Grimtuff wrote: Not a lot seeing as it appears to be made in CAD from existing kits (the main body looks like the Mutalith thing for example).
How about we keep the criticism at least somewhat connected to reality, eh?
In fairness I just looked at it and instantly thought the feet (cloven hooves) and leg pose looked exactly like the recent BloodThirster kit so wouldn't say he's way off the mark; think a lot of the larger GW kits are starting to look generically CAD made
I think the Archaon model itself is nice but the monster doesn't do a lot for me; all I can think of is the amazing iconic sculpt of Archaon on Dorghar and this doesn't come near in my opinion. The heads being representative of the Chaos Gods is a very nice touch though.
I'd say this means that the current Archaon sculpt will be going OOP very soon so must grab one soon!
No idea what 'generically CAD made' is, so can't comment on that, but the legs are not the same.
There's a certain stylistic theme to GW products, like it or not. Yes, the cloven hooves look similar. Most likely because they follow the same theme.
Could they have been reused from a previous model? As someone who did 3d modelling, I think it would be a waste of time. It's faster and cleaner to just make a new mesh.
In the end, whether components were or were not reused seems like a pointless argument when deciding if one likes the product. Had the master been done with Sculpey, and I assure you, it can be easily done, would it make the final model better?
Gotta agree that this looks nothing like current models, beside a few borrowed aesthetics (hooves, face style, etc.). Really don't see the Mutalith in this at all beside the fact they are both large monsters with muscular bodies.
Thankfully the embedded skulls look easy to smooth over, but seriously, customers should not have that added step in model assembly. "Step Three: How to fix design flaws with your Citadel (tm) miniature..." The thing would literally look better if they left the skin plain in those areas and did not add the skulls.
Mymearan wrote: The reason I don't like it is because it looks gross. I just get queasy looking at them.
Yeah, don't google trypophobia (seriously don't google it lightly). We're like programmed to find irregular holes in organic matter like that horrible, probably to do with avoiding diseases and things like that.
I'd prefer faces, or Nurglings, or really anything more interesting than random bones from the head of humans to be poking out/forming on the surface. Little skull pimples just don't do anything for me.
The skull acne on the starter set monster kinda made sense to me, because I thought the thing was animated gore, the odd bone sticking out pretty appropriate.
It doesn't make much sense here. But hey, I salvaged bigger mess ups on worse models.
Mymearan wrote: The reason I don't like it is because it looks gross. I just get queasy looking at them.
Yeah, don't google trypophobia (seriously don't google it lightly). We're like programmed to find irregular holes in organic matter like that horrible, probably to do with avoiding diseases and things like that.
Well of course I did and it was errrr.....unpleasant.
Mymearan wrote: The reason I don't like it is because it looks gross. I just get queasy looking at them.
Yeah, don't google trypophobia (seriously don't google it lightly). We're like programmed to find irregular holes in organic matter like that horrible, probably to do with avoiding diseases and things like that.
Mymearan wrote: The reason I don't like it is because it looks gross. I just get queasy looking at them.
Yeah, don't google trypophobia (seriously don't google it lightly). We're like programmed to find irregular holes in organic matter like that horrible, probably to do with avoiding diseases and things like that.
Well of course I did and it was errrr.....unpleasant.
Mymearan wrote: The reason I don't like it is because it looks gross. I just get queasy looking at them.
Yeah, don't google trypophobia (seriously don't google it lightly). We're like programmed to find irregular holes in organic matter like that horrible, probably to do with avoiding diseases and things like that.
OH GOD WHY DIDN'T I LISTEN.
I did warn you! But that's why the skulls under the skin makes some people feel a bit queasy I think.
I do agree with the above poster's point though. That's one hell of a model to release with such a limited audience. They should really consider splitting Warriors of Chaos and Demons further apart like they did with 40k's Chaos Space Marines and Demons.
At least then this thing could have possibly been marketed in such a way to appeal to 40k Demon players. Especially since they could use a titan sized model beyond just the greater demons.
His Master's Voice wrote: The skull acne on the starter set monster kinda made sense to me, because I thought the thing was animated gore, the odd bone sticking out pretty appropriate.
So I have been reading reviews of AoS and quick question:
Are they planning on continuing to release free army rules or is this like the ravening hordes book back at the start of 6th ed and once they rename all the armies we go back to buying all the books?
And I would put the price at $120 range since its a chara ter and monster.
Uriels_Flame wrote: So I have been reading reviews of AoS and quick question:
Are they planning on continuing to release free army rules or is this like the ravening hordes book back at the start of 6th ed and once they rename all the armies we go back to buying all the books?
And I would put the price at $120 range since its a chara ter and monster.
Of course, nothing is graven in stone ad infinitum, but GW has said the core rules and army warscrolls would be free, and everything they've come up with or relaunched has been free, and added to the app, also for free. So that's pretty telling I suspect that for the life of the product being called Age of Sigmar, the rules/warscrolls will be free. Of course, when it becomes Age of Archaon...
Uriels_Flame wrote: So I have been reading reviews of AoS and quick question:
Are they planning on continuing to release free army rules or is this like the ravening hordes book back at the start of 6th ed and once they rename all the armies we go back to buying all the books?
Truthfully, you can get the UNIT rules for free.
The only thing that you cannot get from the books has been the unique Battlescroll Detachments.
And I would put the price at $120 range since its a character and monster.
That's what people were saying about the Mortarchs and the Celestant-Prime, but they all came in at under $100.
Guys. This kit is huge. There is a blight knight right in front of it. Using that as a guide it is about 6 blight knights tall. That's maybe even taller than Nagash. The chimera is also a lot bulkier. I wouldn't be surprised if this was the same price as the storm surge.
Have to say I'm not a huge fan of this one, going on blurry pics and a paintscheme that I don't think does it any favours. It is physically quite impressive, as all GW's 'big kits' are these days, but compared to the old mounted Archaon that just screamed badass, this guy doesn't do a lot for me.
But then to me, the old Achaon is one of the coolest minis GW has ever released, so the bar is pretty high.
I find way too many of GW's big kits these days seem to rely on the fact that they are big as their main selling point, but aren't actually that good because of the technical limitations of plastic over such a large model being built from 2 (or if it is really expensive 3) frames.
This looks like just another of those crappy monsters imo.
But then I really dislike the new bloodthirsters, new treemen and the trio of Nagash's lieutenants on those flying mounts so what do I know?
I don't think I've actually noticed any of the limitations of plastic on the big monster kits. They are very cleverly made to get around them from what I've found. I was incredibly impressed with my treeman kit.
It's just little things like the fur on the Verminlord that always look like play doh and the skulls on the bloodthirsters that are all perfectly identical copy paste jobs on CAD that get me. Having said that I have never built a treeman kit, that one I just think is a bad aethetical choice for giving a tree hair.
H.B.M.C. wrote: But it's been months since those, and GW puts the prices up with each release nower days.
The Celestant-Prime came out in late August/early September for $80. That isn't too long ago.
Mortarchs were with the "Nagash" book and came in at $79.
The Maggoth Lords came out with "Glottkin" and just got repackaged to have round bases with no price increase from their $76 price point.
In all of those instances, people expected them to break the $100 mark. They did not.
ImAGeek wrote:Yeah it's a lot lot bigger than the Celestant Prime and the Mortarchs.
I dunno. We only have one photo with anything that could be used for scale comparisons, and those are not always helpful.
I'm saying $80 on the lowside, $109 on the high side(same price as The Glottkin).
I think the mount started as the Chaos Manticore.
Slapped new armor textures over the legs and added a fancy tail and 3 heads. Adjusted the pose a bit.
Are the wings unique to that model?
Very disappointed that they are committing to removing one of the four gods. Just feels wrong.
Of course, destroying their unique universe and replacing it with a weird pastiche of WoW and 40k feels wrong also, and they did that.
It's going to be at least £80, I reckon. That photo shows the scale pretty well, it's got the big Nurgle infantry right at the base, at the same height, so it's not even like perspective is making it look bigger. It's a fair amount bigger than Skarbrand who's £80.
Contemplating replacing the Khorne and Nurgle heads with the avian head from the chimera kit, and probably replacing the shield with something a little more Tzeentchy. Won't take too much to convert.
skrulnik wrote: I think the mount started as the Chaos Manticore.
Slapped new armor textures over the legs and added a fancy tail and 3 heads. Adjusted the pose a bit.
Are the wings unique to that model?
Very disappointed that they are committing to removing one of the four gods. Just feels wrong.
Of course, destroying their unique universe and replacing it with a weird pastiche of WoW and 40k feels wrong also, and they did that.
There's still a mark of Slaanesh on his shield. Plus they've said he's missing. Not gone entirely. Really wish people would stop flapping about this.
The principle idea of the three heads embodying one of each of the chaos gods is good as a concept but poor execution has made it look ridiculous, almost comical. Luckily Archon still looks like a major bad ass.
I think i dont like it. The model could have been badass, but the three heads just dont.cut it for me. Would have looked a lot better with a more regular daemonic or draconic head. Maybe ill change my opinion with better pics, but i doubt it
Much as I hate 'Age of Sigmar' I will admit the new archaeon model on the new pantheon of chaos chimera is super cool and fantastic looking. I am bummed no slaanesh and no horned rat part of it and am curious why. I'm sure slaanesh was taken out due to not being PG enough but if the horned rat is now part of the pantheon why is he not represented? I don't entirely like the idea of him as a chaos god in most ways but he should be there as well. All that said a proper chimera has 3 heads I'm pretty sure so having 4 gods represented wouldn't make sense. Perhaps if the horned rat represents the body of it but that might not look too spectacular.
After getting back to work on a Carnosaur kit I've had for some time, I started wondering if perhaps there might be some optional parts in this kit as well.
Yeah, Archaeon is a named character, but so was Kroq-Gar and parts for him were included in that Carnosaur kit. Hell, there was a an on- foot version as well if you went with a skink rider.
Just a random thought, and probably a lot of wishful thinking at that.
By GW's line of thinking, multiple builds should equal multiple purchases though, right?
flamingkillamajig wrote: Much as I hate 'Age of Sigmar' I will admit the new archaeon model on the new pantheon of chaos chimera is super cool and fantastic looking. I am bummed no slaanesh and no horned rat part of it and am curious why. I'm sure slaanesh was taken out due to not being PG enough but if the horned rat is now part of the pantheon why is he not represented? I don't entirely like the idea of him as a chaos god in most ways but he should be there as well. All that said a proper chimera has 3 heads I'm pretty sure so having 4 gods represented wouldn't make sense. Perhaps if the horned rat represents the body of it but that might not look too spectacular.
Maybe they left the slaanesh part off Dorghar cause he's not quite as strong this time around? Though Slaanesh still has a mark on the shield. Wouldn't make sense to have the Horned Rat represented. He may be part of the pantheon, but he's only really looking out for the Skaven race and himself. Why would he care about the Man-things?
