Switch Theme:

Ultimate Eldar Battle Report "The Trilogy" - AlamoGT(X)Railhead Rumble(X)WargamesCon(X)19/19FINISHED  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Longtime Dakkanaut






Dallas Texas

Roadkill Zombie wrote:Smitty, I'm not debating that moving the fire dragons flat out was wrong, it wasn't. What was wrong was putting them in the charge range of a defiler that could reach them. With numerous attacks even with 6's needed to hit he's gonna get at least one, and from experience that's all they usually need.

Serpents are only armor 10 in the rear. I never get them in charge range of anything if I can help it. Much better to use Falcons for that because of the Holo Fields mitigating the damage.

What I was saying is you could have stayed out of his melee range, still had the dragons to do stuff with, and caused more damage without risking anything.

The way you played it, you basically handed him 100 points on a silver platter, and he could have had the dragons as dessert had you failed pinning. You didn't need to do that. The same results you got could have come from just staying slightly out of his assult range and then in your next turn, moving the dragons to where they needed to go.

We all know it's much harder to kill a wave serpent at range than close combat so why give them the chance?


I avoided the charge on the right side , but on the left side I couldnt because I wouldnt of been in range of the vidicator with its position behind the hill.

5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
Tied 2nd General Alamo GT 2012
Top General Lower Bracket Railhead 2011
Top General Railhead 2012
# of Local Tournaments Won: 4
28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.



 
   
Made in us
Annoyed Blood Angel Devastator





Does anyone have the ability to post some information on what armies and players were top general/overall at Railhead?
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

Honestly my deployment was a mistake. I always, always stick together because I know what happens when you split up: This happens.

My THINKING was to bait him in with killing the defilers and vindicator. I know the only thing he can kill them with, reliably, is his fire dragons. Problem was, I tried to get cover saves behind that large hill because habitually my opponents always roll a 6 and immobilize my defilers after getting a glancing hit. Quite annoying.

Let me add they don't roll it when they roll a 3 with a lascannon or a 4 with a missile launcher, mind you. It's the S6 weapons that get the 6 to glance that do it. Stupid parting shots that make them useless!

Anyway, instead of putting them in the open in that spot between terrain pieces, I put them behind the hill for cover. End result was he took the bait hook, line and sinker, but then my army was out of place to retaliate. General M.O. is he deploys fire dragons to kill my important targets, I kill his fire dragons, life goes on. Since I couldn't do that, he had another turn of killing things. That finished off the second defiler and my daemon princes, and stalled the advance of my troops as I tried to deal with them.

My biggest advantage is the ability to just keep advancing through hails of fire and giving my opponent too many targets to deal with. I should have deployed my entire army across from his and gone balls-out forward. Barring really good luck he can't stop all 6 rhinos and also take out the princes and the defilers. He would also at that point had to go for objectives or recon. If he hadn't done enough damage I could easily compete in recon, and I'd have objectives.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Haemonculi Flesh Apprentice






Yea when I saw your deployment I was wracking my brain to try and figure out what your strategy was. It seemed like a baited trap except your trap was left in the shed So you merely fed him dinner

Hey, you can't win them all and when playing a recurring general it often comes down to who makes the first mistake, here it was deployment. I hope you post some of your experience s well, I love your army!

   
Made in us
Longtime Dakkanaut






Dallas Texas

Game 3 vs. John C’s Grey Knights!

Spoiler:


Well Ive gone 2-0 so far today. Overall my list is performing decently well. The BLOS is annoying, and vehicle rolls have been stupid, but my ability to whipe out entire squads of MEQ units is hilarious and something that I enjoy greatly.
Game 3 I get paired against John C’s Grey Knights. Johns a friend of mine. He plays a nasty GK build that is shooting based. Johns a good player, but better hes a chill guy and likes to kid around during games. John’s one of those people who I don’t think gets angry, and if you do get John angry rest be assured you’ve done something stupid and deserve it.
I know im in for a tough, yet enjoyable game 3.

