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Made in us
The Last Chancer Who Survived





Norristown, PA

Another thing I thought of.. so, you can get bodyguards for your company commander and if he takes a wound they can use their look Out Sir rule to have them take the wound instead. But, if you also have a medic, does that mean those bodyguards get a feel no pain save?

 
   
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Columbia, SC (USA)

Necros wrote:Another thing I thought of.. so, you can get bodyguards for your company commander and if he takes a wound they can use their look Out Sir rule to have them take the wound instead. But, if you also have a medic, does that mean those bodyguards get a feel no pain save?

That is my understanding. The medic gives every model in the command squad FNP.

The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

I build IG...lots and lots of IG.  
   
Made in us
Fixture of Dakka






Columbia, SC (USA)

Am I missing some nuance of the Enginseer in the new codex? He doesn't appear to be an independent character. Therefore he cannot join any other units. So your options are to run him around on his own, run him around with his pricey servitor unit, or refuse to use him at all because he's just too costly.

Since he's not an independent character, he appears to be worth only 1 KP whether or not he has his servitors.

So I ask again, am I missing some detail. Was there some mention of him being an IC that I missed?

The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

I build IG...lots and lots of IG.  
   
Made in us
Soul Token





I got a question for you mates out there - can SoB get inside a chimera?

Rules do not state otherwise.. in the WH dex.. heheheh...



not like its going to be super effective.. but gives me some reason to take my sob thats collecting dust..

This message was edited 1 time. Last update was at 2009/04/13 05:11:47



The fastest, safest, and largest trade market on the net.
 
   
Made in ca
Serious Squig Herder






H.B.M.C. wrote:
Nofasse 'Eadhunta wrote:Solar Macharius is back.
So is Colonel Schaeffer.


No. They're not.

Schaeffer (and Gaunt) are not present in this book. Macharius isn't back.

Oh my bad.

I thought Schaeffer would be back. Apparently not. I didn't get a full look at the Special Character section.

And I was looking through that section and flipped past a page that had a name which ended with 'ius,' so I assumed it was Macharius.

I'll edit that.


blarg 
   
Made in ca
Serious Squig Herder






Gwar! wrote:I'm still liking the idea of Bassie Spam like there is no tomorrow lol

I like it too, because when I clear half of the field, you're finished!

All thanks to your new minimum range

blarg 
   
Made in us
Monstrous Master Moulder




Sacramento, CA

Harker gives his unit stealth (ordinarily a 30 point upgrade) plus infiltrate (which they normally can't have at all) and move through cover (ditto) along with a heavy bolter (ten points) that can move and fire. If you don't care about defensive grenades or the unit's full range of options the guy effectively costs only 15 points. Get some grenade launchers and you have three S5 36" shots and three S6 24" shots protected by a 3+ cover save, and you can get a second heavy bolter if you don't mind standing still to fire it. In comparison Lukas Bastonne costs more for a power sword, hotshot laspistol, and leadership.

Oh, and "The ranks of Whiteshield companies swelled as eager youths flocked to sign up" is a rather odd line. Cadian Whiteshield companies are formed from the universal conscription of the Cadian populace as they reach military age. It wouldn't be possible to increase their recruitment without shipping volunteers in from other planets.

Agitator noster fulminis percussus est 
   
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Toronto, Ontario Canada

The codex is on 4chan /rs/ search for Imperial Guard in case you cant find it when searching codex,

I got the Imperial guardb, or c i dont recall.
   
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Nofasse 'Eadhunta wrote:
Gwar! wrote:I'm still liking the idea of Bassie Spam like there is no tomorrow lol

I like it too, because when I clear half of the field, you're finished!

All thanks to your new minimum range


All indirect ordinance can fire directly and ignore the minimum range unless stated otherwise.

This message was edited 1 time. Last update was at 2009/04/13 05:17:16


 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Raxmei wrote:Oh, and "The ranks of Whiteshield companies swelled as eager youths flocked to sign up" is a rather odd line. Cadian Whiteshield companies are formed from the universal conscription of the Cadian populace as they reach military age. It wouldn't be possible to increase their recruitment without shipping volunteers in from other planets.

