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![[Post New]](/s/i/i.gif) 2010/03/08 20:59:58
Subject: Blood Angels Thread V.3
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Both!
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2010/03/08 21:00:00
Subject: Blood Angels Thread V.3
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Irked Blood Angel Scout with Combat Knife
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Neith wrote:FoxPhoenix135 wrote:Now that advance orders are out, its the worst part.... the waiting for it to get here!
Tell me about it, I have an Honour Guard to paint, but with all the news on Sanguinary Priests being separate units, and the appearance of a banner in the Sanguinary Guard I don't know what to do with them.
I also have an unpainted Predator Annihilator, but I'm considering converting it into a Baal Predator now...
Oh well, guess I can paint my Terminators and Vindicator 
I'm in the same boat here. I just got done painting an assault squad I had started months ago and I'm kind of spinning my wheels. When the .pdf codex came out, I had to rip a bunch of arms off from stuff that wasn't legal anymore, most notably the honor guard, so I'm kind of afraid to make more models until the codex comes out. I am torn on what marines to throw into my older BA stuff and what to put into my DIY vanilla marine chapter.
I do have an old baal tank and the space hulk termies that I can paint though...
Edit:
Hulksmash wrote:Both!
This I am so happy about.
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This message was edited 1 time. Last update was at 2010/03/08 21:02:29
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![[Post New]](/s/i/i.gif) 2010/03/08 21:10:49
Subject: Blood Angels Thread V.3
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Pyromaniac Hellhound Pilot
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Hulksmash wrote:Both!
So I can have 1d6 scattering assault squads deep striking with meltaguns?
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![[Post New]](/s/i/i.gif) 2010/03/08 21:44:42
Subject: Blood Angels Thread V.3
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Most Glorious Grey Seer
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And here I thought SW Scouts were overpowered. :(
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![[Post New]](/s/i/i.gif) 2010/03/08 21:59:13
Subject: Blood Angels Thread V.3
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Homicidal Veteran Blood Angel Assault Marine
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Hulksmash wrote:Both!
Do you know the full weapon options of assault squads?
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![[Post New]](/s/i/i.gif) 2010/03/08 22:20:17
Subject: Re:Blood Angels Thread V.3
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Avatar of the Bloody-Handed God
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This message was edited 3 times. Last update was at 2010/03/08 23:13:51
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![[Post New]](/s/i/i.gif) 2010/03/08 22:22:54
Subject: Blood Angels Thread V.3
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[MOD]
Making Stuff
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No, that's the old kit. Someone converted the metal bits to look like a plastic sprue...
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![[Post New]](/s/i/i.gif) 2010/03/08 22:24:40
Subject: Blood Angels Thread V.3
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Avatar of the Bloody-Handed God
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insaniak wrote:No, that's the old kit. Someone converted the metal bits to look like a plastic sprue... 
And photo shopped the multi plaskit stamp on T-T
Oh wow i just created a new word , plaskit o_o
GBF~~~~~ is it i can hab Devastator Box now
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This message was edited 3 times. Last update was at 2010/03/08 22:29:03
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![[Post New]](/s/i/i.gif) 2010/03/08 22:55:14
Subject: Blood Angels Thread V.3
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[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..
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After checking the OZGW prices, thank goodness I get 40% off by buying from an internet retailer in the UK.
Because I'm using the DC kit on in some way on every single marine I make for this, my 6th BA army in 20 years.
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2025: Games Played:21/Models Bought:295/Sold:294/Painted:197
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2012-19: Games Played:781/Models Bought: 1935/Sold:1108/Painted:704 |
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![[Post New]](/s/i/i.gif) 2010/03/08 23:09:35
Subject: Blood Angels Thread V.3
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Avatar of the Bloody-Handed God
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Waaagh_Gonads wrote:After checking the OZGW prices, thank goodness I get 40% off by buying from an internet retailer in the UK.
Because I'm using the DC kit on in some way on every single marine I make for this, my 6th BA army in 20 years.
I just looked at Japan's march catalogue , is the price just as bad in Aus?
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![[Post New]](/s/i/i.gif) 2010/03/08 23:11:30
Subject: Blood Angels Thread V.3
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Possessed Khorne Marine Covered in Spikes
NY
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Anyone in the know the relative cost on sanguinary priests and what kind of kit they can get. A sang priest with an infernus pistol in a 10 man deep striking assault squad with 2 meltas and an infernus pistol will make a relatively sturdy mobile melta unit that wont be too shabby in combat.
Also anyone have the any idea on the cost of dc sans jump packs and what their weapon upgrades cost and the availability of them?
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Where is your saviour now?
"War is an act of force, and there are no limitations to the application of that force" - Clausewitz |
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![[Post New]](/s/i/i.gif) 2010/03/08 23:11:35
Subject: Blood Angels Thread V.3
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Most Glorious Grey Seer
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Um, Luna... there's actually a separate post with these pics already. But thanks for linking.
http://www.dakkadakka.com/dakkaforum/posts/list/283083.page
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This message was edited 1 time. Last update was at 2010/03/08 23:11:54
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![[Post New]](/s/i/i.gif) 2010/03/08 23:14:21
Subject: Blood Angels Thread V.3
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Avatar of the Bloody-Handed God
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Ah k i removed them :3
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![[Post New]](/s/i/i.gif) 2010/03/08 23:21:32
Subject: Blood Angels Thread V.3
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Servoarm Flailing Magos
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You know GBF won't pay up. But +1 interwebz to you luna for the call.
Man... I have 3 land raiders, 2 rhinos, and 25 assault troops to put together. I went a bit crazy with my tax refund... how am I going to get them all assembled and painted before april? I'm in for a long couple weeks.... At least it will make the time go by faster.
I just wish I had the new codex now, so I could take it to Brimfrost (biggest alaska annual tournament) in 2 weeks. I'll have to take my BA as old PDF codex again... :(
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http://www.teun135miniaturewargaming.blogspot.com/ https://www.instagram.com/teun135/
Foxphoenix135: Successful Trades: 21
With: romulus571, hisdudeness, Old Man Ultramarine, JHall, carldooley, Kav122, chriachris, gmpoto, Jhall, Nurglitch, steamdragon, DispatchDave, Gavin Thorne, Shenra, RustyKnight, rodt777, DeathReaper, LittleCizur, fett14622, syypher, Maxstreel |
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![[Post New]](/s/i/i.gif) 2010/03/09 02:08:51
Subject: Blood Angels Thread V.3
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Regular Dakkanaut
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0ldsk00l wrote:The Blood Talon on the furioso counts as a LC (S6, not 10), and only generates additional attacks if you take a pair of them. so you give up your S10 for armor cracking. Not a bad trade, but worth mentioning, because you also give up the magna-poon option, and the S6 AP- heavy 2 rending template weapon as well.
The additional attacks are immediate, and there is no limit to the amount that can be generated. I cant wait to throw one of those into a 30 man mob of orks.
Hooray! Its the return of the web of skulls. Probably one of the most loathed abilities the game has ever had. And rather than being on a T3 4+ save guy with str 3 its on an av13 dread with str6 re-rolling wounds and potentially re-rolling hits.
So with both re-rolls each attack has a 0.52 something chance to kill a ws4 t4 opponent. Assuming 4 attacks on the charge (2 + 2 ccw + charge) then that's about 2 dead generating 2 more attacks
killing another and generating another attack that has a greater than 50% chance of killing another which generates an attack which has a greater than 50% chance of killing another on until you flub a roll.
So you're likely to get 5 dead marines (or pretty much anything since they ignore armour and FnP) on the charge and then each additional attack is about 50/50 as to whether you can make another. With a bit of luck you could kill a 10man marine squad on the charge. With 5 likely dead marines (or nobz, or necrons, etc) you'll likely break them on the charge anyway even if you don't wipe them out.
That is absurd. Simply absurd. It better have a huge pricetag to justify that.
Oh and Mephiston isn't an IC? Well that makes his T6 a lot easier to swallow. Kind of fits the fluff well too (the other BA are scared of him) but it makes him trickier to use since he needs his psychic wings to be mobile (or can he dragoon someone else's land raider?).
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![[Post New]](/s/i/i.gif) 2010/03/09 03:07:30
Subject: Blood Angels Thread V.3
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Well since it's impossible to get the re-roll to hit and use the blood talons your whole rant was for nothing.
Granted you can get on the charge either:
a) 5 attacks at WS4 ST6 with re-rolls to wound on AV12 with every kill adding another attack Avg Dead MEQ's:4 I think. Requires 100pts in models be taken to be taken plus standard costs.
or
b) 4 attacks at WS6 ST6 with re-rolls to wound on AV13 with every kill adding another attack. Avg Dead MEQ's:5.
Starts at 20 more points than a current dread.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2010/03/09 03:12:31
Subject: Blood Angels Thread V.3
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Decrepit Dakkanaut
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Who cares about the averages?
It's all about getting the Fury to walk up and overkill a full-strength 10-man Tactical Squad.
The rest of the boring results don't matter.
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![[Post New]](/s/i/i.gif) 2010/03/09 03:31:39
Subject: Blood Angels Thread V.3
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Terminator with Assault Cannon
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bravelybravesirrobin wrote:0ldsk00l wrote:The Blood Talon on the furioso counts as a LC (S6, not 10), and only generates additional attacks if you take a pair of them. so you give up your S10 for armor cracking. Not a bad trade, but worth mentioning, because you also give up the magna-poon option, and the S6 AP- heavy 2 rending template weapon as well.
The additional attacks are immediate, and there is no limit to the amount that can be generated. I cant wait to throw one of those into a 30 man mob of orks.
Hooray! Its the return of the web of skulls. Probably one of the most loathed abilities the game has ever had. And rather than being on a T3 4+ save guy with str 3 its on an av13 dread with str6 re-rolling wounds and potentially re-rolling hits.
So with both re-rolls each attack has a 0.52 something chance to kill a ws4 t4 opponent. Assuming 4 attacks on the charge (2 + 2 ccw + charge) then that's about 2 dead generating 2 more attacks
killing another and generating another attack that has a greater than 50% chance of killing another which generates an attack which has a greater than 50% chance of killing another on until you flub a roll.
So you're likely to get 5 dead marines (or pretty much anything since they ignore armour and FnP) on the charge and then each additional attack is about 50/50 as to whether you can make another. With a bit of luck you could kill a 10man marine squad on the charge. With 5 likely dead marines (or nobz, or necrons, etc) you'll likely break them on the charge anyway even if you don't wipe them out.
That is absurd. Simply absurd. It better have a huge pricetag to justify that.
I think you're forgetting one thing. Losing more models is often *better* against a Dreadnought. If I lose 2 or 3 Combat Squad guys, the remaining 2 might not be able to escape. If I lose 4 or 5, the remaining guy either escapes or dies from No Retreat! and the Dreadnought dies to a meltagun next turn.
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![[Post New]](/s/i/i.gif) 2010/03/09 04:36:49
Subject: Blood Angels Thread V.3
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Raging-on-the-Inside Blood Angel Sergeant
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I am starting to like the idea of Relentless DC with bolters. Mix in a few with thunder hammers and fists and with the re-rolling hits and wounds you'll be more than covered in close combat.
The bolters giving some extra firepower before the charge or at 24 inches seems schweet.
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![[Post New]](/s/i/i.gif) 2010/03/09 05:38:30
Subject: Blood Angels Thread V.3
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Irked Blood Angel Scout with Combat Knife
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JohnHwangDD wrote:Who cares about the averages?
It's all about getting the Fury to walk up and overkill a full-strength 10-man Tactical Squad.
The rest of the boring results don't matter.
This right here folks. I call the game  Foeslammer  more than I call it  Mathhammer
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![[Post New]](/s/i/i.gif) 2010/03/09 07:43:55
Subject: Blood Angels Thread V.3
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Avatar of the Bloody-Handed God
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Will there be a Blood Angel Battle Force?
Im thinking what can possibly be in it since the kits are rather expensive and might make the content look small.
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![[Post New]](/s/i/i.gif) 2010/03/09 07:46:43
Subject: Blood Angels Thread V.3
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Fell Caller - Child of Bragg
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LunaHound wrote:Will there be a Blood Angel Battle Force?
Im thinking what can possibly be in it since the kits are rather expensive and might make the content look small.
They could conceivably do 2 DC sprues, 1 SG sprue, and a Baal for like 105.
Wasn't there a "no more battleforce" rumor floating about, though?
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Over 350 points of painted Trolls and Cyriss |
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![[Post New]](/s/i/i.gif) 2010/03/09 08:21:51
Subject: Re:Blood Angels Thread V.3
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[DCM]
Et In Arcadia Ego
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Indeed there is.
And I've heard nothing about a BA battleforce yet either.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2010/03/09 08:27:00
Subject: Blood Angels Thread V.3
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Raging-on-the-Inside Blood Angel Sergeant
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Without my flying land raiders I see no value in a battle force
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![[Post New]](/s/i/i.gif) 2010/03/09 08:27:06
Subject: Blood Angels Thread V.3
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Feldwebel
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Beastmen Battalion was late, so maybe we can expect the same from Blood Angels.
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![[Post New]](/s/i/i.gif) 2010/03/09 08:34:19
Subject: Blood Angels Thread V.3
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Regular Dakkanaut
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Khornatedemon wrote:Anyone in the know the relative cost on sanguinary priests and what kind of kit they can get. A sang priest with an infernus pistol in a 10 man deep striking assault squad with 2 meltas and an infernus pistol will make a relatively sturdy mobile melta unit that wont be too shabby in combat.?
Sang priest:10 termagants
Jump pack: 5 Termigants
Inferno Pistol: 2 termigants
Power Weapon: 3 Termigants
Khornatedemon wrote:Also anyone have the any idea on the cost of dc sans jump packs and what their weapon upgrades cost and the availability of them?
DC: 4 Termagants
JP: 3 additional Termagants
they can take Power weapons, fists or Thammers. 3, 5, 6 termagants respectively. 1/5 can take a ranged wep upgrade. I believe these were hand flamer or inferno pistol for 2 termagants apiece.
I am not convinced of the value of these inferno pistols. I find it hard enough as it is reliably getting within 6" for melta safely, and I play a biker army. 3" on an arguably "slower" unit gives me pause.
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![[Post New]](/s/i/i.gif) 2010/03/09 08:37:34
Subject: Blood Angels Thread V.3
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[DCM]
Et In Arcadia Ego
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Asrodrig wrote:Beastmen Battalion was late, so maybe we can expect the same from Blood Angels.
True.
..but..we'd heard about it and knew the contents quite sometime in advance.
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The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king, |
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![[Post New]](/s/i/i.gif) 2010/03/09 08:54:39
Subject: Re:Blood Angels Thread V.3
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Fell Caller - Child of Bragg
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Maybe they're showing a little bit of business sense and they're worried that they have finally flooded the SM market with the third SM codex of the new edition? They release SM, shareholders are happy because they know SM sell, but they hold off on producing a battleforce because they're worried that maybe, just maybe, people are getting sick of our dear old Astartes. That way if this release tanks (it won't) they'll have an excuse to finally do some non-Imperial releases, and they won't have to worry about "missed" revenue by releasing a battleforce.
Or maybe they've just been getting crappy sales of battleforces? I know a lot of the ones I've looked at I end up passing up because it has units in it that I'm not really considering. Necrons are kind of a no-brainer, but not everyone wants Kroot for Tau, bikes for Orks, Drop Pods for wolves, Possessed Marines for Chaos, etc. If battleforce sales are crappy, they're probably missing out on revenue if the majority of people who buy battleforces would have bought them separately anyway.
If they were smart they'd include some kind of special edition mini in with every battleforce. The BA one could be 2 DC, 1 SG sprues, and a Plastic libby furioso or something.
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Over 350 points of painted Trolls and Cyriss |
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![[Post New]](/s/i/i.gif) 2010/03/09 08:54:44
Subject: Blood Angels Thread V.3
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Decrepit Dakkanaut
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reds8n wrote:Asrodrig wrote:Beastmen Battalion was late, so maybe we can expect the same from Blood Angels.
True.
..but..we'd heard about it and knew the contents quite sometime in advance.
Perhaps GW's reasoning is that the BAs should be using the standard space marine boxed deals?
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![[Post New]](/s/i/i.gif) 2010/03/09 09:00:42
Subject: Blood Angels Thread V.3
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Avatar of the Bloody-Handed God
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o_o This is my first time hearing no more battle force.
Anyone want to tell me the details?
Like none for BA?
or no more Battle Force in the incomming new armies?
or they'll stop making all of them?
Uhoh!
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