John’s Grey Knight List

Crowe
Elite Venerable Dred. Assault Cannon, TL autocannon, Psybolt Ammo and Fortitude
Heavy Support Dred. TL Autocannons, Psybolt ammo

7x Purifiers, 2x Psycannons, 1x DemonHammer , Rhino
7x Purifiers, 2x Psycannons, 1x DemonHammer , Rhino
7x Purifiers, 2x Psycannons, 1x DemonHammer , Rhino
7x Purifiers, 2x Psycannons, 1x DemonHammer , Rhino

Nemesis DredKnight – Doomfist, Heavy Incinerator, Nemesis Greatsword.
Nemesis DredKnight- Doomfist, Nemesis GreatSword.

Primary
1)Objectives(5). 2 control objectives 12” from middle. 3 Others.
2)Assasination. Kill your opponents HQ (Pick one if theres two
3)Table Quarters. Partial units count as full. Troops and their transports 3” away from an objective do not count towards the table quarter total.

Objectives – There are 2 “control” objectives. In order to control ANY objectives, you need to have a control objective. If you have the 3 other objectives, but no control obectives it counts as 0. You need to control a control objective to unlock the other objectives.

I did have a problem with this mission. In the mission it says “To control an objective marker there must be a scoring unit within 3” of it and no enemy units (any unit wheather scoring or not) within 3 inches of it. “EXCEPT AS NOTED ABOVE”.

If you then read a small box at the top of the page it says “control objectives can only be claimed or contested by scoring units”.

I didn’t read the sub clause, so I was un aware of this, and in my opinion it was a horribly worded mission, because it contradicted itself within the packet, but whatever.

Objectives and Board (things in middle are controls, everything else are regular)


Control Objectives


Grey Knights win the roll off and elect to go first (Shocker)

GK Deployment

Crowe and Dreds go behind rhinos that make a wall. NDK’s on sides.


Eldar Deployment/Pre Game

Grey Knights are the one thing that I didn’t want to play against, mainly because there shooting can match mine.

John has 6 str8 shots coming at me, with a crapload more str7 shots. I can castle up behind my serpents, but I worry about john moving up 12”, Getting out 2”, and being in range of my army with 8 psycannons. I worry that if John does this tactic, He will obliderate my walkers in a matter of a few turns, and although I will be able to take out mabe 1-2 strike squads, his NDK’s will be able to smash into my lines. I worry that if John is able to use his full army against me, that I will be smacked off the board very Easily.

Because I worry about this all in strategy, I decide to Deploy as follows.

Eldrad, and His Serpent, and 9 Walkers come in Behind a BLOS Wall. I finagle them in a way where John cant see any of them, even if he moves his dreds 6”. I actually go over to johns side of the board so many times to check my LOS that he said if I do it another time Im buying him dinner (that is my last time checking LOS).

The rest of my 5 skimmers are coming in from reserve. I plan to put serpents into rear shots and to try and split johns army AWAY from my firing base. I also plan to send Fire Dragons into Crowe/Dreds.



Grey Knights One

John moves his army up, and pops sporadic smoke.
Both NDK’s are moving up middle.


John cant shoot anything, as my entire army is behind a large wall.


Eldar One

I guide EML Walker, Close Scatter Walker, and fortune the one on the front with cover.

I keep the right walkers behind cover.

I shoot 6 EML’s into the far left rhino, and Im able to do no damage.
I then shoot Scatter Lasers into the same rhino, and im able to do no damage.



This is a pretty akward game, I don’t want to come out of cover. I have no idea how to handle the dredknights and dreds, besides fire dragons. Not to mention that crowe is literally hiding on the opposing corner edge.

GK 2

Crowe Hides in the Back corner.
A couple Rhinos advance, one gets immobilized in cover.
One NDK moves up the right side of the wall.
Another NDK makes a shunt move right next to my wall.

