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![[Post New]](/s/i/i.gif) 2011/10/18 22:40:01
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Commanding Orc Boss
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Speaking of FW I would so much have loved seeing the Tomb Stalker in the codex...but I suppose we can all stop dreaming about it. That model is sweet.
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KoW Ogres/Basileans/Elves
WHFB Orcs & Goblins
WH40k Necrons
Ph'nglui mglw'nafh Cthulhu R'Lyeh wgah'nagl fhtagn
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![[Post New]](/s/i/i.gif) 2011/10/18 22:41:34
Subject: Necron rumor & pics summary in first post: major update 18th October + cover art?
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Numberless Necron Warrior
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actually after I thought about it that doorway power could be really a angry power in a fair amount of instances. Against an enemy like orks I could get a ton of models in a 6"radius. and at only base strength 3, I'd have good odds to clean out about 50% of everything that was within range.
plus with proper placement you can force a test on many specific enemy models they aren't going to enjoy the chance of losing on a 5+
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This message was edited 1 time. Last update was at 2011/10/18 22:43:28
GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
"I want to tailor this list so much that I can wear it to tournaments and win both 'best looking army' and 'best dressed'. "
2500? soon will change
W:15 L:11 D:8 |
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![[Post New]](/s/i/i.gif) 2011/10/18 22:42:00
Subject: Re:Necron rumor (& pics) summary. All info in first post (major update 18th October)
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Last Remaining Whole C'Tan
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CthuluIsSpy wrote:Ouze wrote:CthuluIsSpy wrote:I never heard of Land Raiders being immune, however.
The only one, so far as I know of, is the Land Raider Achilles. Not only is it rare, it actually kinda sucks.... so effectively, I think the only model that is immune to melta is the Stormraven. Is that right?
Yep that sounds about right. Well, if we want to go FW, I guess you can throw in the Caetus ram as well.
So that's...2 or 3 vehicles. One of which is in the normal game.
Then I guess I feel a little less bad about the pseudo-nerfing of the Monolith.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2011/10/18 22:42:19
Subject: Necron rumor & pics summary in first post: major update 18th October + cover art?
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Fixture of Dakka
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IronfrontAlex wrote:P.s
QUESTIONS@Yakface:
-Is the walker really AV 11? that's weak. Is the walker bigger than a dred?
-Are the preatorians, wraiths, and lychguard on 28 or 40mm bases? Also are overlords on 40?
-Is there a statline change in the Spyders at all?
-WHAT are the anti-tank weaponry in the codex? it seems like the only ones are a heat ray on a walker, a big gun on a flyer, big gun on a skimmer? Do standard infantry have any decent anti-tank? i'm a bit worried about this.
-Is the normal statline real slow? like are we looking at I2-3 across the board?
I get the feeling that there are more options than 2 builds in some of these units, here's to hoping!
In response to some of your questions:
- They have Quantum Shielding; so they are AV13 until their 1st penetrating hit(?) IIRC.
- They are all 28mm I think; the images display the Lychguard and Preatorians on 28mm I think, whilst the wraiths don't have new models (yet?) so will remain the same.
- Scarabs are LETHAL anti-tank now, theres the [Heavy] Destroyers, gauss glancing on a 6, barges, arks, new Heavy Support Str10-hitting flyer, rending wraiths, monolith (which can particle whip whenever), any fancy wargear on the HQ's and presumably other stuff. They should be OK for anti-tank...
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2011/10/18 22:42:37
Subject: Necron rumor & pics summary in first post: major update 18th October + cover art?
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Trazyn's Museum Curator
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hollowmirror wrote:actually after I thought about it that doorway power could be really devastating power in a fair amount of instances. Against an enemy like orks I could get a ton of models in a 6"radius. and at only base strength 3, I'd have good odds to clean out about 50% of everything that was within range.
plus with proper placement you can force a test on many specific enemy models they aren't going to enjoy the chance of losing on a 5+
Yep, and god help anyone who tries to charge it, and fails to do any damage.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/10/18 22:43:14
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Fixture of Dakka
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angelshade00 wrote:Speaking of FW I would so much have loved seeing the Tomb Stalker in the codex...but I suppose we can all stop dreaming about it. That model is sweet.
