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Made in us
Revving Ravenwing Biker






I had a chance to read the new tyranid codex, and I am actually more pissed off than anything else. The giant bat of nerfdom was beat about the head of the carnifex. It has an identical stateline to the current one but costs 160 points. It does come with a pair of scything talons but its options are all but gone. Another tyranid player and I were reading it and we looked at eachother and said 'why would you ever take a carnifex? Get the trygon it's so much better' Then it hit me. How could you sell the expensive trygon models if the carnifeces were still a valid choice

-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake.  
   
Made in ca
Decrepit Dakkanaut





You might take a Carnifex because you already have three...
   
Made in us
Stalwart Veteran Guard Sergeant




Umm... you like them better fluff-wise?
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

Volkov wrote:Then it hit me. How could you sell the expensive trygon models if the carnifeces were still a valid choice

Thats why i dislike GW , they always do this type of things -_-

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Made in us
Battleship Captain




Oregon

Can't the Carnifex still be a gun platform?
   
Made in cn
Blackclad Wayfarer





From England. Living in Shanghai

That's about the only thing going for it. It takes some pressure off the elite slots which have 2 of the "most wanted" anti armour guns. But it's still a rather lousy option.

Looking for games in Shanghai? Send a PM 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Reading this makes me curious about what will happen when next generations of codexes that I'm familiar with come out. I haven't been around long enough to live through two editions of a codex to see changes of something I'm familiar with. *ponders orks*

   
Made in ca
Decrepit Dakkanaut





I think the usual formula is to take something that was popularly considered over-powered in the previous codex and increase its price while decreasing its abilities. Or under-powered and decrease its price while increasing its abilities.

One would think that GW did this just to sell new kits, but that doesn't explain Chaos Space Marine Possessed, Chaos Spawn, Tau Stealth Suits and Skyrays, Grots and Stormboyz, etc.

Besides, as minigun762 points out, Carnifexes can still be useful as gun-beasts. I'm certainly pleased with my decision to build mine all with Barbed Stranglers and Scything Talons.
   
Made in us
Oozing Spawning Vat




Antioch, CA

Nurglitch wrote:You might take a Carnifex because you already have three...

...or SIX sigh...

Lictor VS. Marbo...WINNER...who deploys first?

R.I.P. Nidzilla

 
   
Made in us
Revving Ravenwing Biker






I'm certainly pleased with my decision to build mine all with Barbed Stranglers and Scything Talons.


IIRC the heavy venom cannon was a 25 point option and they had a bio plasma option which was essentially a plasma cannon with 12" range. I do not remember reading a barbed strangler option but I am not positive on that one

Oh and they can be in broods of 1-3, and they have a special rule living battering ram which gives them +2 initiative on the charge. But they are base initiative 1 so that really only allows you to not strike at the same time as powerfists for the first round of combat. Jaws of the wolf world are going to have alot of fun with carnifeces

This message was edited 1 time. Last update was at 2010/01/11 05:35:47


-Any terrain containing Sly Marbo is dangerous terrain.
-Sly Marbo once played an objective mission just to see what it was like to not meet every victory condition on his own.
-Sly Marbo bought a third edition rulebook just to play meat grinder as the attacker.
-Marbo doesn't need an Eldar farseer as an ally; his enemies are already doomed
-Sly Marbo was originally armed with a power weapon, but he dropped it while assaulting a space marine command squad just so his enemies could feel pain
-Sly Marbo still attacks the front armor value in assault, for pity's sake.  
   
Made in us
Shas'la with Pulse Carbine




Levittown, NY

I just wonder if it was a point increase simply to keep people from running 9 carnifex in an army. If not, it's unfortunate, as the Carnifex has been the epitome of monstrous creatures till now.

40K: The game where bringing a knife to a gun fight means you win.

2000 Orks
1500 Tau 
   
Made in us
Stalwart Tribune





Washington State

Maybe they increased it because it has a delivery system? Im certainly happy that my melee fex's can get to things now before dying on turn one either via tunnel or pods. My 113 elite melee fex was more of a point sink then a 165 point fex that can actually do something.

Civilization is the progress toward a society of privacy. The savage's whole existence is public, ruled by the laws of his tribe. Civilization is the process of setting man free from men. 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

Ah man, a crying shame.

Coordinator for San Diego At Ease Games' Crusade League. Full 9 week mission packets and league rules available: Lon'dan System Campaign.
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Made in us
Fixture of Dakka





Oklahoma City, Ok.