He Shoots at my war walkers through cover and destroys a scatter laser war walker.

Eldar 2

I Guide Guide and Doom the NDK next to my Wall (I don’t need LOS).

I get 2 Dire Avenger Serpents, but no fire dragons come in from reserves.

I move all my walkers out left and right.

I shoot into the far right dredknight with serpents and I manage to put a wound on it!
I shoot into the Venerable Dred, and I manage to stun it with EML’s!
I shoot both Scatter Laser Walkers into the NDK putting pressure on me. 24 Shots Doomed Guided does 1 wound. I then shoot the other Scatters into it, and cause like 18 wounds. John rolls 6 1’s and I burst out laughing as it dies!




Decent Turn. I stunned a dred, put a wound on a NDK, and managed to kill another NDK. If I hadn’t killed the 2nd NDK I would be loosing 6 walkers the next turn, but now if hes in charge range (I suspect he is) I will only loose 3. When my walkers go down I should have fire dragons in that can finish it off!

GK 3

One Rhino moves towards the far back left objective on my side.
Crowe is behind the wall in the back left.
His Dreds are making a curve motion, towards my side of the board. Around the left side of the wall and closer to my board edge.

HIS NDK moves up next to my 3 Walkers to the front right.

His shooting does minimal things, and mabe immobilizes a wave serpent on my board edge.

He has 1 squad in the back left out of range, one advancing towards me, And 2 in the middle going after the control objectives.

HIS NDK that moved up 12” is now in assault range of my walkers. He strikes and causes a triple shaken result (rofl). I then kick him in the face and cause a wound, bringing him down to 2 left.




Eldar 3

I guide the 2 walkers squads I have left.

I get my last Davu serpent, and 2 fire dragon serpents (although 1 stays out).

I turbo boost 1 fire dragon serpent towards my opponents back left edge, (Operation melt crowe)
I most other Fire Dragons up 12” towards his venerable dred in the middle of the field, and get out my fire dragons in melta range.

I shoot, I put some damage results on Rhinos.
Fire Dragons destroy the vend dred, I re roll like 4 results and the same thing happens! HUZZAH

EML Walkers shoot into the rifle dred and shake it.

His NDK and my walkers play patty cake for a while longer




GK 4

He Rolls Fortitude for his Stunned Dred. He perils. I roll a 6 for the glancing hit and Immobolize it with a 6. ELDRAD FTW!@!!!!@!@#!@#!@#@!#@!#!@#@!#@! I also burst out laughing and cant stop for around 5 minutes.



A Strike squad moves up and gets out to pelt walkers with psybolts.

A Strike squad gets out on the far left ready to shoot/assault my wave serpent going for crowe.

The strike squad stuns a walker.
HE shoots/Assaults my Wave Serpent Far Left and doesn’t do anything to it with normal attacks with no hammerhand. (you scared to cast it????)

HIS NDK does finish off my Walkers in close combat tho.


Eldar 4

Guide Guide Doom on NDK

Fire Dragons on foot move up to shoot at the rifle dred.

Wave Serpent on far left moves up, and fire dragons get out to Melta Crowe.

I shoot 5 Fire Dragons into the NDK, causing 4 wounds. He passes 3 invul saves leaving one left.
I shoot 5 Fire Dragons into Crowe. I get 4 wounds. John goes to ground AND DOESN’T FAIL A SINGLE SAVE!! RAGE RAGE RAGE
I shoot 5 Fire Dragons into the rifle dred and I immobilize it and take its second weapon off ( I took a weapon off earlier).

I shoot the rest of my army into the strike squad right in front of my walkers, and due to decent rolling by me and bad rolling by john the Strike squad gets whipped.





GK 5

Rhino in middle doesn’t move towards objective because its immbolized.

Strikes move from middle to assault fire dragons.
Strike squad back left moves to shoot fire dragons next to crowe.

