have more than one in your army. So although I agree it's expensive, it's not really comparable.
Chopxsticks wrote: man, Standard bearer and musician, what once came as standard in a box with a unit is now $55 USD for 2 models. So if I had money pouring our of my ass, I would need to spend $55 extra ontop of a $50 box of Liberators or Paladins. So now a real unit is $100???
Worst part about this release, I cant sell my ogres on ebay to save my life...
These guys don't go in a unit.
Think of a Battle Standard Bearer and a generic Hero with some kind of Magic Item described as an instrument.
That's what these two models are, since Stormcast Eternals do not have Musicians/Standard Bearers unlike the Khorne Bloodbound's units which still have Standard Bearers and Musicians.
Yep. Poor Aussies get their pants pulled down with GW stuff sadly.
Really, it's *6* heroes (not 7) -- all of the non-starter box heroes. Plus one doggie, though a very good doggie. What I really want is a box of 3 doggies.
Practically, though, I don't think many people play with 6 hero keywords, so this is more for completionists than anything (you also get to of the Azyros boxes, so that you can build both Azyros and Venator) .
Again, however... it's futile comparing the price of character models with troop models.
Practically, though, I don't think many people play with 6 hero keywords, so this is more for completionists than anything (you also get to of the Azyros boxes, so that you can build both Azyros and Venator) .
I play with 7 Heroes in 30 model games ;-) it's my "Warhammer Quest party" with Empire and Dwarven support.
Chopxsticks wrote: man, Standard bearer and musician, what once came as standard in a box with a unit is now $55 USD for 2 models. So if I had money pouring our of my ass, I would need to spend $55 extra ontop of a $50 box of Liberators or Paladins. So now a real unit is $100???
Worst part about this release, I cant sell my ogres on ebay to save my life...
This
It's absurd that the parts for these guys werent already included in the liberator box. These guys looks like regular stormcast models, only with a banner and a trumpet. Most boring release of what has turned out to be two months of pure boringness. It seems that they made everything in their power to insure that AOS fail. And by the way the sales are going, that's what will happen, and this fiasco will be a thing of the past in less than 2 years.
I wonder if they retained Kirby's wife's consultancy to determine the best way to destroy all the momentum the release of a brand new game and range of models should generate?
I can't help but wonder the effect this release has ultimately had both on the 40K base with months of nothing to stimulate interest and the casual AOS player who, unless they were into Sigmarines, has had nothing to draw them in further.
I think it's split pretty evenly between Khorne Bloodbound and Stormcast Eternals since the release of AoS. A month per faction isn't unprecedented, and one of these factions is brand new to boot.
Edit: After a quick look at their site, it's not really an even split. But still, two factions, one of which is new, plus a bunch of scenery.
My point remains, it would likely have been a much better approach to give every faction something to get excited in the aftermath of the core game's release, rather than focus on a very narrow segment. The specific breakdown of the releases isn't particularly relevant to that. Plus, as a casual observer, regardless of the actual models released, it seems like it's been all Sigmarines all the time, but that's largely probably because they all look the same to me.
They needed to flesh out the Stormcast, so the only way to squeeze in both them and the other factions would have been to accelerate the release schedule. Do they actually have the resources to do that? I don't know, and I don't know if it would've been better either. This way at least they have the core releases for the Stormcast out of the way and can now focus on piecemeal updating of the other factions. From your comments it seems you don't particularly like the Stormcast or the Bloodbound, but the point remains that they have released models for two factions.
Well, assuming we are not talking about GW here, conceivably they could have added in stuff for existing (but changed) factions to the release schedule to get people excited. Each month they could have released a new hero or unit for a handful of the factions in addition to one or two Sigmarine things. So it might look like this:
June:
Sigmarine Box
Starter set
Skaven, Ork, Elf hero
July:
Shooty Sigmarines
Chaos mens
Chaos, Undead, Dwarf hero
August:
Sigmarine gold mens
Specialty hero (Dedicated chaos god heroes or something)
Some units for some races
September:
Rest of Sigmarine stuff
Other things
Sprinkle in terrain releases and you still have the 5-7 items released per month they are targeting.
But how do you maintain excitement regarding Sigmarines? SHOW US PICTURES OF WHAT IS COMING OUT FOR THE NEXT 3-5 MONTHS. Tell us what is coming, then release it over time. Of course, as stated, this requires GW not being GW. But a smart company would not stop releasing things for armies people already own and want, even if the new releases take those armies in very different directions, just because they want to release some new toys for a new army.
That would've been cool, but the box set was released on July 11th. So it's only been two months, not four. I think we're very likely to see other factions in the next two months, at least I hope so! I do like the idea of bulk releases of faction heroes to wet people's appetite, although I don't think any of them have been featured in the fluff yet.
Yea, I think that is part of the problem too. I don't know the new fluff, but I don't recall anyone mentioning new characters other than the demi-gods. A few heroes for the existing races thrown into the fluff would have whetted peoples' appetites, and given GW a handful of new hero models to toss out to old fans to keep them paying attention.
Was the boxed set really as late as July 11th? I'd have sworn we had AoS stuff in June, but maybe that was just the free rules etc.
I actually disagree with sprinkling in other factions and breaking up a major release. If someone likes the faction being released (Harlequin, AdMech, Sigmarite), they will likely buy all or nearly all the releases as they dribble out. The longer they stretch it, the less likely the person who likes the faction will spend, because they'll go do something else in the meantime.
I think the way they did AdMech earlier this year was awesome, for example. The Sigmarites are less awesome, only because I don't love them as much as the AdMech. But at the end of the day, if it's a faction that I want/like, they can release stuff for it every week for a whole year, for all I care.
I think the better way to have done it would be to make everyone happy: every week to release Sigmarites AND a reboxed something else, occasionally with a new model for another faction. Walking is good, and so is chewing gum!
Perhaps, but I think that if they showed people previews of what was to come, renders or greens, then people would get excited and plan to buy new stuff.
Chopxsticks wrote: man, Standard bearer and musician, what once came as standard in a box with a unit is now $55 USD for 2 models. So if I had money pouring our of my ass, I would need to spend $55 extra ontop of a $50 box of Liberators or Paladins. So now a real unit is $100???
Worst part about this release, I cant sell my ogres on ebay to save my life...
This
It's absurd that the parts for these guys werent already included in the liberator box. These guys looks like regular stormcast models, only with a banner and a trumpet. Most boring release of what has turned out to be two months of pure boringness. It seems that they made everything in their power to insure that AOS fail. And by the way the sales are going, that's what will happen, and this fiasco will be a thing of the past in less than 2 years.
They.
Are.
Not.
Part.
Of.
A.
Liberator.
Unit.
They're not part of the Liberator unit. They're characters in and of themselves; like how Battle Standard Bearers are not part of a unit's boxed set.
Wehrkind wrote: Perhaps, but I think that if they showed people previews of what was to come, renders or greens, then people would get excited and plan to buy new stuff.
I agree - but GW's long since stated that they think previews in advance of a few days...deter sales?
Kanluwen wrote: They're not part of the Liberator unit. They're characters in and of themselves; like how Battle Standard Bearers are not part of a unit's boxed set.
No kidding, right? I get it though: some people see it like a Sanguinary Guard that's holding up a BA banner, where you can just attach a banner in the slot. The model is clearly very different, but there is one group of people who would rather a banner came with the Liberator box; and another group who don't like Sigmarites or their look anyhow, and figure ALL the Sigmarites look alike
But anyways, if you fall into the first category and just want to proxy one, stick a different banner onto the Relictor, or just paint his banner a different color, and just call him a Heraldor. If you fall into the second category, you weren't gonna buy him anyways
Wehrkind wrote: Perhaps, but I think that if they showed people previews of what was to come, renders or greens, then people would get excited and plan to buy new stuff.