Can you say 'C'tan shard-counts as'?
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2011/10/18 22:43:32
Subject: Necron rumor & pics summary in first post: major update 18th October + cover art?
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Trazyn's Museum Curator
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Just Dave wrote:IronfrontAlex wrote:P.s
QUESTIONS@Yakface:
-Is the walker really AV 11? that's weak. Is the walker bigger than a dred?
-Are the preatorians, wraiths, and lychguard on 28 or 40mm bases? Also are overlords on 40?
-Is there a statline change in the Spyders at all?
-WHAT are the anti-tank weaponry in the codex? it seems like the only ones are a heat ray on a walker, a big gun on a flyer, big gun on a skimmer? Do standard infantry have any decent anti-tank? i'm a bit worried about this.
-Is the normal statline real slow? like are we looking at I2-3 across the board?
I get the feeling that there are more options than 2 builds in some of these units, here's to hoping!
In response to some of your questions:
- They have Quantum Shielding; so they are AV13 until their 1st penetrating hit(?) IIRC.
- They are all 28mm I think; the images display the Lychguard and Preatorians on 28mm I think, whilst the wraiths don't have new models (yet?) so will remain the same.
- Scarabs are LETHAL anti-tank now, theres the [Heavy] Destroyers, gauss glancing on a 6, barges, arks, new Heavy Support Str10-hitting flyer, rending wraiths, monolith (which can particle whip whenever), any fancy wargear on the HQ's and presumably other stuff. They should be OK for anti-tank...
And don't forget the Special IC who can possess vehicles.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/10/18 22:46:50
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Decrepit Dakkanaut
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Concerning trade: Don't forget that Necrons have a weakness for sun glasses and leather jackets:
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This message was edited 1 time. Last update was at 2011/10/18 22:50:44
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![[Post New]](/s/i/i.gif) 2011/10/18 22:47:27
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Discriminating Deathmark Assassin
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Anyone who doesn't like the green rod thing in their armies and has (or will get) a monolith that is not yet put together, drop me a line; I think I'm going to fit my transports with teleportation portals.
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![[Post New]](/s/i/i.gif) 2011/10/18 22:48:01
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Trazyn's Museum Curator
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Kroothawk wrote:Concerning trade: Don't forget that Necrons have a weakness for sun glasses and leather jackets:
Lol.
I think the flayed ones should've looked like Arny..
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This message was edited 3 times. Last update was at 2011/10/18 22:54:14
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/10/18 22:56:34
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Loyal Necron Lychguard
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No they're not, you can't add them to the cart.
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![[Post New]](/s/i/i.gif) 2011/10/18 22:58:48
Subject: Necron rumor & pics summary in first post: major update 18th October + cover art?
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Secret Inquisitorial Eldar Xenexecutor
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After having read the past 40 something pages of this thread over the last couple of days I have to say I'm excited about the way Necrons are changing. In the past I loved some of the fluff that came out but the army itself seemed... less than inspiring to me (although the ease of a passable paint job made it ok).
From the sneak peeks of the fluff and some of the miniature pictures it looks like we're getting a better glance at the power of the Necrontyr and some of their culture pre-decline rather than the c'tan whipped Necron husks of previous fluff.
For now looks like I'm one of the many eagerly anticipating the new miniatures, consider the band wagon well and truly jumped on.
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![[Post New]](/s/i/i.gif) 2011/10/18 22:59:48
Subject: Necron rumor & pics summary in first post: major update 18th October + cover art?
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[ADMIN]
Decrepit Dakkanaut
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Sorry about that, FOC = Force Org CHOICE (not chart) is what I was thinking in my head. I'll update the post to remove the abbreviation when I get the chance.
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![[Post New]](/s/i/i.gif) 2011/10/18 23:01:57
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Frenzied Juggernaut
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mattyrm wrote:azazel the cat wrote:So let me make sure I've got this straight, because I only started Warhammer and Necrons about 6 months ago:
I have 15 Destroyers and 2 Monoliths, but after Nov 5th I will only be able to use 9 and 1?