Strikes kill 4 fire dragons with shooting

NDK assaults 5 Fire Dragons in front of it and whipes them.
Strikes Whipe 5 Fire Dragons in Assault middle.

Eldar 5

Guide
Guide
Doom NDK (Nemesis Dred Knight)

I turbo boost a troop wave serpent into back left quarter to capture it.
I turbo boost eldrads serpent to top right quarter to capture it.
I turbo boost a fire dragon serpent into a control objective to contest it.
Other control objective, john isn’t within 3” so it isn’t captured.

1 Fire Dragon shoots into crowe, misses.
I shoot into the NDK, and Finally Kill it.
I shoot into the rear of the Dred in the middle with a wave serpent, and finally destroy it.
I shoot the rest of my army into the strike squad in the middle and bring them down 5 models.

Neither of us killed the HQ.
Neither of us has objectives because neither of us has a control objective.
I have 4 Table Quarters to Johns 0.
John Rolls off and the game Ends!



I shake Johns hand and say good game, as Ive won 1-0.

John then shows me the rull packet and says I need a troop to contest the control. I say no “there must be a scoring unit within 3” of the control, and no enemy units (any unit scoring or not) within 3 inches at the end of the game”

John then says “Except as noted above” “Only scoring can contest”

Well gak, Looks like the fine print screwed me on that one rofl.

John has a control objective, and another giving him objectives, we are now tied 1-1.

Tie Breaker is Victory Points.
I look at my Army.
Ive lost. 14 Fire Dragons for (200). 1 Squad of Walkers for (180). I have an immobilized Wave Serpent (57.5), and half a walker squad (105).

Im honestly shocked, as johns only taken around 500 Victory Points from me. I have all 6 of my serpents, most of the squads still in tact, and only a walker squad completely gone.

I tell john that I have 1302.5 pts of my army left. He adds up both dreds, NDK’s, Strike squads and has less than 700 Points Left.

Eldar : 1302.5 Points Left.
GK : 800 Points Left.

ELDAR WIN!!@#!@#!@#!#!@#@!#!

Game 3 Summary

I was very worried of an all in assault/shooting move from john. Will all his psycannons, dred shooting, and the shunt moves from his NDK he could have hurt me pretty bad if he had hit me all at once. Luckily john kept 2 strike squads at middle (they didn’t do anything the entire game), and 1 squad back left (which killed 4 fire dragons for a total of 40 points). Also, Crowe hid. John basically had 800 points of his army that didn’t do anything.

If John had moved up his entire army 12” and popped smoke. Then moved up, Gotten out all 28 strikes, while shunt moving both dreds right into my face, I think I would have gotten tabbled. Luckily he didn’t utilize his army, and I was able to win.

My Deployment was very weird. I didn’t loose anything for around 2 turns, and I literally kept his dreds from doing Jack the entire game. My play against Crowe with the dragons was good, If he had died it would have been a 1 sided game. My Play on the control objectives and quarters were perfect, Unfortunantly tho due to the fact that im Illiterate, it made the game a lot closer as well. Turn 5 IF I had moved my DAVU serpent on the middle control, and my fire dragon serpent on the quarter, It would have won me the game. The reason I didn’t do that, Was that if I had moved DAVU on the control, they and the serpent wouldn’t of counted towards table quarters, because they were within 3” of an objective, so originally I thought it was a good idea, but I won all 4 quarters. I should have won the game 2-0, but due to crowe staying alive, and me not reading well, It was a closer game than it should have been.

Also, if Dragons had come in turn 2 I would have been able to blast the NDK’s off the board. Also, his NDK’s made above average armor saves, and NDK’s are one of the units I hate the most.



5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
Tied 2nd General Alamo GT 2012
Top General Lower Bracket Railhead 2011
Top General Railhead 2012
# of Local Tournaments Won: 4
28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.



 
   
Made in ca
Twisted Trueborn with Blaster





Good report. See? BLOS is good, esp with eldar/de. Hehehe.


