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Made in us
Ferocious Blood Claw




Buffalo

I was thinking relic blade and Plasma pistol right now...is there something more optimal than this? And the only models i have right now for SM are the Black Reach models.

All Orks is equal, but some Orks are more equal dan uvvas. 
   
Made in au
Killer Klaivex






Forever alone

A lot of people are iffy about plasma pistols, but I figure that since you're paying the points for BS5, it could be worth it, but only against MEQs. A dead Marine is a dead Marine!

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in ca
Wicked Canoptek Wraith




Vancouver, BC

Relic blade is great, but don't bother with the plasma pistol.

IMO the only reason to ever take a captain is if you want scoring bikes. Otherwise I just don't see the point. Yes he is decent at CC, but when you look at points-equivalent HQ choices from other races (warboss, hive tyrant, wolf lord) the captain doesn't put up much of a fight. The main reason is that he is vulnerable to instant-death. The above examples are either base T5 or they have eternal warrior.

So, in regards to equipping a captain, I'd go bike, relic blade, artificer armor.

Or the even better option, take a librarian or vulkan.

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lukie117 wrote:necrons are so cheesy it should be easy but space marines are cheesy too so use lots of warriors with a chessy res orb
 
   
Made in us
Tough Tyrant Guard





Sacramento, ca

I would go with Relic blade and comi melta
   
Made in us
Longtime Dakkanaut






Given the special character options and other HQ choices, a vanilla captain is rarely worth it.

A Captain w/ Relic Blade will cost you almost as many points as some of the special characters without any of the army-wide bonuses.

On the other hand, Khan will cost you 160, 205 with a bike, but he does insta-death on a 6 to wound, gives EVERYBODY outflank, and his own units gets Furious Charge and Hit & Run. Hmm...LC Assault Terminators, Hit & Run, Furious Charge, Outflanking!? Yeah...and it's only 60 points more than a totally bare bones Captain.

Vulkan...190...Comes with a master-crafted Relic Blade, digi-weapons, artificer armor, Heavy Flamer, 3+ invul (eq: stormshield), and makes every melta/flamer weapon in the whole army twin linked.

These are my two favorites, but laying down an AP3 flamer template with a Librarian is pretty nice too.



Just saying: for the price, there are better options. And you can get scoring bikes with Khan too.

Tier 1 is the new Tactical.

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Made in us
Stealthy Warhound Titan Princeps






khan on a bike is inferior in many ways to a biker captain geared out, remember.

he has worse saves, and is only str5 on the charge. a relic/ss/artificer biker captain is 10 points cheaper, and is a constant str6.

also, if your like me and hate using special characters, a biker captain is where its at.
   
Made in us
Rotting Sorcerer of Nurgle





Bike, Relic, and Shield.
The very 'knightly' build...something of a Questing Knight I guess.

Been doing well for me, he's like a over expensive and more fragile deamon prince

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Angry Chaos Agitator






Dallas, TX

If all you have is the blackreach captain, I would take him as Artificer Armour, Relic Blade, Hellfire Rounds.

And if you have a spare 25 points lying around, you can call him a chapter master instead and play with the Orbital Bombardments.
   
Made in gb
Plastictrees



UK

Sanctjud wrote:Bike, Relic, and Shield.
The very 'knightly' build...something of a Questing Knight I guess.

Been doing well for me, he's like a over expensive and more fragile deamon prince



I like it, what he said.

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Made in gb
Slippery Scout Biker




edinburgh

i have a relic blade and a storm bolter and atifiver armor and digital wepons and hellfire rounds deadly in close combat and you drop pod him in

may the emperor watch over you
sons of redemption = 2500 points
THE COWARDS THE FOOLS
 
   
Made in us
Angry Chaos Agitator






Dallas, TX

There are a lot of options, but I was thinking of the blackreach captain without having to mod the model onto a bike or taking his boltgun off and modding on a storm bolter, etc.

If you want to mod him, there are a TON of options, but if you are going to spend that much time and effort (and maybe money), why not look at another HQ choice instead? If you love the captain, cool. If not, there are lots of more competitive choices for most lists.
   
Made in za
Dakka Veteran






Cape Town, South Africa

If you want a cheap HQ, go for a Libby or Cassius.