I think he will be over $100. The mortarchs/maggoth lords were the same price as the celestent, but the latter is a smaller model (more so considering most of his bulk is wings and swirly bits). Skarbrand is $130 and he isn't as big as this new Archaon. I am betting $140 or more for the new lord of the end times.
On the topic of god representation, Slaanesh is missing but his shield still has the mark and he still has the Slaanesh keyword. Pretty sure the dark prince will get some releases when they get around to the elf storyline. The Horned Rat is not represented because Archaon views him as a pretender, a false god unworthy of worship.
NinthMusketeer wrote: I think he will be over $100. The mortarchs/maggoth lords were the same price as the celestent, but the latter is a smaller model (more so considering most of his bulk is wings and swirly bits). Skarbrand is $130 and he isn't as big as this new Archaon. I am betting $140 or more for the new lord of the end times.
On the topic of god representation, Slaanesh is missing but his shield still has the mark and he still has the Slaanesh keyword. Pretty sure the dark prince will get some releases when they get around to the elf storyline. The Horned Rat is not represented because Archaon views him as a pretender, a false god unworthy of worship.
I'm actually giving an odd bet that it might even be 120 USD but that's way crazy for a game without a points system that doesn't seem to be doing well at the GW every time I go there. I mean blood bowl is played more frequently whenever I visit on Saturdays. There's a chance it's played when I don't come but it's mostly just 40k now and sometimes blood bowl. I even got to see mordheim get played not long ago.
Yeah I am thinking from the photo its hard to tell scale but it appears to me that its as big if not bigger than the thirster! That would put it in the 120 to 140 price range I would think. And if that is next weeks WD we will soon see. Still buying that!
Having had plenty say on the demise of Warhammer fantasy when AOS was first announced, I've pretty much ignored anything to do with it these past months, having ditched GW a few years back, but looking at this new kit, I cannot, for the love of me, fathom out GW's strategy...
Fantasy, for a long time, was a flagship game for GW and the decision to 'reboot' it with AOS, was obviously a major decision, and yet, the execution of it makes no sense.
Why is the release schedule so poor? Why didn't we see more factions released to boost the game to get people buying and playing?
And why do they think another expensive kit of a Chaos lord on a monster is going to save the day when there are armies crying out for rank and file troops or new releases?
So far we've had golden man, giant golden man, mini-me golden man, and a bunch of Chaos models that could have been released anytime in the past 10 years, so meh were they...
So it seems that archaon is rather further away than we might have thought. Next week is just paints and stuff. https://www.facebook.com/Aussenposten/posts/1157287844288998 the 21st preorder is more Tau. So the earliest Archaon is coming is a preorder on 28th November with a release in December.
Darnok over on warseer mentioned special Knights following Archaon (I am not sure if that means units or heroes) and a tzeentch character. There is also more scenery coming. That takes us up to the end of the year.
We have been told that another release is coming for AOS in January, and Sad Panda said no Dwarves until next year, so maybe January will be their turn.
For me, it's a pity that such an excellent and iconic model as the current metal Archaon is going to be replaced by that garbage design. It looks hideous.
Korinov wrote: For me, it's a pity that such an excellent and iconic model as the current metal Archaon is going to be replaced by that garbage design. It looks hideous.
Korinov wrote: For me, it's a pity that such an excellent and iconic model as the current metal Archaon is going to be replaced by that garbage design. It looks hideous.
Who says the original is going out of production?
I didn't mean it that way. I wanted to point out that this new version does not improve the previous design in the slightest. Quite the contrary.
Korinov wrote: For me, it's a pity that such an excellent and iconic model as the current metal Archaon is going to be replaced by that garbage design. It looks hideous.
Who says the original is going out of production?
I didn't mean it that way. I wanted to point out that this new version does not improve the previous design in the slightest. Quite the contrary.
It would be very difficult to improve on the old one though.
While the old one is still an awesome model, and one of the best GW ever made - the new ones is awesome too, i love the design of his new mount (and it looks cute)
Atia wrote: While the old one is still an awesome model, and one of the best GW ever made - the new ones is awesome too, i love the design of his new mount (and it looks cute)
YMMV, as always.
It surely fits the new larger than life aesthetics, no doubt...
Korinov wrote: For me, it's a pity that such an excellent and iconic model as the current metal Archaon is going to be replaced by that garbage design. It looks hideous.
Korinov wrote: For me, it's a pity that such an excellent and iconic model as the current metal Archaon is going to be replaced by that garbage design. It looks hideous.
Metal? or rather finecast instead?
Obviously the original metal model, not the failcast copycat.
Over the top is right... sheesh. Technically well done but I just can't get into it... seems like it's different for the sake of it. Would've preferred a dragon, or something less common, but this just looks like a mismash to me.
The more I look at it the more the skulls ruin it for me. Seriously GW... it would have been less effort to not sculpt them and it would look better. I know model taste is subjective, but when the vast majority of people don't like that specific element it can easily be considered a mistake (though perhaps more people like it than I think, I could be wrong).
The tail skulls definitely do stand out. I am not against the whole skulls melting inside skin thing, but the placements on the tail there bug the eye. Otherwise, I think it's a pretty crazy model.
Kosake wrote: Judging by the 3 heads in red, blue and green I guess Slaanesh has been officially removed from the setting then..?
No, he's been put in a cupboard for now. Once he's been there for a few years and all of the excitable, easily distracted young lads who are playing this have forgotten about her, then it will get removed.
Mymearan wrote: Damn it I missed those gross protruding skulls... ok now I hate him, that ruins the model for me.
I have no experience in this, but how hard would it be to file them down and fill them with putty? I've seen some people do this with their realm of battle boards and the skull cracks.
Personally, I find the bag of skulls thing to be grotesque and unsettling - which, I don't know, kind of gives off this repulsive feel that I think Chaos SHOULD have. When was the last time you saw a bad guy that genuinely creeped you out? If it was every model in every faction, I'd probably quit AoS, but so long as it is limited to the Chaos monsters, I kind of like it.
RiTides wrote: Over the top is right... sheesh. Technically well done but I just can't get into it... seems like it's different for the sake of it. Would've preferred a dragon, or something less common, but this just looks like a mismash to me.
Agreed. I'd say GW was jumping the shark with the design but I think it might be more accurate to say they're riding the three headed shark with that design. I'm a big fan of the mounted Archaon on horseback and have the gamesday foot fig but this design basically exemplifies what I don't like about alot of warhammer designs. The recent designs take a good thing (monsters, horns, skulls) and crank it up to 11 where it instead becomes a charicature of itself. There doesn't seem to be any room for subtlety at all in Fantasy (and to a lesser extent in 40k) anymore with the design team especially after the sigmarines and skull acne of AOS. It's all ZOMG! eXtreme!!!, all the time. This model is the fantasy equivalent of the joke picture of Dante riding a flying landraider while playing an electric guitar; it's virtual parody made phsyical.
I don't know what their market is, because the problem is with prices like that, sweet resin monsters become a viable alternative (looking at you, Mierce... and every other fine fantasy model creator ).
You either hired a thug and/or prostitute, got breast implants, threw a party, or picked up a load of fireworks... or any combination of the above. Some of those sound more Aussie though but I'm not sure.
You either hired a thug and/or prostitute, got breast implants, threw a party, or picked up a load of fireworks... or any combination of the above. Some of those sound more Aussie though but I'm not sure.
You either hired a thug and/or prostitute, got breast implants, threw a party, or picked up a load of fireworks... or any combination of the above. Some of those sound more Aussie though but I'm not sure.
It's a car. Like a cheap old one generally
Thanks. The only ones I could rule out was the sausages and breast implants. No sausage would cost you more than Archaon unless it was smoked Northern White Rhino... and there is no point in getting one (singular) banger/breast job done even if you could at that price!
I don't know what their market is, because the problem is with prices like that, sweet resin monsters become a viable alternative (looking at you, Mierce... and every other fine fantasy model creator ).
I think it will be aimed at every chaos collector who thinks he already has everything he could possibly need.
It's an epic model. I like it a lot. I do wonder about all these massive models though because they are so strong in a game that typically only has 50-ish models. I doubt people play Nagash on a regular basis because of how powerful he is.
I figured it'd be at least $150. I almost fell out of my chair laughing at earlier posters who suggested it'd be around the Nagash price point.
Price points are never stable in the new GW. They're just used to get you used to the next price increase. The next equivalent big kit will be $185 (or more!), mark my words.
€130... Not that much less than buying one of the army boxsets...looking forward to seeing the new Chaos Knights but really really hope they don't come up with some new monster concept in favour of sticking to traditionally heavily armoured horses in barding
warboss wrote: Isn't betrayal at calth cheaper than that? I realize it's 40k apples to AOS oranges but... daaaaaaamn!
Yea BAC is 15 dollars cheaper and comes with all the free game aids.... ROFL!
It's also a starter box which are always much better value than anything else. As stated, Imperial Knights are what, £95? And this looks like it is a fair bit bigger. It's not cheap by any means, but it's nothing crazy compared to GW anyway. It's expected at this point.
Nvs wrote: To be fair, the Imperial Knights are this price.
Knight Warden(builds every Knight variant and carapace weapon option) is $157 and Knight Paladin/Errant(building "just" those two with no carapace options) is $140.
Archaon is more than a Knight. He better be HUUUUUUUUUUUUUUUUGE.
Nvs wrote: To be fair, the Imperial Knights are this price.
Knight Warden(builds every Knight variant and carapace weapon option) is $157 and Knight Paladin/Errant(building "just" those two with no carapace options) is $140.
Archaon is more than a Knight. He better be HUUUUUUUUUUUUUUUUGE.
He does look massive. Like seriously big. He dwarfs Mannfred who's on a cliff in one of the photos and the first one shows the chaos blood warriors at his feet.
Nvs wrote: To be fair, the Imperial Knights are this price.
Knight Warden(builds every Knight variant and carapace weapon option) is $157 and Knight Paladin/Errant(building "just" those two with no carapace options) is $140.
Archaon is more than a Knight. He better be HUUUUUUUUUUUUUUUUGE.
It's difficult to tell the size from the way the models are positioned (can't see if they are on the same level), but Archaon appears to be at least three to four Prosecutors tall - from base to tip of wings, he looks to be about the same size as the three floor Overlord Bastion. MongooseMatt posted a picture of an Imperial Knight standing next to the Bastion (the only size reference I have) and it was only half as tall. The Imperial Knight was also roughly as tall as one of the Dreadhold walls, which only come up to halfway on Archaon in the cover picture (but perspective makes it difficult to say for sure). I'd say Archaon is about a foot tall.