LunaHound wrote:
Volkov wrote:Then it hit me. How could you sell the expensive trygon models if the carnifeces were still a valid choice

Thats why i dislike GW , they always do this type of things -_-


QFT

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in ca
Wicked Canoptek Wraith




Vancouver, BC

I agree with what has been said, but GW is a business. How can you blame them for wanting to make money?

http://gamers-gone-wild.blogspot.com/

riman1212 wrote:i am 1-0-1 in a doubles tourny and the loss was beacause the 2 people we where vsing where IG who both took 50 conscipts yarak in one a comistare in the other


lukie117 wrote:necrons are so cheesy it should be easy but space marines are cheesy too so use lots of warriors with a chessy res orb
 
   
Made in ca
Decrepit Dakkanaut





Another thing people are forgetting is the conversion potential in Carnifex models. They'll be needing them for Tervigons. No sales lost there.
   
Made in us
Da Head Honcho Boss Grot





Minnesota

Is there any word yet on what a Tervigon's actually supposed to look like?

Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it.
 
   
Made in us
The Hammer of Witches





A new day, a new time zone.

Bigger than a breadbox, smaller than the space shuttle.

"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..."
Thought for the Day - Never use the powerfist hand to wipe. 
   
Made in ca
Angered Reaver Arena Champion






The fact that carnifexes were spammed in the previous edition should be a pretty good indication that they were undercosted.

I'm not saying the magnitude of the nerf is called for - that remains to be seen. But you had to know it was coming...

Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in nz
Mutilatin' Mad Dok




New Zealand

Perhaps rules get nerfed and buffed in order to make the lists play like the fluff? Orks are good if you play them to a theme such as Speed Freaks or Green Tide. Space Marines are good if you use meltas and Vulkan. Tyranids were good with many Carnifice and few troops. Clearly this wasn't how GW intended Nids to be played, so they attempted to make them closer to how they 'should' be played.

Of course following this logic, they really shot themselves in the foot when it comes to Chaos.
   
Made in us
Dakka Veteran




Arkahm

Volkov wrote:I had a chance to read the new tyranid codex, and I am actually more pissed off than anything else. The giant bat of nerfdom was beat about the head of the carnifex. It has an identical stateline to the current one but costs 160 points. It does come with a pair of scything talons but its options are all but gone. Another tyranid player and I were reading it and we looked at eachother and said 'why would you ever take a carnifex? Get the trygon it's so much better' Then it hit me. How could you sell the expensive trygon models if the carnifeces were still a valid choice


Well, it is done by the same person who did our IG codex...

Orkeosaurus wrote:But can he see why kids love Cinnamon Toast Crunch?

xxmatt85 wrote:Brains for the brain god!


 
   
Made in us
Regular Dakkanaut





I’m new to Tyranids but I think the point “increase” for Carnefexes is going to be difficult for long-time Tyranid players to come to grips with on a tactical level while newer Tyranid players, such as me, will be ok with.

In the previous codex Carnefex filled several rolls – lone gun platform, shock troop, or some combination thereof. In the new codex, that roll seems to be distributed among a variety of units. The Trygon/Mawlock seems to be the new “shock/terror” unit. The Elete slots seem to fill the roll of gun platform. This, in the mind of current Tyranid players, defeats the purpose of the Carnefex and, with the point “increase”, it seems less viable as a heavy slot choice.

As a new Tyranid player I see the roll of the Carnefex as entirely different from it’s previous. I believe the unit’s new roll is “spearhead”. It should always be taken in groups of two or three. Its function will then be to plow forward FORCING your opponent to address it… much like a Landriader filled with Terminators, you may be able to outmaneuver it if you’re a fast army, but unless you pour everything you have into it, it’s going to have its way with the battlefield.

When planning out my new Tyranid army I really struggled with the same concerns everyone else is bringing to light. Then I realized, the Carnefex isn’t a shiny new Mawlock bursting from the ground, shock troop fit to rocketed into my enemy via drop pod, or back-line gun platform: It’s the unmovable, unshakable, brutal core unit that advanced implacably forward. No shiny new bells. No noisy new whistles. Just raw Tyranid death moving toward you.

As a long-time Eldar player I will use a term we often ascribe to one of our strategies. The 3-Carnefex brood is the “Anvil” to the rest of your armies “hammer”.
   
Made in se
Longtime Dakkanaut





Gothenburg

As a new Tyranid player I see the roll of the Carnefex as entirely different from it’s previous. I believe the unit’s new roll is “spearhead”. It should always be taken in groups of two or three. Its function will then be to plow forward FORCING your opponent to address it… much like a Landriader filled with Terminators, you may be able to outmaneuver it if you’re a fast army, but unless you pour everything you have into it, it’s going to have its way with the battlefield.

+1
There seems to be more of role specifics in this codex then in the previous one.
And I for one am glad to get rid of all the booring nidzilla lists out there, its like the early IG armoured column, booring to play against and generally OP.