If you want a real HQ, go for a special character -they pump up your entire army, and there are 9 (i think) to choose from so there's always one right for the job. If you want speed go for Shrike, if you want an absolutly insane machine, go for Lysander, if you want a deadly short ranged army, go for Vulken etc. etc.

If you want a generic Captain, go for Sanctjud's build.

This message was edited 1 time. Last update was at 2009/12/01 17:45:46


2500 pts | 1500 pts | 1000 pts | 1000 pts

 
   
Made in us
Rotting Sorcerer of Nurgle





Yea, I'd say that would be generic... but that's GW's fault...

Initiative/high strength weapon? That over-shadows the rest.
Signature 3++s of the Vanilla Marines? Of course.

Bike for the speed/durability/ and getting bikers for troops...

I feel that's the only way to run a all-round HQ choice for a biker army... /shrug.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

spycer wrote:If all you have is the blackreach captain, I would take him as Artificer Armour, Relic Blade, Hellfire Rounds.

And if you have a spare 25 points lying around, you can call him a chapter master instead and play with the Orbital Bombardments.
Honestly, I like this for a Captain, although maybe drop the Artificer Armor for the Chapter Master upgrade. He is a good all-rounder that can hang out with Sternguard, or Tac squads in lower points. His shooting is so good he effectively puts a free wound on. Joined with Sternguard they can go from a shooting squad to an assault squad at the drop of a hat. Its the best generalist build, which is my ideal SM army. They are an army of generalists, and I build them as such.

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Made in ca
Bounding Ultramarine Assault Trooper




My captain carries Artifiver Armour, Relic, and hellfire. Along with his command squad. It works fine though is a BIG investment of points.

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Made in us
Flashy Flashgitz




CT

I run my captain with storm bolter and relic blade. his command squad all have storm bolters, and in a razor back. shoot 24" , and assault if their close enough.. yea they do work. If I have the points i put in hellfire rounds or digi weapons, and a PF in my command squad to garentee at least one kill in CC, its all around i guess.. but relic blades IMO are great

I'm a latin bro, so my slampiece cooks me quesadillas.  
   
Made in us
Fixture of Dakka



Chicago, Illinois

Space Marine Captain on bike , relic blade , meltabombs , combimelta

5 Man Bike Squad w/ Powerfist, meltabombs, 2 Meltaguns


It has never failed me.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

I think it needs to be mentioned you can only legally take Hellfire Rounds on a Boltgun. "Note that Hellfire rounds can only be used in a boltgun." - page 100 of Codex: Space Marines.

I think the real boon to taking a Captain or Chapter Master is the squad he gives you access to. I've had some real success with uniquely equiped Command Squads. I've found them to be more cost effective as a generalist unit than the Honor Guard, which turns me away from the Chapter Master. However, if you want a close combat monster, you could do worse than the Honor Guard (5 power weapon attacks per member.. uuugh...).

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Made in us
Nurgle Predator Driver with an Infestation







Just get Vulcan.
Army-wide twin-linked flamers, multi-meltas, meltas, and master crafted thunderhammers?
Ya, that sounds rad.

 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

lordrevege wrote:Just get Vulcan.
Army-wide twin-linked flamers, multi-meltas, meltas, and master crafted thunderhammers?
Ya, that sounds rad.
Unless you aren't heavily reliant on Meltas, Flamers and Thunderhammers. Personally, I like Lascannons to Meltaguns and Power Weapons to Thunderhammers in most scenarios. Obviously I still need a way to crack AV14, and Thunderhammers are good, but without me taking them at every opportunity it lessens Vulkan's value.

Coordinator for San Diego At Ease Games' Crusade League. Full 9 week mission packets and league rules available: Lon'dan System Campaign.
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Made in us
Regular Dakkanaut




lordrevege wrote:Just get Vulcan.
Army-wide twin-linked flamers, multi-meltas, meltas, and master crafted thunderhammers?
Ya, that sounds rad.


You also lose Combat Tactics.
   
Made in us
Rotting Sorcerer of Nurgle





Whether or not losing Combat Tactics is good or bad depends on the points level.

If there is no space on the board combat tactics isn't very helpful to you where as the TL feature would be good.

Vulkan 'can' be good at lower points games, but because there's more space, Combat Tactics is allowed to shine...