Well, it's definitely out of my price range but even if it wasn't I don't think I would buy it. I think the monster is pretty cool but it really detracts from Archaon in my opinion. The monster is the focal point and Archaon looks like a generic Chaos Lord riding it. It dwarfs Archaon and makes him look small and unimpressive which is a shame because I think the old model of him riding Dorghar makes him look intimidating and powerful.
Prestor Jon wrote: Well, it's definitely out of my price range but even if it wasn't I don't think I would buy it. I think the monster is pretty cool but it really detracts from Archaon in my opinion. The monster is the focal point and Archaon looks like a generic Chaos Lord riding it. It dwarfs Archaon and makes him look small and unimpressive which is a shame because I think the old model of him riding Dorghar makes him look intimidating and powerful.
In my opinion its the paint job. The monsters dark skin/carapace pieces are almost the same color as Archaon's armor, and the lighter skin pieces are almost the same color as Archaon's NMM gold trim. The flaming sword is really the only thing that deviates from the rest of the model, and even with that, there is similar coloring in the tail, topknot and monster chest piece . Even the 3 heads are painted in light shades, only a few shades of blue/red/green from the rest of the skin color of the main body. As it is, he just sot of blends into the monster.
Contrasting colors on the armor would go a very long way to making Archaon the focus of the model, as he should be, given his importance.
Can't wait to see what other painters do with this model!
I already have my game plan set for this paint job.
You either hired a thug and/or prostitute, got breast implants, threw a party, or picked up a load of fireworks... or any combination of the above. Some of those sound more Aussie though but I'm not sure.
It's a car. Like a cheap old one generally
Thanks. The only ones I could rule out was the sausages and breast implants. No sausage would cost you more than Archaon unless it was smoked Northern White Rhino... and there is no point in getting one (singular) banger/breast job done even if you could at that price!
Haha! Thanks ImAGeek, yes it was indeed a car.
Although all of the other things you have mentioned sound much more fun Warboss
Something I am noticing on that monster is just how unimportant Archaon himself is. Nothing about him has the iconic properties of the previous sculpt, nothing about this version of him is really eye catching itself. He could easily be any old no-name lord there. Hell you could remove the rider entirely and it probably wouldn't matter one bit.
That's part of my problem as well. I miss Drogha the dark horse. This is a case of bigger and better just being bigger. His proportions don't even seem larger than the average Chaos Lords.
I wouldn't object to a 10ft tall mountain of muscle version of Archaeon. His mount really misses for me too, because of the stupid "skull slit" trend.
Prestor Jon wrote: Well, it's definitely out of my price range but even if it wasn't I don't think I would buy it. I think the monster is pretty cool but it really detracts from Archaon in my opinion. The monster is the focal point and Archaon looks like a generic Chaos Lord riding it. It dwarfs Archaon and makes him look small and unimpressive which is a shame because I think the old model of him riding Dorghar makes him look intimidating and powerful.
In my opinion its the paint job. The monsters dark skin/carapace pieces are almost the same color as Archaon's armor, and the lighter skin pieces are almost the same color as Archaon's NMM gold trim. The flaming sword is really the only thing that deviates from the rest of the model, and even with that, there is similar coloring in the tail, topknot and monster chest piece . Even the 3 heads are painted in light shades, only a few shades of blue/red/green from the rest of the skin color of the main body. As it is, he just sot of blends into the monster.
Contrasting colors on the armor would go a very long way to making Archaon the focus of the model, as he should be, given his importance.
Can't wait to see what other painters do with this model!
I already have my game plan set for this paint job.
Yeah, you're right about the paint job making him blend in with his mount. I think the paint job plus the way the monster makes Archaon look small combines to make what should be a very imposing model look very disappointing.
I like the model. I like everything GW though.. I like the over the top design, its fantasy, and its kinda how I like my fantasy. I like big center pieces, I like painting one large single model at a time vs 30 little ones. I had hoped and dreamed to play Warhammer on the scale like Warmachine/Hordes. They were so close I feel. I really think if they had included a points cost this could have gone a whole other directions. Sadly its just to frustrating to try and figure out. The price I can ignore, yes $165 USD is really high, really high... I think $120 was my peak, but if the system was good and balanced, he would be on my table for sure.
as I said before, the three heads ruined it imo. A more regular daemonic or draconic head would have made the model epic looking. Now, it looks clownish.
With this price and the univerally bad AOS reception, I guess it will not sell well.
I think that it looks cool, but at the same time it is quite similar to the last few big models they have released.
It seems like someone in the design studio thought the idea that all big monsters should be in some super dynamic pose with only a tiny bit touching the base would be the way to go.
At first it was cool with Nagash, but now it seems a bit overdone.
I would have preferred him to be in some bracing stance to look more menacing then floating about on his tail.
Dynamic works, but you still just can't have the model be too overdone, imo. These guys already have spikes and the like enough - and the old Archaon is the perfect dynamic pose, imo:
Also no longer available on the GW site, it seems? A shame to put such a great model out of production to make room for the new version, couldn't he just have two mounts?
RiTides wrote: Also no longer available on the GW site, it seems? A shame to put such a great model out of production to make room for the new version, couldn't he just have two mounts?
Maybe they're afraid nobody would buy the inferior, more expensive version if the old one was still available?
RiTides wrote: Dynamic works, but you still just can't have the model be too overdone, imo. These guys already have spikes and the like enough - and the old Archaon is the perfect dynamic pose, imo:
Also no longer available on the GW site, it seems? A shame to put such a great model out of production to make room for the new version, couldn't he just have two mounts?
One of the greatest models GW has ever done in my humble opinion!
Chopxsticks wrote:Was the tape measure really $30 USD?
It was probably hand-hewn. By dwarfs. With burning beards.
(That one got GW a ticking-off from the Equal Opportunities Commission.)
RiTides wrote:Over the top is right... sheesh. Technically well done but I just can't get into it... seems like it's different for the sake of it. Would've preferred a dragon, or something less common, but this just looks like a mismash to me.
Yup.
Turalon wrote:I think that it looks cool, but at the same time it is quite similar to the last few big models they have released.
It seems like someone in the design studio thought the idea that all big monsters should be in some super dynamic pose with only a tiny bit touching the base would be the way to go.
At first it was cool with Nagash, but now it seems a bit overdone.
I would have preferred him to be in some bracing stance to look more menacing then floating about on his tail.
Yyup.
warboss wrote:Agreed. I'd say GW was jumping the shark with the design but I think it might be more accurate to say they're riding the three headed shark with that design. I'm a big fan of the mounted Archaon on horseback and have the gamesday foot fig but this design basically exemplifies what I don't like about alot of warhammer designs. The recent designs take a good thing (monsters, horns, skulls) and crank it up to 11 where it instead becomes a charicature of itself. There doesn't seem to be any room for subtlety at all in Fantasy (and to a lesser extent in 40k) anymore with the design team especially after the sigmarines and skull acne of AOS. It's all ZOMG! eXtreme!!!, all the time. This model is the fantasy equivalent of the joke picture of Dante riding a flying landraider while playing an electric guitar; it's virtual parody made phsyical.
Yyyup.
Viewed through the lens of the 'is GW saving itself' topic, the answer is no. Same OTT design work; same stupid-huge size; same stupid-huge price; same disregard for any kind of game stability; same reactions of 'it must be mine' and 'ouch me wallet nudge nudge wink wink'... same trend in sales in the next few reports?
They're leaving slaanesh out because they're gearing up to introduce their new chaos god of excess - Ro'bligh''fel'd'''"'.
coldgaming wrote: I'm pretty tempted to pick up that Stormcast expansion. It's a great deal and pretty much the perfect set of units.
I don't see how anything with AoS models can be the "perfect set of units"... seems like an oxymoron because you still have to buy and play AoS :p
except for the fact that the AoS core rules are free, and you don't actually have to play in order to enjoy the models...
i have been very impressed with the AoS minis in hand...
they are really ingenious in the way they go together, to work around some of the limitations of plastic casting...
each new starter set from GW is improving on the techniques of mitigating the flaws of the medium...
the AoS box Lord of Khorne is my new favorite Chaos mini, and his Fleshhound is the best version ever, as far as i'm concerned...
the Lord just needs a little Greenstuff to cover the belly skulls, and he is perfect...
i am not a fan of the new Archaon in comparison to his previous version, though...
it is hard improve on perfection, and they had it just right with Drogha as a badass hell-horse...
this version doesn't come close to the improvement that Nagash saw with his latest kit, for me...
sad to see the old Archaon go, especially since i returned to L.A., only to find that the half of my collection that was here had been stolen:(...
so many cool metal models gone forever, including my SoB and Archaon on Drogha...
looks like i'll be battling Eldarain to track down another metal one...
coldgaming wrote: I'm pretty tempted to pick up that Stormcast expansion. It's a great deal and pretty much the perfect set of units.
I don't see how anything with AoS models can be the "perfect set of units"... seems like an oxymoron because you still have to buy and play AoS :p
As far as going from the starter box and expanding your army for a discount, this set is exactly what I'd be looking for. Edit: Not going to get bogged down in it.
i have been very impressed with the AoS minis in hand...
they are really ingenious in the way they go together, to work around some of the limitations of plastic casting...
each new starter set from GW is improving on the techniques of mitigating the flaws of the medium...
the AoS box Lord of Khorne is my new favorite Chaos mini, and his Fleshhound is the best version ever, as far as i'm concerned...
the Lord just needs a little Greenstuff to cover the belly skulls, and he is perfect...
So, he's perfect, if you put extra effort into fixing a problem with him? I think it's weird that a model that you have to "fix" is your favorite, over some of the older ones that are amazing as is, like the old Archon.
Deadawake1347 wrote: So, he's perfect, if you put extra effort into fixing a problem with him? I think it's weird that a model that you have to "fix" is your favorite, over some of the older ones that are amazing as is, like the old Archon.
The old Archaon mount has atrocious back legs. That was a bigger fix for me than any problem this version presents.
i have been very impressed with the AoS minis in hand...
they are really ingenious in the way they go together, to work around some of the limitations of plastic casting...
each new starter set from GW is improving on the techniques of mitigating the flaws of the medium...
the AoS box Lord of Khorne is my new favorite Chaos mini, and his Fleshhound is the best version ever, as far as i'm concerned...
the Lord just needs a little Greenstuff to cover the belly skulls, and he is perfect...