I agree - but GW's long since stated that they think previews in advance of a few days...deter sales?
So, here we are!
The theory is that if they roadmap the lineup for the faction, people will plan their money and buy what they need. If they dribble it out, people will buy a bunch of stuff that is ultimately not so useful (from a gaming perspective). If they tell you Tau is coming after Sigmarites, maybe you save your money and don't buy the Sigmarites; if they don't, maybe by the time Tau comes out, you decide that you'll put off the camping trip to buy a new commander.
Or something like that
I'm not saying it works... I just think that's what the thought process is.
I also get that the rumor-news-release cycle is exciting for some GW fans, but I do think there's a compromise. It would be nice if there were at least a roadmap for what factions are likely to get releases for the year -- even if they didn't nail down the order, and even if the odd surprise popped up.
Wehrkind wrote: Perhaps, but I think that if they showed people previews of what was to come, renders or greens, then people would get excited and plan to buy new stuff.
I agree - but GW's long since stated that they think previews in advance of a few days...deter sales?
So, here we are!
I can (sort of) see what they're saying. Though if anything, it's the price preview that deters sales lol.
If the other factions will get this amount of coverage then its going to be very busy and expensive for us.
I think its not going to happen though I believe that they needed to build up Sigmarites army from scratch and make like a relevant number of different units first. The other factions will probably just get a some heros and maybe a new regiment or two tops since most armies already exist ... oh! lets not forget the expensive codex to go with it.
So mostly I bet that its going to be repackaging with new bases, few extras and books... maybe some campaign books on top of that. GW is getting book spam ridiculous for some time now.
Lets face it since AoS was released there has been lots of extra stuff apart from SIgmar... You have TONS of new terrain, that skull castle is nothing minor in any way shape or form, its a freaking modular castle of biblical proportions ( I dont like the design or price though), there has been lots of Khorne goodies, models and kits for any chaos fan ( blood for the blood god has always been popular) and then several factions repackaging ( Forest Spirit Warhost, Nurgle Rotbringers, Pestilens...) For just a few months its been an extremely busy time for fantasy fans.
So its totally understandable that the Starter factions will get some more love than others, specially SIgmar that had no models before AoS.
I think that the Sigmarines are going to be the only 'army update' as we know in the traditional sense.
From here on out I think we'll see very small spot releases with a tied in campaign book. Remember all the rumours of small, limited edition batches? I think that'll be the case.
Looks great! I hope my local GW gets one because I hate playing on the old RoB board (models sliding down hills everywhere).
But I would never get one myself. Gaming Mats all the way.
Lastly, the question that's been burning a whole in my brain since AoS began. Why do GW sometimes paint the base rims dark grey and other times in Steel Legion Drab???
NAVARRO wrote: Cogs look good for any type of board, scifi, fantasy, steampunk... I prefer grass tables though.
Yeah, its hard to imagine a setting where it would not make sense to run around on titan sized clockwork hidden in the cracks of the ground.
I agree it looks good, just a bit weird for a "generic table".
NAVARRO wrote: Cogs look good for any type of board, scifi, fantasy, steampunk... I prefer grass tables though.
Yeah, its hard to imagine a setting where it would not make sense to run around on titan sized clockwork hidden in the cracks of the ground.
I agree it looks good, just a bit weird for a "generic table".
If you play 40k, AoS, Warmachine, Hordes, malifaux and some others fantasy based games I do not see a problem. LIke I said I prefer, jungle, grass, debris tables that can go with a wider range of games.
Bottle wrote: I think that the Sigmarines are going to be the only 'army update' as we know in the traditional sense.
I don't. Look at the visual aesthetic of, say, the Eternal Guard/Wildwood Ranger kit compared to the normal Glade Guard. There is a very different aesthetic going on there when one handles the models.
Or hell, look at any of the armies where they got some kind of plastic infantry kit prior to the End Times and still have large swathes of their range in Finecast or metal.
From here on out I think we'll see very small spot releases with a tied in campaign book. Remember all the rumours of small, limited edition batches? I think that'll be the case.
Yeah, and the rumors of "small, limited edition batches" were also tied with rumors of this being a new edition of Fantasy(specifically using the term "9th edition" as well) not a whole new streamlined game system.
Yep, maybe it won't happen. But in a system where all the rules are free and every unit from every faction can be added to any army, GW have the perfect set up for small limited batches.
Imagine the Sylvaneth release or the Clan Pestilens release but with new models. I doubt we'll get a big "Duardin" release for example, instead the Fyreslayers will come in a small release with a campaign book (for example) and then we might see a small death "Deathrattle" release etc.
I actually quite like it, but it feels quite limited in application (people have been saying it can be used in all sorts but it definitely feels very AoS, I couldn't see myself using it even for 40k) and just is not worth the price of a RoB board and whatever outrageous price they'll charge for one tile.
There's a whole board coming. We have a kind of picture of it in the main Age of Sigmar book(page 164's terrain setup).
It seems to consist of 4 different tiles:
The celestial mechanism, a tile with a broken piece of masonry(wide enough for a single model on up to the Khorgarath sized base) over a small rift with lava flows, a tile with a broken road track, and a last tile with some scarring in the ground and a small rift filled with lava.
Bottle wrote: Looks great! I hope my local GW gets one because I hate playing on the old RoB board (models sliding down hills everywhere).
But I would never get one myself. Gaming Mats all the way.
Lastly, the question that's been burning a whole in my brain since AoS began. Why do GW sometimes paint the base rims dark grey and other times in Steel Legion Drab???
All 40k / Fantasy models have been painted with steel legion drab for a long time. Recently, they switched to the dark grey rims for AoS. No idea why; if anything, it should be the other way around, because 40k models are more likely to be played on a "steel" or "cement' surface (like Cities of Death), with AoS more likely to be played on a "natural" surface. But whatever... I like the steel legion drab better for both -- I find it a more interesting neutral than grey.
Resin boards make tons of sense if you play at home (or at someone else's home), and you have space to store them. Sector Imperialis rocks.
Whether I buy this one will depend on if it can be used in 40k
You know, if they had Dreadfort with all cogs... that would be so cool
Automatically Appended Next Post:
ImAGeek wrote: I actually quite like it, but it feels quite limited in application (people have been saying it can be used in all sorts but it definitely feels very AoS, I couldn't see myself using it even for 40k) and just is not worth the price of a RoB board and whatever outrageous price they'll charge for one tile.
I bet it's a set of 6, probably for $363. I think we've already seen 4 of them in various photos.
The price isn't actually that crazy for 6x4 tiles. The nearest comparable is SWM, which is $250 + $20 shipping (no free shipping for tablescapes) = $270. With a 25% discount, RoB is $272; with a 10% discount (the most you can normally get at SWM) ithat's $243. And, one's plastic while the other is resin.
If you look at the high quality mats like Frontline's or Gamemat.eu, including shipping, they can be pretty pricey too -- $150-ish, once you get it shipped to Canada. Of course, you don't have to paint the mat, so if you're not into that, this is a big plus, and it stores / transports a ton easier.
I quite like the visual direction they're going in, they're taking high fantasy to the next level. I definitely miss the grit and horror of the Old World, but AoS has a mystic presence few lore sets I've encountered can match.
And I think the board would look fine under 40k, Warmahordes, Malifaux, and a million other fantasy based games I've seen on KS. But not most sci-fi like Infinity. 40k has a baroque style that I feel would integrate well though, especially for Tzeentch or Inquisition.