I'm done. Thanks, GW. I was a player for less than 6 months and I've been screwed. I was really looking forward to some new models, but what the new codex sounds like is the Necrons cannot be viably played without massive reinvestment into the new stuff.
I'm finished with GW.
80 Warriors, 17 Immortals, 15 Destroyers, 20 Scarabs, 2 Monliths, Lord & Destroyer Lord. PM me if you wanna buy some Necrons for cheap.
I will laugh my tits off if you sell them all and the new codex is nothing like you think.
Why not wait a wee bit before you go emo on us all eh? 
I agree, wait for the book before you go bonkers lol. Automatically Appended Next Post: If that is the cover art its ok, but I cant say I have the "Holy crap that epic" feel like some seem to have.
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This message was edited 1 time. Last update was at 2011/10/18 23:02:44
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![[Post New]](/s/i/i.gif) 2011/10/18 23:06:45
Subject: Necron rumor & pics summary in first post: major update 18th October + cover art?
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Battleship Captain
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Just Dave wrote:- Scarabs are LETHAL anti-tank now, theres the [Heavy] Destroyers, gauss glancing on a 6, barges, arks, new Heavy Support Str10-hitting flyer, rending wraiths, monolith (which can particle whip whenever), any fancy wargear on the HQ's and presumably other stuff. They should be OK for anti-tank...
With the exception of the Heavy Destroyers and the Monolith Ring Pop, though, all the rest of the weapons you're talking about have a range of 0-24". There's not a whole lot of ranged anti-tank. If you've got to get within 24" to destroy a tank, then you can probably be torrented or charged by whatever it is carrying. I think the scarab swarms are going to be really interesting, but I'm also a bit leery of what I see of the codex's anti-tank capabilities.
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Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2011/10/18 23:10:26
Subject: Re:Necron rumor (& pics) summary. All info in first post (major update 18th October)
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Pestilent Plague Marine with Blight Grenade
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Ouze wrote:CthuluIsSpy wrote:It's no longer immune to melta...so what? Neither do most vehicles.
Are there any non-marine vehicles that are immune to melta now? The only ones I know of offhand are that one Land Raider, and what one poster here delightfully called the derp raven.
There is one non-marine vehicle immune to melta that I can think of, and am surprised no one else mentioned. Eldar Wave Serpents. Their energy fields prevent any shot from being above S8 and you only get 1d6 for armour pen against it, so long as it's a shooting attack and it's aimed anywhere besides the rear or the vehicle.
Death By Monkeys wrote:Just Dave wrote:- Scarabs are LETHAL anti-tank now, theres the [Heavy] Destroyers, gauss glancing on a 6, barges, arks, new Heavy Support Str10-hitting flyer, rending wraiths, monolith (which can particle whip whenever), any fancy wargear on the HQ's and presumably other stuff. They should be OK for anti-tank...
With the exception of the Heavy Destroyers and the Monolith Ring Pop, though, all the rest of the weapons you're talking about have a range of 0-24". There's not a whole lot of ranged anti-tank. If you've got to get within 24" to destroy a tank, then you can probably be torrented or charged by whatever it is carrying. I think the scarab swarms are going to be really interesting, but I'm also a bit leery of what I see of the codex's anti-tank capabilities.
Doesn't one of the special characters basically allow the entire game to potentially be played in night fighting though? So... range wouldn't seem to be a problem if that's the case.
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This message was edited 1 time. Last update was at 2011/10/18 23:12:22
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![[Post New]](/s/i/i.gif) 2011/10/18 23:10:39
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Stubborn Hammerer
$1,000,000 and a 50% discount
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So with quantum shielding, would each shooting attack against the vehicle from a squad need to be rolled seperately to see if the one member of the squad (say a psycannons out of a squad of PAGK with psybolt stormbolters) managed to get a glance/pen so the AV of the vehicle would be reduced sufficiently for the rest of the squad to be able to harm the vehicle?
so a squad of 5 purifiers (one psycannons, rest with stormbolter/psybolt ammo) fire at a ghost ark, and the psycannon is the only one who can harm the vehicle. Would only the psycannon be able to fire at the ghost ark that turn or would the rest of the squad be able to do so after the quantum shielding has been removed by the psycannon?