So, he's perfect, if you put extra effort into fixing a problem with him? I think it's weird that a model that you have to "fix" is your favorite, over some of the older ones that are amazing as is, like the old Archon.
part of the experience is making the model my own, by doing slight tweaks to the stock mini...
it helps me to improve my Greenstuff work, and stands out from the crowd...
maybe it is also the "new and fresh" factor that makes me happy, or just the fact that he has the most awesome Fleshhound ever...
i don't see it as having to "fix" a problem, but rather as personalizing a mini...
don't get me wrong, i think the old Archaon is perfect...
my preference is simply for Khorne minis over Undivided...
i'm still a huge fan of the Jugger Lord (though i prefer the horned head more than the helmet in the picture above), and the regular mounted Lord shown above, and own them both...
my point was, that while i really like the direction that the more recent sculpts have gone, for the most part, this new Archaon isn't doing it for me like the previous version does...
while i like my skulls, a lot, i am not feeling the skulls pushing through skin aesthetic that is the new Chaos, but i don't have a problem with a little knife and putty work to achieve my vision...
In GW's defense, they don't seem to understand how the yen values work.
I was looking at the Holiday Gift guide they had at my local store at home, and one of the Tau box sets was listed at only 1500 yen.
I'm guessing someone somewhere forgot to put another zero, otherwise I'm going to have to hunt down a GW retailer and attempt to make them honor that price as I completely clear them out, as the price is straight from GW themselves!
MadCowCrazy wrote: I don't pay much attention to Fantasy but when did this kit come out? Is it new or is it made using that Ogre Kingdoms beast thing?
This is not new. Been around for a year or so. I bought one so I can put it on top of an Imperial Knight so it will become a Chaos Imperial Knight. Not my idea, saw someone else make one on the net, and just going to copy it.
I like Him a lot, a bit expansive, I wonder how big it is in Real live, I must say a also got the old archaon, and I like them both, but this one is more of a centerpice, I think :p
He's bigger than I thought. While I really like the horseback version, I don't actually own it so can't comment on it's size. The original Gamesday version is about the same size of modern terminator 40k captain figs.
warboss wrote: He's bigger than I thought. While I really like the horseback version, I don't actually own it so can't comment on it's size. The original Gamesday version is about the same size of modern terminator 40k captain figs.
I do have him handy to compare against a Bloodreaver...
And that's HUUUUUUUUUUGE compared to the horseback version.
Why is it, that when GW killed off Warhammer Fantasy and replaced it with Age Of Sigmar, the prices for the new stuff almost doubled for units???
62$ for 10 chaos warriors? I’m not that old, and i was playing WHF up till AOS, warriors were 32$ for 16 models last time i bought them full price at a store and they came with so many head options and weapons you always had extra.
And now these new kits, (granted the models do look better than the old kits) are extremely overpriced, and have little to no extras or options, and are half the amount of plastic as the old kits.
I really don’t understand who is out there gobbling all these items up, just stop! As soon as i noticed how terrible the rules/fluff/gameplay were I Ebayed all my fantasy post haste and am so glad now that i made that decision...
I have been laughing since because i have posted all my models at the original prices i paid and they were sold almost over a 3 week period (in other words, old GW prices beat out the new prices)
It baffles and confuses me, let’s face facts, its plastic, it’s a game, and only a hobby.
The only very weak argument I have gotten out of any players is that the kits “look great”, I never hear “It’s got so many extra parts” or “Its super customizable” or “It is just an amazing price, I couldn’t help myself” or “I can use it for multiple games”, it’s always “they look good”
I love the fluff, and games, but when it gets to the point that a PlayStation 4 is cheaper than buying a playable army, it’s time to move on to a new game...
I know my words will have a bunch of people nerd raging, reporting, and quoting me for response, but i don’t care..... I have not insulted anyone, just pointed out facts.
PLASTIC, its only PLASTIC.... Please stop buying the overpriced plastic. It’s the only way that the GW beast will start to reduce prices, when people start to vote with their wallets.
I don’t want to see an end to GW, just some love towards the fans that they used to have.
Right now it’s not love; it’s a company based on profit, and they need to be reminded that they are selling a hobby toy, not food, not medicine, not anything that has real value except the value that the player has.
Why would I support a company who does not value me anymore.
GraywarTS wrote: Why is it, that when GW killed off Warhammer Fantasy and replaced it with Age Of Sigmar, the prices for the new stuff almost doubled for units???
62$ for 10 chaos warriors? I’m not that old, and i was playing WHF up till AOS, warriors were 32$ for 16 models last time i bought them full price at a store and they came with so many head options and weapons you always had extra.
And now these new kits, (granted the models do look better than the old kits) are extremely overpriced, and have little to no extras or options, and are half the amount of plastic as the old kits.
I really don’t understand who is out there gobbling all these items up, just stop! As soon as i noticed how terrible the rules/fluff/gameplay were I Ebayed all my fantasy post haste and am so glad now that i made that decision...
I have been laughing since because i have posted all my models at the original prices i paid and they were sold almost over a 3 week period (in other words, old GW prices beat out the new prices)
It baffles and confuses me, let’s face facts, its plastic, it’s a game, and only a hobby.
The only very weak argument I have gotten out of any players is that the kits “look great”, I never hear “It’s got so many extra parts” or “Its super customizable” or “It is just an amazing price, I couldn’t help myself” or “I can use it for multiple games”, it’s always “they look good”
I love the fluff, and games, but when it gets to the point that a PlayStation 4 is cheaper than buying a playable army, it’s time to move on to a new game...
I know my words will have a bunch of people nerd raging, reporting, and quoting me for response, but i don’t care..... I have not insulted anyone, just pointed out facts.
PLASTIC, its only PLASTIC.... Please stop buying the overpriced plastic. It’s the only way that the GW beast will start to reduce prices, when people start to vote with their wallets.
I don’t want to see an end to GW, just some love towards the fans that they used to have.
Right now it’s not love; it’s a company based on profit, and they need to be reminded that they are selling a hobby toy, not food, not medicine, not anything that has real value except the value that the player has.
Why would I support a company who does not value me anymore.
END.
"Stop liking what I don't like", the post. Well and fine if you don't like it. I personally don't like the price of the Dodge Challenger Hellcat, but I'm not ranting about how overpriced it is. Sorry you're dissatisfied, glad your models sold quick.
When people complain about price it always confuses me... Dont any of you have a wife. Each birthday will set you back 500+ for a ring or necklace that has no extra parts or conversion and sits in a closed box for years to be taken out for a dinner you dont want to be at anyways.
So I will put it this way why do I spend 200 dollars for a item the same reason I spent 8000 on a ring for my wife to get to play with the toys. And as long as I have money and I can put my hands on the goods I will keep spending.
No offense but your wife sounds a bit spoiled! We usually buy each other something in the range of $100-150, if she wanted $500 worth every birthday I might get a divorce
Yeah, rofl. That's crap logic. My wife and I buy each other stuff, but nowhere in that realm. My wife is getting me somwhere around 60 bucks in models for this year, all fun oop models off Ebay.
It is probly all relative, when we first met she was nearly homeless her and a friend lived in a bachlor pad. Me and her started to date her friend lost her job they needed rent I sold all my models to pay for rent and for food. Five years later she is a R.N and currently I am on disability so our income went up by... A gak load. Oh and my brother bought our house because he said our old one was to small for a family of four. He is earning 500 k or more a year now. So life went from near homeless starving to good all around.
The first christmass was a 20$ tamagotchi I bought her and she got me grimgor old one to reavers and diamond rings lol.
Rihgu,
I don’t remember ever saying "Stop liking what I don't like" so it’s really interesting that you quoted, a quote that i did not say?
My point was more aimed at agreeing with all the previous people who posted about how absurd the prices are getting for models, and I felt like conveying my experiences.
I think you have the wrong idea, I still collect and play, and find deals where I can, but I would go on a limb and say most people would agree that 62$ for 10 models is not a deal.
It’s really hard to get people into a game, or for that matter keep them interested in a game when they don’t feel like they have access to everything they should.
An example would be…
AOS warriors that are 62$ for 10 models with no extra parts.
Or
Space Marine Kit, 40$ for 10 models, lots of extra bits, weapons, heads.
The sad fact is prices add up over time also, I can talk people into getting into a game when they can spend around 100$ to have a starter army
(10 Marines 40$ + 10 Marines 40$ + Captain 20ish$ = Around 100$)
Or
(10 Blood Warriors 62$ + 10 Blood Warriors 62$ + Cheapest New AOS Model HQ 28$= 152$)
GraywarTS wrote: Rihgu,
I don’t remember ever saying "Stop liking what I don't like" so it’s really interesting that you quoted, a quote that i did not say?
My point was more aimed at agreeing with all the previous people who posted about how absurd the prices are getting for models, and I felt like conveying my experiences.
I think you have the wrong idea, I still collect and play, and find deals where I can, but I would go on a limb and say most people would agree that 62$ for 10 models is not a deal.
It’s really hard to get people into a game, or for that matter keep them interested in a game when they don’t feel like they have access to everything they should.
An example would be…
AOS warriors that are 62$ for 10 models with no extra parts.
Or
Space Marine Kit, 40$ for 10 models, lots of extra bits, weapons, heads.
The sad fact is prices add up over time also, I can talk people into getting into a game when they can spend around 100$ to have a starter army
(10 Marines 40$ + 10 Marines 40$ + Captain 20ish$ = Around 100$)
Or
(10 Blood Warriors 62$ + 10 Blood Warriors 62$ + Cheapest New AOS Model HQ 28$= 152$)
You issued a call to Stop paying for GW products (strongly implying that you do not believe that GW products are worth the price, which some could interpret as a Dislike of their products). So, a call to Stop buying things you Don't Like... now, if people are buying these things, we can safely extrapolate that they Like these things. Therefore, by trying to persuade people to Stop buying things, you could be seen as trying to persuade them to Stop Liking said product.
So what we have, at it's core, is "Stop liking(buying) what I don't like(won't buy)"
For sure, I wouldn't buy the Blood Warriors, not for 62$. I wouldn't buy the Blood Warriors at all (unless as a gift), as they're not my thing. However I'm not going to try to convince other people not to buy Blood Warriors, because if they're going to buy them... they like them!
As to your comparison, if you buy the Blood Warriors kit you can make 2 units of 5. Buy a suitably heroic single figure (for 20-30$) and you've got a small army to play a small game with. Your friend can buy himself a kit or 2, and at a similar investment have a similar "sized" army to play against you with.
If you buy a box of 10 Space marines, you're about 170pts into your army and unless you're playing Kill Team, I don't usually see games lower than 500. So that's a Captain (Depending on how you equip him, between 100 and 250 points, I think? Also, 20-30$) and another box of tactical marines (40$) before you're playing a game. Also, the rule book and codex... both of which are free for Age of Sigmar.
Edit: Didn't see that you made the same comparison at the bottom of your post. Why are you buying 2 Blood Warrior kits? There's no need. They're a useful and effective unit at 5 models, especially in small games. You're going totally overkill there.