New board looks great. Fits in well with the AoS aesthetic. IMHO, the fact that it can ONLY be used for AoS is a problem. At the expensive prices that GW is commanding, I think most gamers with the coin to invest would be looking for something a bit more multipurpose. The best one that GW makes for this is the original RoB - the only failings being that the skullpits need to be filled and the fixed hills are a bit poorly thought out. The City one is overly festooned with 40k iconography, and this AoS one is too setting specific when combined with the buildings from other settings.
IMHO mats will never be as cool as modeled, textured boards. The modeled, textured boards on the other hand have too many problems to make them practical... the damn things are hard to store, keep clean and take a long time to build. Mats are the choice for expediency. Shipping is substantive however, as the things are surprisingly heavy.
I agree. I'd definitely be buying it for steampunk gaming, but I'm unlikely to get over the cost. Sector Imperialis is £220 for 6 tiles, so I'm expecting £240? Maybe £260?
pax macharia wrote: I quite like the visual direction they're going in, they're taking high fantasy to the next level. I definitely miss the grit and horror of the Old World, but AoS has a mystic presence few lore sets I've encountered can match.
And I think the board would look fine under 40k, Warmahordes, Malifaux, and a million other fantasy based games I've seen on KS. But not most sci-fi like Infinity. 40k has a baroque style that I feel would integrate well though, especially for Tzeentch or Inquisition.
Two new clampacks, both 23€/18£/30$ if I remember correctly:
- Slaughterpriest, kind of a tall dude so he shall stand out in an army. Good looking model IMO, remind me a lot of the old Confrontation giants for those who remember them.
- Skullgrinder, regular looking Khorne guy n°2456, Blacksmith who fights with some sort of flaming flail hammer... no wait scratch that, it's a flaming flail anvil! Don't ask, I think Khorne dudes believe you don't hit the metal on the anvil, but that you hit the metal WITH the anvil.
Big problem I have with him is that he suffer from the same problem that many Aos miniatures already have: despite being a clampack, in the middle of an army he looks so much like the rest you'll probably lose sight of him. Better make his flames really stand out when you paint him.
- Also Khorne Army Book, same price as the Sigmarines one.
- They appear to be some repackaging of Khorne miniatures for AoS, but their price was not listed in the WD. There is a new Skullcrushers box that now contains 6 of them instead of 3.
Next week hints refer to a pariah/outcast, a victor and some Zone Mortalis stuff I believe.
These new unit names are fantastic. GW is really pushing the envelope with their new trademarks. I'm glad they didn't go the easy route give their units silly names like Wrathborn Bloodskulls, The Bloodsoaked Slaughterkin or Doombane Slaughterpyre.
Daston wrote: Then need to buy sqaure bases....still tis a good saving, might even start on a khorne force for my Warriors of Chaos (WHFB)
It's s shame GW don't include both base types and keep all their customers happy.
Warhammer Fantasy players are no longer their customers, or at least not in their eyes.
Considering I prefer Specialist games. Kirby trying to keep only profitable ranges seems well Extremely sad but true... this what happens when a company goes public...
The board looks nice but im sure it will be like 200 pounds so pass
From a facebook messenger conversation I had yesterday with a friend and the manager of my FLGS after sent him the link to this thread. Though it'd be interesting to see another FLGS perspective in the thread
[FLGS Manager]
9/14, 5:40pm
been catching up on the dakka conversation you posted the link for.
[FLGS Manager]
9/14, 5:46pm
This AoS thing has really highlighted the schism between online fora and actual reality.
Also is a great demonstration of how a LGS's attitude towards a product line can seriously impact sales of that product line.
[Friend]
9/14, 5:55pm
"My AOS sales in my store have dropped to zero."
[FLGS Manager]
9/14, 5:58pm
Including split boxes sold on eBay, we have sold 55 boxes of the core set of AoS. I have to restock AoS every week. We host multiple games throughout the week, probably 5-10. Campaign starts October. It's doing well for us. But then again we don't bad mouth it online or in the store.
[FLGS Manager]
9/14, 5:58pm
Our Warhammer community isn't super competitive, that probably makes a big difference.
judgedoug wrote: From a facebook messenger conversation I had yesterday with a friend and the manager of my FLGS after sent him the link to this thread. Though it'd be interesting to see another FLGS perspective in the thread
[FLGS Manager]
9/14, 5:40pm
been catching up on the dakka conversation you posted the link for.
[FLGS Manager]
9/14, 5:46pm
This AoS thing has really highlighted the schism between online fora and actual reality.
Also is a great demonstration of how a LGS's attitude towards a product line can seriously impact sales of that product line.
[Friend]
9/14, 5:55pm
"My AOS sales in my store have dropped to zero."
[FLGS Manager]
9/14, 5:58pm
Including split boxes sold on eBay, we have sold 55 boxes of the core set of AoS. I have to restock AoS every week. We host multiple games throughout the week, probably 5-10. Campaign starts October. It's doing well for us. But then again we don't bad mouth it online or in the store.
[FLGS Manager]
9/14, 5:58pm
Our Warhammer community isn't super competitive, that probably makes a big difference.
Yeah right. It's definately not the fault of GW for trying to sell us an expensive yet faulty product.
Absolutely not their fault.
Every FLGS that drops GW for any of the other games is a good FLGS. On the long run they will make more money and we can finally leave that BSGW behind.
RoninXiC wrote: Yeah right. It's definately not the fault of GW for trying to sell us an expensive yet faulty product.
Absolutely not their fault.
Every FLGS that drops GW for any of the other games is a good FLGS. On the long run they will make more money and we can finally leave that BSGW behind.
This seems like a nice, reasonable argument. Has it ever occurred to you that some people actually like some fraction of what Games Workshop produces?
judgedoug wrote: From a facebook messenger conversation I had yesterday with a friend and the manager of my FLGS after sent him the link to this thread. Though it'd be interesting to see another FLGS perspective in the thread
[FLGS Manager]
9/14, 5:40pm
been catching up on the dakka conversation you posted the link for.
[FLGS Manager]
9/14, 5:46pm
This AoS thing has really highlighted the schism between online fora and actual reality.
Also is a great demonstration of how a LGS's attitude towards a product line can seriously impact sales of that product line.
[Friend]
9/14, 5:55pm
"My AOS sales in my store have dropped to zero."
[FLGS Manager]
9/14, 5:58pm
Including split boxes sold on eBay, we have sold 55 boxes of the core set of AoS. I have to restock AoS every week. We host multiple games throughout the week, probably 5-10. Campaign starts October. It's doing well for us. But then again we don't bad mouth it online or in the store.
[FLGS Manager]
9/14, 5:58pm
Our Warhammer community isn't super competitive, that probably makes a big difference.
This. So much this.
I think that highlights the issue pretty well. If the local community wanted WHFB 9th Ed then AoS wasn't going to be well received but if the local community is receptive to a fantasy skirmish game then AoS should do fine. I think it's unfair to hold store managers as responsible for the local meta and game preferences. It's not the store manager's fault that GW replaces a mass battle game with a skirmish game that plays worse if you try to scale up to use WHFB 8 Ed size armies. I think AoS can produce fun games but I also think it plays best when I only put at most half of my army on the table and don't use them in big units. It also seems pretty clear that GW never intended for AoS to be played in highly competitive tournament style environments so it's not the game that will scratch that particular itch. It's GW's fiduciary responsibility to create games that are well received by their target audience, store manager's won't always be able to create a demand for whatever game GW decides to produce.
Howdy Guys and Girls not home yet, glad that i can post here A raven whispered that Skarbrand is next week, 80 Pounds pricetag, and he is the Celestant-Prime equivalent for Khorne Bloodbound
Arthurius11
Mentioned I heard about skarbrand back during end times but when it didn't come with the bloodthirster kit I assumed I heard wrong, glad to hear he is finally coming
That's quite a surprise although Darnok mentioned another large Khorne-related kit a few weeks ago.