GW seems to use the all to common balancing approach often seen with Relic and their computer games.
If something is OP = nerf it to kingdom come while increase its costs making it virtually obsolete.
If something is UP = lower the price and give it such a buff that no army will be without a spam of said unit(s).

Rinse and repeat with every codex and it sure generates lots of sales but also frustrated players.
Its better to take the careful baby step approach to balance rather then the roller coaster of what will be OP/UP next time.

I imagine things like the totally worthless Legion of the damned will be a powerhouse unit in the next SM codex rather then become balanced.

This message was edited 1 time. Last update was at 2010/01/11 17:02:24


Salamanders W-78 D-55 L-22
Pure Grey Knights W-18 D-10 L-5
Orks W-9 D-6 L-14
 
   
Made in ca
Posts with Authority




I'm from the future. The future of space

MorbidlyObeseMonkey wrote:I agree with what has been said, but GW is a business. How can you blame them for wanting to make money?


The problem is that "selling models" might not be the best design goal for rules if the end result is supposed to be a good game. They should concentrate on making the game great and let the enjoyment of the experience sell the models rather than artificially inserting selling models right into the game design.

Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in fi
Twisted Trueborn with Blaster






I feel bad for a few of my friends who have bought over 6 Carnifexes,
but the little Space Marine inside me enjoys.

Win/Draw/Lost statics
Space Orks: 11/1/1
Space Marines: 10/2/5
Lizardmen: 8/2/3
High Elves: 13/2/2 and one tournament victory!
Dark Eldar: 1/0/0 
   
Made in us
Regular Dakkanaut





I’d just like to add to this conversation that I believe the premise that GW makes models it wants to sell OP to motivate people to buy them is a false one.

One of the most high-demand models in the new Tyranid codex is the Spore Pod. If GW’s strategy was to motivate players to purchase models through the value or power of the unit, it certainly succeeded. One problem though – there IS no Spore Pod model.

Conversely, the Valkyrie/Vandetta is widely considered a somewhat underpowered/overcosted niche unit by most veteran IG players. The model kit however, happens to be one of the more expensive 40k kits GW makes and almost every guard player I know owns one or more simply because they like the model.

Similarly, many IG players would regard the strength of the army lying within its tank and artillery choices and yet again, GW doesn’t even MAKE many of them.

I believe the notion that GW makes certain models extremely powerful as a mechanism to drive sales is unfounded and perpetuated by a combination of general lack of understanding of business strategy in the broad 40k/fantasy community and inaccurate perceptions about what constitutes a powerful unit within the context of an army.
   
Made in ie
Joined the Military for Authentic Experience






Nuremberg

To my mind, Carnfexen aren't very good anvils. Power claws and no retreat wounds see them off too easily.

   
Made in us
Regular Dakkanaut





nyyman wrote:I feel bad for a few of my friends who have bought over 6 Carnifexes,
but the little Space Marine inside me enjoys.


Really? I think an army built around 2 or 3 units of 3-Carnefx broods will be incredibly competitive. In KP mission, you’re looking at an army that sits at around 6 or 7 kill points – about half of what even a small Space marine army is. In objective based missions, you have the ability to push your opponent off or contest 3 objectives while leaving your troops in reserve to minimize the punishment they take over the course of the battle.

I would not be surprised in the least to see 3 units of 3-Carnefex broods paired with 2 squads of max-size gaunts or genesteelers lead by whatever HQ choice fits becoming the new “biker-nob” calabur tournament army.
   
Made in us
Longtime Dakkanaut





old cost + mycetic spore [whatever its called] = imba

new cost = decent.

brood instead of solo model is nice as well since that helps alleviate the wounds being thrown on the lone carni and killing it from a hth where you have gants [yes termigants ] and carni..

Honestly carnifex are still good.

This message was edited 1 time. Last update was at 2010/01/11 17:54:05


 
   
Made in us
Regular Dakkanaut





Da Boss wrote:To my mind, Carnfexen aren't very good anvils. Power claws and no retreat wounds see them off too easily.


Can you elaborate? If I were faced with an anvil of ANY sort, I’d look to tarpit it. Unless your army contains some awesome uber-unit, I’m not sure there’s a better way to deal with an anvil. Even still, even a cheap 30-man squad of nobs+ power klaw nob getting the charge ends up TAKING no retreat wounds as opposed to giving them in most cases against a 3-large brood of carnefexes.

Heaven help the ork player who slams into a brood of carnefexes with a 10-man squad of power klaw nobs. The fex’s strike first instant killing 7 or 8 nobs before they even get to swing.
   
 
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