Switch Theme:

New Tyranid Advance Orders, including pictures of all the new models  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..






Toowoomba, Australia

Addit: The Trygon should go with that look, it is so big it won't matter where its 'arms' are waving around.

For the raveners though, keep the limbs closer so you won't have to worry too much about aligning models in combat.

This message was edited 1 time. Last update was at 2009/12/08 22:32:14


2025: Games Played:8/Models Bought:162/Sold:169/Painted:127
2024: Games Played:6/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2016-19: Games Played:369/Models Bought:772/Sold:378/ Painted:268
2012-15: Games Played:412/Models Bought: 1163/Sold:730/Painted:436 
   
Made in nz
Sneaky Kommando





wellington

hmmmm... looks like i might already have some models for this new model.... go the NECRONIDS, cant seem to load my photo...




Automatically Appended Next Post:
Ironklawmadgutsmek wrote:hmmmm... looks like i might already have some models for this new model.... go the NECRONIDS, cant seem to load my photo...




Just check out my nids converts from necrons.
 Filename nids new and old.docx [Disk] Download
 Description
 File size 120 Kbytes

This message was edited 2 times. Last update was at 2009/12/08 22:36:05


14,000pts ish
/ 2500pts ish
4500pts ish
/marine 8500pts ish

ON A 2+ I GET TO HIT YOU OVER THE HEAD WITH THE RULEBOOK

 
   
Made in pt
Using Object Source Lighting







Waaagh_Gonads wrote:Addit: The Trygon should go with that look, it is so big it won't matter where its 'arms' are waving around.

For the raveners though, keep the limbs closer so you won't have to worry too much about aligning models in combat.


Just wondering, how many ravs per brood? and how many variations you can make?

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

What are the chest pieces anyway?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut




They represent the bio-weapons in the thoraxes. Presumably the bio-weapons are still thorax mounted, just now have bits for those wyswig types.

--The whole concept of government granted and government regulated 'permits' and the accompanying government mandate for government approved firearms 'training' prior to being blessed by government with the privilege to carry arms in a government approved and regulated manner, flies directly in the face of the fundamental right to keep and bear arms.

“The Constitution is not an instrument for the government to restrain the people, it is an instrument for the people to restrain the government.”


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I figured as much. More interested in what they do - are they just internally mounted normal guns, or something different.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Killer Klaivex






Forever alone

The Raveners had better be worth their cost. If I'm paying $74, they'd better be hacking up a lot of Marines.

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in us
Wraith





Raleigh, North Carolina

Cheese Elemental wrote:The Raveners had better be worth their cost. If I'm paying $74, they'd better be hacking up a lot of Marines.

Well, it worked for convincing people to buy all-metal WHFB Daemons armies.

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Cheese Elemental wrote:The Raveners had better be worth their cost. If I'm paying $74, they'd better be hacking up a lot of Marines.


Why pay $74 when you can pay $43.


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Prescient Cryptek of Eternity





Mayhem Comics in Des Moines, Iowa

Kirbinator wrote:
Cheese Elemental wrote:The Raveners had better be worth their cost. If I'm paying $74, they'd better be hacking up a lot of Marines.

Well, it worked for convincing people to buy all-metal WHFB Daemons armies.


Didn't work on me. I made all my Plaguebearers, Beasts of Nurgle, and even my Great Unclean One with no metal bitz, all plastic.

 
   
Made in us
Tough Tyrant Guard





My own little happy place

Sorry if someone's already asked this, I didn't bother to read all six pages, but are Hive Tyrants now really the only HQ choice available? Will there be any other HQ units in the new codex, or just those massive Hive Tyrants?

In short...is it going to be illegal to play a Tyranid army without any monstrous creatures under the new codex? Not that anyone was playing without them anyway, but I'm just curious.

I think there's Hive tyrant, Death leaper, and Alpha warriors.

I tried being normal but it's boring so now I'm back to being insane
http://www.heresy-online.net/daemons/adoptables/10375-flamminggaunt.htm

Level up Adoptable!












 
   
Made in us
Raging Ravener






FlammingGaunt wrote:
Sorry if someone's already asked this, I didn't bother to read all six pages, but are Hive Tyrants now really the only HQ choice available? Will there be any other HQ units in the new codex, or just those massive Hive Tyrants?

In short...is it going to be illegal to play a Tyranid army without any monstrous creatures under the new codex? Not that anyone was playing without them anyway, but I'm just curious.

I think there's Hive tyrant, Death leaper, and Alpha warriors.


As of right now Tyranid players MUST field a Hive Tyrant as their HQ slot.

Old One-Eye and the Death Leaper will probably be upgrade characters and are already stated as Elites or HS.
The Red Terror is being replaced by the Mawloc and is not in the codex.

All thoughts on Alpha Warriors are speculation, in my mind, but if there is an Alpha Warrior model or unit it will probably have some sort of army limiting factor in it. The only reasonably reliable information I have seen on Alpha Warriors is that ONE maybe be upgraded to an Alpha Warrior and that it will then fill up a slot on the HQ position.



Lots and lots and lots. 
   
Made in us
Longtime Dakkanaut





Orlando, Florida

H.B.M.C. wrote:
Cheese Elemental wrote:The Raveners had better be worth their cost. If I'm paying $74, they'd better be hacking up a lot of Marines.


Why pay $74 when you can pay $43.



You mean why pay $44.50 from GW when you can order it from Maelstrom for $39.53. That's crazy savings!

Current Armies: Blood Angels, Imperial Guard (40k), Skorne, Retribution (Warmachine), Vampire Counts (Fantasy)

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Mahu wrote:You mean why pay $44.50 from GW when you can order it from Maelstrom for $39.53. That's crazy savings!


Yeah. You live in the US, where, like the UK, your prices are 30%-40% than us here in Australia.

Troll harder next time, kay?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Devastating Dark Reaper




Smacking the crap out of Hive Fleet Leviathan.

I hope this means all the races are getting a new codex/sets.

DT: 90+S+GMB++I--Pw40k08#+D+A++/mWD-R++T(S)DM+





 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Eldar Savior wrote:I hope this means all the races are getting a new codex/sets.


How long you been in this hobby my friend?

GW is always making new races. It just takes between 4-10 years to get the new one. They're in a constant state of renewal all the time.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Devastating Dark Reaper




Smacking the crap out of Hive Fleet Leviathan.

I've been in 40k for about a year and have a fair (not large) sized eldar army.

DT: 90+S+GMB++I--Pw40k08#+D+A++/mWD-R++T(S)DM+





 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Ok, well as I said, yes, technically every army will get new Codex/sets, but it's more about when that happens.

GW is in no rush to get your money, just as long as they get it eventually.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

Kwosge wrote:
puma713 wrote:
Neith wrote:
puma713 wrote:
Am I the only one who actually likes the Venomthrope? I can't wait to see what they've done to Lictors. One of my favorite units in the game.


I love Lictors (as far as the model goes), but the current rules prevent me from taking them seriously. All I've heard in regards to the new 'Dex so far is an increase back to 3 Wounds, and possible inclusion of Death Leaper.

There were some 'new' Secret Deployment rules posted a month or two ago but nothing's been said about them since so I'd take them with a grain of salt. But yeah, here's hoping Lictors will be worth using again!


^^ That right there is what keeps me from using them right now. I hate how they deploy. They used to deploy from Reserves and just come onto the board whereever you like them (like the Callidus Assassin) which makes them really nice. However, once they start scattering and possibly scatter onto troops (friendly or otherwise), they may mishap, since (and correct me if I'm wrong) the 5th Edition rules don't say friendly/enemy troops count as impassible terrain. If it said that, then the Lictor would move to just outside of them, but otherwise he mishaps. And that is just ridiculous to me. It's a biological assassin - what, it tripped over a tree trying to get to that squad of IG's? Please fix the Secret Deployment and I will be a happy bug.


Friendly and Enemy models +1" count as impassable terrain. It does say this in the rule book.

Where does it say that enemy models +1" count as impassable terrain? I see where it says the enemy models themselves say they are impassable terrain, but where is 1"?

In Codex: Tyranids 4th ed it says that Lictors must deploy in area terrain, can not be deployed outside of the selected area terrain and are not destroyed by landing in impassable terrain but "are placed as normal". The 1st one hurts Lictors because of 5th edition but the second two are their to make sure a Lictor will get off a first round charge.
Now, the second rule trumps the Enemy Impassable terrain rule because Enemy models are not area terrain so a Lictor can not scatter into them because doing so would take them outside the mandatory selected area terrain. The third rule says they "are placed as normal." Normal placing would be a mandatory dangerous terrain test.
Lictors can never roll on the Deep-strike Mishap Table because they can not mishap.

Lictors can roll on the deep-strike mishap table. Why? Because of the reason we just discussed. Enemies +1" are not impassable terrain. Enemies themselves are. A lictor can deep-strike 1" away from impassable terrain. They can deep-strike .01" away from impassable terrain. Lictors cannot deep-strike within 1" of an enemy model. Not because it is impassable terrain, but because you're not allowed to be 1" of an enemy model outside of assaulting it. You can fight and fight that you can't move within 1" of an enemy model unless you're assaulting, so it is considered "impassable", but good luck with that, since the book doesn't say that. Not even in Assaults when talking about moving within 1" of an enemy model. Now, since the Lictor can deep-strike 1" away from enemy models and not be in impassable terrain, what happens? It mishaps. Sure, on page 11, it says you may not move within 1" of an enemy model unless assaulting it. Where does that say impassable terrain?

Now some people will try to say that scattering into Impassable Terrain, specifically enemy or friendly models, would cause them to roll on the Mishap Table stating that you technically never scattered out of the preselected Area Terrain. If they argue this enough then just go with it. Why? If they roll "Destroyed" then Codex: Tyranids 4th ed says that can not happen so you get to roll your Deep-Strike again because that is "placed as normal."

The entry doesn't say that in the Rulebook. It says "are lost in the warp. . shot down. . or some suitably dramatic even occurs. The 4th Ed. book says "if the terrain is classed as impassable, the lictor will be placed as normal. That's fine. We're not talking about that. We're talking about mishaps. If you move within 1" of an enemy, you mishap. You're not being destroyed by impassable terrain. You're being destroyed by "warp. . shot down. . .some other, etc. etc.".

If you roll "Opponent Gets to Place It" then it must be placed in a "valid Deep-strike formation." The only place a Lictor can have a "valid Deep-Strike formation", according to Codex: Tyranids 4th ed is in that Area Terrain you selected.

Codex Tyranids doesn't say anything about its Secret Deployment being a valid Deep-strike formation. All it says is that it must deep strike into a piece of area terrain. A valid deep-strike formation would mean how the unit is placed, not where it is placed. The rule says that it can be placed anywhere. I'd be tempted to call a judge over. I also wouldn't be surprised if the judge ruled that it could be placed anywhere else on the board, but within terrain.

If you roll "Go Back to eserves" then it CAN count as being destroyed but Codex: Tyranids 4th ed says it can not be destroyed so it is "placed as normal." Re-roll your Deep-strike. So, you get a 2/3rds chance of redoing your Deep-strike and 1/3rd chance of letting your opponent select where the Lictor will be placed in the terrain you selected.

Again, you're applying logic to words that aren't there. The rules don't say anything about being destroyed by going back into reserves. It says that they cannot be destroyed by impassible terrain. Being placed back in reserves =/= impassible terrain. A mishap =/= impassible terrain. In fact nothing = impassible terrain but impassible terrain.

The more times I read the Lictor deployment rules the more I think that the way they were written in 4th edition really give the finger to 5th edition. You know, except for the whole you must take a dangerous terrain test.

Now, as other people have said, you're wrong about Lictor deployment in Codex: Tyranids 3rd ed. You preselect the area terrain and hope there is an enemy by it.

I haven't seen anyone say this. However, since you're going to correct me, perhaps I should clarify. What I was talking about was placing the Lictor, not having to Deep Strike it, like the Callidus. Right, you can't place it "whereever", but you can place it in any form of cover pre-deployment, then it acts as normal once it arrives. It's not a matter of deep-striking. In 3rd Ed., you placed it on the edge of the terrain and that's where it would be - so you could have a great advantage - after all, how many people choose the terrain in their own deployment to secretly deploy their lictors. You deploy them where you think your enemy might move, say a forest or a building, etc. In 4th, depending on the size of the terrain, it could be on the other side of the terrain piece.


I can't wait for the new codex to come out and fix Lictors. I even ordered a Death Leaper to go with my other three Lictors.

Also, Tyranids aren't bugs despite having 6 legs. They do not have antennae and do not have definable body regions so they would be a separate Phylum of animals. Interesting fact, Dinosaurs are also considered to be their own animal Phylum and are not considered Reptiles. However, Dinosaurs have been considered to never have flown or swam so the fliers and dedicated swimmers are considered Reptiles. If Dinosaurs were still alive today then we would have Fish, Birds, Mammals, Reptiles, Bugs and Dinosaurs and what ever else I missed.

Really? Are you this anal? I know that below it says you're bored, but does that mean you need to nit-pick about everything someone says? Yeah, dinosaurs weren't lizards, but Sauria, the root of its taxon means "lizard". Although they aren't lizards, that's what people called them. Yeah, Nids aren't bugs, but it's a colloquial name for them. What phylum are Orks in? Tau? I mean, since we're splitting hairs here.

TL/DR: Nothing really important in this post. I just got bored.

A nice way of trying to excuse yourself being a prick. Kinda like when you insult someone and then say "Just kidding." Like that erases it.

Thanks for lowering my expectations for DakkaDakka.

This.




^^ My comments above are in red.

This message was edited 6 times. Last update was at 2009/12/09 07:24:18


WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
 
   
Made in au
Killer Klaivex






Forever alone

Everyone who hasn't seen it, get in here!

http://www.belloflostsouls.net/2009/12/40k-rumors-latest-tyranid-rules.html

Taco Bell wrote:
Hormagaunts: Improved Initiative. Point costs halved.

Gaunts: nothing new there.

Gargoyles: A poisoned attack that excactly works as the Warhammer Fantasy Poisoned attacks rule work: Each roll of 6 to hit always wounds. Armour saves applied normally. Poison glands available. Point Costs halved.

Raveners: Plastic Kits of three with lots of options for thorax weapons.

Tyranid Warriors: Improved armoursaves, 3 Lifepoints each. ~Wounds Core unit. You still may have Tyrant Warrior Alphas as HQ choices.

Lictor: 3 for a FOC, no 0-1 Limit. 3 Lifepoints. ~Wounds

Lictor Death Leaper: In the list. WS9, I 7, Rending on 5+.

Old One Eye: In the list.

Red Terror: NOT in the list.

Hive Tyrand: The major HQ choice again.

Hive Guard: Harpoon Cannon does not need LOS. Longe Range weapon.
From a different angle, they really do NOT look like Centaurs at all. They just lean on their middle limbs to balance, bud they really are not 2 pairs of legs.

Genestealers: Point costs dropped. No info if they are core or elite.

Broodlord: Upgrade to all Genestealer squads. Psychic powers.

Venomthrope: Poisoned Attacks that wound on 2+. Grants 5+ cover save to all models within 6 inches.

Pyrovore: Melee Monster with flaming template weapon.