Automatically Appended Next Post: Preorder September 26th
Automatically Appended Next Post: With his appearance in 40K as well, it would be cool to get updated 40k rules for him in White Dwarf Weekly in addition to his AoS Bloodbound rules - but that's pure speculation on my side
Lexicanum:
During the Gheistos Cataclysm in M41, Skarbrand was sighted in a rampage directed against Space Marines of the Vorpal Swords who were attempting to relieve the Planetary Governor's Fortress from a Daemonic siege.[3] In 975.M41, Skarbrand would materialize on the Cadian-held Fortress World of Lutoris Epsilon. His berserk rage would go on to infect all he surveys, driving the Guardsmen defending the planet to turn on each other in mad frenzies.[4]
It is rumoured that Skarbrand was cloven in two by Dante when banished back to the Warp, at the Gates of Pandemonium.[2]
Automatically Appended Next Post: Also this weeks WD photos - via Turgol on Warseer
RoninXiC wrote: Yeah right. It's definately not the fault of GW for trying to sell us an expensive yet faulty product.
Absolutely not their fault.
Every FLGS that drops GW for any of the other games is a good FLGS. On the long run they will make more money and we can finally leave that BSGW behind.
Age of Sigmar is not expensive, in fact it is free... Since I assume you're talking about the rules as being "faulty" and not the miniatures.
RoninXiC wrote: Yeah right. It's definately not the fault of GW for trying to sell us an expensive yet faulty product.
Absolutely not their fault.
Every FLGS that drops GW for any of the other games is a good FLGS. On the long run they will make more money and we can finally leave that BSGW behind.
Age of Sigmar is not expensive, in fact it is free... Since I assume you're talking about the rules as being "faulty" and not the miniatures.
The same FLGS manager I quoted above also stated that they've sold 63 copies of Dark Vengeance in two years, so AoS is going to overtake it shortly.
Warhammer Fantasy was almost a non-seller.
I like those Bloodbound. At least the Slaughterpriest doesn't look as over the top as most other Khorne models. Shame about the price as always with character models.
RoninXiC wrote: Yeah right. It's definately not the fault of GW for trying to sell us an expensive yet faulty product.
Absolutely not their fault.
Every FLGS that drops GW for any of the other games is a good FLGS. On the long run they will make more money and we can finally leave that BSGW behind.
Age of Sigmar is not expensive, in fact it is free... Since I assume you're talking about the rules as being "faulty" and not the miniatures.
The same FLGS manager I quoted above also stated that they've sold 63 copies of Dark Vengeance in two years, so AoS is going to overtake it shortly.
Warhammer Fantasy was almost a non-seller.
That's pretty crazy. GWs next financial report should be VERY interesting.
i've been to about half a dozen LGS in Montreal, and il all of them, AOS wasn't selling well. At the very best, they were selling a few of the core boxes, but almost none of the rest. I'm pretty sure that this guy situation is an exceptions (tbh. I kind of doubt that what's he's saying is true. Selling almost more AoS boxset in 2months than dark vengeance boxset in 2 years, in a store which didn't have a srong whfb fan base, seems dubious at best)
...am I seeing different pictures from everyone else? Because both of them still have wider-than-they-are-tall, Rob Liefeld-style torsos. Neither of them look like they were sculpted by someone with any knowledge of human anatomy.
I really like those. The Slaughter priest is nicely different from what you would expect, the Skull grinder is a bit more typical but still looks pretty good.
RoninXiC wrote: Yeah right. It's definately not the fault of GW for trying to sell us an expensive yet faulty product.
Absolutely not their fault.
Every FLGS that drops GW for any of the other games is a good FLGS. On the long run they will make more money and we can finally leave that BSGW behind.
Age of Sigmar is not expensive, in fact it is free... Since I assume you're talking about the rules as being "faulty" and not the miniatures.
The same FLGS manager I quoted above also stated that they've sold 63 copies of Dark Vengeance in two years, so AoS is going to overtake it shortly.
Warhammer Fantasy was almost a non-seller.
Can you ask him why WFB was a non-seller for him?
Was he particularly negative about it? Or was the player base mostly competitive/tournament types?
Why is AoS selling so much better than WFB for him?
streetsamurai wrote: i've been to about half a dozen LGS in Montreal, and il all of them, AOS wasn't selling well. At the very best, they were selling a few of the core boxes, but almost none of the rest. I'm pretty sure that this guy situation is an exceptions (if what he says is true)
It's your anectodal evidence against his anectodal evidence, none of it really tells us anything. That's why it will be so interesting to get actual numbers from GW.
kooshlord wrote: It looks like the priest's spine is trying to escape, so it had to be chained to his shoulderblades?
I think he's wearing a spine chained to his back, it looks like a pelvis at the top.
After googling some images of spines, I think you are right. I'm trying to translate the french below the picture. Something about his huge body shows the effects of chaos mutations?
-Shrike- wrote: 'Tis only now I realise that the Skullgrinder has a flaming anvil flail, rather than a fiery hammer. Oh well, at least the Slaughterpriest is awesome.
Taking the battlecry "Unto the anvil of war!" literally...
Blood priest Can dispel like a wizard.
Can pray. +1 if he killed a model. Works on a 4+, on a 1 he takes D3 wounds.
Prayer 1: Hotblooded- I *think* this says pick a unit 16" away, more than 3" from your units. That unit must move and run at the nearest one of your units.
Prayer 2: Boiling blood- D6 mortal wounds on a unit within 16".
Skull grinder
All Khorne mortals in 6" gain 1 to Bravery.
Not sure about the other ability, but it's something like:
If Skullgrinder kills a monster or hero, all your units within 8" are anointed in blood for the rest of the battle. Those units have some effect that on a 4 up turns 1 wound into 2? I don't know what le jet is, which clouds the issue, but my best guess would be that to-wound rolls of 4+ cause double damage? Anyone help me out here?
Blood priest Can dispel like a wizard.
Can pray. +1 if he killed a model. Works on a 4+, on a 1 he takes D3 wounds.
Prayer 1: Hotblooded- I *think* this says pick a unit 16" away, more than 3" from your units. That unit must move and run at the nearest one of your units.
Prayer 2: Boiling blood- D6 mortal wounds on a unit within 16".
Skull grinder
All Khorne mortals in 6" gain 1 to Bravery.
Not sure about the other ability, but it's something like:
If Skullgrinder kills a monster or hero, all your units within 8" are anointed in blood for the rest of the battle. Those units have some effect that on a 4 up turns 1 wound into 2? I don't know what le jet is, which clouds the issue, but my best guess would be that to-wound rolls of 4+ cause double damage? Anyone help me out here?
fur the priest, the ennemy unit must run toward your closest unit (not move and run)
for the soul grinder it's to hit roll of 4+ turns into 2 to wounds roll instead of 1
Was he particularly negative about it? Or was the player base mostly competitive/tournament types?
Why is AoS selling so much better than WFB for him?
Will do!
It is important to note that he took control around January of this year. Italicized his messages so they don't run in with my own.
7:30pm
[FLGS Manager]
I wasnt in charge or paying attention when WHFB was active/on the way out.
7:31pm
[FLGS Manager]
I would have to try to track down players of WHFB and ask them. I'll do so on our FB page.
He then asked it on the FB group and got several replies. It's much too long to list here, but the consensus was that community makes or breaks a game. A competing FLGS had active Warhammer nights which a league formed for, but it dwindled and the guy running it moved to another state; the competing FLGS eventually canceled the night. Meanwhile, the FLGS in question had it's community die out and didn't stock much of WHFB. When current [FLGS Manager] took over, Warhammer was a non-seller (WHFB, 40k is popular) due to previous management not restocking or supporting it, and they gradually removed stock. AoS came out and they supported it big time, with demos, make and take, AoS nights, etc. The FLGS in question also has a rewards program, netting discounts for purchases. [FLGS Manager] then clarified
11:07pm
[FLGS Manager]
the sold boxes figure also includes split-box individual army sales. I would say those split up boxes account for approximately half of sales.