So it's really 90$ for a starter AoS army and 140ish for a start Space Marine army if you're borrowing the rulebook from a friend (still need to buy the codex though, unless your friend also plays marines)
Edit2: My favorite pitch for a starter army in AoS is the classic Dwarfs vs Skaven. Buy a Dragon Slayer (21$), and a box of Ironbreakers (50$). Make 5 Irondrakes and 5 Ironbreakers. There's your 71$ starter Dwarves. Add a 25$ cannon if you so please.
Skavens buy the 35$ Clanrat kit to make 2 units of 10 Clanrats, the new Grey Seer kit (22$) for a leader. That's their 57$ starter. Add Rat Ogres or a Lightning Cannon or whatever if you'd like.
If you're buying for yourself and your mate, that's just 128$. For two armies. Sounds like an extremely easy game to get into to me... Especially if your price point is 100$...
$165 USD seems about right to me for such a large and detailed miniature, but I've only been collecting miniatures the past few years so I don't have the same perspective as veteran players. Coming from Warmachine though, where a colossal runs around $135 USD, paying $30 more for a miniature roughly the same size that is presumably going to be a much higher quality product seems okay.
Even the $62 box of 10 Blood Warriors mentioned above is only a few dollars more than most 10-model units in Warmachine. And $6.20 per miniature doesn't seem so bad to me, when you consider how detailed and dynamic they are.
Are Games Workshop's prices competitive? Hell no. But they're not as insanely disproportionate as they are made out to be. Besides, GW is like the high end of miniatures wargaming from what I've seen; you get what you pay for. I'm still new to Age of Sigmar and Games Workshop, but so far I haven't been disappointed or made to feel that I'm being ripped off by GW's pricing. Quite the contrary, I'm pleased to pay more for nicer miniatures. But that's just my perspective as someone relatively new to the hobby
OgreChubbs wrote: When people complain about price it always confuses me... Dont any of you have a wife. Each birthday will set you back 500+ for a ring or necklace that has no extra parts or conversion and sits in a closed box for years to be taken out for a dinner you dont want to be at anyways.
So I will put it this way why do I spend 200 dollars for a item the same reason I spent 8000 on a ring for my wife to get to play with the toys. And as long as I have money and I can put my hands on the goods I will keep spending.
Because a ring made of 18 or + carat gold with a diamond will have more resell value than any model you own?
In 10 years time that ring necklage could still fetch a fair price, depending on the market pricing fluctuations, while plastic models will still be plastic models, and that you'll be lucky if someone would buy them from you at 1$ a model, the only cases where a model is worth money is if it is an OOP model that is near impossible to get your hands on, and/or if its painted in Golden Deamon quality...
So yeah go ahead a compare whats not comparable...
Also please keep in mind, its not because YOU have a good enough money income that you disregard GW price hikes, that its okay, or that people shouldn't complain about it.
The 200$ you say its "nothing" to buy a SINGLE model, represents some peoples allowance for the month just to life by, keep that in mind please.
Yes you do what you want with your money, no one is saying other wise, but don't say that GW pricing is normal, because it ain't.
Still remember my first Codex in 3rd Ed that costed me 500BEF( belgian franks) wich was approx 20$, and a termi squad was 800BEF ( approx 39$).
Now everything has a price hike over time, but GW has the habit to go way overboard and actually thinks that what they sell us is made of solide gold with diamond dust on it...
Just you know put things into perspective, 200$ for a single model, or 200$ to eat for the week or have something nice to your wife, that will give back the favor in various and pleasant ways that no plastic will ever give to you( except if you're really into those kind of thing...).
Because a ring made of 18 or + carat gold with a diamond will have more resell value than any model you own?
In 10 years time that ring necklage could still fetch a fair price, depending on the market pricing fluctuations, while plastic models will still be plastic models, and that you'll be lucky if someone would buy them from you at 1$ a model, the only cases where a model is worth money is if it is an OOP model that is near impossible to get your hands on, and/or if its painted in Golden Deamon quality...
This is actually a terrible comparison my wife has a brick ton of jewelry, none of which will sell for more than 50% of its a inflation-adjusted purchase price (after all, jewelers need to make money); probably not even 33% of the appraisal value, as I would have bought it discounted, too.
On the other hand, I get GW stuff at 33% off, and can sell BNIB boxes in a heartbeat at 40% off, or reasonably quickly at 30% off, or reasonably slowly at 25% off *current* MSRP. Since prices have gone up more than inflation, I'd do really well on my unopened stuff. I mean, not collectible-level well, but a lot better than non-collectible toy resell. Desirable, rare metal models actually fetch a really high price, as do nostalgia items, like a 1e Space Hulk or BNIB RTB-01 box of space marines.
In terms of painted stuff, it just depends on how well it's painted. But if you spent 20 hours on a model, did you get 20 hours of entertainment four your money, or are you expecting to increase the value of the model by 20 hours of labor? The latter is possible only if you're professionally efficient, and purposely painting what the market wants, as opposed to, perhaps, what you would like painting.
But move into any number of other things like purses, perfume, computers, bikes, furniture, toasters, books.... almost everything you buy is worth a fraction of what you pay as soon as it becomes yours.
You've only got one wife and no way to get another while if you play wargames you can easily buy Minifigs or Perry Bros figures instead of GW.
So perhaps the price complaints are understandable from that point of view.
The reason why AoS figures cost so much more than the WHFB is simply that GW expect to sell less of them due to smaller army size, and also need to make up the money of lost sales of rules and army books.
Well I am buying 2 and archon may not be on either. One will need to be walking not.. Floating on tails.
But I will need to get my christmass back log done first chaos reaver skarbrand, two more blood thristers and a baneblade :-( . So maybe I will be able to buy them discounted somewhere by then lol.
P.s. I love the model and think the problem is they took the picture of the monster not archon. If you notice the beast is the focus point they are going for not archy. The model is amazing and well made no one can argue that the perportions and scale is not beautiful. All those who said the old one is where it is at must not own it. He rides a freaking minecraft horse the horse is litterally made from squares.
I picked up my White Dwarf today, and looked at the photos of the Archaon model. I have to say that I'm a lot less in love with it than when I first saw it. I love every part of the model, but when put together, I don't like the whole of the model -- it's just too busy. It does look HUGE.
Sad Panda wrote: Tyranids in January is nonsense. Fyreslayers.
Imp. Guard in February is nonsense. Space Wolves.
Not counting possible 1-week things (think Seraphon), only multi-week releases.
So "fyreslayers" (red-haired dwarf slayers?) in January... hopefully some new non-marine / Khorne models, at least!
More than "red-haired dwarf slayers".
We've seen a picture or two of them in the big AoS book. They literally have beards and hair of fire, and the one image we got of a Fyreslayer? He was fighting a gigantic firedrake.
They are not Chaos Dwarfs, right? Is there already anything about their fluff in current books? A major release will be more than some reboxed dwarfs I guess.
Warhams-77 wrote: They are not Chaos Dwarfs, right? Is there already anything about their fluff in current books? A major release will be more than some reboxed dwarfs I guess.
Fyreslayers will do anything for Ur-Gold. That's their fluff so far.
Sad Panda wrote: Tyranids in January is nonsense. Fyreslayers.
Imp. Guard in February is nonsense. Space Wolves.
Not counting possible 1-week things (think Seraphon), only multi-week releases.
So "fyreslayers" (red-haired dwarf slayers?) in January... hopefully some new non-marine / Khorne models, at least!
More than "red-haired dwarf slayers".
We've seen a picture or two of them in the big AoS book. They literally have beards and hair of fire, and the one image we got of a Fyreslayer? He was fighting a gigantic firedrake.
It was preeeeeeeeettty awesome.
There is another picture of them (I think in the first big book) and they just look like regular slayers, but with darker red hair than before.
We've seen a picture or two of them in the big AoS book. They literally have beards and hair of fire, and the one image we got of a Fyreslayer? He was fighting a gigantic firedrake.
It was preeeeeeeeettty awesome.
Agree on the evaluation, but I think that pic is supposed to be Grimnir, no?
Surprisingly even the GW blog is on time and they have posted his video already
Also 12" high... wow
The release of Archaon is a momentous event, and what better way to celebrate than with the largest plastic kit we've ever made for Warhammer. 12" in height, from Dorghar's tail to the tip of his claws, and with a wingspan almost as wide, Archaon will dominate any battlefield he fights on, a colossal champion of Chaos and an incredible painting challenge to boot. As destroyer of the world-that-was and conqueror of the Mortal Realms, Archaon has been rewarded countless times by the Chaos Gods, becoming massive in stature and unstoppable in power, a giant amongst men. In one hand he carries a huge shield – part of the Armour of Morkar – blessed by the Chaos Gods. In the other burns the Slayer of Kings, a Daemon sword into which is bound the soul of an enslaved Bloodthirster. Yet his most impressive gift is surely his steed Dorghar, a triple-headed Daemon of immense power and strength that carries the Exalted Grand Marshal of the Apocalypse into battle.
Automatically Appended Next Post: Direct link to the NZ website
The reason why AoS figures cost so much more than the WHFB is simply that GW expect to sell less of them due to smaller army size, and also need to make up the money of lost sales of rules and army books.
People complained that WHFB is too expensive to start a new army (of okay-ish size) and now we get a game that needs fewer models but they cost more. I don't know if that idea would have helped even if they just had released WHFB+1 instead of AOS.
Archaon (like most of their new releases) just looks big and busy but not interesting (and his hat got bigger), although I am curious what 12 inch leader/monster they will release for other factions (if they all follow a similar size inflation for centerpiece models). Elves will probably get somebody on a dragon and orcs a wyvern but what about dwarves (some machine, a god?) or goblins (giant squig, giant, big spider?)?
The reason why AoS figures cost so much more than the WHFB is simply that GW expect to sell less of them due to smaller army size, and also need to make up the money of lost sales of rules and army books.
People complained that WHFB is too expensive to start a new army (of okay-ish size) and now we get a game that needs fewer models but they cost more. I don't know if that idea would have helped even if they just had released WHFB+1 instead of AOS.
Archaon (like most of their new releases) just looks big and busy but not interesting (and his hat got bigger), although I am curious what 12 inch leader/monster they will release for other factions (if they all follow a similar size inflation for centerpiece models). Elves will probably get somebody on a dragon and orcs a wyvern but what about dwarves (some machine, a god?) or goblins (giant squig, giant, big spider?)?
The models cost more, but you don't need as any. The startup cost IS cheaper, and might even be comparable to Warmahordes. In my opinion, they're higher quality than Warmahordes (50$ for 10 Cryx Bane Thralls, which have 3 or 4 poses between them. Apparently costs 8 points so you could get rolling with a box of those, a Warcaster, and some 'Jacks. Not sure what the price is to get it to 15 points and I've never played the game. Anyways, compare that to 62$ for 10 plastic Blood Warriors with various options and the rest of the same old arguments made to justify GW prices and I honestly think the Blood Warriors are the better deal for what you get. Phew, this parenthetical aside got long.)