I know this question seems a bit specific but there's no harm in asking.
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just hangin' out, hangin' out |
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![[Post New]](/s/i/i.gif) 2011/10/18 23:12:43
Subject: Re:Necron rumor (& pics) summary. All info in first post (major update 18th October)
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Loyal Necron Lychguard
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Ouze wrote:CthuluIsSpy wrote:I never heard of Land Raiders being immune, however.
The only one, so far as I know of, is the Land Raider Achilles. Not only is it rare, it actually kinda sucks.... so effectively, I think the only model that is immune to melta is the Stormraven. Is that right?
Isn't there an upgrade for Eldar that can make their vehicles immune to melta?
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![[Post New]](/s/i/i.gif) 2011/10/18 23:14:03
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Depraved Slaanesh Chaos Lord
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The Ring-Pop is also 24 inches.
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![[Post New]](/s/i/i.gif) 2011/10/18 23:14:12
Subject: Necron rumor & pics summary in first post: major update 18th October + cover art?
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Freaky Flayed One
Canada
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Death By Monkeys wrote:Just Dave wrote:- Scarabs are LETHAL anti-tank now, theres the [Heavy] Destroyers, gauss glancing on a 6, barges, arks, new Heavy Support Str10-hitting flyer, rending wraiths, monolith (which can particle whip whenever), any fancy wargear on the HQ's and presumably other stuff. They should be OK for anti-tank...
With the exception of the Heavy Destroyers and the Monolith Ring Pop, though, all the rest of the weapons you're talking about have a range of 0-24". There's not a whole lot of ranged anti-tank. If you've got to get within 24" to destroy a tank, then you can probably be torrented or charged by whatever it is carrying. I think the scarab swarms are going to be really interesting, but I'm also a bit leery of what I see of the codex's anti-tank capabilities.
Except the 72" Doomsday Ark... And the flyer can move fast enough to dish out a hell of alot of damage. Also there are the cryptek weapons and abilities we dont know rules for yet. Kind of silly to speculate on an unreleased codex. Even sillier to speculate when you dont even seem to have read the unit info yakface shared so far.
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Fetish for Dragons. |
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![[Post New]](/s/i/i.gif) 2011/10/18 23:16:59
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Battleship Captain
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Ehsteve wrote:So with quantum shielding, would each shooting attack against the vehicle from a squad need to be rolled seperately to see if the one member of the squad (say a psycannons out of a squad of PAGK with psybolt stormbolters) managed to get a glance/pen so the AV of the vehicle would be reduced sufficiently for the rest of the squad to be able to harm the vehicle?
so a squad of 5 purifiers (one psycannons, rest with stormbolter/psybolt ammo) fire at a ghost ark, and the psycannon is the only one who can harm the vehicle. Would only the psycannon be able to fire at the ghost ark that turn or would the rest of the squad be able to do so after the quantum shielding has been removed by the psycannon?
I know this question seems a bit specific but there's no harm in asking.
All firing has to be declared at the same time and all the results are rolled at the same time. IIRC, the rulebook recommends using different dice to differentiate between weapons, but it's commonly done separately. This is one of those cases where it's important to remember, though. So, no, you couldn't take out the Quantum Shielding with the Psycannons and then hurt it using psybolt stormbolters from the same unit. Automatically Appended Next Post: Hox wrote:Death By Monkeys wrote:Just Dave wrote:- Scarabs are LETHAL anti-tank now, theres the [Heavy] Destroyers, gauss glancing on a 6, barges, arks, new Heavy Support Str10-hitting flyer, rending wraiths, monolith (which can particle whip whenever), any fancy wargear on the HQ's and presumably other stuff. They should be OK for anti-tank...
With the exception of the Heavy Destroyers and the Monolith Ring Pop, though, all the rest of the weapons you're talking about have a range of 0-24". There's not a whole lot of ranged anti-tank. If you've got to get within 24" to destroy a tank, then you can probably be torrented or charged by whatever it is carrying. I think the scarab swarms are going to be really interesting, but I'm also a bit leery of what I see of the codex's anti-tank capabilities.