So a lot of customers are doing split-box purchases with other customers. (My own interpretation would be that because the rules are free, it's decidedly easier on the wallet to buy half a starter box and get an insta-war-scroll-army)
He just replied to me with this
11:22pm
[FLGS Manager]
I imagine our situation is unique in that the local WHFB community died 6-12 months before AOS came out, so we could essentially start fresh. As you've seen from the comments on the FB page a variety or reasons could be blamed for the death, but the number one reason has to be management apathy. Stuff wasn't restocked, new releases didn't come out, organized play wasn't pushed, etc.
With regards to some other guy's comment that it's not totally up to the store managers and the negative reaction of players is GW's fault, at least with us now that's not the case. We've never said a disparaging word in reality or online about AoS. Both myself and other employees have talked up AoS, acted excited about it, bought the stuff. We made an effort to support the community with printed terrain warscrolls, printed Time of War sheets, Realm-specific terrain boards (as close as we could muster given limited resources and a lack of the new Realm of Battle board), we have the painted armies from the box set for people to play with, we're assembling and painting new terrain for folks to use. And the AoS escalation campaign starts soon.
A store gets out what they put in. I've said it before and here it is again: customers yearn to be told what to buy. We tell them, and they do it. Sounds arrogant I guess but man if you don't show people cool stuff they can't know that they want it!
Perhaps we're lucky concerning the unique aspects of AoS, because our players aren't competitive and can just enjoy a fun game. They're been self-limiting with nobody bringing massive hordes onto the table. Also our players have recently requested an increased focus in a narrative framework for Warhammer 40K. Our gamers enjoy a story in which to experience their games. Makes sense, otherwise you're just pushing toys around a table with no context.
Automatically Appended Next Post: he added the following
11:34pm
[FLGS Manager]
Also I'd like to add that GW has the very best product and vendor support of any organization I've dealt with. They always fix any issue with product and provide us with a generous amount of credit to use for models and terrain for in-store and event use.
11:35pm
[Friend also in conversation]
which presumably makes it very easy for your to support their product?
11:36pm
[FLGS Manager]
exactly. they also provide a website with galleries of images for promotional use, and AND have even offered to make our store-specific posters for events and things with their little graphic design team.
Automatically Appended Next Post: 11:37pm
[Friend also in conversation]
now if only they would let people know what's in the pipeline
11:38pm
[FLGS Manager]
Every week our rep hears from me about how the first thing people see of a new GW product is a blurry image of a German or French WD, and how that cannot be helping them
That's what I have been saying all along. One negative person or community can turn prospective gamers away from a good game. I've seen this happen at flgs for wild west exodus, infinity, star wars minis, wfb 8th, etc.
I have also seen games flourish when gamers, the community, and flgs promote them or show the fun one can have while playing. 40k was never big and was only played by our personal group of four. We tried to play at our flgs, and many customers and families approached us and asked us about the game. The 40k game scene at the flgs is massive now.
I've also tried this with wwx and had success, people love the game. My flgs is backing aos, and so far every release sells out (at least 4 boxes of each new item). The only aos item sitting around is the castle stuff because of the hefty $$.
Back to rumors, I am really liking the new khorne characters. I wish the new finecast stuff would of be made into plastic though. As for the skarbrand model rumors, I thought he was the bloodsecrrator from the starter set (according to the fluff)?
Not sure what is going on with the Slaughterpriest's legs... look like they mashed two models together. I think having unarmored (smaller) legs would make the model look less... awkward.
Skullgrinder seems kind of a derivative design, but there's nice movement in the sculpt at least.
Red_Zeke wrote:My best translation, which is, not great-
Blood priest Can dispel like a wizard.
Can pray. +1 if he killed a model. Works on a 4+, on a 1 he takes D3 wounds.
Prayer 1: Hotblooded- I *think* this says pick a unit 16" away, more than 3" from your units. That unit must move and run at the nearest one of your units.
Prayer 2: Boiling blood- D6 mortal wounds on a unit within 16".
Skull grinder
All Khorne mortals in 6" gain 1 to Bravery.
Not sure about the other ability, but it's something like:
If Skullgrinder kills a monster or hero, all your units within 8" are anointed in blood for the rest of the battle. Those units have some effect that on a 4 up turns 1 wound into 2? I don't know what le jet is, which clouds the issue, but my best guess would be that to-wound rolls of 4+ cause double damage? Anyone help me out here?
Is it just me, or is the Skullgrinder rediculous? I mean he seems to do it all. He's got a a solid save (3+ is the lowest I can think of, and is pretty uncommon) with five wounds, giving him good staying power. Grants a +1 to bravery to reduce those pesky Blood Reaver battleshock tests, and can buff allied wounds to a 2. It feels like a good Skullgrinder turn could totally sway a game.
Mind you, I don't think he's overpowered. But daaaaaang...
streetsamurai wrote:i've been to about half a dozen LGS in Montreal, and il all of them, AOS wasn't selling well. At the very best, they were selling a few of the core boxes, but almost none of the rest. I'm pretty sure that this guy situation is an exceptions (tbh. I kind of doubt that what's he's saying is true. Selling almost more AoS boxset in 2months than dark vengeance boxset in 2 years, in a store which didn't have a srong whfb fan base, seems dubious at best)
I'm not exactly sure why you find it so hard to believe. Anecdotal evidence again, but my local GW went from being almost entirely 40k (most days all tables would be games of 40k) to now having days where all the games being played are AoS.
It really varies depending on who stops in at your local FLGS/GW. In some areas where people played fantasy more for the rules or old setting then sure it'll do worse. But in the case of my local GW a large group of primarily 40k players are either dusting off old WHFB minis or buying into AoS. Whether or not this will continue, I don't know. I don't think anyone is quitting 40k over AoS, but I won't be surprised if people start coming in to play both games from now on.
Hot on the heels of the Stormcast Eternal heroes that came out last week are the Slaughterpriest and the Skullgrinder, two murderous villains for the Khorne Bloodbound. While the Slaughterpriest boils the blood of nearby foes, the Skullgrinder smashes them asunder with a brass-bound anvil. You can find out more about these two bloodthirsty warriors in White Dwarf 86, out tomorrow in Games Workshop stores, independent stockists and right here on the Games Workshop webstore.
Here’s what else you can expect to find in this week’s issue:
•The gory path to glory. How do you pay homage to Khorne?
•Another bloody book, this time for the Blood God’s followers.
•An Adeptus Mechanicus War Convocation, fresh from the battlefields of a Throne of Skulls.
•Armies on Parade: Week 8. We feature our first completed display, along with a few painting tips for Realmgates and deserts.
•Want to know how Khorne’s heroes assemble an army? You’ll want to read our Armies of Slaughter article.
•Fancy using the Skullgrinder and the Slaughterpriest in battle? We present their warscrolls.
•And plenty more besides, including Gorelords, Warhordes, Hallowed Knights, a powerlifter and a question about Dracoths.
...
Another bloody book
... you're the ones releasing them, don't moan at us !
Spinner wrote: Such a fabulous detail that they painted over it. :p
Yup. On the GW front page, you can see another example of Horatio Hornblower, in different colors. There is clearly a cutout at his mouth... which they painted the same teal as the rest of the armor.
jonolikespie wrote: Wait so there is a flesh and bones person under the sigmarine armour?