 
   
Made in ca
I'll Be Back




Canada

sound good

This message was edited 2 times. Last update was at 2012/06/07 01:00:34


NECRONS WOOT!!!!
May you always roll six's  
   
Made in us
Longtime Dakkanaut





Well played indeed. That's a brutal GK list that had the tools to smash you and first turn, but you outplayed him.

Question on deployment. Could the GK player have chosen to come from the other diagonal using the walls to fully block his advance?

Your army had much more long range shooting so I would have given up firing my 2 dreads to give the rhinos and NDK's a safer advance to the middle where they are most deadly. At least that would have been me. You probably threw him through a loop with your deployment tho, so well played there also.

My blog - Battle Reports, Lists, Theory, and Hobby:
http://synaps3.blogspot.com/
 
   
Made in us
Haemonculi Flesh Apprentice






Iago wrote:Good report. See? BLOS is good, esp with eldar/de. Hehehe.


BLOS terrain is necessary, book holders are stupid. Look at their footprint, fallowing the 25% rule, using that terrain, all you'd need is a chain sword.

I think that 4 of those walls also breaks the "good mix of area difficult and BLOS terrain" (not exact wording) that the rule book advocates. It really is a shame that you guys have lovey armies and are playing on such trashy tables. End rant about stupid walls. You did very well and I agree with your post game analysis, he should have in fact rushed like you said utilizing the comical terrain as hyv3mind said. But good for you you one despite the poorly written fine print

   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

Can't crap too much on the organizers. At least they have terrain that is somewhat sensible and not books covered by felt...


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

I didn't have a problem with the terrain really. They needed something to block and didn't have time to make giant buildings or bunkers. It didn't look like the Fortress of Retribution or anything, but it did finally give defilerd, dreadknights, stormravens and valkyries something to hide behind, which they never get, and given the choice between black I-shaped terrain pieces and bare open killing field, I'll take the terrain thanks.

40k Armies I play:


Glory for Slaanesh!

 
   
Made in no
Boom! Leman Russ Commander






Oslo Norway

Unholy_Martyr wrote:Can't crap too much on the organizers. At least they have terrain that is somewhat sensible and not books covered by felt...


That terrain isn't exactly far from books covered in felt. Those hills look older than the pope and like they've seen more action than Jenna Jameson. The omni-present book-holders/building material LOS-blockers are hideous and silly. The buildings are fine, but there is a real lack of terrain coverage. I would be seriously dissapointed if I had to play in a tourney with this kind of terrain. Having decent terrain should be a very important part of hosting a tourney.

   
Made in us
Axis & Allies Player




Texas

Illumini wrote:
Unholy_Martyr wrote:Can't crap too much on the organizers. At least they have terrain that is somewhat sensible and not books covered by felt...


That terrain isn't exactly far from books covered in felt. Those hills look older than the pope and like they've seen more action than Jenna Jameson. The omni-present book-holders/building material LOS-blockers are hideous and silly. The buildings are fine, but there is a real lack of terrain coverage. I would be seriously dissapointed if I had to play in a tourney with this kind of terrain. Having decent terrain should be a very important part of hosting a tourney.


Putting good, functional, and attractive terrain together is pretty hard for organizers unless they are very lucky. We're in our fourth year and we've built another ton of terrain, with very little of it being really awesome. Adepticon just had their tenth year, built a ton of terrain, and is building more terrain for next year.

Large pieces are especially problematic. Buildings are very prone to break while in storage, take a lot of space to store, and somewhat expensive to buy / build / paint. Large hills are a lot easier to build and don't break as often, but have their own issues and still are a pain to store.

Railhead had what? 35 players? And I think this is their second year. Even if the whole venue was free and they gave away almost no prizes, getting buildings for 18 tables would break the bank. (Though for economy, function, and ease of assembly / storage, I recommend Amera Plastic Moldings from the UK). Hills would be doable, but storing large hills for next year would use a big chunk of someone's garage or cost several hundred dollars in storage fees, not to mention a couple hundred dollars for storage bins. Railhead made an effort and did the best they could to address the need for large pieces with a very limited budget, and I applaud them for it.