Not sure how they could have cut startup costs for WHFB sans removing Horde rules (but granting goblins, skaven, zombies, etc special rules to emulate Horde bonuses) and reducing minimum size of rank to gain rank bonus like in older editions. Even then, I feel like units of 20 would still be considered "minimum" for effectiveness, which means most kits are looking at 2 boxes for a single unit.
AoS may not be your (or anybody's?) cup of tea but the startup costs are vastly reduced.
Anyways, have they hinted at other factions getting big 12 inch leaders? It seems very... GW to make Archaon a huge, "exciting" model and then shaft everyone else, because of Chaos.
The release of Archaon is a momentous event, and what better way to celebrate than with the largest plastic kit we've ever made for Warhammer. 12" in height, from Dorghar's tail to the tip of his claws, and with a wingspan almost as wide, Archaon will dominate any battlefield he fights on, a colossal champion of Chaos and an incredible painting challenge to boot. As destroyer of the world-that-was and conqueror of the Mortal Realms, Archaon has been rewarded countless times by the Chaos Gods, becoming massive in stature and unstoppable in power, a giant amongst men. In one hand he carries a huge shield – part of the Armour of Morkar – blessed by the Chaos Gods. In the other burns the Slayer of Kings, a Daemon sword into which is bound the soul of an enslaved Bloodthirster. Yet his most impressive gift is surely his steed Dorghar, a triple-headed Daemon of immense power and strength that carries the Exalted Grand Marshal of the Apocalypse into battle.
Man, I love when rumor mongers are creative with their hints like this . See Sad Panda's hint from a month ago:
Sad Panda wrote: I think people still underestimate how much GW is into AoS. AoS is going to be big - very big - for christmas. And early 2016. AoS is still the main show.
Automatically Appended Next Post: The first real AoS release!
Except the whole Stormcast range, of course...
Stormcast don't count I'm afraid.
They entirely count as a real Age of Sigmar release...
Hey, some people still hold out hope when it is their armies that get updated GW will not focus on the new golden boys, nor only give you a few units for 1 of your 4 subfactions, nor just throw a book out with no units. No no, when it is their turn to get an update GW will update everything and it will all look great! Right?
Yep. I would never buy a Stormcast model, and I collect Order, Death and Destruction ( - not chaos), so this marks the first real release. And I am excited!
The fire-slayers mark the first considerable change for an existing WHFB order faction (as the Seraphon and Sylvaneth only got a fluff update).
Of course if GW just repackage the old slayers with round bases, I'll be giving this a skip. Something tells me that is not what's gonna happen though.
Archaon is HUGE. I believe this is the first (but certainly not the last) model to use 160mm round base. The base itself has been available separately for a while.
Mymearan wrote: 12"???? Uhm, an Imperial Knight is 8"... A Warhound 10-12"... This guy is Titan sized.
Actually a knight is 6.5inches. Nagash is, I believe 10inches to the top if his staff. This is comfortably the tallest plastic miniature gw has made. The wing span is about 9 or 10 inches
Mymearan wrote: 12"???? Uhm, an Imperial Knight is 8"... A Warhound 10-12"... This guy is Titan sized.
Actually a knight is 6.5inches. Nagash is, I believe 10inches to the top if his staff. This is comfortably the tallest plastic miniature gw has made. The wing span is about 9 or 10 inches
How tall is a Wraithknight? They might be as tall/taller.
Mymearan wrote: 12"???? Uhm, an Imperial Knight is 8"... A Warhound 10-12"... This guy is Titan sized.
Actually a knight is 6.5inches. Nagash is, I believe 10inches to the top if his staff. This is comfortably the tallest plastic miniature gw has made. The wing span is about 9 or 10 inches
Yup, this guy is like a dreadnought riding an Imperial knight, so the pricing looks like a baragin, right?
Not sure what we try to prove here...
Automatically Appended Next Post:
ImAGeek wrote: Ah so basically Stormcast weren't a real release because you don't collect them? Got it
Stormcast were just part of the setting, I guess.
And the khorne guys were always there, its just that they got a huge update and their own faction.
If the two previously released armies has been a dissapointment, I dont think people will care much for the dwarfs either.
Maybe we could call goblins and Gnoblars the new collective race, the Gnobgobblars.
On topic, I really wish they would use their technical expertise to make new 25mm models of anything, rather than plastic versions of monsters of the type and size Forgeworld might produce in resin.
Getting tired of seeing new releases for Warhammer: Age of Giant Stuff.
Looking forward to the Dwarfs getting updated. Teeth gnashing about whether to get the bundle now. If I don't, I'd probably never collect Dwarfs, because I can't justify $60 CAN for 10 model squads. But somehow I can justify $325...
Anyone notice those Chaos web bundles (with no discounts) for each of the gods? I'd be intrigued if it wasn't just a pile of Warriors in every one. The monopose troop figures don't transition so well to AoS I find.
It seems like Night Goblins, Forest Goblins and Savage Orcs are all not changing aesthetic, whereas regular Orcs might be, as they haven't been included in any round base shots while the others have.
The Stormcast expansion set is a great package. So glad to see 2x Judicators in it and no Liberators. I hope we get more army bundles/expansion packs in the future for all the factions.
coldgaming wrote: Looking forward to the Dwarfs getting updated. Teeth gnashing about whether to get the bundle now. If I don't, I'd probably never collect Dwarfs, because I can't justify $60 CAN for 10 model squads. But somehow I can justify $325...
Anyone notice those Chaos web bundles (with no discounts) for each of the gods? I'd be intrigued if it wasn't just a pile of Warriors in every one. The monopose troop figures don't transition so well to AoS I find.
It seems like Night Goblins, Forest Goblins and Savage Orcs are all not changing aesthetic, whereas regular Orcs might be, as they haven't been included in any round base shots while the others have.
The Stormcast expansion set is a great package. So glad to see 2x Judicators in it and no Liberators. I hope we get more army bundles/expansion packs in the future for all the factions.
I agree that the Chaos Warriors do need some AOS magic, they look like statues which is okish for Regiments R&F but not any good for skirmish formations.
Funny you mention that regular orcs will probably have a facelift, because they are some of the few O&G models Im not happy with in its current design, they look dated and boring.
@GraywarTS man whats with your sig? " Age of simple minded"? What are you saying? People who like AoS for any reason that escapes your understanding are errrr simple minded?
Well, it did ruin GW formation based fantasy, but there is thankfully Kings of War for that - folks who are unhappy with AoS should just switch over, imo.
RiTides wrote: Well, it did ruin GW formation based fantasy, but there is thankfully Kings of War for that - folks who are unhappy with AoS should just switch over, imo.
It "ruined it" in the same way that 5th/6th/7th/8th edition of WHFB "ruined the game".
It's different. People don't like things changing, and will devote substantial amounts of effort to complain about things changing, especially if they see other people supposedly supporting their stances.
RiTides wrote: Well, it did ruin GW formation based fantasy, but there is thankfully Kings of War for that - folks who are unhappy with AoS should just switch over, imo.
It "ruined it" in the same way that 8th edition of WHFB "ruined the game".
It's a different game. People don't like things changing, and will devote substantial amounts of effort to complain about things changing.
Complaining about things changing is not so much the issue... calling all people who like the change "simple minded" on your sig is like just perpetual trolling.
Yeah, I agree that that's a problem (calling people names)
But, Kanluwen this change is definitely not comparable to the change from earlier editions of fantasy - that's why they're not even calling it WHFB. They nixed their WHFB game and world in favor of a different game using the same models in a different setting.
So, "ruined" is probably the wrong word... "ended" might be better. But again, thankfully those folks can play KoW so there is still an outlet for people who prefer traditional / formation-based fantasy. And with the timing working out so well for KoW, it might even become the standard (at least in the US and UK, where in the US in particular it's been adopted to the fantasy GT circuit) which would be good for everyone playing that way since it will be much easier to find a game, and for that style of play to survive and hopefully propagate with a single common ruleset.
RiTides wrote: Yeah, I agree that that's a problem (calling people names)
But, Kanluwen this change is definitely not comparable to the change from earlier editions of fantasy - that's why they're not even calling it WHFB. They nixed their WHFB game and world in favor of a different game using the same models in a different setting.
So, "ruined" is probably the wrong word... "ended" might be better. But again, thankfully those folks can play KoW so there is still an outlet for people who prefer traditional / formation-based fantasy. And with the timing working out so well for KoW, it might even become the standard (at least in the US and UK, where in the US in particular it's been adopted to the fantasy GT circuit) which would be good for everyone playing that way since it will be much easier to find a game, and for that style of play to survive and hopefully propagate with a single common ruleset.
Given how many people talk about playing older editions of WHFB/40k? What does it really matter, they can still play what they enjoyed.
It's the amount of effort that gets used to shut down any positive discussion that is pretty ridiculous and what I'm getting at here.
Also? KoW is dead, locally. There's a shop where one of the staff members is trying to push it but it's going nowhere.
Kanluwen wrote: Given how many people talk about playing older editions of WHFB/40k? What does it really matter, they can still play what they enjoyed.
Not with new players - there's a reason most people immediately switch away from a "dead" system (unless they just have a dedicated gaming group that plays at each other's homes or the like).
I have no problem with positive discussion happening for AoS, by the way . It's a shame GW didn't just make it a separate game and avoid the rancor that resulted...
Sorry for the tangent! To get back on topic... I am hoping we'll see some spoilers for the "fire dwarfs" soon... I could definitely see myself picking up a few to use with my chaos dwarfs (even though I'm gearing them towards KoW now).
Some... but I think the level of it is was compounded by the introduction of the new system "ending" the old (which is a bummer, since maybe people would have been more open to adoption otherwise!).
I edited in a line to try to get back on-topic above, btw, sorry for the tangent!
Kanluwen wrote: C'mon RiTides, you and I both know there would have been rancor no matter what they did.
And you'd have to be quite naïve to think the change to AoS is somehow no different (or of no greater significance) than the changes WFB has gone through in the past.
Kanluwen wrote: C'mon RiTides, you and I both know there would have been rancor no matter what they did.
I don't know, if they released it as a new game on its own, separate from WFB without destroying it, kind of the way that 30K and 40K coexist, I don't think that the people who don't like would care.
It would still have many many of the same problems that keep some people from playing it, the lack of any kind of even rough balancing mechanic built in, the emphasis on "bigger is better" that GW has been on lately, the somewhat oversimplified rules, etc.
However, the people who like WFB would look at it, probably give it a play or two, then shrug and turn back to WFB and never give it a second thought. I imagine it would be like 30K or Kill Team in relation to 40K. Many people don't care, or aren't even aware it exists, however you never hear people saying they hate 30K. And yes, I know there's a huge difference in how the rules are handled between the two games.