Yes. They bleed like a normal person and can die, unless Sigmar intervenes and zaps them back to Azyr for reforging. Or if you're Lord Relictor Ionus Cryptborn, you can bring them back from the dead on the battlefield.
I built and started to paint mine. They did bad job on head placement so where he looks like its a telescope. If you tilt the head more upwards it matches his mouth
Spinner wrote: Such a fabulous detail that they painted over it. :p
Yup. On the GW front page, you can see another example of Horatio Hornblower, in different colors. There is clearly a cutout at his mouth... which they painted the same teal as the rest of the armor.
...wow. After they went and pointed it out, even.
That photo, however, should show you that yes it is flesh toned on this example at least.
...maybe? It's a weird color choice that isn't very distinct against the gold armor, if they did paint it as a flesh tone. Even at that size, it looks pretty gold to me.
And, as Guildsman pointed out, the one on the GW front page is teal all over.
-Shrike- wrote: 'Tis only now I realise that the Skullgrinder has a flaming anvil flail, rather than a fiery hammer. Oh well, at least the Slaughterpriest is awesome.
It must be pretty hard to be an apprentice to Skullgrinder..
Wait, khornes devotees now grind skulls?
I thought it was bad enough when the bloodletters made a cannon spluttering skulls all over the battlefield, now the champions grind the precious skulls.
Or is it less litteral, like grinding your teeth dont really grind down your teeth?
Is khorne ever less literal?
Fayric wrote: Wait, khornes devotees now grind skulls?
I thought it was bad enough when the bloodletters made a cannon spluttering skulls all over the battlefield, now the champions grind the precious skulls.
Or is it less litteral, like grinding your teeth dont really grind down your teeth?
Is khorne ever less literal?
They've had Skullcrushers for ages.
I hear it is the main reason Khorne is so angry. He had almost completed his magnificent throne of skulls, made from only the best, most pristine and unique skulls, and was honestly just about to settle into serene retirement and let Malice or somebody take over, when one autumn day, while he went for an afternoon walk in Nurgle's Garden, he forgot to lock the door and a bunch of skullcrushers got into his private chambers.
I wish the Slaughterpriest (and the Bloodsecrator, man, that name) were the template for most future Khorne stuff. I really like them. I won't buy the priest unless I can get him for 15€, but I like him. He needs to be a World Eater, too, so I'd need two.
And I *love* more classic Khorne stuff like smiths (or the beast handler, kind of) in the new releaes. Did they have to blow up the world to remember old background, though?
PS: That picture with the kitbash Zombies. Is there more of it in a WD? I want to see that army!
Fayric wrote: Wait, khornes devotees now grind skulls?
I thought it was bad enough when the bloodletters made a cannon spluttering skulls all over the battlefield, now the champions grind the precious skulls.
Or is it less litteral, like grinding your teeth dont really grind down your teeth?
Is khorne ever less literal?
To be honest, it would make more sense if there were more SkullCleaners, SkullPolishers, SkullWaxers etc.. - SkullTaker makes sense, although isn't that a thing for every khornate? Like, "Yeah, I'm Skulltaker" -"Um, yeah so I take skulls too, two last week and.." -"No, no, I'm THE SkullTaker!" -"Right, well, whatevz bro."
I'm not sure if a massive axes or blunt anvils on a chain are the best weapon anyways, because it's easy to fracture the heads. Shouldn't they be armed with slender stabbing weapons like rapiers instead, to minimize the damage? The Three Khorneteers? And what's with using all those skulls to build your fortifications? For anyone against Khornites it of course makes sense, Khornites don't want to attack a fort if they'd risk damaging all those precious skulls. Finally a reason for all those skulls and bare heads everywhere?
Looks like the question on the shield + 1h for the exalted deathbringer has been answered, or was that figured out already? Previously this model was an exalted hero in WoC.
One interesting thing I noticed is that they removed the old Skullcrusher box, now if you want any, you need to buy the box of six for $100. I guess that's their new "range of prices" at work.
Well, in fairness it is technically a discount from the price of two boxes before, however it's rather unfortunate that if you want any, you have to drop $100 rather than the what, $58 before?
Ive always wanted some juggernauts so i think i may pounce, one thing leaves me scratch my head some tho, the rules say they have ensorcelled axes? I thought khorne didnt go in for that sort of mischief or have all these years of endless war court up with him meaning he out sources a lot of the work now a days?
Also i guess i have no taste i like anvil boy his head is awesome might swap out the anvil for a more fitting fail and give the juggerchamp a 2 handed hammer with the anvil as the head.
Khorne is ok with magic if it is used in the most direct and destructive manner possible; plenty of Khorne units have had magic weapons and/or armor, for example. Spellcraft, on the other hand, is far too frilly and weak to have any level of approval. Though once all the spellcasters were dead he'd probably direct hate to those with magic abilities (like plague priests, relictors, blood priests, etc) then move on to magic items once they were all dead. After that... I guess he'd destroy himself, chaos gods are made of magic after all.
In other words; Khorne is somewhat like a technology hater who tolerates weapons of forged metal in order to combat those pitiful users of gunpowder.
... whats up with how he's holding those axes? He cant swing so much as try and punch with them. Surely his hands need to be at the other ends of the haft.
Oh look, more Khorne stuff. I can hardly contain my excitement. Seriously though, can we get some non-Khorne Chaos stuff? How long has it been since we've gotten a new Tzeentch or Slaanesh release?
Axes are more comfortable to carry around like that, as the center of balance is so far up. Usually you just let the head drop and the haft slide through your hands to grip them lower when it is needed.
Now, it does imply that Skarbrand is not planning on smacking someone right away, but he seems to be screaming orders or something, so maybe he doesn't lead from the front?
The wings look awkward, the face sculpt isn't fantastic. Wish they'd stayed closer to the original look, instead of these very cheap looking new plastic models;
Also- Skarbrand's wings appear to have had the Soul Reaver treatment in a much more violent manner lol. Overall though, I like the model. As others have said though, I didn't actually think there would be a model for him.
He's pretty cool. But not my favorite use of production capacity to make something that's so close to an existing model when other factions are still way behind.
lord_blackfang wrote: He's pretty cool. But not my favorite use of production capacity to make something that's so close to an existing model when other factions are still way behind.
Indeed. Unless he share some sprues with the excisting BT kit, it's a massive waste of capacity to release another big deamon. Let alone the only one that already has gotten a new plastic kit recently.
Way better pose than the terrible posed bloodthirster.. but once again the GW sculptors mess up something so simple that detracts from the entire model.. Uh why is he holding the axes like that? It's such an obvious error I gotta wonder what goes on in the studio.
Skarbrand dont look as nice as the bulk BTIMO, although, its nice to have an option to make a different pose, and its in no way a bad sculpt from what I can tell.
I think he would benefit from a darker, burned, shade, especially the wings.
He dont look alot bigger than the common thirster, but its hard to tell.
All in all I just feel its a totaly wasted release, and compleat collapse of priorities.
No one asked for this.
Kirasu wrote: Way better pose than the terrible posed bloodthirster.. but once again the GW sculptors mess up something so simple that detracts from the entire model.. Uh why is he holding the axes like that? It's such an obvious error I gotta wonder what goes on in the studio.
It's easier to carry an axe like that. When you swing an axe, your hand slides further down the haft and lets the weight of the head do the work.
Grimskul wrote: The way he's holding those axes makes it look a lot more awkward than it needs to be.
Alpharius wrote: I think he's just in "Angrily Brandishing Them" mode at that point - he'll adjust his grip as things get more urgent?
(!)
Kirasu wrote: Way better pose than the terrible posed bloodthirster.. but once again the GW sculptors mess up something so simple that detracts from the entire model.. Uh why is he holding the axes like that? It's such an obvious error I gotta wonder what goes on in the studio.