I know we all like more attractive terrain, and we expect a lot from tournaments. Just keep in mind that TOs are not all actually crazy rich guys who have infinite resources; mostly we're just gamers who give up a lot of time and take a lot of financial risk to give other gamers the best gaming experience we can afford.
   
Made in no
Boom! Leman Russ Commander






Oslo Norway

jwolf wrote:Putting good, functional, and attractive terrain together is pretty hard for organizers unless they are very lucky.


I totally agree that it is a lot of work and that it does require a significant investment $-wise. However, it should be probably priority #3 after location and boards to get a decent amount of terrain up. Lots of terrain can be made quickly and cheaply, like craters and hills. Other terrain, like buildings, take longer and is more expensive. However, you don't have to buy new buildings for each time you hold the tourney, so it is a diminishing investment needed in terrain for each time. You can also up the entry price to cover more terrain. I think most wargamers would be happy to pay a little extra to have more and better terrain.

Attractive terrain is further down the priority list, themed boards and really cool terrain pieces would be absolutely awesome, but a good amount of functional and decent terrain should be in place first.

Maybe the organizers should reduce the number of tables if they do not have enough terrain to cover them.

   
Made in us
Speedy Swiftclaw Biker




Austin Texas

I was at the event, and the terrain was fine, as Spellbound pointed out. It may have been bland but it did present some interesting LOS dilemas. I would have preferred a little more variance in the sizes and heights of the terrain. But, it worked out just fine.

Also, jwolf is correct the Amera terrain is the way to go for good cheap buildings. I should know I've painted enough of the dang things......

This message was edited 2 times. Last update was at 2012/06/07 15:59:59


 
   
Made in us
Haemonculi Flesh Apprentice






Illumini wrote:
jwolf wrote:Putting good, functional, and attractive terrain together is pretty hard for organizers unless they are very lucky.


I totally agree that it is a lot of work and that it does require a significant investment $-wise. However, it should be probably priority #3 after location and boards to get a decent amount of terrain up. Lots of terrain can be made quickly and cheaply, like craters and hills. Other terrain, like buildings, take longer and is more expensive. However, you don't have to buy new buildings for each time you hold the tourney, so it is a diminishing investment needed in terrain for each time. You can also up the entry price to cover more terrain. I think most wargamers would be happy to pay a little extra to have more and better terrain.

Attractive terrain is further down the priority list, themed boards and really cool terrain pieces would be absolutely awesome, but a good amount of functional and decent terrain should be in place first.

Maybe the organizers should reduce the number of tables if they do not have enough terrain to cover them.


^This.

I hate the excuse that, it's harte making and storing terrain. Charge the fair price for fair tables and don't over book the event. It's called responsibility, I run a restaurant and I only reserve tables I have or can turn over. I can't put fold up tables in the middle of service and ask them to share tables. The same applies for these events, this is why they have registration.

And using the excuse that it's their second year is gak too. So what there is a ten year learning curve we are supposed to be understanding with? It's like getting a back rub from Lenny the abrasiveness and clumbsy giant one year out of school so it's OK if he breaks your back, so long as he gets better later. And I can understand one or maybe two of those ugly things, but his last game had FOUR! there was 50% of that crap, and no defilers, DK, storm Ravens and Valkyries don't need terrain they can hide behind on any given point of a table. They are designed to be near impossible to hide because with the exception of the defiler (big surprise) all of these are enormous threats that need to be shot at with daunting amounts of firepower to eliminate.

I don't want to side rail the thread more then I have but it had to be said as I am seeing more and more cheap terrain at events and it really is a shame. The last game when I saw four of those I couldn't believe it, whats on table one, 8 book holders? Next year as Illumini said they should reduce their tables or increase the fee. If I traveled to this event I would be pissed. 6 months army prep and hours of travel and you might as well play in the lot on the hood of your cars.