I just feel like a massive part of the distaste for the game that people have comes not from dislike of the rules, but dislike of how GW handled it. If it was as simple as not liking the , it would have faded away months ago, and the only ones still talking about it would be those that like it. No one else would care enough about it to think about it, let alone complain about it. It's the fact that they liked/loved/were invested in/grew up with WFB. I mean, the game is older than I am by a few years! And it's a massive world filled with detail, thousands of stories, characters, and conflicts. You have a world in which runs the full gambit from the highest of high fantasy; cruel gods, elf wizards, vampires, daemons, dragons, goblins riding spiders the size of small towns, to the lowest of the low; mercenaries struggling to get by, peasants thrust into wars with little to no training, guards hunting a murderer where the most fanciful thing ever mentioned is whispered tales of giant rats int he sewers, and everything in between. That last part is where the Old Wolrd really shined, to me. When you have relatively normal, everyday people thrown into fights against horrors that until a few minutes ago they thought were myths and legends, stories told to scare children.
GW took ALL of that, and threw it out the window. All those characters you liked to hear about, long dead, missing, or twisted to something completely different. All those cities that they had fleshed out with thousands of little details that made them feel like actual, real places? Long ruined, lost to the ages. Hell, entire cultures are gone, the Empire is no more, Tilea is gone, as are Araby, Nippon, the Border Princes, Bretonnia, Lustria, etc. Ans right now, we don't have anything on any of the current cultures beyond, "the Khorne guys like to eat people" and "Sigmar has a city". How are the elves? Are they back to one whole civilization, did they split back up into High, Dark, and Wood after their team up in the End Times? I always loved the Dark Elf society. It's interesting to see how a bunch of murderous sociopaths have set up a set of rules to keep a semblance of order, instead of back stabbing each other out of existence.
GW took decades of material, and trashed it for frustratingly vague, shallow background. Look at Lizardmen for example, they had an awesome, almost tragic story. Living tools abandoned by their creators still trying to complete the task they were given while they slowly die off, guarding what are arguably the ruins of their once great civilization. Now it's just the Slaan flying around summoning the memories of long dead minions to fight battles for them.
Wow... That got longer than I meant it to. But to sum it up, no, I don't think they would have gotten much rancor beyond, "the rules for this game aren't great" for a couple of weeks before even that faded
The rupture with WFB model is quite obvious and yeah GW PR on this was, to no surprise, non existent.
To some of us its a good chance to enjoy things in a different perspective to others its just game over. What you do after that is up to you really. The old farts like myself have seen so many good things come to a dramatic end and yet so many great things appeared in this industry it kind of balances itself out.
In what degree AoS is an extension to WFB is yet to be seen, a lot is yet to be determined, we have a different universe, different game and some minis are getting a revamp... my mind set is still in the oldworld and I still think O&G, Lizzies and others as they were. I selectively cherry pick the bits that I like and run with it... In short I like the skirmish nature and now I have a load of sculpting opportunities not present in rank and file regiments and I will wait a few more years to see what happens to AoS. In the meanwhile Im having a blast converting all to AoS.
A simple example, Specialist games were officially extint at GWHQ... they will be back soon officially... What did fans do in the hiatus? They organized leagues, played the games, third party companies made compatible ranges etc So yeah adapt (or not) but be mature about it.
If all fails go sculpt something that will teach you to be patient
I would be interested in new dwarves, unlike some I really enjoy the GW dwarf aesthetic, but I just know that they will have a ludicrous price tag. I find it amusing how GW mentioned that they wanted to push a variety of different price points to attract a wider customer base, then released one new kit at a lower price point (bloodreavers) and everything else followed their normal pricing schemes or higher.
Manfred von Drakken wrote: Back on topic, I'm not fond of Archaon's new title. Exalted Grand Marshall of the Apocalypse is just too wordy. I really liked Everchosen.
Everchosen is only enough word salad to justify a $50 model maybe. That $160 price tag demands adjectives like Khorne demands skulls.
I see a Khorne head, a Tzeentch head and a Nurgle head on that chimera.
Where is the Slaanesh head? Did they neglect Slaanesh or is it hidden beneath the loincloth?
Slaneesh has been voldemorte'd IIRC from the initial AOS release threads. He got kidnapped or beat up or something in the fluff and, like Nazi Ork Stormboys in 40k, has been disavowed as not politically correct or family friendly. And, yes, I do see the irony in the blood for the blood god or any chaos god getting a pass as ironic but apparently eviseration and decapitation are OK whereas showing a nipple (or a dozen nipples) isn't.
MWHistorian wrote: I was actually getting ready to say that I was impressed by the model....then I saw the skull acne. Ruined.
(And the old Archon model looked cooler)
Yeah, of all the things that have been going on with AOS, the skull pustules on everything Chaos are really driving me crazy!
Manfred von Drakken wrote: Back on topic, I'm not fond of Archaon's new title. Exalted Grand Marshall of the Apocalypse is just too wordy. I really liked Everchosen.
Everchosen is only enough word salad to justify a $50 model maybe. That $160 price tag demands adjectives like Khorne demands skulls.
I see a Khorne head, a Tzeentch head and a Nurgle head on that chimera.
Where is the Slaanesh head? Did they neglect Slaanesh or is it hidden beneath the loincloth?
Slaneesh has been voldemorte'd IIRC from the initial AOS release threads. He got kidnapped or beat up or something in the fluff and, like Nazi Ork Stormboys in 40k, has been disavowed as not politically correct or family friendly. And, yes, I do see the irony in the blood for the blood god or any chaos god getting a pass as ironic but apparently eviseration and decapitation are OK whereas showing a nipple (or a dozen nipples) isn't.
There's a Slaaneshi mark on the box for Arch, which I found odd considering...
RiTides wrote: Well, it did ruin GW formation based fantasy, but there is thankfully Kings of War for that - folks who are unhappy with AoS should just switch over, imo.
It "ruined it" in the same way that 5th/6th/7th/8th edition of WHFB "ruined the game".
It's different. People don't like things changing, and will devote substantial amounts of effort to complain about things changing, especially if they see other people supposedly supporting their stances.
I get that people feel this deep need to defend their purchases, but pretending previous edition changes are even remotely similar to the total obliteration of the existing rules & background that came with AoS is doing more to prove the point you're arguing against than not, frankly.
This is one area where gw's secrecy policy surely works against them- no one knows what the armies and models will be like in the future, aside from stormcast, khorne, seraphon - i thought sylvaneth were wood spirits, but the black friday deals show wood elves with them too!
As for archaon, it is a good model: just rather big for the tabletop. Makes fighting in terrain almost impossible with a base that big.
Slaneesh has been voldemorte'd IIRC from the initial AOS release threads. He got kidnapped or beat up or something in the fluff and, like Nazi Ork Stormboys in 40k, has been disavowed as not politically correct or family friendly. And, yes, I do see the irony in the blood for the blood god or any chaos god getting a pass as ironic but apparently eviseration and decapitation are OK whereas showing a nipple (or a dozen nipples) isn't.
You've seen American 'cinema', right? Guns, blood, and guts everywhere, as much as you want, and you can get away with a PG-13 rating. Show a little skin or start cursing, and you get hit with an R. Or, as I heard WAY too many times while working at GameStop: "I don't care if my kid plays Call of Duty, and long there isn't any sex in it."
The reason why AoS figures cost so much more than the WHFB is simply that GW expect to sell less of them due to smaller army size, and also need to make up the money of lost sales of rules and army books.
People complained that WHFB is too expensive to start a new army (of okay-ish size) and now we get a game that needs fewer models but they cost more. I don't know if that idea would have helped even if they just had released WHFB+1 instead of AOS.
...
It's mathematical logic.
Of course, there's a lot of rumouring that AoS has been a failure, so perhaps the strategy of fewer models but more expensive for the same money is wrong.
GW can afford for each player to spend less if they can get more players to spend.
Accolade wrote: Yeah, of all the things that have been going on with AOS, the skull pustules on everything Chaos are really driving me crazy!
Outside of this model, the Glottkin, and the Korgorath, what else has them?
This guy.
Yeah, the skull-itis seems to be a pretty common theme with the "new" Chaos in AOS. Anything demonic seems like it's going to have at least a couple of skulls jammed into its skin to signify how scary it is.
With the Glottkin, I suppose I didn't think about it because it was just Nurgle, so there's going to be some level of death and bones integrated into those models. With everything else though, it just looks really out of place, like there are skulls just free-floating around inside of their bodies
Kanluwen wrote: C'mon RiTides, you and I both know there would have been rancor no matter what they did.
And you'd have to be quite naïve to think the change to AoS is somehow no different (or of no greater significance) than the changes WFB has gone through in the past.
Oh, let's not let facts get in the way of the kneejerk GW defence...
OT- I've not noticed this mentioned, but seriously "Grand Marshal of the Apocalypse"? What a fething stupid name. What an unChaos-like name to give to the unrivalled leader of Chaos forces. "Grand Marshal" is not a rank or title I would EVER associate with Chaos. I could come up with far better titles just off the top of my head "Supreme Overlord", "Conquerer of the Apocalypse", "The Blight of Order". In fact, use all of the titles. If it's good enough for Danerys Targeryen it's good enough for Archaon.
RiTides wrote: Well, it did ruin GW formation based fantasy, but there is thankfully Kings of War for that - folks who are unhappy with AoS should just switch over, imo.
It "ruined it" in the same way that 5th/6th/7th/8th edition of WHFB "ruined the game".
It's different. People don't like things changing, and will devote substantial amounts of effort to complain about things changing, especially if they see other people supposedly supporting their stances.
I get that people feel this deep need to defend their purchases, but pretending previous edition changes are even remotely similar to the total obliteration of the existing rules & background that came with AoS is doing more to prove the point you're arguing against than not, frankly.
Totally agree on this. Previous editions still had the core fluff and core game dynamics which Warhammer fans loved. All that was discarded to bring in a game using the same brand name but with simplistic rules and bad fluff. Seriously can't see how anyone could compare the previous transitions to what has happened between 8th and Aos
Of course, there's a lot of rumouring that AoS has been a failure, so perhaps the strategy of fewer models but more expensive for the same money is wrong.
GW can afford for each player to spend less if they can get more players to spend.
The problem I see is that WHFB was already very expensive if one wanted a decent army and AoS corrected that downwards but not enough to make starting an army that much cheaper/easier. You still probably want/need that center piece model for $150 (or $130/170, Archaon won't be the last of the big boys) and two or three squads. You don't need to buy the rules because they are only four pages but you have to collect all the warscrolls. The startup cost for something decently sized still seems to be a few hundred dollars (instead of shooting past $500). My guess is that a lot of potential new customers compare it to starting a new console generation or to some board-game and in both cases it probably falls short, no matter how wrong the comparison is (because if you have to build it on your own and if you are not used to that then it's not a feature but a burden). If you are not a wargamer you come into this with a different point of view. It's no wonder that the Hobbit miniatures didn't sell if a newcomer's comparison point are regular toys from a toy store. Even if they know scale models they know the cheaper, historical ones and in that moment any GW related value is not part of the calculation.