The Head looks exactly like one of the BloodThirster options, but they added a beard... Im not to impressed, but I reaaaaally enjoyed painting the bloodthirster so I will probably pick up one of these. Hopefully its cheaper since it sould what, make one model?
I wouldn't want to be Thanqoul right now (if he survived the End Times).
That is one ferocious looking bloodthirster. I get all the comments to the line of 'why not just include him on the original thirster sprue? The one, like, from six months ago?'
Because that would make sense, and common sense and GW do not usually go hand in hand. Also, the wings. Shredded wings is his fluff, so there was no way they could have included two sets of wings in one kit.
Chopxsticks wrote: The Head looks exactly like one of the BloodThirster options, but they added a beard... Im not to impressed, but I reaaaaally enjoyed painting the bloodthirster so I will probably pick up one of these. Hopefully its cheaper since it sould what, make one model?
Plot twist: its a repackage of the original bloodthirster with an extra sprue, costs $17 more than the previous kit.
Is it a plot twist when its a highly probable outcome? Hell I wouldnt even doubt that they simply sell it as a bits sprue, and make you buy the original bloodthirster separate.
Chopxsticks wrote: Is it a plot twist when its a highly probable outcome? Hell I wouldnt even doubt that they simply sell it as a bits sprue, and make you buy the original bloodthirster separate.
Name the last time they sold a bits sprue that wasn't for Space Marines and fit in a blister.
Chopxsticks wrote: Is it a plot twist when its a highly probable outcome? Hell I wouldnt even doubt that they simply sell it as a bits sprue, and make you buy the original bloodthirster separate.
Name the last time they sold a bits sprue that wasn't for Space Marines and fit in a blister.
Last week, with the Stormcast eternal chapter.. I mean stormhost upgrades.
Chopxsticks wrote: Is it a plot twist when its a highly probable outcome? Hell I wouldnt even doubt that they simply sell it as a bits sprue, and make you buy the original bloodthirster separate.
Name the last time they sold a bits sprue that wasn't for Space Marines and fit in a blister.
Last week, with the Stormcast eternal chapter.. I mean stormhost upgrades.
Still a blister and since people keep referring to the Stormcast as "Sigmarines", it's the same thing.
They're not going to sell Skarbrand as an upgrade kit. I would be surprised if he has shared parts with the Bloodthirster or includes any portion of the Bloodthirster kit.
I would be highly surprised if this is the same thing as the Imperial Knight, where they added a new sprue but changed nothing else.
Yeah, his arms and legs are posed differently and the armor appears different as well. I havent built a bloodthirster, but I'd imagine that the parts layout wouldn't exactly make an 'upgrade sprue' an easy proposition.
chaos0xomega wrote: Yeah, his arms and legs are posed differently and the armor appears different as well. I havent built a bloodthirster, but I'd imagine that the parts layout wouldn't exactly make an 'upgrade sprue' an easy proposition.
I did build a Bloodthirster of Insensate Rage(the guy with the huge flippin' axe who in AoS causes heads to explode--how freaking metal is that?) for a friend, and I can see some similarities to parts in the Bloodthirster kit but not enough to make me think that this is going to be the same as the IK.
Also, Bell of Lost Tacos is apparently reporting that Skarbrand will be $135 and is "over 6 inches tall".
You can see a Khorne bloodhound thingy in the picture, I don't know if that corroborates or disproves 6" tall seeing as I've not seen the hound things in the flesh and have quite a hard time picturing dimensions in my mind.
I read online (since im not at home to measure) that he current BloodThirster is 5.5" tall including the flame stand thing. Hopefully this one is noticeably larger than a standard bloodthirster.
Huuuuge plus for not having that awful ballerina pose. Axes look really, really cool. If I would ever think if playing Khorne Daemonkin 40k, I'd defo buy this and use it as a basic Thirster.
Dat facial sensei hair, tho
Chopxsticks wrote: I read online (since im not at home to measure) that he current BloodThirster is 5.5" tall including the flame stand thing. Hopefully this one is noticeably larger than a standard bloodthirster.
BolS (grain of salt) said 6 inches.
I do hope this might mean a dataslate pdf release thing for Skarbrand in KDK.
ImAGeek wrote: You can see a Khorne bloodhound thingy in the picture, I don't know if that corroborates or disproves 6" tall seeing as I've not seen the hound things in the flesh and have quite a hard time picturing dimensions in my mind.
I have quite a few Fleshounds(unpainted ARRR!) , so if no one does it before I get home (7-8ish ET), I'll post a pic of the hound next to the new Bloodthirster for a size comparison.
I think that skarbrand model is wicked awesome. I fully expected him to be retconned into oblivion by the time a daemons dex got updated. One of the coolest pieces of fluff in the daemon dex is his personal story, and i'm pumped that he finally has a fething official model.
Hopefully a bit of rules changes will make him a bit more useful on the tabletop, too.
I didnt buy the bloodthirster model, but i'll definitely get my hands on the exiled one. A different paint job than that bold red skin will go a long way to making the model look better, and the way he holds the axes is pretty realistic... Why always grip them at the end of the haft? Much easier to hold them closer to the center of gravity until you're burying them in flesh.
Melcavuk wrote: ... whats up with how he's holding those axes? He cant swing so much as try and punch with them. Surely his hands need to be at the other ends of the haft.
After thousands of years of honing his fighting skills, he finds fights too quick and easy using weapons the way intended now. So he has taken to killing things only with the wooden hafts to prolong his enjoyment of the fight.
Chopxsticks wrote: The Head looks exactly like one of the BloodThirster options, but they added a beard...
And another set of horns on his jaw, and metal plating on the other horns, and part of his skull is exposed, and a couple of the larger horns are busted up on the same side...
Melcavuk wrote: ... whats up with how he's holding those axes? He cant swing so much as try and punch with them. Surely his hands need to be at the other ends of the haft.
After thousands of years of honing his fighting skills, he finds fights too quick and easy using weapons the way intended now. So he has taken to killing things only with the wooden hafts to prolong his enjoyment of the fight.
And even though I've addressed this in an earlier post, you hold the axes close to the head if your enemy is up close and you don't need the extra reach, and Skarbrand likely wants to get very close. I learned that after like, two minutes of googling one handed axe technique. But I forgot, everyone's an expert right?
Picture yourself holding axes in each hand. Are you going to feel comfortable or wieldy holding them at the end of the haft when you're doing anything other than swinging them at the enemy anyways? I dont think so... Long handle, heavy axe head, way more comfortability in movement if you hold the axe closer to the head. Shift it out if you need the range/centrifugal force.
It would feel pretty wierd running with the two axes held at the end of the haft. It would be your natural reaction to hold them near the head before you got to combat.
Well, that makes it seem pretty darn clear that we aren't getting plastic Flesh Hounds anytime soon then. Oh well, I can still convert them from the AoS starter set Lord, and, even if I have to buy a lord for every single hound, it will probably still be cheaper than whatever GW's price for a box set of plastic hounds would be. (and I'll have a bunch of spare lords to do conversions/trade with...)
gotta say, i like Skarbrand even better than the Bloodthirster kit...
what a beauty!!!
those tattered wings, and beat up head look great...
very cool armor, and way better pose...
how many years have we been waiting to see a kit for this cool character???
i am so stoked we finally get him...
really looking forward to painting this guy...
Chopxsticks wrote: The Head looks exactly like one of the BloodThirster options, but they added a beard...
And another set of horns on his jaw, and metal plating on the other horns, and part of his skull is exposed, and a couple of the larger horns are busted up on the same side...