   
Made in us
Longtime Dakkanaut






Dallas Texas

I dont care how the terrain looks, although it did look kinda dumb.

What I did care about, was the placement of the terrain, was that the terrain was deciding the movement and play out of alot of games. People (like me) were deploying more based on the terrain than on the actual game/army I was playing against. I dont think 2 walls should dictate that much of a game.


Automatically Appended Next Post:
Spellbound wrote:I didn't have a problem with the terrain really. They needed something to block and didn't have time to make giant buildings or bunkers. It didn't look like the Fortress of Retribution or anything, but it did finally give defilerd, dreadknights, stormravens and valkyries something to hide behind, which they never get, and given the choice between black I-shaped terrain pieces and bare open killing field, I'll take the terrain thanks.


It also gives your army a huge advantage lol.

I dont mind the BLOS terrain, I just mind the height, placement, the fact that it was passible (it should have been impassible) to avoid Pik-a-boo shenanigans. Alot of games I played there were virtually no firing lanes AT ALL, which was horrible.

This message was edited 1 time. Last update was at 2012/06/07 16:18:10


5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
Tied 2nd General Alamo GT 2012
Top General Lower Bracket Railhead 2011
Top General Railhead 2012
# of Local Tournaments Won: 4
28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.



 
   
Made in us
Haemonculi Flesh Apprentice






Impassible?! imagine tau crisis spam behind one of those.... Heck even passable those walls are their wet dream. Ha ha ha

   
Made in us
Longtime Dakkanaut






Dallas Texas

Red Corsair wrote:Impassible?! imagine tau crisis spam behind one of those.... Heck even passable those walls are their wet dream. Ha ha ha


If I had brought jetbikes I would have had a field day.

5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
Tied 2nd General Alamo GT 2012
Top General Lower Bracket Railhead 2011
Top General Railhead 2012
# of Local Tournaments Won: 4
28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.



 
   
Made in us
Haemonculi Flesh Apprentice






Ha ha True that! Next time scout the event

   
Made in us
Longtime Dakkanaut





US

lol 17" Singing spear throwing threat range with zero fear of retaliation fire. That would have been absolute hilariousness. Tau crisis with missile pods also could have abused the hell out of that.

This message was edited 1 time. Last update was at 2012/06/07 17:03:28


Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in us
Terminator with Assault Cannon





Yeah, wow. Truly bad terrain-- I'm all for Line of Sight blocking terrain and indeed think most people need to use more of it, but those gigantic walls are completely over the top, especially given the way their central placement dominates the battlefield.
   
Made in us
Speedy Swiftclaw Biker




Austin Texas

Fetterkey wrote:Yeah, wow. Truly bad terrain-- I'm all for Line of Sight blocking terrain and indeed think most people need to use more of it, but those gigantic walls are completely over the top, especially given the way their central placement dominates the battlefield.


Bad looking, definitely...But it really wasn't that bad...and if anyone should be whining it is an IG gunline player. It was not much worse than the LOS buildings with no bottom windows that I play with locally. My real complaint was placement.
   
Made in us
Ultramarine Land Raider Pilot on Cruise Control






Plano, Texas

Thanks for the report Brad (and the opinions of my character) I was just messing with you on the buying me dinner comment. You just kept coming over and trying to put your head in my lap so I figured we should start with dinner.

One of my thoughts for our game was to just sit back and play for a totally boring draw, but that's not the type of game I play.
I thought about throwing all my stuff out front but I've done that to my detriment a few times. It seems with the knights I'm either overly cautious or overly aggressive. Very few times can I find the happy balance.

