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![[Post New]](/s/i/i.gif) 2012/05/23 21:10:32
Subject: Re:What unit are you worried 6e will take from your army?
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Confessor Of Sins
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So, uh, yeah.
I've got some models I use as Sternguard Veterans, though technically the models are Dark Angels Veterans, and I'd hate to see bolter-wielding veterans removed entirely. But I can't see GW doing that after going to the trouble of making Sternguard vets in Finecast. A nerf I could probably deal with just fine, though; it wouldn't break my gameplay when I do use them.
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![[Post New]](/s/i/i.gif) 2012/05/23 22:29:40
Subject: What unit are you worried 6e will take from your army?
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Veteran Inquisitorial Tyranid Xenokiller
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Leman Russ Battle Tanks, Valkyries, Meltaguns, Hydra's, IG veterans, Stormtroopers, I think I'm safe. Btw, when does 6e come out anyway?
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This message was edited 2 times. Last update was at 2012/05/23 22:31:09
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![[Post New]](/s/i/i.gif) 2012/05/23 22:31:38
Subject: What unit are you worried 6e will take from your army?
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Proud Triarch Praetorian
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August sometime (AFAIK)
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This message was edited 1 time. Last update was at 2012/05/23 22:31:53
Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2012/05/23 22:43:55
Subject: What unit are you worried 6e will take from your army?
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Veteran Inquisitorial Tyranid Xenokiller
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Thanks. I'll have to save up... again. Makes me wonder if I should buy anything before the new addition.
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![[Post New]](/s/i/i.gif) 2012/05/23 23:55:49
Subject: What unit are you worried 6e will take from your army?
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Infiltrating Broodlord
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IHateNids wrote:August sometime (AFAIK)
July 7th actually, making is six and a half weeks away.
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Looking for Durham Region gamers in Ontario Canada, send me a PM!
See my gallery for Chapterhouse's Tervigon, fully painted.
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![[Post New]](/s/i/i.gif) 2012/05/24 03:46:15
Subject: What unit are you worried 6e will take from your army?
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Ultramarine Master with Gauntlets of Macragge
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E: Nevermind. Not worth replying to a rude post.
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This message was edited 1 time. Last update was at 2012/05/24 03:58:54
Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2012/05/24 03:57:02
Subject: What unit are you worried 6e will take from your army?
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Longtime Dakkanaut
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Any good fluff.
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My Armies:
5,500pts
2,700pts
2,000pts
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![[Post New]](/s/i/i.gif) 2012/05/24 06:46:41
Subject: What unit are you worried 6e will take from your army?
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Proud Triarch Praetorian
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Carnage43 wrote:IHateNids wrote:August sometime (AFAIK)
July 7th actually, making is six and a half weeks away.
That's great (not). I'm playing in a tourney the weekend before 6th (I'm not sure why I think that is a bad thing)
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2012/05/24 13:17:33
Subject: What unit are you worried 6e will take from your army?
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Resolute Ultramarine Honor Guard
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Another model/unit I'm a little worried about is the Master of the Forge. I really like my 30 sternguard 3 ironclad list, but no MoF (or different SA) and that's all gone.
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2012/05/24 13:38:42
Subject: Re:What unit are you worried 6e will take from your army?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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I doubt that will get taken away.
If the GK and BA codexs are anything to go by, normal dreads(and IClads) will move to heavy support and Venerables will remain as elites. Personally I think Venerable should just be an upgrade for all types of dreadnoughts.
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This message was edited 1 time. Last update was at 2012/05/24 13:38:53
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/05/24 13:45:52
Subject: What unit are you worried 6e will take from your army?
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Dark Angels Librarian with Book of Secrets
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Brother SRM wrote:E: Nevermind. Not worth replying to a rude post.
+1 for that sir.
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![[Post New]](/s/i/i.gif) 2012/05/24 13:49:06
Subject: What unit are you worried 6e will take from your army?
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Warplord Titan Princeps of Tzeentch
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Brother SRM wrote:When your armor is as thick as the tank you're inside, I think it's a possibility you'll survive.
Space Marines aren't AV11.
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text removed by Moderation team. |
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![[Post New]](/s/i/i.gif) 2012/05/24 13:55:34
Subject: What unit are you worried 6e will take from your army?
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Ultramarine Master with Gauntlets of Macragge
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biccat wrote:
Space Marines aren't AV11.
No they're not, but their armor is supposed to be really tough. They can save against autocannon shots for a reason, and that kind of armor should better protect you than flak armor if you're inside a vehicle.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2012/05/24 14:34:25
Subject: What unit are you worried 6e will take from your army?
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Decrepit Dakkanaut
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On the subject of SM Power Armor vs. Tank Armor, there's a weird disparity caused by the AP system.
For example, a Manticore is VASTLY more dangerous to a Land Raider than to a Marine, being Str 10 Ap 4 Ordnance Blast.
OTOH, a Lasgun is literally infinitely more dangerous to a Marine than a Land Raider, since it needs an 11 on a d6 to perturb the Land Raider, but only a 5 or 6 on the D6 to possibly kill a Marine.
Weird, that.
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![[Post New]](/s/i/i.gif) 2012/05/24 14:49:35
Subject: What unit are you worried 6e will take from your army?
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Devestating Grey Knight Dreadknight
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Unit1126PLL wrote:On the subject of SM Power Armor vs. Tank Armor, there's a weird disparity caused by the AP system.
For example, a Manticore is VASTLY more dangerous to a Land Raider than to a Marine, being Str 10 Ap 4 Ordnance Blast.
OTOH, a Lasgun is literally infinitely more dangerous to a Marine than a Land Raider, since it needs an 11 on a d6 to perturb the Land Raider, but only a 5 or 6 on the D6 to possibly kill a Marine.
Weird, that.
Yes, it's a naff mechanic that really needs to be re-evaluated. I'd be happy with getting rid of armour saves and armour values and armour penetration altogether and simply have a single Defense stat for all models.
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"Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?" |
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![[Post New]](/s/i/i.gif) 2012/05/24 14:54:56
Subject: What unit are you worried 6e will take from your army?
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Decrepit Dakkanaut
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I like save modifiers like Fantasy has much better.
Str 3 - normal save
Str 4 - -1
Str 5 - -2
etc.
So a Space Marine shot by a lasgun would get his normal save, but if hit by a Manticore he would lose his armor save. Or if he were hit by a heavy bolter he'd be saving on a 5+.
Cover of course would work differently (or you could have the same cover system, but start reducing the save for cover after the armor save has been reduced away).
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![[Post New]](/s/i/i.gif) 2012/05/24 15:00:56
Subject: What unit are you worried 6e will take from your army?
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Resolute Ultramarine Honor Guard
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Kaldor wrote:Unit1126PLL wrote:On the subject of SM Power Armor vs. Tank Armor, there's a weird disparity caused by the AP system.
For example, a Manticore is VASTLY more dangerous to a Land Raider than to a Marine, being Str 10 Ap 4 Ordnance Blast.
OTOH, a Lasgun is literally infinitely more dangerous to a Marine than a Land Raider, since it needs an 11 on a d6 to perturb the Land Raider, but only a 5 or 6 on the D6 to possibly kill a Marine.
Weird, that.
Yes, it's a naff mechanic that really needs to be re-evaluated. I'd be happy with getting rid of armour saves and armour values and armour penetration altogether and simply have a single Defense stat for all models.
Maybe this is what all those rumors about moving 6e closer to WHFB are about. Kind of a hybrid 40k 2e and WHFB system (which would be fine by me... much simpler back then, just subtract). Automatically Appended Next Post: Grey Templar wrote:I doubt that will get taken away.
If the GK and BA codexs are anything to go by, normal dreads(and IClads) will move to heavy support and Venerables will remain as elites. Personally I think Venerable should just be an upgrade for all types of dreadnoughts.
I would be thrilled with dreads as heavies (maybe MoF allows them to be elite in 6e?) and +1 on Ven as upgrade (like in 4e).
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This message was edited 1 time. Last update was at 2012/05/24 15:02:03
DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2012/05/24 15:25:44
Subject: What unit are you worried 6e will take from your army?
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Warplord Titan Princeps of Tzeentch
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Brother SRM wrote:No they're not, but their armor is supposed to be really tough. They can save against autocannon shots for a reason, and that kind of armor should better protect you than flak armor if you're inside a vehicle.
Their armor is weaker than the armor of the vehicle they're in that just expoded. If the explosion is enough to damage the vehicle, I'd suggest it would be enough to damage the Space Marine.
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text removed by Moderation team. |
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![[Post New]](/s/i/i.gif) 2012/05/24 15:40:38
Subject: What unit are you worried 6e will take from your army?
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Swift Swooping Hawk
England, Sunderland, Hetton-Le-Hole
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biccat wrote:Brother SRM wrote:No they're not, but their armor is supposed to be really tough. They can save against autocannon shots for a reason, and that kind of armor should better protect you than flak armor if you're inside a vehicle.
Their armor is weaker than the armor of the vehicle they're in that just expoded. If the explosion is enough to damage the vehicle, I'd suggest it would be enough to damage the Space Marine.
It is not the explosion that damaged the vehicle. It is the vehicle being damaged that resulted in the explosion not the other way around
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![[Post New]](/s/i/i.gif) 2012/05/24 16:14:03
Subject: What unit are you worried 6e will take from your army?
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Decrepit Dakkanaut
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redkeyboard wrote:biccat wrote:Brother SRM wrote:No they're not, but their armor is supposed to be really tough. They can save against autocannon shots for a reason, and that kind of armor should better protect you than flak armor if you're inside a vehicle.
Their armor is weaker than the armor of the vehicle they're in that just expoded. If the explosion is enough to damage the vehicle, I'd suggest it would be enough to damage the Space Marine. It is not the explosion that damaged the vehicle. It is the vehicle being damaged that resulted in the explosion not the other way around Yes, the damage resulted in the ammunition / fuel of the vehicle being cooked off. This explosion was of such magnitude that (for example) the Land Raider's adamantine and ceramic hull was completely shattered, and it's frame reduced to a flaming, unrecognizeable hulk, like that Bradley. Why would Marines be practically unscathed, again?
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This message was edited 1 time. Last update was at 2012/05/24 16:14:34
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![[Post New]](/s/i/i.gif) 2012/05/24 16:26:01
Subject: What unit are you worried 6e will take from your army?
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Devestating Grey Knight Dreadknight
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biccat wrote:Their armor is weaker than the armor of the vehicle they're in that just expoded. If the explosion is enough to damage the vehicle, I'd suggest it would be enough to damage the Space Marine.
Actually, you're wrong. An autocannon, for example, will score a hit on the front armour of a Rhino 50% of the time, while a suit of power armour will shrug off an autocannon shell 66% of the time.
Granted it will only glance on a 4, and require a 5 or 6 to penetrate, but the point stands. Power armour is at least as resilient as armoured vehicles, and in some cases more resilient.
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"Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?" |
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![[Post New]](/s/i/i.gif) 2012/05/24 16:38:15
Subject: What unit are you worried 6e will take from your army?
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Member of the Ethereal Council
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I always chocked it up to luck that the SM can survive a wound from heavy AT armies.
Besides who is to say the AC shell hit them? It may have hit the ground and exploded in the middle.
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![[Post New]](/s/i/i.gif) 2012/05/24 16:39:18
Subject: What unit are you worried 6e will take from your army?
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Decrepit Dakkanaut
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Kaldor wrote:biccat wrote:Their armor is weaker than the armor of the vehicle they're in that just expoded. If the explosion is enough to damage the vehicle, I'd suggest it would be enough to damage the Space Marine.
Actually, you're wrong. An autocannon, for example, will score a hit on the front armour of a Rhino 50% of the time, while a suit of power armour will shrug off an autocannon shell 66% of the time.
Granted it will only glance on a 4, and require a 5 or 6 to penetrate, but the point stands. Power armour is at least as resilient as armoured vehicles, and in some cases more resilient.
Actually, you're wrong. A Lasgun, for example, will score a hit on the front armor of a Rhino NEVER% of the time, while a suit of power armor will shrug off a lasgun blast 66% of the time.
Granted, it will only wound on a 5, but the point stands. Power armor is not even in the same protective class as tank armor, and can hardly even be compared.
See? It works both ways.
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![[Post New]](/s/i/i.gif) 2012/05/24 17:40:01
Subject: What unit are you worried 6e will take from your army?
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Warplord Titan Princeps of Tzeentch
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Kaldor wrote:Actually, you're wrong. An autocannon, for example, will score a hit on the front armour of a Rhino 50% of the time, while a suit of power armour will shrug off an autocannon shell 66% of the time.
Autocannon vs. Rhino: "wound" (glance/pen) 4+, injure on a 3+ = 33% chance to hurt the vehicle.
Autocannon vs. SM: wound 2+, kill 2- = 55% chance to hurt the marine.
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text removed by Moderation team. |
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![[Post New]](/s/i/i.gif) 2012/05/24 17:46:30
Subject: What unit are you worried 6e will take from your army?
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Warp-Screaming Noise Marine
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Nobz i can see them screwing my wound shenannigans
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![[Post New]](/s/i/i.gif) 2012/05/24 18:39:55
Subject: What unit are you worried 6e will take from your army?
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Dark Angels Librarian with Book of Secrets
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biccat wrote:Kaldor wrote:Actually, you're wrong. An autocannon, for example, will score a hit on the front armour of a Rhino 50% of the time, while a suit of power armour will shrug off an autocannon shell 66% of the time.
Autocannon vs. Rhino: "wound" (glance/pen) 4+, injure on a 3+ = 33% chance to hurt the vehicle.
Autocannon vs. SM: wound 2+, kill 2- = 55% chance to hurt the marine.
Autocannon shots are actually kind of tricky to calculate on vehicles. Your shooting 2 shots, so what happens if the first shot destroys the vehicle -- should the second shot still count? (the answer is no) Secondly, what if you just stun the vehicle? Isn't that less dangerous than failing a save on a marine? 1 wound infantry are kind of all-or nothing for taking shots.
If your going to try and take the chances of a rhino being hurt by an autocannon, the values look something like this.
Assuming a non- TL AC shot by BS 4, this is what your odds are on having effects.
(per shot averages done though 100,000 simulations)
Total Shots Hit...........66.78%
Total Shots Missed....33.22%
Total Plinks................33.48%
Total Glances............10.97%
Total Penetrates........22.32%
Total Effects..............33.29%
(per 2 shots each turn)
Shaken Hits..................17.54%
Stunned Hits.................10.74%
Weapon Destroyed.......10.70%
Immobilized...................10.80%
Destroyed.......................7.17%
Exploded.........................7.15%
Destroyed or Exploded...14.32%
An autocannon shot has a 17.8% chance of killing the marine. Two of the shots has ~31% of killing the marine -- roughly twice the chance than killing a rhino, but the marine can't suffer ill effects (stunned, shaken, etc)
- Note the MEQ oods are a percentage I came up with in my head, and I would not bet my life on them  The Rhino odds are quite solid.
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This message was edited 3 times. Last update was at 2012/05/24 18:46:28
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![[Post New]](/s/i/i.gif) 2012/05/24 20:04:06
Subject: What unit are you worried 6e will take from your army?
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The Hive Mind
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Now bring Xeno weapons into the equation - BS3 Str10 AP4 on the Tyrannofex's Rupture Cannon - FAR more likely to affect the vehicle, but the exact same chance of killing the marine.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/05/24 20:08:05
Subject: What unit are you worried 6e will take from your army?
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Battlewagon Driver with Charged Engine
Ye Olde North State
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I really hope that lootas don't get moved to heavy support, but it looks like it may happen...
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grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2012/05/24 20:28:50
Subject: What unit are you worried 6e will take from your army?
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Ultramarine Master with Gauntlets of Macragge
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loota boy wrote:I really hope that lootas don't get moved to heavy support, but it looks like it may happen...
Why does it look like it might happen? What possible signs are out there?
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2012/05/24 20:53:48
Subject: What unit are you worried 6e will take from your army?
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Fixture of Dakka
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Brother SRM wrote:loota boy wrote:I really hope that lootas don't get moved to heavy support, but it looks like it may happen...
Why does it look like it might happen? What possible signs are out there?
Obviously we have a Astrologist amongst us
Anyway, can we get back on topic, rather than discussing wrecked results and the AP system?
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BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.
BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant? |
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