Melcavuk wrote: ... whats up with how he's holding those axes? He cant swing so much as try and punch with them. Surely his hands need to be at the other ends of the haft.
After thousands of years of honing his fighting skills, he finds fights too quick and easy using weapons the way intended now. So he has taken to killing things only with the wooden hafts to prolong his enjoyment of the fight.
And even though I've addressed this in an earlier post, you hold the axes close to the head if your enemy is up close and you don't need the extra reach, and Skarbrand likely wants to get very close. I learned that after like, two minutes of googling one handed axe technique. But I forgot, everyone's an expert right?
40k Rules-
Skarbrand is a HQMC with a BS and WS of 10, S and T of 6 and 5 wounds with a 3+ sv Bellow of Endless Fury S5 template no ap Gives Range and Hatred to all units friend or foe within 12″
Two axes that are AP2 each. One has Fleshbane, the other Armourbane.
Just over 200pts
AoS Rules
Move 8, save 4+ 14 wounds
Two axes that hit on 4+ with a 3+ to wound
His Rage get stronger the more wounds he has suffered, giving him additional abilities and weapon attacks. Abilities include greater number of attacks, re-rolls for charge, to hit, all failed rolls, and wound rolls. The more wounds he has suffered the more of these abilities he can take.
Ok, here are his rules for AoS In each of your hero phases look, check and see how much damage he has. If he was not able to attack in any of the combat phases last round, then he is always Incandescent -really really mad-
There are 6 abilities to choose from and these last until the next hero phase.
0-3 wounds he is angry- gain 1 ability
4-6 wounds he is furious- gain 2 abilities
7-9 wounds he is seething- gain 3 abilities
10-12 wounds he is enraged- gain 4 abilities
13 wounds he is incandescent- gain 5 abilities
Abilities
Roar: pick a unit and roll one die for every level of rage. on a 4+ inflicts mortal wounds
re-roll charge distance
re-roll all failed to hit rolls for slaughter -one axe
re-roll all failed to hit rolls for carnage- the other axe
re-roll all failed wound rolls for slaughter
re-roll the dice to see if he inflicts total carnage -special rule -which increases based on wound
-Simon
[/quote}
Automatically Appended Next Post: and an apparent price from BoLS via 'a retailer'
Skarbrand the Exile $135 (and no they don't specify what $)
I was hoping he would be a bit more useful, but i'll buy it and just support him with psychics or something. The (friend or foe) thing really cuts into his usefulness against armies with any cc capability.
Maybe theres something not listed there that he has now. Who knows.
dan2026 wrote: The biggest question is...who braided his beard?
Probably did it himself, while he was on his all expenses paid 8 days and nights aerial tour of the Realm of Chaos courtesy of Khorne tossing him into exile. I'm sure there's quite a few sights to be seen on such an adventure, but it may have gotten got old after 3 days with nothing else to do, so he took up hair styling.
Depends how closely they've kept his rules, and whether the ones presented are the full story.
Notably that his axes have Fleshbane and Armourbane between them. Also he has Instant Death as a Warlord trait. Finally, he has Furious Charge as all Khornate Daemons.
So he might as well be listed as S9/10.
Well, He sure has a lot a 'show' muscles. Must not be that strong.
Jokes aside, his gotee as terrible as his price. His wings are not nearly as wrecked as they should be. If a morghast can fly, I fail to see why he cant, much less why he hasnt regenerated since the whole 'warhammer world blowing up and all the characters being killed off, THEN miraculously being reborn somehow..' The model suffers from rock (object underfoot) syndrome, not to mention the way he is carrying his axes around town. Does he plan on taking them for a stroll or just punching people with them instead of using them with purpose?
The model is nice looking, and probably the most interesting feature is the skull-plate mask on his tabard with the skull monocle. Someone feel free to use that as a conversion, it will make the model look great.
Also curious why he even has facial hair, I would much rather have his 'beard' turn into fleshhound frills like they did with the new AoS chaos warriors.
Again, model is nice, but there is zero reason beyond money grubbing that they didn't just include alternate bits in the BT kit to make this guy. Also anyone who wanted to use Skarbrand SC has probably already gotten the new BT kit and made their own by now.
Lets just hope the big bird-lizard or boob-crab-cow gets the same treatment.
Oh and because it WILL come up about how he holds his axes. He is a demon, why would it matter if he held them to swing more, it shouldn't be difficult for him. Since most things are smaller than him, on a technical point, that 'extra' reach/distance/effort, whatever you want to call it, would come in handy.
Then again, his wings should either be stubby, or have regenerated by now lol
Chopxsticks wrote: The Head looks exactly like one of the BloodThirster options, but they added a beard...
And another set of horns on his jaw, and metal plating on the other horns, and part of his skull is exposed, and a couple of the larger horns are busted up on the same side...
Melcavuk wrote: ... whats up with how he's holding those axes? He cant swing so much as try and punch with them. Surely his hands need to be at the other ends of the haft.
After thousands of years of honing his fighting skills, he finds fights too quick and easy using weapons the way intended now. So he has taken to killing things only with the wooden hafts to prolong his enjoyment of the fight.
And even though I've addressed this in an earlier post, you hold the axes close to the head if your enemy is up close and you don't need the extra reach, and Skarbrand likely wants to get very close. I learned that after like, two minutes of googling one handed axe technique. But I forgot, everyone's an expert right?
The joke
Your head
I picked up on the sarcasm, you're just not funny. Not to mention you still stated he wasn't using them the intended way. So you were wrong too.
Axe or not I hate it and I kinda liked the blooddthirster. I hate the head, the beard, the wings, everything. The paintjob is crap though so maybe, just maybe differently painted and vieved from another angle I will be able to tolerate it.
Mymearan wrote: A little busy, but still a great sculpt. LOVE the beard! Doesn't live up to the illustration but it's John Blanche som not much will...
Karl Franz kinda did. They could have gotten much closer at least instead of this winged hipster.
I wish GW understood subtlety as their khorne models would be a lot better.. One doesn't need to wear 500 skulls to be a "follower of khorne", just as American soldiers don't need to have an entire uniform made out of american flags to show they fight for their country.
obleeke wrote: The skull in his chest has a little skull in its eye...
Totally missed that, it's hilarious
The worst part is that it's repeated on the bottom of his miniskirt, just reflected. The gw sculptors are really enjoying CAD, aren't they?
Perhaps its like when Simon and Garfunkle heard "the sounds of silence" on the radio for the first time and realised the record company had decided it neded drums.
GW probably has a reversed censoring department that can access the digital sculpt and add apropriate levels of skulls and punch daggers.
No more customs or proxy minis! He has finally been made a reality! My 40k and AOS armies are very thrilled for this. The only downside I can see is the price tag that I can bet will be over $100.
Mort wrote: Meh - not really impressed. Then again, none of the Chaos or Sigmarines 'do' anything for me.
I eagerly await new models that are -not- Chaos or Sigmarines, though, and not just re-releases.
I've never been a Chaos fan. Stormcast models were great, but I'm not a fan of the last two, trumpetman and bannerdude, and I eagerly await return of 40k stuff
Necros wrote: I like him, but won't it be hard to fly with all those holes in his wings?
Skarbrand doesn't fly so that's not really a problem? Still amazed we got 2 blood thirsters and no other greater demons (tzeentch and slaanesh ones look terrible still)
Skarbrand can't fly. He was fooled by tzneetch into striking khorne with one of his axes. Khorne became enraged and chucked him across the galaxy. He landed on a planet and carved a crater into the surface while landing, ruining his wings.
This is the story and what his rules reflect he is flightless. I wish he did have flight though as he could sometimes use more speed.
I think the first picture is a better size comparison, the Flesh Hounds in that picture are right next to him where as those Bloodletters seem pretty far in the background.