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Ferocious Blood Claw




Buffalo

My usual opponent is orks so combat tactic is basically a must.

All Orks is equal, but some Orks are more equal dan uvvas. 
   
Made in us
Rotting Sorcerer of Nurgle





Well, that's useful for you.
But what if he has Snikrot, what about fast elements...what points are we talking about.

Etc. etc., Combat Tactics is nice, but it can only do well in few situations...and can be taken advantedge of by the enemy making things REALLY bad.

It's a juggle, if there's room and clear of enemies, CT is nice if the opponent shoots at you, otherwise, you'd rather get re-rolls and kill as many orks as you can in the initial pop instead.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant





Teesside

It's a pretty easy job to convert the AOBR captain's Bolter into a "customised storm bolter" -- just slice the barrel off (the last 2mm or so of the gun), & glue it back on again with a 2nd barrel off another bolter (everyone has spare bolters...), in an over-and-under style rather than side-by-side. It doesn't look like a standard SB, but I don't think that matters too much (and I didn't want to knacker the pretty scroll on the side).

My painting & modelling blog: https://www.dakkadakka.com/dakkaforum/posts/list/699224.page

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Made in us
Longtime Dakkanaut





Orlando, Florida

The Captain is our Primary CC HQ. He is pretty points effective for what you get. The reason you don't see him often is because he is outshined by the special characters and the Librarian.

There are actually two reasons to field a Space Marine Captain.

Command Squad
Bikes as Troops


To me, my major emphasis is on the Command Squad, as you can get an Apothecary to give FNP to any other characters you may have in the army, and if they are equipped right, they can be just as cost effective as assault terminators in assault. Bike Command Squads serve their purpose as well.

As far as equipping the Captain, you want to field him in the most beneficially way to the rest of the force.

There are a few rules to consider.

Terminator Armor is overpriced and not worth it. You don't get a better armor save then what the artificer armor upgrade gives for cheaper. The only reason to be in TDA is if you need him to deepstrike with other Terminators, which is unnecessary most of the time.

Most people go for the Relic Blade as it greatly increases he CC effectiveness. I am fond of the Thunderhammer, especially if you bring Vulkan. The only other CC weapon besides those I would consider is a Lightning Claw, and only if he is riding with Kahn (and because Kahn has access to Command Squads, it's not really necessary to have the captain anyways).

So most of your good CC options deny you the extra attack for a CC weapon. That means you are not really prohibiting yourself when you put something into his other hand that also denies the attack. Storm Shield is a very valid option at this point, but not a necessary one. You already have an Iron Halo, so you have to ask yourself if the storm shield is really worth the points for a +1 to your Invulnerable save. Combi-weapons are a really attractive choice as well.

Taking a bike or a Jump Pack depends on the list you are fielding.

Current Armies: Blood Angels, Imperial Guard (40k), Skorne, Retribution (Warmachine), Vampire Counts (Fantasy)

 
   
Made in us
Rotting Sorcerer of Nurgle





Yea, the Storm Shield is a personal taste issue.
I've had my captain charged by Grey Knight terminators and come out the victor.

In my experience it will always go on my captain...at the very least to goes with the whole 'Questing Knight' themeish.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Rampaging Chaos Russ Driver





I am a big fan of the "lysander" set up for space marine captain.
The relic blade/storm shield works marvelously well too, especially on a bike


http://www.youtube.com/watch?v=HBeivizzsPc 
   
Made in us
Rotting Sorcerer of Nurgle





I would do that if I wasn't risk averse.
I5 is pretty decent, and it's saved my Captain's tail many times.

Now, if we could purchase Eternal Warrior... ... ...

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

Sanctjud wrote:Now, if we could purchase Eternal Warrior... ... ...
Ah, those lucky Space Wolves. They don't know how good they have it.

Coordinator for San Diego At Ease Games' Crusade League. Full 9 week mission packets and league rules available: Lon'dan System Campaign.
Jihallah Sanctjud Loricatus Aurora Shep Gwar! labmouse42 DogOfWar Lycaeus Wrex GoDz BuZzSaW Ailaros LunaHound s1gns alarmingrick Black Blow Fly Dashofpepper Wrexasaur willydstyle 
   
 
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