Except the 72" Doomsday Ark... And the flyer can move fast enough to dish out a hell of alot of damage. Also there are the cryptek weapons and abilities we dont know rules for yet. Kind of silly to speculate on an unreleased codex. Even sillier to speculate when you dont even seem to have read the unit info yakface shared so far.
Sorry, I got the Doomsday Ark weapon mixed up with the Ring Pop.
As for dogging me for not reading the unit info - I've been collating this stuff since BoK started releasing the rumors, so don't be giving me crap about it. Stay classy, San Diego.
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This message was edited 1 time. Last update was at 2011/10/18 23:19:40
Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2011/10/18 23:28:11
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Freaky Flayed One
Canada
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Death By Monkeys wrote:Ehsteve wrote:So with quantum shielding, would each shooting attack against the vehicle from a squad need to be rolled seperately to see if the one member of the squad (say a psycannons out of a squad of PAGK with psybolt stormbolters) managed to get a glance/pen so the AV of the vehicle would be reduced sufficiently for the rest of the squad to be able to harm the vehicle?
so a squad of 5 purifiers (one psycannons, rest with stormbolter/psybolt ammo) fire at a ghost ark, and the psycannon is the only one who can harm the vehicle. Would only the psycannon be able to fire at the ghost ark that turn or would the rest of the squad be able to do so after the quantum shielding has been removed by the psycannon?
I know this question seems a bit specific but there's no harm in asking.
All firing has to be declared at the same time and all the results are rolled at the same time. IIRC, the rulebook recommends using different dice to differentiate between weapons, but it's commonly done separately. This is one of those cases where it's important to remember, though. So, no, you couldn't take out the Quantum Shielding with the Psycannons and then hurt it using psybolt stormbolters from the same unit.
Automatically Appended Next Post:
Hox wrote:Death By Monkeys wrote:Just Dave wrote:- Scarabs are LETHAL anti-tank now, theres the [Heavy] Destroyers, gauss glancing on a 6, barges, arks, new Heavy Support Str10-hitting flyer, rending wraiths, monolith (which can particle whip whenever), any fancy wargear on the HQ's and presumably other stuff. They should be OK for anti-tank...
With the exception of the Heavy Destroyers and the Monolith Ring Pop, though, all the rest of the weapons you're talking about have a range of 0-24". There's not a whole lot of ranged anti-tank. If you've got to get within 24" to destroy a tank, then you can probably be torrented or charged by whatever it is carrying. I think the scarab swarms are going to be really interesting, but I'm also a bit leery of what I see of the codex's anti-tank capabilities.
Except the 72" Doomsday Ark... And the flyer can move fast enough to dish out a hell of alot of damage. Also there are the cryptek weapons and abilities we dont know rules for yet. Kind of silly to speculate on an unreleased codex. Even sillier to speculate when you dont even seem to have read the unit info yakface shared so far.
Sorry, I got the Doomsday Ark weapon mixed up with the Ring Pop.
As for dogging me for not reading the unit info - I've been collating this stuff since BoK started releasing the rumors, so don't be giving me crap about it. Stay classy, San Diego.
Always classy. To be honest the doomsday ark as heavy support, the heavy destroyers as fast attack and possibility that some of the c'tan abilities could be ranged AT in elites make me feel quite safe in terms of ranged AT. That isnt including possible cryptek weapons.
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Fetish for Dragons. |
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![[Post New]](/s/i/i.gif) 2011/10/18 23:29:13
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Frenzied Berserker Terminator
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JohnnoM wrote:I'm not a big fan of the new "cover art". Too much red in my opinion.
Plus I was wondering, somewhere in Yak's post it said that Triarch and Lychguard came in the same box, is that true?
Also, do one of the HQ choices make any Elites or Heavy Support or Fast Attack into Troops?
anyone got an answer?
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Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.
http://www.dakkadakka.com/dakkaforum/posts/list/440996.page
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![[Post New]](/s/i/i.gif) 2011/10/18 23:33:07
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Dakka Veteran
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JohnnoM wrote:JohnnoM wrote:Also, do one of the HQ choices make any Elites or Heavy Support or Fast Attack into Troops?
anyone got an answer?
Yak said that as far as he knows there's no FOC changing.
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8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.
8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.
Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)
Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser |
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![[Post New]](/s/i/i.gif) 2011/10/18 23:34:34
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Battleship Captain
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Hox wrote:Always classy. To be honest the doomsday ark as heavy support, the heavy destroyers as fast attack and possibility that some of the c'tan abilities could be ranged AT in elites make me feel quite safe in terms of ranged AT. That isnt including possible cryptek weapons.
Among the C'Tan's abilities is rumored to be one that is Heavy 1 S9 AP2, but again, that one is supposed to be 24". I'm most curious to see what the Cryptek weapons hold. I'm hoping that the "Heat Ray" on the Triarch Stalker won't just be limited to that platform.
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Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2011/10/18 23:36:28
Subject: Re:Necron rumor & pics summary in first post: major update 18th October + cover art?
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Freaky Flayed One
Canada
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JohnnoM wrote:JohnnoM wrote:I'm not a big fan of the new "cover art". Too much red in my opinion.
Plus I was wondering, somewhere in Yak's post it said that Triarch and Lychguard came in the same box, is that true?
Also, do one of the HQ choices make any Elites or Heavy Support or Fast Attack into Troops?
anyone got an answer?
Agree on the pic, a weird combination between alot and not alot of detail. Some people think they come together which is a fair assumption but the only place allowing preorders sells them separately (Take that as you will). And I'm pretty sure yakface said there was an uncharacteristic lack of HQs changing up what you can take in this codex so I would assume no unless they are things you can purchase for the overlord.
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Fetish for Dragons. |
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![[Post New]](/s/i/i.gif) 2011/10/18 23:38:31
Subject: Necron rumor & pics summary in first post: major update 18th October + cover art?
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Pyro Pilot of a Triach Stalker
New Jersey
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So with what has happened to the C'tan is the Void Dragon being on Mars still a thing? Mars being this potential crisis zone was always a neat idea, but now that we have the whole shards thing going is it really much of threat?
And for a more practical question: Anyone know the situation with the rods? It would be a shame to have a whole Battleforce worth of rods that don't mix with the new ones. Are the current rods easy to paint over, because I probably want to mimic the new look.
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"Order. Unity. Obedience. We taught the galaxy these things, and we shall do so again."
"They are not your worst nightmare; they are your every nightmare."
"Let the galaxy burn!"
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![[Post New]](/s/i/i.gif) 2011/10/18 23:39:49
Subject: Necron rumor & pics summary in first post: major update 18th October + cover art?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I love the cover art. Not sure where the guy behind the Overlord's torso has vanished to though.
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![[Post New]](/s/i/i.gif) 2011/10/18 23:45:20
Subject: Necron rumor & pics summary in first post: major update 18th October + cover art?
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Focused Dark Angels Land Raider Pilot
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H.B.M.C. wrote:I love the cover art. Not sure where the guy behind the Overlord's torso has vanished to though.
+1 to this. Looks nice and gritty and grimdark as it should be.
And I think the torso is hidden by that pillar of orange light. It is kind of odd looking though...who knew light could be so opaque?
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This message was edited 1 time. Last update was at 2011/10/18 23:46:39
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![[Post New]](/s/i/i.gif) 2011/10/18 23:45:47
Subject: Necron rumor & pics summary in first post: major update 18th October + cover art?
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Longtime Dakkanaut
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asimo77 wrote:So with what has happened to the C'tan is the Void Dragon being on Mars still a thing? Mars being this potential crisis zone was always a neat idea, but now that we have the whole shards thing going is it really much of threat?
Not important anymore, basically out of the fluff. The Necrons have killed or enslaved the C'tan and won't be resurrecting him. They also won't be making any more moves on the Imperium, for mankind and the greater galaxy the threat of the Necrons is over. They'll be too busy trading knowledge the AdMec to storm Mars.
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This message was edited 1 time. Last update was at 2011/10/18 23:46:13
My Armies:
5,500pts
2,700pts
2,000pts
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