I go out and have lunch with Brian and john (
Lol they are my round 2 and 3 opponents).
We get back and they put up pairings.
I get paired against Brian Ellis, (SpellBound).
Just to re-iterate, Brian and I play on a weekly basis, and have for a little over a year now. He was the first upper tier player that I really encountered, and he introduced me to alot of interesting tactics. One of them being during
DoW put a rhino 6" on the board, then have your units come in, get inside, and get 6" more movement. Little things like that Brian has taught me, and although alot of Eldar game strategies has been generated by my own style/playtest/mind brian has had alot of impact on how I play and what my tournament composition is. I can usually judge a tournament quality list by how well it does against Brians, If I win against Brian with it, or come close (with the dice being equal) then I have a good shot with the list.
I played Brian at alamo last year, and we tied. I played Brian at alamo this year, and I lost badly. Now is my 3rd chance against him.
Ironically, Brian is the person who has continually encouraged me to use a walker spam list. Although I knew about the list for a while, Ive had 9 walkers for a while, Brian was the once who convinced me to bring it to an 1850 local tournaemnt where I won, and eventually to bring it to railhead. Although I thought it was a good list, I argued that any good shooting list would be able to take out my walkers very quickly, and because I couldnt compete against shooting marines/guard/
gk the list wasnt competitive.
Spellbounds Slanesh CSM List
Demon Price, Wings, Mark of Slanesh, lash
Demon Prince, Wings, Mark of Slanesh, lash
5x Chosen, 5x Meltas, Rhino
10x Marines, 2x meltas, rhino
10x Marines, 2x Meltas, rhino
5x Marines, 1x melta, rhino
5x Noise, Guy with Str5 ap3 template.
5x noise, guy with str5 ap3 template.
Defiler
Defiler
Vindicator
Mission Primaries.
1) Objectives. 2 Objectives in quarters, One out side of both of those quarters. 3 total.
2) Table Quarters. Most points in quarter wins. Damaged units count as full. Troops controlling objectives and their transports dont count for total.
(Read this Carefully)
3) Recon- Most units in enemy deployment Zone.
Deployment

itched Battle
Eldar Wins the roll and decides to go first.
Pre Game
Brians list is like a video game. In order to beat him, you have to beat 5 levels. First level is his Rhinos. If you can kill some Rhinos and get his troops on foot, the 2nd level is his princes. If you can kill princes/Rhinos the third level is his Heavys so Defilers and Vindicator. The 4th level is killing off the chosen, and the 5th level is the troops.
I usually kill the princes and the defilers and a rhino or 2. Brian moves up, I shoot. Eventually I move my fire dragons in and kill stuff. His noise marines then flamer my dragons always killing them, while his princes lash whatever falls out of my transports that the chosen and metas take out. This is how all our games go.
This is a great scenario for me. Its pitched battle, and I get to go first. This means that I can put the full pressure of my army against brians early, and with his lack of long ranged shooting there isnt anything he can do about it.
My goal here is simple, castle up in a corner and shoot him till everythings dead. Im going to line the board edge so his chosen cant come in next to my walkers, and Im going to use my fire dragons as a shield to slag anything that gets close. As far as the mission objectives themselves, I know I can beat brian at almost any of them due to my better mobility, but in order to beat him I need to keep my things alive, and kill things of his that can kill me. (Meltas, Princes).
If Brian makes a push for me, and Its impossible to win recon, Screw it he can have it.
If Brian plays defensively and I cant push him off objectives, Ill Tie it and go for something else.
Brian cant really win quarters against me, as my mobility allows me to out play him hard in regards to this.
One thing that is interesting, is that Objectives cant overlap with anything else.
Recon on the other hand DOES overlap, if you have units in their deployment zone they can also count for quarters. Table Quaters/Recon is much better than objectives.
Objectives are in neither deployment zone, so that doesnt overlap either.
One objective is on the far back right corner terrain.
One objective is in front of my back left hill.
One objective is on the bottom left of the building
(2 objectives are very close to me, brian only has 1).
Eldar Deployment
There is a large building in the center. I deploy back left. Brian can either come at me from the back left of the building, or the forward right. I line up to get shots on each firing lane, the Back right being the more dangerous choice, while the front left being the more aggressive faster avenue.
I castle up in a corner, and use a hill for cover and better shooting lanes.
One Scatter Walkers go left hill getting cover.
One scatter Walker goes middle behind ruins to get shots at the right side of the board to hinder that approach area.
EML walkers go middle, to hit either approach.
I put Dragon Serpents in Front.
I put Eldrad behind the hill to guide 2 units of walkers.
I put the rest of my serpents to Line the Board edge for the Chosen, because I dont want chosen shooting at my walkers.
CSM Deployment
2 Defilers and the vidicator go right in front of me.
The Rest of his army goes behind a building to my top right (out of
LOS to everything except 1 unit of walkers). The chosen deploy on the board as well with all the other rhinos.
Eldar Turn 1
Brian is trying to lure my Fire Dragons towards his 3 heavies. After my dragons are out, he will sweep in from behind the building, lash them out of
LOS, and into his templates and demon princes for close combat.
I turbo boost all 3 Fire Dragons towards his 3 heavies (when in doubt, flat it out). I do this because I dont want the defilers and vindicators on the board, as all of them can do damage with shooting, defilers have fleet and can reach my board edge in a few turns, and the vindicators shooting against walkers is decent.
Rest of my Wave Serpents remain static, and move forward for shots.
I guide the
EML and Scatter Walkers, and Fortune
EML walkers.
On the middle, my scatter laser walkers shoot into a Noise Rhino without cover. I manage to stun it with 24 str6 shots.
On my left my
EML walkers smash into a defiler with no cover, I take off a battle cannon. I manage a 3 result with 6 twin linked str8 shots.
My Last Scatter Laser walkers shoot into a defiler to glance it to death. I get a few glances and take the others battle cannon off.
overall pretty derpage turn. It wasnt a bad turn, but nothing good really happened.
CSM Turn 1
He moves his rhinos closer towards me, moving to my left.
His vindicator moves and pops smoke.
His Defilers move forward, pop smoke, and charge my Wave Serpents.
Serpent on my right remains unschathed.
Serpent on my left is blown up by the Assault, and I loose 2 Fire Dragons. They pass pinning and morale.
objective marker on top right of board.
Eldar 2
Lol. I shoot my entire army and nothing happens, Brian Assaults tanks that move flat out and destroys one. Well thats warhammer rofl.
Eldrad casts double guide and fortunes something.
I have a problem. Initially I would have Turbo boosted away, and waited for smoke to disipate, and then fire dragond him after smoke is gone. Unfortunantly I have fire dragons stuck on the ground, so Im forced to attack now. (not to mention his entire army will be with his heavies next turn.
Fire Dragons with blown up transport move through cover to get close to vindicator.
Fire Dragons move towards defiler.
Fire Dragons move towards other Defiler.
On my left side, Fire Dragons shoot into the Vindicator, and dont do anything to it.
On my left side, Fire Dragons shoot into the left Defiler, and dont do anything to it.
At this point this game seems almost out of reach. Im not able to do really anything.
I go to my third squad of fire dragons, and they manage to blow up a defiler.
On my right side, War Walkers shoot into a noise marine rhino blowing it up.

Guys inside pass pinning.
My Walkers shoot into the living defiler, and still im not able to do anything to it with 24 more str6 shots and 6 more str8 shots. That one defiler has absorbed 48 twin linked str6 shots + wave serpents hots + 12 twin linked str8 shots.
In a last ditch effort my fire dragons assault the vindicator that moved 6". I manage to Destroy it with Melta Bombs
Overall not a good turn, but the fire dragons assault made it a better turn. Ive taken out 2/3 heavies, Ive negated a squad of noise marines from being relevant.
CSM 2
Squad of 10 Marines gets out of their rhino, and moves onto his objective.
Noise Marines then get into that rhino and it moves.
His entire formation of Rhinos moves 12" behind the building, all guys stay inside.
His Demon princes move up 12" into
LOS to get a lash on my Fire Dragons.
His Chosen move around the right side of the building o go after my walkers/Avoid a tangle up.
His defiler moves forward.
He actually gets a noise marine squad and a
CSM squad out to Melta a serpent, and to template lashed fire dragons.
During the shooting Phase I think he shoots a couple Meltas at my Wave serpents, they dont do anything.
His Demon Prince attempts lash against a fire dragon unit to move it to noise marines/assault. Lash goes off through warding, but then he rolls a 1 to hit
His other Demon Prince attempts lash against a fire dragon unit to do the same thing. He fails through warding and takes a perils wound.
He then assaults his defiler into my DAVU serpent that moved 12". (I thought this was strange). He doesnt get any 6's and my DAVU Serpent remains ok.
Eldar 3
I cast double guide.
2 Fire Dragons move for rear shots against the Defiler.
5 Fire Dragons move towards the demon princes.
5 Fire Dragons stay put as a secondary measure against the Defiler.
My Scatter Lasers middle Move Left to get shots at Demon Princes/avoid Chosen.
I shoot 2 Fire Dragons into the rear of the defiler, taking it down!
I shoot my entire army into the demon princes. I wanted to save my middle Scatter Lasers for the chosen rhino to my right, but I was forced to use them on the princes.