If they wanted the board game crowd they should have gone all in and if they wanted a wargame they should have focused on that. Right now it looks like they wanted to target both groups but are left stranded in some no man's land middle ground where enthusiastic customer are not a given and they are not even promoting their brand new game.
Neither the game nor their marketing efforts or the price point seem to be aimed at a group of people big enough to make AoS with fewer but more expensive models a success comparable to LotR or 40k. I have my doubts that it will surpass WHFB once the launch enthusiasm is gone.
Kanluwen wrote: C'mon RiTides, you and I both know there would have been rancor no matter what they did.
And you'd have to be quite naïve to think the change to AoS is somehow no different (or of no greater significance) than the changes WFB has gone through in the past.
Oh, let's not let facts get in the way of the kneejerk GW defence...
OT- I've not noticed this mentioned, but seriously "Grand Marshal of the Apocalypse"? What a fething stupid name. What an unChaos-like name to give to the unrivalled leader of Chaos forces. "Grand Marshal" is not a rank or title I would EVER associate with Chaos. I could come up with far better titles just off the top of my head "Supreme Overlord", "Conquerer of the Apocalypse", "The Blight of Order". In fact, use all of the titles. If it's good enough for Danerys Targeryen it's good enough for Archaon.
gak model
gak name.
Actually the3 name is worse, its EXALTED grand marshal of the apocalypse. I don't know why "Herald of the Apocalypse" was too hard to conjure up, but hey...
Accolade wrote: Yeah, of all the things that have been going on with AOS, the skull pustules on everything Chaos are really driving me crazy!
Outside of this model, the Glottkin, and the Korgorath, what else has them?
This guy.
I've looked at that guy a long time now but I can't find any skulls growing out of him.
He has some kind of skull helmet and or course the required liberal slew of skull ornaments on his armour, but no skull pustules I can see.
The skull-flesh is to me an inexplicable design choice, it ruins the models. I can somewhat understand it on the Khorgorath to make it stand out as a unique concept, but why on earth are Khul's intestines made out of skulls? Same goes for Archaon.
RiTides wrote: Well, it did ruin GW formation based fantasy, but there is thankfully Kings of War for that - folks who are unhappy with AoS should just switch over, imo.
It "ruined it" in the same way that 5th/6th/7th/8th edition of WHFB "ruined the game".
It's different. People don't like things changing, and will devote substantial amounts of effort to complain about things changing, especially if they see other people supposedly supporting their stances.
I get that people feel this deep need to defend their purchases, but pretending previous edition changes are even remotely similar to the total obliteration of the existing rules & background that came with AoS is doing more to prove the point you're arguing against than not, frankly.
I quite like the skulls bursting from the flesh look. Though I'd paint it in a more ethereal scheme rather than the bone paint scheme they've gone for.
Red Corsair wrote: I don't know why "Herald of the Apocalypse" was too hard to conjure up, but hey...
"Hear me, pitiful mortals! Your world is doomed! It is the end times, and you will all- what? What do you mean I'm late? It's already happened? Why didn't anyone tell me?"
-DE- wrote: Khul has been on a low-calorie skull diet lately.
The skull-flesh is to me an inexplicable design choice, it ruins the models. I can somewhat understand it on the Khorgorath to make it stand out as a unique concept, but why on earth are Khul's intestines made out of skulls? Same goes for Archaon.
I didn't even notice the skulls on Khul until they were pointed out.
The Korgoraths are creatures which are captured and brought to the Brass Citadel, where Khorne reshapes them into forms more pleasing to him. The guy loves his skulls. It makes sense. And Khul is practically immortal, having been bestowed gifts and lifetimes for his work by Khorne, so I guess Khorne might've been like, "Dude, you rule, but you know what would be even better? Skulls man. In your belly. Hells yeah." So I guess it fits.
I don't know the story of Archaon, but I think the three heads are the three beasts that the Chaos gods sent after him. I don't know how he sewed them together to make one bigger beast, but I guess it would make sense if the blood god beast's corruption infected the rest of the creature - but I don't see any Nurgle rot going on outside of the middle head. I don't know.
Sqorgar wrote: The Korgoraths are creatures which are captured and brought to the Brass Citadel, where Khorne reshapes them into forms more pleasing to him. The guy loves his skulls. It makes sense.
No, that makes no sense. Khorne loves collecting skulls, because it means somebody killed an enemy in his name and offered Khorne a trophy of his kill. Skull acne does not have the thing that Khorne actually likes about skulls, and so it is stupid.
-DE- wrote: Khul has been on a low-calorie skull diet lately.
The skull-flesh is to me an inexplicable design choice, it ruins the models. I can somewhat understand it on the Khorgorath to make it stand out as a unique concept, but why on earth are Khul's intestines made out of skulls? Same goes for Archaon.
I didn't even notice the skulls on Khul until they were pointed out.
The Korgoraths are creatures which are captured and brought to the Brass Citadel, where Khorne reshapes them into forms more pleasing to him. The guy loves his skulls. It makes sense. And Khul is practically immortal, having been bestowed gifts and lifetimes for his work by Khorne, so I guess Khorne might've been like, "Dude, you rule, but you know what would be even better? Skulls man. In your belly. Hells yeah." So I guess it fits.
I don't know the story of Archaon, but I think the three heads are the three beasts that the Chaos gods sent after him. I don't know how he sewed them together to make one bigger beast, but I guess it would make sense if the blood god beast's corruption infected the rest of the creature - but I don't see any Nurgle rot going on outside of the middle head. I don't know.
Regarding Archaon: That's 'technically' the same mount he's been using for years. After he pleased the Chaos Gods by ending the World-that-Was, they apparently decided to show their favor by - among other things - reshaping Dorghar into a massive new form. This would be represented by the three heads, each of which represents a Chaos God that isn't being held prisoner by Tyrion. (There you go, folks: Slaanesh isn't retconned out of existence just yet, s/he is just absent and unable to participate in reshaping the Steed of the Apocalypse.) Oh, and Nurgle to to beast's left, not the middle - that would be Tzeentch.
Manfred von Drakken wrote: Regarding Archaon: That's 'technically' the same mount he's been using for years. After he pleased the Chaos Gods by ending the World-that-Was, they apparently decided to show their favor by - among other things - reshaping Dorghar into a massive new form. This would be represented by the three heads, each of which represents a Chaos God that isn't being held prisoner by Tyrion. (There you go, folks: Slaanesh isn't retconned out of existence just yet, s/he is just absent and unable to participate in reshaping the Steed of the Apocalypse.) Oh, and Nurgle to to beast's left, not the middle - that would be Tzeentch.
I'm curious what the go is there with the lack of the head. I can only see 2 scenarios here, 1) Slaanesh is going to stay locked up for a LONG time, and for all intents and purposes what we are seeing is the first stage of squatting him/her when the next edition comes around or 2) Slaanesh will be back before too long and then for the rest of the model's lifespan Archaon will look silly because his beasts is missing a head.
In fact I totally get the fluff reason not to have a Slaanesh head, but you know what screw the fluff reason there isn't one. The damn thing should have 4 heads for the 4 gods. It is clearly supposed to represent the fact he is the champion of chaos undivided, his shield has the mark of Slaanesh to represent that, it should have a dammed 4th head.
Holiday gift silliness. No different really from the £20 Harley Davidson mugs. It is a shame that the screws are quite so prominent in the design, though, as they kind of undermine it a touch.
I'm looking forward to seeing Archaon in the flesh. Despite my bighuge collection of Tomb Kings, I was never that impressed with the Nagash model, so curious to see whether the Evernob himself is more inspiring. Even more interested for the rumoured new Dwarves; I have been considering getting a round-base Sigmarhammer force, and Dwarves were always critically boring in 8th so I never went for them, despite my affection for fantasy dwarves in general. New models and a new focus for the concept over corner-castles might pull me in.
I agree on "Grand Marshal" of the Apocalypse...sounds silly. Might as well call him the:
Duke of Unnatural Disaster
President of Pain
Fuhrer of Unfettered Fury
Emperor of Boundless Evil
Sultan of Slaughter
Anyway, model's big, stupid, and hilariously expensive, par for the course at this point. Disappointing to see GW continuing with the "skulls pushing through the skin" look, I don't get it at all but someone in the studio apparently thinks this is the coolest fething idea they've ever had and that it makes for good models (it doesn't).
Sidstyler wrote: I agree on "Grand Marshal" of the Apocalypse...sounds silly. Might as well call him the:
Duke of Unnatural Disaster
President of Pain
Fuhrer of Unfettered Fury
Emperor of Boundless Evil
Sultan of Slaughter
Anyway, model's big, stupid, and hilariously expensive, par for the course at this point. Disappointing to see GW continuing with the "skulls pushing through the skin" look, I don't get it at all but someone in the studio apparently thinks this is the coolest fething idea they've ever had and that it makes for good models (it doesn't).
"Grand Marshall" seems a bit too organized for a faction called "Chaos."
These are... surprisingly atrocious. I was pleased with Archaon for the most part, but these embody the worst in contemporary Chaos, on top of being bland. Do not want.
Will post about 15 more pics in my last post under the spoiler. It just takes a few minutes. Everchosen Battletome preorder this week, a flying (probably Tzeentch) sorcerer next week.
Will post about 15 more pics in my last post under the spoiler. It just takes a few minutes. Everchosen Battletome preorder this week, a flying (probably Tzeentch) sorcerer next week.
Thanks!
I personally find the horse snouts... abominable. And not in a good way
Ugly, stupidly expensive even by GW standards, and what the hell is that battletome about, did chaos warriors get two army books while all three flavours of elves, dwarves, empire and bretonnia don't even know if they all still exist yet?
Mymearan wrote: Those knights are crazy expensive, but aren't they pretty huge? Also, no skull acne.
In one of the pics, they are standing directly next to a Lord Cellestant on Dracoth and a only slightly smaller. Frankly, with AoS prices, I'd expect the Dracoth to be at least $30, so these guys are within the price standards set by the other new AoS kits.
Ugly, stupidly expensive even by GW standards, and what the hell is that battletome about, did chaos warriors get two army books while all three flavours of elves, dwarves, empire and bretonnia don't even know if they all still exist yet?
Each faction looks to be set to get a Battletome.
This Battletome is about Archaon and his followers.
So Wanderers(Wood Elves) will get a book, Sylvaneth will get a book(they're not in the Wood Elf army list anymore, they're their own thing), Duardin will get their own book, etc.