Zoanthrope: Apperantly no 0-1 choice any more.

Carnifexes: Squads of up to 3. Increased ballistic skills.

Trygon: He's there. Monstrous Creature.

Mawloc: He's there too.

Expect some new weapon symbiotes.

At least two new bioweapons: a cannon (Hive Guard and/or Pyrovore) and a thorax swarm (Pyrovore?).

Broodlord no HQ (still hoping for Broodlord Alpha being one).

Ravenors compatible sizewise with Warriors (was said before IIRC)

Carnifex gets more attacks and better BS. Broods of 3 confirmed.

Biomorphs for Gargoyles not included but sprue available separately (most people will have enough from the gaunts boxes). "Venom rending" confirmed (automatic wound on 6).

Trygon same size as FW one (see attached pic, my trygon based on a CD). Monstrous creature, parts compatible with carnifex. Will form tunnel swarm together with Ravenors. Will get Apocalypse data sheets in WD Ferbuary. Alpha Trygon Synapse.

Mawloc (German Morgon!) shock troop, can fall back, can borrow/disappear during movement phase just to shock back next round. If Mawloc base shocking in contact with enemy base, place 5" template above and everyone in contact with it will get S6 AP2 hit.

Pyrovore called cc monster with said acid spray attack, but personally I am still convinced of the second artillery attack. GW suggests to also use Pyrovore counting as big Biovore.

Broodlord and Warriors removed from HQ, leaving the lone Hive tyrant (still hoping for Alpha variants).

Tyrant guard gets frenzy and another rule, if Hive Tyrant is killed.

Lictor not 0-1 anymore, one more life, cheaper. Death leaper in Codex with some special rules and mail order only.

Red Terror not rulewise in Codex (just mentioned), model can be used counting as Ravenor.

Zoanthrope has "long range" anti-tank (longer than before?).

Have at it guys. Apparenty Black boxes ship out next week, so the Games Workshop marketing window for Tyranids is officially open.


But what the feth am I supposed to do against nine Carnifexes?

People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. 
   
Made in us
Ancient Chaos Terminator





Satellite of Love

But what the feth am I supposed to do against nine Carnifexes?

What is anyone supposed to do against nine Carnifexes? Perhaps massive Ork mobs can deal with that, everyone else just got 'fexed, pun intended.

This message was edited 1 time. Last update was at 2009/12/09 05:39:04


"I hate movies where the men wear shorter skirts than the women." -- Mystery Science Theater 3000
"Elements of the past and the future combining to create something not quite as good as either." -- The Mighty Boosh
Check out Cinematic Titanic, the new movie riffing project from Joel Hodgson and the original cast of MST3K.
See my latest eBay auctions at this link.
"We are building a fighting force of extraordinary magnitude. You have our gratitude!" - Kentucky Fried Movie 
   
Made in us
Longtime Dakkanaut




Oooh, T. Bell copy/pasted from Warseer.

3 broods of 3 as heavies or play Planetstrike or Apoc.

'Tis what happens when you take a WAAC list. When they actually bring balance to another type of army you are fooked.


--The whole concept of government granted and government regulated 'permits' and the accompanying government mandate for government approved firearms 'training' prior to being blessed by government with the privilege to carry arms in a government approved and regulated manner, flies directly in the face of the fundamental right to keep and bear arms.

“The Constitution is not an instrument for the government to restrain the people, it is an instrument for the people to restrain the government.”


 
   
Made in us
Nasty Nob on Warbike with Klaw





Buzzard's Knob

They really, really want to sell the crap out of Gaunts and 'Fexes, eh? I'm most interested in the Trygon Alpha. If you can have two of them as HQ and three regular ones as heavy support, Fzorgle! (Trygzilla?)

WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
Made in us
Longtime Dakkanaut




Trygon Alpha gets synapse. Nothing said about them becoming HQ. Doesn't mean it won't happen but I'd be willing to bet it won't. HQ does not a Synapse creature make. Take the current Zoanthrope or Elite Warriors.

--The whole concept of government granted and government regulated 'permits' and the accompanying government mandate for government approved firearms 'training' prior to being blessed by government with the privilege to carry arms in a government approved and regulated manner, flies directly in the face of the fundamental right to keep and bear arms.

“The Constitution is not an instrument for the government to restrain the people, it is an instrument for the people to restrain the government.”


 
   
Made in ca
Member of the Malleus





Canada

Well the Bell of lost souls has a few things disproven already. All the new models are up on the GW website and gatogorized. The death leaper/old one eye/Red Terror, are all in there. Only HQ is Hive Tyrant, that seems somewhat odd to me. Some HQ's allow alternate units to be chosen as troops, maye its the reverse for new nids, take enough of troop X and you can use a paticular unit as an alternate HQ. I know many people do not like the new Venomthrope. but the discription on the GW site seems to support them offering some sort of cover save to nearby units. I don't know if they are going to up the armour saves or wounds on warriors, will have to see the points value. Lets see 12 warriors, at 3 plus saves, with the Venomthrope nearby to give cover saves......... Smells cheezy to me.

 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

doubled wrote:Well the Bell of lost souls has a few things disproven already. All the new models are up on the GW website and gatogorized. The death leaper/old one eye/Red Terror, are all in there. Only HQ is Hive Tyrant, that seems somewhat odd to me. Some HQ's allow alternate units to be chosen as troops, maye its the reverse for new nids, take enough of troop X and you can use a paticular unit as an alternate HQ. I know many people do not like the new Venomthrope. but the discription on the GW site seems to support them offering some sort of cover save to nearby units. I don't know if they are going to up the armour saves or wounds on warriors, will have to see the points value. Lets see 12 warriors, at 3 plus saves, with the Venomthrope nearby to give cover saves......... Smells cheezy to me.


Like what? All I've seen BotLS say about what you're bringing up is that:

Death Leaper is in @ WS 9, I 7, Rending on 5+.

Old One Eye is back.

And Red Terror has references to it in the lore, but there are no actual rules for it. It can be used as a Ravenor if you like.

The Dark Angel Deathwing Terminator is under Space Marines Elites, and also under the Dark Angels category. Does that mean that a normal Space Marine (ie. Ultramarines and the like) army can field Deathwing Terminators?

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
 
   
Made in us
Longtime Dakkanaut




Not as bad as the Plaguebearer/Fateweaver combo. I think it's rumored at 5+ though cover save. Only thing rumored to change with Warriors is 1 more wound.

Assuming 3W, T4 with 4+ save and 5+ invul, they will get shredded by HB devs or IG autocannon teams.

--The whole concept of government granted and government regulated 'permits' and the accompanying government mandate for government approved firearms 'training' prior to being blessed by government with the privilege to carry arms in a government approved and regulated manner, flies directly in the face of the fundamental right to keep and bear arms.

“The Constitution is not an instrument for the government to restrain the people, it is an instrument for the people to restrain the government.”


 
   
Made in de
Regular Dakkanaut





As of right now Tyranid players MUST field a Hive Tyrant as their HQ slot.


Nope.

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Bringing 9 Carnifexes =/= WAAC.

In fact, I'd hazard a guess as to say that:

A). It'll be a waste of points.
B). Carnifexes won't be as tough/dangerous as they are now.
C). Their weapon options will be different (ie. no more Dakkafexes or Gunfexes).

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

H.B.M.C. wrote:Bringing 9 Carnifexes =/= WAAC.

In fact, I'd hazard a guess as to say that:

A). It'll be a waste of points.
B). Carnifexes won't be as tough/dangerous as they are now.
C). Their weapon options will be different (ie. no more Dakkafexes or Gunfexes).


Supposedly, their BS has been increased. <shrug>

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+

28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
 
   
 
Forum Index » News & Rumors
Go to: