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![[Post New]](/s/i/i.gif) 2011/12/04 22:51:40
Subject: What would you like to see in the next Imperial Guard codex?
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Battlewagon Driver with Charged Engine
Ye Olde North State
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Let 'um take ministorum priests aswell. I mean, really, you make a unit that makes stuff better in cc, but you make it so that the only cc unit in the entire codex CAN'T take them? I mean, they are all right in power blobs, but if you have points for a priest, then you have points for a commisar with a powerweapon. I know which i'd rather have.
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2011/12/04 23:10:33
Subject: Re:What would you like to see in the next Imperial Guard codex?
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Gimlet-Eyed Inquisitorial Acolyte
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Re-issue:
- bring back Shaffer and Gaunt
- bring back guard jargon and medal / fluff section
Nerf:
- lower range on Psyker Battle Squad's powers to 24"
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![[Post New]](/s/i/i.gif) 2011/12/05 01:39:42
Subject: What would you like to see in the next Imperial Guard codex?
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Servoarm Flailing Magos
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loota boy wrote:Let 'um take ministorum priests aswell. I mean, really, you make a unit that makes stuff better in cc, but you make it so that the only cc unit in the entire codex CAN'T take them? I mean, they are all right in power blobs, but if you have points for a priest, then you have points for a commisar with a powerweapon. I know which i'd rather have.
Priests are ICs they can go with whatever squad they like.
Unless you mean priests being available as squad upgrades like commissars which would actually make them useful, in which case I completely agree.
Although being a fearless close combat squad has its drawbacks.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2011/12/05 02:29:34
Subject: What would you like to see in the next Imperial Guard codex?
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Lord of the Fleet
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Joey wrote:
Although being a fearless close combat squad has its drawbacks.
Priests don't make your unit fearless.
Priests as a unit upgrade would be fantastic, and I'd have a commissar with powerweapon and a priest with eviscerator in ever blob.
And it would be glorious.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2011/12/05 12:25:21
Subject: Re:What would you like to see in the next Imperial Guard codex?
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Irked Necron Immortal
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I really think it is a shame you don't see Ogruns take to the table much.
I like to see Ogruns get rending, that would make them more popular
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![[Post New]](/s/i/i.gif) 2011/12/05 16:30:07
Subject: What would you like to see in the next Imperial Guard codex?
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Arch Magos w/ 4 Meg of RAM
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More detpacks
More fun things to do with infantry
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2011/12/05 21:39:10
Subject: What would you like to see in the next Imperial Guard codex?
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Battlewagon Driver with Charged Engine
Ye Olde North State
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Joey wrote:loota boy wrote:Let 'um take ministorum priests aswell. I mean, really, you make a unit that makes stuff better in cc, but you make it so that the only cc unit in the entire codex CAN'T take them? I mean, they are all right in power blobs, but if you have points for a priest, then you have points for a commisar with a powerweapon. I know which i'd rather have.
Priests are ICs they can go with whatever squad they like.
Unless you mean priests being available as squad upgrades like commissars which would actually make them useful, in which case I completely agree.
Although being a fearless close combat squad has its drawbacks.
Yes, they can go in the ogryns squad, but the ogryns don't get the rerolls that they grant to other units.
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2011/12/06 09:20:24
Subject: What would you like to see in the next Imperial Guard codex?
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Dark Angels Librarian with Book of Secrets
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Really? A new codex for IG will be coming out when? Not in the near future? So when torture yourselves with idle wishes?
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![[Post New]](/s/i/i.gif) 2011/12/06 18:14:56
Subject: What would you like to see in the next Imperial Guard codex?
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Servoarm Flailing Magos
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SoloFalcon1138 wrote:Really? A new codex for IG will be coming out when[sic]? Not in the near future? So when[sic] torture yourselves with idle wishes?
We're discussing ways that the IG codex could be improved/embellished. Feel free to not post at all if you see no worth in that.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2011/12/06 20:00:38
Subject: What would you like to see in the next Imperial Guard codex?
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Storm Trooper with Maglight
EARTH- America- Rochester MI
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Joey wrote:SoloFalcon1138 wrote:Really? A new codex for IG will be coming out when[sic]? Not in the near future? So when[sic] torture yourselves with idle wishes?
We're discussing ways that the IG codex could be improved/embellished. Feel free to not post at all if you see no worth in that.
And although post says 'new codex' they could always make updates. either way, could inspire some new house rules, or rules in small gamming groups. Warhammer is an extreamly creative game if you care about it at all. So god(Joey) forbid we use imagination? No, joey is not God. say there is no god...what excuse/force do we hve to keep us from debating new things? NOTHING- most certinly not joey.
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![[Post New]](/s/i/i.gif) 2011/12/06 21:15:13
Subject: What would you like to see in the next Imperial Guard codex?
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Servoarm Flailing Magos
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ImpGuardPanzies wrote:Joey wrote:SoloFalcon1138 wrote:Really? A new codex for IG will be coming out when[sic]? Not in the near future? So when[sic] torture yourselves with idle wishes?
We're discussing ways that the IG codex could be improved/embellished. Feel free to not post at all if you see no worth in that.
And although post says 'new codex' they could always make updates. either way, could inspire some new house rules, or rules in small gamming groups. Warhammer is an extreamly creative game if you care about it at all. So god(Joey) forbid we use imagination? No, joey is not God. say there is no god...what excuse/force do we hve to keep us from debating new things? NOTHING- most certinly not joey.
Okay I can see you're American and therefore have difficulty with subtlety so I'll spell it out.
This thread is not supposed to be a draft proposal for a new codex, it's about how you'd like to see IG changed and what you'd like to be improved.
If you'd like a mod to change the title to "A compendium of community ideas in relation to, but not in competition in or errata of, the Imperial Guard Codex" then by all means PM a mod.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2011/12/06 21:27:25
Subject: What would you like to see in the next Imperial Guard codex?
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Battlewagon Driver with Charged Engine
Ye Olde North State
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Joey wrote:ImpGuardPanzies wrote:Joey wrote:SoloFalcon1138 wrote:Really? A new codex for IG will be coming out when[sic]? Not in the near future? So when[sic] torture yourselves with idle wishes?
We're discussing ways that the IG codex could be improved/embellished. Feel free to not post at all if you see no worth in that.
And although post says 'new codex' they could always make updates. either way, could inspire some new house rules, or rules in small gamming groups. Warhammer is an extreamly creative game if you care about it at all. So god(Joey) forbid we use imagination? No, joey is not God. say there is no god...what excuse/force do we hve to keep us from debating new things? NOTHING- most certinly not joey.
Okay I can see you're American and therefore have difficulty with subtlety so I'll spell it out.
This thread is not supposed to be a draft proposal for a new codex, it's about how you'd like to see IG changed and what you'd like to be improved.
If you'd like a mod to change the title to "A compendium of community ideas in relation to, but not in competition in or errata of, the Imperial Guard Codex" then by all means PM a mod.
Good job on generalizing people based on their country, you silly brit. Go eat some bangers & mash why dontcha? Or do you prefer fish & chips?
Hurts, don't it?
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2011/12/06 21:35:40
Subject: What would you like to see in the next Imperial Guard codex?
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Servoarm Flailing Magos
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I'm vegetarian so neither of those would appeal to me. I do rather like tea and Yorkshire Pudding, though. Not at the same time...
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2011/12/06 21:37:03
Subject: What would you like to see in the next Imperial Guard codex?
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Battlewagon Driver with Charged Engine
Ye Olde North State
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You get my point. The lesson is, stereotyping is bad, kids.
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2011/12/06 21:38:15
Subject: What would you like to see in the next Imperial Guard codex?
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Servoarm Flailing Magos
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So is insisting on a literal interpretation of a thread title, bordering on threadjacking.
I apologise if I offended you, however.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2011/12/06 21:41:58
Subject: What would you like to see in the next Imperial Guard codex?
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Battlewagon Driver with Charged Engine
Ye Olde North State
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Apology accepted, and yes, threadjacking is bad, but next time, let's give the jacker a telling off that doesn't involve his nationality, eh? But whatever. It's all under the carpet now.
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2011/12/06 22:25:09
Subject: What would you like to see in the next Imperial Guard codex?
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Courageous Space Marine Captain
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Dlad that's out of the way.
Now, what I would like to see is a Russ Heavy Transport for Guartd, sort of a cross between a Chimera and a Russ, like a Smaller Crassus.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2011/12/06 23:05:59
Subject: What would you like to see in the next Imperial Guard codex?
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Storm Trooper with Maglight
EARTH- America- Rochester MI
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like a 6 person carrying cap with side sponsons and a main battle cannon, of weaker value..say a twin linked ML large blast stats....
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![[Post New]](/s/i/i.gif) 2011/12/07 16:54:59
Subject: What would you like to see in the next Imperial Guard codex?
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Hardened Veteran Guardsman
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Well, there is already the Gorgon from IA5.
You could make that legal in the codex or just ask your opponent if he'd mind awfully...
14,14,10 with a transport capacity of 50.
That sounds like fun eh?
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Ginge |
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![[Post New]](/s/i/i.gif) 2011/12/09 20:50:24
Subject: What would you like to see in the next Imperial Guard codex?
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Growlin' Guntrukk Driver with Killacannon
Denmark
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I think the current Guard 'dex is pretty good, and I strongly agree with you guys on some points that means a lot to me as well:
Doctrines - I haven't tried fielding a guard army with proper infantry customization, but I realy think it fits in there, so you can field a proper catachan army again.
More viable elite choices - ST's need to be a little stronger in assault and the Ogryns need to be a little cheaper.
Rebalancing of the tanks, so the different variants will be seen more often.
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![[Post New]](/s/i/i.gif) 2011/12/10 23:11:00
Subject: What would you like to see in the next Imperial Guard codex?
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Growlin' Guntrukk Driver with Killacannon
Denmark
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And I forgot - we need rough riders to be on bikes aswell, not just horses.
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![[Post New]](/s/i/i.gif) 2011/12/11 02:21:06
Subject: What would you like to see in the next Imperial Guard codex?
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Hardened Veteran Guardsman
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Or jet packs.
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Ginge |
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![[Post New]](/s/i/i.gif) 2011/12/11 02:24:43
Subject: What would you like to see in the next Imperial Guard codex?
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Tunneling Trygon
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I find the current codex very fair and balanced, the only problem is against enemies with codeces written by Mat Ward. My only complaint is the removal of Commisar-Colonel Gaunt, I am a huge fan of Gaunt's Ghosts and would love having the Ghosts as an auxillary squad.
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Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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![[Post New]](/s/i/i.gif) 2011/12/12 00:55:22
Subject: What would you like to see in the next Imperial Guard codex?
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Servoarm Flailing Magos
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I never played 4th edition guard, but playing 5th I can't say there's a gaping hole where doctrines should be.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2011/12/12 01:15:36
Subject: Re:What would you like to see in the next Imperial Guard codex?
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Water-Caste Negotiator
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A tank that fires this weapon with the following profile.
Nuclear Missile
Range: Unlimited
STR: -
AP: -
Once per game only.
Select the area of the model you wish to target as normal when using Blast template rules. Than Create a 30' Circle Around the spot that is hit. All models within the circle are immediately removed from game with no saves allowed and for the remainder of the game. All models treat all terrain as Dangerous Terrain that gives an unsavable wound on a 2+ instead of a 1 when rolling to determine whether the models take a wound when moving on dangerous terrain. The terrain cannot be ignored by any rules as the radiation poison in the air is too much for even levitating creatures to ignore.
All Vehicles that are hit are destroyed and remove all terrain on the board as well.
Example: Fire this when you are playing a 2500-3000 game against orks or Tyranides or ...ANY army for that matter when the deployment is Spearhead and guard will always win! HURRAY!
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This message was edited 1 time. Last update was at 2011/12/12 01:16:44
THE ARMIES I PLAY!
Tau
Space Wolves
Eldar
Orks
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![[Post New]](/s/i/i.gif) 2011/12/12 01:16:26
Subject: Re:What would you like to see in the next Imperial Guard codex?
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Hardened Veteran Guardsman
UK
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To all those who want WS4 for vets or stromies, 3+ saves, T4 or STR4 and even both, to those who want beefed up Hellguns and the lot just go buy yourselves some Mehreens and stop playing IG.
I reckon its completely pointless to expect a buffed human with the stats of a superhuman (SM doh).
In the grim darkness of the far future where there's plenty of aliens of untold malice, foul creatures of the worst kind and mere humans are going to war with nothing more than a cardboard vest and a flashlight, well all they got to compensate for is numbers. QQ or change army lads..
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ICH DIEN |
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![[Post New]](/s/i/i.gif) 2011/12/12 01:23:47
Subject: Re:What would you like to see in the next Imperial Guard codex?
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Tunneling Trygon
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Sieggfried wrote:To all those who want WS4 for vets or stromies, 3+ saves, T4 or STR4 and even both, to those who want beefed up Hellguns and the lot just go buy yourselves some Mehreens and stop playing IG.
I reckon its completely pointless to expect a buffed human with the stats of a superhuman (SM doh).
In the grim darkness of the far future where there's plenty of aliens of untold malice, foul creatures of the worst kind and mere humans are going to war with nothing more than a cardboard vest and a flashlight, well all they got to compensate for is numbers. QQ or change army lads..
I agree, anyone who wants super-powered units in the Imperial Guard would probably be better off playing SM. It's not the way IG do things, I hope it never is.
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Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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![[Post New]](/s/i/i.gif) 2011/12/12 01:49:23
Subject: Re:What would you like to see in the next Imperial Guard codex?
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Hardened Veteran Guardsman
UK
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I am glad that someone is not daydreaming. In a statline that ranges from 0 to 10 and that 3 is human and 4 is superhuman you cant expect elite human (ST) to be equal with a superhuman.
It was back in 3rd ed when i bought the first IG codex and i remember that mass numbers and steel tanks was what it was all about and i reckon it hasnt changed much since then.
Fluffwise stats might not be correct but fluff is fluff and stays there, dont mix things up, not that i wouldnt like to see buffed STs or vets but i think you cant afford it as it is. Maybe in a range from 0 to 20
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ICH DIEN |
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![[Post New]](/s/i/i.gif) 2011/12/12 02:58:13
Subject: What would you like to see in the next Imperial Guard codex?
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Heroic Senior Officer
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I'd give a 4 WS to the ST, as it is said that they have some augmententations, not as much as a space marine for sure, but enough to make difference agaisn't a regular guardsman.
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![[Post New]](/s/i/i.gif) 2011/12/12 03:04:44
Subject: What would you like to see in the next Imperial Guard codex?
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Tunneling Trygon
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Bobthehero wrote:I'd give a 4 WS to the ST, as it is said that they have some augmententations, not as much as a space marine for sure, but enough to make difference agaisn't a regular guardsman.
Hot-shot lasguns are pretty fething strong with an AP3, rapid firing them with 3+ to hit just wouldn't be fair, a squad of stormtroopers could wipe out squads of SM without any major problems.
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Hive Fleet Aquarius 2-1-0
http://www.dakkadakka.com/dakkaforum/posts/list/527774.page |
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