4 Meltas, 6str8 ap3 shots, and like 60+ str6 shots manage to take down his demon princes.
Overall Im doing decent. Ive taken out his 3 heavy supports, his 2 Princes. He has 1 troop unit in his backfield babysitting. The only things I really have to kill are 5 chosen, 15 marines, and 10 noise marines(which are honestly irrelevant at this point).
CSM 3
His Army moves up, but I dont remember him doing any real damage because he had to get back in his vehicles and move 12" after getting out of them.
Eldar 4
I double guide again.
EML and Scatters.
At this point I start Turbo boosting serpents towards his board edge, and toward my right. I turbo boost 2 skimmers over and behind his chosen rhino, and I turbo a couple tanks towards his board edge.
I slam Fire Dragon melta shots into his Lead Rhino with 5 marines, I blow the rhino up.
I shoot Fire Dragon melta shots into his 2nd Lead Rhino with 10 marines, I destroy the rhino, the marines pile out behind it.
My Twin Linked
EML's Shoot into the squad of 10 marines bunched, and Im able to get 6 under a template. I score something like 30 hits, and get something like 19 wounds. Brian rolls below average for armor saves and Im able to kill 9 Marines. The one guy left fails morale and has no melta so he gets picked up.
I then shoot scatters into the squad of 5, I kill 4 guys and bring it down to 1 who sticks. I also destroy a noise marine rhino, mabe 2.
Overall pretty nasty turn, Ive now killed 15 more marines, when compiled with everything else thats dead he doesnt really have anything relevant to challenge my objective.
(the blown up rhino is where the squad of 5 is with 1 survivor. The dead rhino with the flame is where 10 marines used to be).
CSM 4
He lines up a Flame template, and its able to hit all 9 Fire Dragons. All 9 Fire Dragons die.
Turns 5-End
The Game ends on turn 7 oddly enough.
Brians Chosen move up, blast some war walkers and kill 1 or 2. I then retaliate by whiping the chosen and their rhino with tank/walker fire. I think
EML's actually kill them all as they were out of cover.
Turn 5 and 6 My Back DAVU squad serpents and Walkers shoot into the noise marines whiping them.
At this point Ive forgot about objectives, as I dont really care. I turbo boost 2 Fire Dragon Serpents towards his back right quarter, because the troops their on his objective are scoring, they dont count towards the quarter. I have 2 wave serpents in the top left capturing it, and one on the bottom right, and I have eldrad in the bottom left controlling that. I have Quarters and theres no way Im going to loose quarters.
As far as Recon I have the Fire Dragon unit, The 2 Davu serpents with 2 davu squads, and 2 fire dragon Serpents. I have 7 units with recon, So Recon is mine.
Brian reacts to this by also forgetting about the objective. He tries to move his Space Marine Squad off the objective, while Melta'ing me. Unfortunantly he couldnt roll high enough to get his troops off the objective to control the quarter. Brians plan was to move a rhino towards the bottom to control the bottom right quarter, while blowing up my tanks to control the top right quarter. Even if he would have succeding in tieing quarters (which he didnt), I would have won recon, and neither of us would have had objectives, and even if it went to
VPS I would win as well.
Turn 4 Eldar
Turn 5 Eldar
Turn 6
End of the Game Picture
Eldar Recon - Win 7 units to 0
Objecitves - Tied 0 to 0
Quarters - Win 4 to 0
At the end of the game brian had a
CSM squad left, and 1 rhino with 1 marine.
Game 2 Summary
Welp ive finally beaten Brian in a tournament. Overall the mission/Deployment really hindered his ability to win. Dice were pretty bad for both of us, as I couldnt do anything turns 1 and 2, and he missed a double lash to kill my fire dragons. Even if my fire dragons had gotten lashed and had died, I dont think it would have overly changed the course of the game.
I have alot of long range shooting, and the only way to get rid of my shooting is to out shoot my walkers which are in cover, or assault my walkers. Brian had the ability to do neither due to the mission and the list compositions. IF he had deployed strait across from me with his entire army, there is a chance he would have been able to over run me. Unfortunantly because I went first he couldnt. Deploying his Heavies allowed them to get picked off, and as soon as the rest of the army was relevant I was able to kill that as well. I was able to kill Heavies turn 2, princes turn 3, Marines turns 4-5-6. Chosen turn 5. If all 4 of these elements hit me at the same time I wouldnt of been able to deal with the threat, but fortunantly for me I was able to take on each challenge one at a time.
I would contribute my victory to going first, Good Deployment, and better army coposistion. If I had a different Army list, or If I didnt go first I think the game could have changed alot.
I was really pleased with how my list performed late game. Being able to kill the Demon Princes, and 15 marines in a turn really allowed me to avoid pressure.
Brians always fun to play against, and Ill just add here that I have about a 25% win rate against him in normal games, and he did beat me at Alamo.