DR:80+S+++G+++M+++B++++I+Papoc97#+D++A+++/areWD190R++++T(m)DM+++

Ultramarines army Profile

Inquisition army profile

My Titan PLOG

My Imperial PLOG


 
   
Made in us
Terminator with Assault Cannon





crazyredpraetorian wrote:
Fetterkey wrote:Yeah, wow. Truly bad terrain-- I'm all for Line of Sight blocking terrain and indeed think most people need to use more of it, but those gigantic walls are completely over the top, especially given the way their central placement dominates the battlefield.


Bad looking, definitely...But it really wasn't that bad...and if anyone should be whining it is an IG gunline player. It was not much worse than the LOS buildings with no bottom windows that I play with locally. My real complaint was placement.


A fair point-- placement is a much bigger concern from a playability perspective.
   
Made in us
Haemonculi Flesh Apprentice






Foda_Bett wrote:Thanks for the report Brad (and the opinions of my character) I was just messing with you on the buying me dinner comment. You just kept coming over and trying to put your head in my lap so I figured we should start with dinner.


Ha ha, you do sound like a good opponent! Well played sir!


OK, onto game 4 smitty0305!

   
Made in us
Painlord Titan Princeps of Slaanesh






Dallas, TX

I did mention while I was there that I preferred a large BLOS piece of terrain about the size of those two pieces put together along their long edges, then put slightly OFF center so that it could be fought "around" if someone desired to use it tactically that way, but also could be avoided if someone wanted to. When it's in the center, it really dominates the field.

I hear you about not playing for boring draws, Fodabett. In the league at Texas Toy Soldier, I've told a couple of the guys that are trying to gear up for tournaments when it gets to the point of "well, I could just fly away and make this a draw/unwinnable game for you - but I'm not going to, and will come your way instead".

They're learning a lot from me!

40k Armies I play:


Glory for Slaanesh!

 
   
Made in us
Longtime Dakkanaut






Dallas Texas

Foda_Bett wrote:Thanks for the report Brad (and the opinions of my character) I was just messing with you on the buying me dinner comment. You just kept coming over and trying to put your head in my lap so I figured we should start with dinner.

One of my thoughts for our game was to just sit back and play for a totally boring draw, but that's not the type of game I play.
I thought about throwing all my stuff out front but I've done that to my detriment a few times. It seems with the knights I'm either overly cautious or overly aggressive. Very few times can I find the happy balance.


yea I knew you were kidding, It was kind of silly how many times I checked LOS, but it had to be done or my walkers would of all died.

5000+ pts. Eldar 2500pts
"The only thing that match's the Eldar's firepower, is their arrogance".
8th General at Alamo GT 2011.
Tied 2nd General Alamo GT 2012
Top General Lower Bracket Railhead 2011
Top General Railhead 2012
# of Local Tournaments Won: 4
28-9-1 In Tournaments As Eldar.
Maintained a 75% Win Ratio As Eldar in 5th Edition GT's.



 
   
Made in us
Splattered With Acrylic Paint




harpers ferry, WV

Fun report to read, nice work.

I agree with some of the posters here - the terrain I see is junk. An nauseating eyesore. Depressing & shameful. It is right out of someones basement who stopped playing 40k after 2nd edition. What the hell is with the brown paper over the tables. Those BLOS walls? Blargh.

Might as well have climbed up onto the table and taken a dump, as that is what the paper suggests.

 
   
Made in us
Stern Iron Priest with Thrall Bodyguard





Atlanta, Ga

@Godwin

Guess you've never been to an event where they pride themselves in fair terrain distribution. The paper is their so they can outline the terrain pieces. In doing so, wheneer a piece is knocked around, you don't need a judge to put it back, you know where is was supposed to be.

You people complain far too much about the terrain from what I can tell...it either isn't up to studio standards or there is too much...ever heard of adapting and adjusting? Not everyone has access to breathtaking terrain, especially on a level for 10+ tables


"United States Marine Corps: When it absolutely and positively has to be destroyed overnight"


"If all else fails, empty the magazine" 
   
 
Forum Index » 40K Battle Reports
Go to: