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Made in us
Regular Dakkanaut







After being out of the hobby for almost two years, I'm at a point where I can spend time playing and painting again. This is further fueled by my son living with me full time now, and him being old enough to enjoy the hobby to its fullest. We don't live near a game store, so the bulk of our playing will take place at home.

This means we need terrain, and as they say "the more terrain, the better the game." I started small, but things quickly got out of hand. He is still painting up enough models to field a combat patrol force and I have a painted Apocalypse sized army, so I'm gonna make a ton of terrain while he catches up!

The board is going to be fully Ork occupied. our deal is that for every completed unit, I'll make him a piece of Space Marine "drop" terrain. He really likes the Dawn of War series, so I imagine they will be similar in both build and size. (I currently owe him two pieces, I should start them within the next week or so.)

To start things off I'll show what I've got finished.

First up, some dangerous/difficult barricades that offer a measly 5+ cover save.



Next, dangerous/difficult terrain that offers a more standard 4+ cover.



After that some cover for tanks, its 4+ and impassable, with the added bonus of easily giving most vehicles hull down.



I gave up on the graffitti, I'll be making full stencils later to speed up the process.

Here's the same terrain showing the wall height. They are designed for artillery to fire over.



It would not be Ork terrain without junk piles. I had some of the terrain left over from the older box set, so I used it.

First up is an Ork whiskey still/squig fuel depot. It is a piece of impassable terrain.







Next is area cover, difficult and a 4+cover save.





After that a small bump in the road, 4+ cover.





Another piece of 4+ cover area terrain.





That rounds out the smaller pieces. Up next is Fido's pit. I'll be adding Fido shortly, he's not done so I'll post him in the WiP section after the finished pieces. This counts as impassable terrain when we are not using it for story based games. (There's a ton of stuff the boy and I have planned for Fido.)







Next is a basic Ork bunker. It holds thirty, has two access points, and is armour 12.





Rounding up the current batch of building is my first attempt at ruins. It counts as Area terrain with a 4+ save.










Well, that was a bit more pictures than I thought! This shows where I'm at though, tomorrow I'll post all my current unfinished works. Thanks for looking, any and all comments/questions/criticisms are apreciated.

This message was edited 3 times. Last update was at 2011/11/11 03:08:00


God sends meat, the devil sends cooks 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

At first I saw the toothpick barricade things and I was thinking "Meh, this is alright" before continuing. By the time I got to that awesome bunker, I was straight up impressed! I really like what you've done here. The converted Macragge lander parts are very cool, and the ruins and bunker are fantastic. I dig your work. I'm going to assume Fido is a Squiggoth? I remember a few Dawn of War missions where I was freeing Squiggoths from pens like that!

Check out my Youtube channel!
 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

Very cool terrain. I like all the pipes sticking out everywhere.

   
Made in au
Liche Priest Hierophant









Das it, I'm making some ork terrain once I finish everything I'm doing at the moment.

It's a pity no one here uses building rules in anything save planet strike...
   
Made in us
Regular Dakkanaut







Brother SRM wrote:At first I saw the toothpick barricade things and I was thinking "Meh, this is alright" before continuing. By the time I got to that awesome bunker, I was straight up impressed! I really like what you've done here. The converted Macragge lander parts are very cool, and the ruins and bunker are fantastic. I dig your work. I'm going to assume Fido is a Squiggoth? I remember a few Dawn of War missions where I was freeing Squiggoths from pens like that!


My barricades are a bit weedy. Now that I have enough terrain to play on, I may go back and fix a few earlier pieces. (I knocked all that stuff out in about three weeks.) I'm teaching my son to only play with painted figures, so I'm leading by example.

Thank you for the compliments, I'm glad I had some view-worthy stuff to go along with my "rank and file" terrain!

Fido is a really big facebiter, slightly larger than a carnifex. I asked my son about the squiggoth missions and he told me a little about them. I think we can make some fun little games out of him, once he's finished. (which should be by the end of the week.)

As an added bonus, I have a new Apoc toy!

The Good Green wrote:Very cool terrain. I like all the pipes sticking out everywhere.


Thanks, I appreciate you taking the time to post. All this was hammered out quickly, but the overall theme is decayed imperial structures taken over by the Orks. Pipes jutting out at all angles and dripping green slime seems to add quite a bit to the terrain, and adds a touch of color to the otherwise drab palette.

Matt.Kingsley wrote:

Das it, I'm making some ork terrain once I finish everything I'm doing at the moment.

It's a pity no one here uses building rules in anything save planet strike...


That is a pity, as a well done building can be a ton of fun to play on. especially now that they count as immobile vehicles, changing floors is easy as pie, and doesn't take forever. eventually I'll have ladders, stairs and walkways connecting everything making it even more accessable.

I'm also glad you approve of my Great Gargant for the Ork build off, as soon as I'm done with the current batch of terrain I'll start on that behemoth.

Anywho, onto current projects! Once I had about a four foot by four foot tables worth of terrain, I started slowing down a little on the building stage, and started looking to a few center pieces. the Squig-pit has a squig, so without further ado here he is!

nothing says scary like neon-yellow pipe cleaners!



add a little clay..



A few legs and a tail...



Throw on some skull parts and eye-bones...



add eyeballs and some teeth....



and then add lips and a tounge.







All Fido needs is more scales and horns, reshaping of his jowls, cheekbones and nose, some belly detail, and a paintjob!


Next I have a powerplant/fortress.







It needs a ton of surface details, smoothing of the joints, battle damage, and vines.

If that isn't big enough for your gaming table, I have a massive water treatment plant.









It needs pretty much everything, haha. I learned a while ago it's a lot easier to make something whole and them damage it out, rather than try and build it messed up. this is the "clean" version of the Water treatment plant, I need to add fifty years of neglect, then Ork over-build, and lastly evidence of its repurposed build. (that of making fungus brew/jet fuel.)

I'll keep you posted on my progress, this week is shaping up to be a good week to work on stuff!

God sends meat, the devil sends cooks 
   
Made in au
Liche Priest Hierophant







Holy Fido looks awesome!
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

Great terrain!!! Fido is awesome, too.

Fantastic!

   
Made in us
Perturbed Blood Angel Tactical Marine





Somewhere Between Baal and Armageddon

Sweet nectar! I gotta get on this plasticard !

   
Made in us
Regular Dakkanaut







Yeah, I live and breathe plasticard. even on these terrain pieces where I'm mostly using foamcore boards, I've still gone through several sheets of the good styrene!

onto the update!

I got a lot done on Fido. I added the top crown of horns and armor. I fleshed out his jowls, touched up his legs, thickened the lips, fixed his nose, and added a nosering. He's very close to done, I need to revisit his base and do the final layer of sanding, filing, and the rest of the small fiddly details.







Here he is getting ready for dinner. I figured a scale shot might be good, he's a wee bit larger then I planned. Oh well. (bonus shot of the boy's newest tac squad!)



I'll be honest, it was a lot of fun up-scaling the classic squig teeth-and-legs. I had a thought a while ago to do a squigoth the same way, and this little guy makes me think I could do it without it looking silly. we shall see!

I also got the final layer of detail ready on the factory fortress, and hit it with a black undercoat.



No updates on the water treatment plant, as I have shifted my focus a bit this week. I told the boy I would build a piece of terrain for him for every squad he paints, and I currently owe him two pieces. He excitedly informed me he had decided what he wanted his first piece to be.

I told him I would make anything he likes, and after talking a bit we decided that drop-ship style terrain similar to Dawn of War would fit our terrain theme the best. To start with I'm gonna make an imperial guard bunker. (he likes the design more, and figures the Space Marines would use whatever was available should their own armor be unavailable.)

I made some blueprints for it, and decided that I would take another crack at casting. there are too many little bits that would be tedious to replicate over and over (stupid butresses,) so casting not only will make it faster in the long run but allow me to make several bunkers at once. (I'm hoping we can start playing with the Planetary Assult rules by next year anyways!)

Here is my quick bunker mockup for the boys aproval. also pictured are the baseplates for all the things I need to sculpt.



And lastly, a picture of the first sculpts for it!



Ok, so its only boring dragons teeth and the large concrete block that goes in front of the power module. still, it's a start!




God sends meat, the devil sends cooks 
   
Made in us
Regular Dakkanaut







OK, got some fun updates!

First off, the boy and I had ourselves a painting day! normally his attention span is a wee short, but on Saturday he painted an entire scout from start to finish, and he really put some effort into it. this is his 21 miniature, once he gets these bad boys done he will have a fully painted combat patrol force.

Sorry about the Dad stuff, I'm just so lucky to have a son who is into wargamming. (and will stay that way, if he wants to keep eating!)

As an added bonus, he did the Camo cloaks based off of my terrain colors, so they look great on our table.





While he was getting that guy all painted up, I was painting Fido, who is now done!







Here's an action shot of Fido playing peek-a-boo out the feeding entrance of his pit.



And one out the back



Arial shot of the immpassible terrain




And thats the end!


This message was edited 1 time. Last update was at 2011/08/29 01:35:24


God sends meat, the devil sends cooks 
   
Made in us
Sureshot Kroot Hunter





Excellent work!
   
Made in au
Shrieking Guardian Jetbiker




Perth, AUS

That is fantastic really excellent work

Altansar -7k
Black Legion - 4k
My Blog - Getting It Done 
   
Made in us
Perturbed Blood Angel Tactical Marine





Somewhere Between Baal and Armageddon

Jolly good....

   
Made in gb
Ragin' Ork Dreadnought






Albany, Australia

Awesome work - terrain, Fido, everything. Will definitely keep an eye on (and probably loot once I get to the terrain stage...)

   
Made in gb
Longtime Dakkanaut






HATE Club, East London

If you want to see Father-Son gaming at the extreme you need to check out Gitsplitta's threads.

Your terrain is awesome. You make it look so effortlessly classy.

Though guards may sleep and ships may lay at anchor, our foes know full well that big guns never tire.

Posting as Fifty_Painting on Instagram.

My blog - almost 40 pages of Badab War, Eldar, undead and other assorted projects 
   
Made in gb
Fixture of Dakka





6 foot underwater

That's some good looking terrain you got going there, and Fido is pure quality. Keep it coming.

cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
Briancj: You have the Mek Taint, MT, and the only thing we can do is watch in horror/amazement.

 
   
Made in us
Regular Dakkanaut







Well, thanks everyone! I'm having quite the time doing this. It honestly started as a project to make terrain as quickly and cheaply as possible, but a confluence of events has caused it to quickly spirlal out of control. I'm hoping that my next project in this thread will put my Blasta-Bomma to shame, I should be able to start my Great Gargant building factory in about a month! I just need to finish the castable bunker and the water treatment plant. (and possibly some objective markers and paint the actual game table, haha.)

On to the update! I have been sculpting up the base for the boys' marines. It turns out that sculpting techno details is really hard when you havent done it in a few years. I didn't think I was going to be able to complete the project, but I upgraded sculpting tools, and dropped down some cash for some level 4 Roma Plastilina. (I usually just use firmness 2, but the 4 is needed for ultra-small details.)

My money was well spent, between two new chisels and the 4 Roma, I'm making huge strides in my sculpting skills. I'm hoping to have the bunker castable here by the end of the week.



While I was being reduced to tears trying to sculpt, I was working on painting the factory. I'm trying to speed up the painting process, so I figured a little time investment now would pay off later. I made a bunch or glyph stencils, and started using them both with regular paint and with an airbrush. It took a while to both make the stencils correctly and to figure out how to paint with them, but I think I got it dialed. I'll be making just about every possible bit of Ork grafitti over the next few weeks, which should make painting something this size easily a day project.










Thanks for looking! oh, and does anyone have any fun ideas for objective markers? I need ten total, five Ork and five marine. the boy likes his stuff serious, so any good ideas on proppa marine markers will be fielded. My Orks are old school and they run the gamut of silly to serious, so anything for them is fine to recommend!

God sends meat, the devil sends cooks 
   
Made in us
Mutated Chosen Chaos Marine







That fortress is amazing! I love the little details, the paint job and the architecture! And your son is a surprisingly good painter, those Marines/scout look very clean and well done.

As for objectives, you have the "Battle for Macragge" Battle Set thingy, which comes with an upright technological thingy that could be used as a Space Marine Objective. I believe it's called a "Thunderhawk Locator Beacon." Here's a link to a pic of it. It's on the right. As for Ork objective markers, you could have a missile with "Explodey! Dont touch!" written on it or something. The sky's limit for Ork markers. You could also do something like this.
   
Made in us
Regular Dakkanaut







LoneLictor wrote:That fortress is amazing! I love the little details, the paint job and the architecture! And your son is a surprisingly good painter, those Marines/scout look very clean and well done.

As for objectives, you have the "Battle for Macragge" Battle Set thingy, which comes with an upright technological thingy that could be used as a Space Marine Objective. I believe it's called a "Thunderhawk Locator Beacon." Here's a link to a pic of it. It's on the right. As for Ork objective markers, you could have a missile with "Explodey! Dont touch!" written on it or something. The sky's limit for Ork markers. You could also do something like this.


Good catch on the battle of macgragge bits, I forgot about them even though I used all the other terrain pieces. (damn paint fumes ruining my brain!)

I'll pass the compliment onto the boy, I'm sure he will appreciate it. he's only a good painter because he knows the alternative is no food. (round this house it's eat, sleep, Warhammer, but not in that order.)

So I've been trapped in the house for the last few days because of this stupid tropical storm, and thats a good thing if youre lookin' for some crazy terrain updates! I took over the living room and have been working on the water treatment plant in between real work. I love when I can just nerd out!

I start with some paint. because I want the detail to stand out, and a lot of the detail is my usual rust color, I switched from drab brown to drab gray as a base color. I need to paint as I go, because the layers of detail are gonna pile onto each other. most of the facility will see two layers, but the back can have as many as four if all my plans work out.



After I get the base paint rockin', I switch to hot glue for the "water." My Orks are not keen on using the plant as the imperium intended, and have turned it into a nurgle pit. To what end I cannot fathom. I just do what the muses tell me to do.





Once the glue is dry, I add inks, washs, and glazes. it sounds simple, but to really have it have some depth, you have to ink in layers, add more glue, ink in layers, and add more glue. I lighten up the inks as I reach the final layers.





Those pics were taken after the ink dired, and its still not shiny enough for my tastes! I'll wait for them to set up over night, and add one last layer of water effects mixed with a really light yellow ink. I really want this to glow when I'm done.

As a quick detour, here is a picture of the inks I used. for fun game, locate the paint bottle in production when you started playing Warhammer!



If you picked the Firestorm Yellow or the Warrgh! green, welcome to your mid-life crisis! Its odd, I was going through all my inks to get the ones I needed for this project, and found an unopened bottle of Green Glaze. I think my older stuff multiplies when I'm not looking.



After my trip down memory lane, I switched to the back of the model and started adding the huge pipes. these will eventually have catwalks covering most of them.



(sorry for the blurry pic, this was the only one that remotely came out from this stage in the building.)

After I glued them in place I painted them with textured gesso, then painted them to spec once that was dry. I also greeked out the company logos I forgot to grind off on the PVC connectors.







At this point the front was ready to get it's second layer of detail. I had the rough form, now it was time to go through and make sure its fully playable. The dumb thing is so big that it simply cannot just be for looks, it's got to be interactive. I started by figuring out "paths" that will cover it for easy acess, and where the first door is gonna be.



I got a little Ork in there for scale and to show the grating that allows acess from one tier to the other. I only hit it with some black for the underside, its not painted yet and near invisible.

I still have most of the night to work on this, I just figured a quick break and an update would make it easier! back to work for me!







God sends meat, the devil sends cooks 
   
Made in us
Mutated Chosen Chaos Marine







Another great building so far. Again, the architecture is excellent and the materials and overall building is very creative. I hope you don't mind if I steal your method on making toxic waste (with the hot glue and all the washes). If I post it online I'll make sure to give you credit.
   
Made in us
One Canoptek Scarab in a Swarm




Inspiring, truly inspiring. Awesome terrain you got there.

 
   
Made in us
Regular Dakkanaut







LoneLictor wrote:Another great building so far. Again, the architecture is excellent and the materials and overall building is very creative. I hope you don't mind if I steal your method on making toxic waste (with the hot glue and all the washes). If I post it online I'll make sure to give you credit.


Thanks, I really appreciate the comments! I have pictures of the classic box buildings that I started with, and that's what got me on an architecture kick. I actually did a lot of research before starting this building, I got some actual building books and pooled together a ton of insirational pictures. I had some problems with the warping so its not exactly what I planned, but I feel it has the dynamic look I was going for. It's really, really hard to make terrain thats both form and function. luckily a lot of other players have posted tons of information and good ideas, which I constantly use. (like whats-his-name, the crazy goon that always has monsters popping up from under the terrain.)

On that note, loot away on the toxic waste! I dont usually talk in detail about how I do stuff, so if anyone needs more explanation on how I did anything in this thread, feel free to ask.

Alfhedil wrote:Inspiring, truly inspiring. Awesome terrain you got there.


Thanks! I try, and I'm getting better, so thats a good thing.

on to the update! I have been busy, but the building is going slower. I have to prime each item before it goes on, and I have to fully paint the terrain before I can glue new stuff down! I'm getting a better system in place, but its still taking a while.

Here is some new detail









once all that was painted and mounted, I added a little more detail, and got most of it painted.





The painting is a bit rough around the edges, my focus at this point in the build is just to get anything painted that I have to add more detail to. once its all fully built, I'll go through and fix everything after adding the last details. (dirt, rocks, vines and flocking.)

Lastly, I leave you with a cool aerial shot. I still have a ton of stuff to add, I'd say the front half has about half of the detail on it that it's going to end up with.



Thanks for looking!







God sends meat, the devil sends cooks 
   
Made in gb
Thunderhawk Pilot Dropping From Orbit





Worle, UK

OMG this is just Awesomeness Incarnate!! Fido is fantastic and i love the dribbly glue/water.

 
   
Made in us
Imperial Agent Provocateur



Bethlehem, PA

That is some great terrain, very orky.

http://nerdsoftheroundtable.forumotion.com
Lehigh Valley Gaming Club

 
   
Made in us
Lead-Footed Trukkboy Driver






Saint Paul

Great stuff. Especially Like the Squig.

   
Made in ie
Regular Dakkanaut





Ireland

Really great stuff. My boys 4 and 2 love it when I build orky stuff with them. This is great inpsiration.
   
Made in us
Mutated Chosen Chaos Marine







Wow, that building is amazing. It manages to look Orky but Industrialized and Impressive at the same time. As I said earlier, the architecture is great and the overall building is very creative. Keep up the good work!
   
Made in gb
Fixture of Dakka





6 foot underwater

Well, that was a bit bizarre. I was just commenting on how I could have sworn I'd already commented on the water-works when my browser just shut on me.

Great looking structure so far, looks like a lot of fun to play on too, especially like the walkways on the side. Just how orkified is the main structure going to get?


(like whats-his-name, the crazy goon that always has monsters popping up from under the terrain.)


Oh man I love his stuff. Go on, give us a clue, that sounds like 80% of the terrainers on dakka



cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
Briancj: You have the Mek Taint, MT, and the only thing we can do is watch in horror/amazement.

 
   
Made in us
Regular Dakkanaut







monkeytroll wrote:Well, that was a bit bizarre. I was just commenting on how I could have sworn I'd already commented on the water-works when my browser just shut on me.

Great looking structure so far, looks like a lot of fun to play on too, especially like the walkways on the side. Just how orkified is the main structure going to get?


(like whats-his-name, the crazy goon that always has monsters popping up from under the terrain.)


Oh man I love his stuff. Go on, give us a clue, that sounds like 80% of the terrainers on dakka




Terraformer and Mismuse.
http://www.dakkadakka.com/dakkaforum/posts/list/391108.page

Never have I seen a more apropriate name for a poster. I've been playing this game for seventeen years, and everytime he posts I have the same feeling I used to have going into the game store the first few years, just in awe of the skills older players have. In other words, I feel like a stupid newbie who barely knows what a wash is, haha.

One of the things I love about this hobby is no matter what the skill level, if you interact with the right people, you are either learning new stuff or teaching what you know. Its always a nice feeling that no matter what badd-ass stuff you have made, you gotta step up your game from time to time.

The main structure is gonna be pretty Orkified. One of my main goals is to make as much of it as playable as possible, with an eye on up and down playing levels.

The main purpose of the water treatment plant is to see what happens when you build big. I really want to do my Great Gargant factory, but I needed to both build this huge thing to see what works and what doesnt on a large scale, and to see what breaks off after a few weeks of playing on it.

Once its done I'll map out all the ways to get around on it, as well as detail out the slightly modified building rules that make it fully interactive. It should work really well with our armies, as the boy is leaning towards troops, and I have lots of twelve Ork units. Within the month his army would be twenty mairines, five scouts, five jump marines, and five terminators. if he splits his squads, he will have seven five man units, which I'll counter with ten and twelve man units. Everything I've built for the table should fully support small skirmishes covering the board. hell, dreadnaughts, kans, and deff dreads should have no problem on most of our terrain.






God sends meat, the devil sends cooks 
   
Made in us
Decrepit Dakkanaut






Madison, WI

That's some fantastic work pox! Love me some good orky terrain! Well done man, well done.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
 
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