I'm pretty sure the whiteshield term was expanded to apply to all regiments, not just be a cadian thing.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
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When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
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Western Washington State, U.S.A.

ph34r wrote:
Raxmei wrote:Oh, and "The ranks of Whiteshield companies swelled as eager youths flocked to sign up" is a rather odd line. Cadian Whiteshield companies are formed from the universal conscription of the Cadian populace as they reach military age. It wouldn't be possible to increase their recruitment without shipping volunteers in from other planets.

I'm pretty sure the whiteshield term was expanded to apply to all regiments, not just be a cadian thing.


It should have, cadia fell to Abbadon!

"All of the whining pisses me off... Somewhere some whiny girlyman reinterpreted sportsmanship to reflect the build and not the player. The build has nothing to do with sportsmanship and getting docked as such is ludicrous." -Inigo Montoya
That being said, I'll still give you a 0 if you bring more than 5 eldar skimmers. Don't be that guy.
Also, strippers. 
   
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San Francisco

Raxmei wrote:Oh, and "The ranks of Whiteshield companies swelled as eager youths flocked to sign up" is a rather odd line. Cadian Whiteshield companies are formed from the universal conscription of the Cadian populace as they reach military age. It wouldn't be possible to increase their recruitment without shipping volunteers in from other planets.

You've been corrected, but I'm going to swoop in to point out that the "Whiteshield" is actually a Rogue Trader-era term that referred to the way you were supposed to paint squad markings on your RT plastic Imperial Army miniatures. This means that Whiteshields have been around longer than the Cadian Shock Troopers. But perhaps not longer than Cadia itself, I seem to recall it getting a mention in some really old fluff. :-)

Kungfuhuslter wrote:It should have, cadia fell to Abbadon!

When did that happen? I've been away from the game for a while, but I thought the 13th Black Crusade had never been "officially" concluded in the fluff. As I remember, the 2003 Summer campaign ended with Cadia only partially occupied by Chaos, and with other parts of the Black Crusade moving past Cadia to strike deeper into Imperial Space.

This message was edited 2 times. Last update was at 2009/04/13 08:37:53


 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

I thought at the end of the 13th black crusade, chaos won but only to a minor degree, turning the cadian gate into a constant warzone and decimating many of the planets in the system, but cadia remained in imperial control.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
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Cozy cockpit of an Archer ARC-5S

Cadia couldn't fall anyway, otherwise GW would look pretty stupid with all those Cadian kits lined up for release after EoT



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Fiat justitia ruat caelum

 
   
Made in us
Been Around the Block





I searched the thread but cant find this answer. Looking at the codex, are you forced to use squadrons for leman russes? Does that mean if i take 1 Russ, it still counts for squadron rules and thus is dead on an immobilized?
   
Made in us
Been Around the Block





wait nm i just reread the squadron rules, it covers single vehicle units.
   
Made in us
Fixture of Dakka






Lancaster PA

JB wrote:
Wehrkind wrote:I am thinking the Vendettas will be fun in a squad of 2, maybe with something inside, waiting in reserves. With your +1 to reserve rolls they sally in on a short board edge 6", pop some rear/side armor for so long as they live, and if your opponant allows them to make it to turn 5, they zip over and contest something awkward to reach. With an infantry unit inside to score, and only moving 6", you can even ninja an objective while not worrying if the vehicle gets smoked.


I am looking forward to seeing other IG players figure out where to put the Vendettas when they only move 6" from the table edge. Does that even allow the model's base onto the table? I foresee a lot of guys putting a marker on the table to show the forward edge of the Vendetta while their expensive and pretty model remains somewhere safe.


Landraiders are only ~6.5 inches long. I suspect the valk's base will fit just fine, though I agree that I would be a little leery putting them too close to a high traffic edge Maybe attaching the base to a steel disk, or gluing some bullets to the base as decoration would be in order


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Fixture of Dakka






Columbia, SC (USA)

Dave47 wrote:
Kungfuhuslter wrote:It should have, cadia fell to Abbadon!

When did that happen? I've been away from the game for a while, but I thought the 13th Black Crusade had never been "officially" concluded in the fluff. As I remember, the 2003 Summer campaign ended with Cadia only partially occupied by Chaos, and with other parts of the Black Crusade moving past Cadia to strike deeper into Imperial Space.

WD287, p.60-69 covered the final results of the Eye of Terror Campaign. Cadia did not fall but only 39.8% of it was still held by forces of the Imperium. Much of the planetary system was even worse and two planets were completely destroyed.
But since GW ended the campaign, I have not seen any references made to any of the campaigns outcomes so as far as I know, the Cadian Gate is standing like a rock, blocking the predations of much of the traitor legions. My guess is that we'll see Armageddon blow up again before Abbadon gets another try. The despoiler will no doubt wait for a better CSM codex. 5e and the new IG codex makes it unhealthy for a 14th crusade.


The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

I build IG...lots and lots of IG.  
   
Made in us
Fixture of Dakka






Columbia, SC (USA)

Agamemnon2 wrote:
Orlanth wrote:Three demo charges for 95pts, plus some 'gun drone' guardsmen to get in ther way afterwards.
What do you think a tripled up S8 Ap2 pie plate is going to do to nob bikers? Tie up the nobz (or more honestly watch the sacrifice squad get annihilated then move up the demo charge guys and voila no more 700pt unit.


Demo charges in multiples are respectable, but only if they can actually hit. You have to contend with a weapon that has a low range, against a unit that can easily avoid you thanks to its speed. And even if you hit, they still have a permanent 4+ cover save, taking the sting out of your squad quite handily. Nevermind the fact that the demo charges are not powerful enough to instant kill the nobz, so the average scenario becomes that half the orks under the template each lose a wound, shrug and continue on their way.

Add in the price of the sacrificial squad, and you'd be better off spending all those points on heavy bolters and a prayer.

I agree with some of your points and really do not see a place for demo charges in my mech veteran list. But I do not understand your contention that demo charges (S8, AP2) are not powerful enough to get Instant Death on biker Nobz. They're still T4(5) aren't they? So demo charges should get Instant Death and negate FNP but the Nobz would get their 4+ cover save.

I can still see some IG players finding a use for SWS and/or vets with demolition charges though the cost/benefits seems to be more negative now that they lose the ability to Deep Strike (drop troops) next to suitable targets. Pairing a SWS with a Valkyrie just seems to be asking for disaster to strike via a bad scatter roll.

This message was edited 2 times. Last update was at 2009/04/13 14:56:15


The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

I build IG...lots and lots of IG.  
   
Made in us
Heroic Senior Officer





Woodbridge, VA

Chinnfrequent wrote:
Nofasse 'Eadhunta wrote:
Gwar! wrote:I'm still liking the idea of Bassie Spam like there is no tomorrow lol

I like it too, because when I clear half of the field, you're finished!

All thanks to your new minimum range


All indirect ordinance can fire directly and ignore the minimum range unless stated otherwise.


Normally, yes, but one or two of the Barrage capable vehicles in the new codex actually say that they cannot direct fire. Griffon and one other, IIRC.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in gb
Hanging Out with Russ until Wolftime







don_mondo wrote:Normally, yes, but one or two of the Barrage capable vehicles in the new codex actually say that they cannot direct fire. Griffon and one other, IIRC.
The Griffon, Collosus and Deathstrike Missile cannot fire Directly, everything else can.

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Sacramento, CA

don_mondo wrote:
Chinnfrequent wrote:
Nofasse 'Eadhunta wrote:
Gwar! wrote:I'm still liking the idea of Bassie Spam like there is no tomorrow lol

I like it too, because when I clear half of the field, you're finished!

All thanks to your new minimum range


All indirect ordinance can fire directly and ignore the minimum range unless stated otherwise.


Normally, yes, but one or two of the Barrage capable vehicles in the new codex actually say that they cannot direct fire. Griffon and one other, IIRC.
Those are the "unless stated otherwise" and none of them are the basilisk.

Agitator noster fulminis percussus est 
   
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Master or ordnance from inside a chimera? possible to use bombardment?
   
Made in gb
Hanging Out with Russ until Wolftime







schrag wrote:Master or ordnance from inside a chimera? possible to use bombardment?
Does the chimera have a fire point?

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Norristown, PA

I was just thinking..... are commissars a bad idea? Like, if you need your company or platoon commander to issue orders, but he messes up and the commissar blows his face off, I guess that means no more orders will be coming?

Or are commissars better for your regular squads, and not in the command squads? what's the real use of a commssar anyway? Or commissar lord? are they just really there to provide better leadership sometimes but also good for close combat? Will squads always use a commissar's leadership if they have one? or only if he kills the sergeant? At 35 pts (I think?) it seems kinda pricey for regular squads, but might not be bad for command squads, but then it seems risky to add to command squads if 1 failed leadership test could mean no more orders anymore

 
   
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A bizarre array of focusing mirrors and lenses turning my phrases into even more accurate clones of

Gwar! wrote:
schrag wrote:Master or ordnance from inside a chimera? possible to use bombardment?
Does the chimera have a fire point?


Yep. Pg. 39, "Five models can fire from the Chimera's top hatch."

However, it's not as useful as you might think. Master of ordnance's artillery bombardment rules state, "This attack cannot be made if the Master of Ordnance moved in the preceding Movement phase."

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Necros wrote:I was just thinking..... are commissars a bad idea? Like, if you need your company or platoon commander to issue orders, but he messes up and the commissar blows his face off, I guess that means no more orders will be coming?

Or are commissars better for your regular squads, and not in the command squads? what's the real use of a commssar anyway? Or commissar lord? are they just really there to provide better leadership sometimes but also good for close combat? Will squads always use a commissar's leadership if they have one? or only if he kills the sergeant? At 35 pts (I think?) it seems kinda pricey for regular squads, but might not be bad for command squads, but then it seems risky to add to command squads if 1 failed leadership test could mean no more orders anymore
Firstly, its the Unit receiving the order who takes the test, not the Officer issuing it (unless its the officers unit).

Secondly, Commissars only do their thing on a failed Morale Check, not any leadership test. Moral Tests area TYPE of Ld test, but a very specific type. So he wont blow off someone head for misunderstanding orders. And also, when rolling your LD test for orders, rolling a double 1 means a second unit gets a free order without needing to test, while Double 6 means no more orders that turn.
stonefox wrote:
Gwar! wrote:
schrag wrote:Master or ordnance from inside a chimera? possible to use bombardment?
Does the chimera have a fire point?


Yep. Pg. 39, "Five models can fire from the Chimera's top hatch."

However, it's not as useful as you might think. Master of ordnance's artillery bombardment rules state, "This attack cannot be made if the Master of Ordnance moved in the preceding Movement phase."
It's the exact same rule as the Chapter Masters orbital Bombardment, except 9001 times crappier

This message was edited 2 times. Last update was at 2009/04/13 16:46:17


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Gwar! wrote:
Necros wrote:I was just thinking..... are commissars a bad idea? Like, if you need your company or platoon commander to issue orders, but he messes up and the commissar blows his face off, I guess that means no more orders will be coming?

Or are commissars better for your regular squads, and not in the command squads? what's the real use of a commssar anyway? Or commissar lord? are they just really there to provide better leadership sometimes but also good for close combat? Will squads always use a commissar's leadership if they have one? or only if he kills the sergeant? At 35 pts (I think?) it seems kinda pricey for regular squads, but might not be bad for command squads, but then it seems risky to add to command squads if 1 failed leadership test could mean no more orders anymore
Firstly, its the Unit receiving the order who takes the test, not the Officer issuing it (unless its the officers unit).

Secondly, Commissars only do their thing on a failed Morale Check, not any leadership test. Moral Tests area TYPE of Ld test, but a very specific type. So he wont blow off someone head for misunderstanding orders. And also, when rolling your LD test for orders, rolling a double 1 means a second unit gets a free order without needing to test, while Double 6 means no more orders that turn.
stonefox wrote:
Gwar! wrote:
schrag wrote:Master or ordnance from inside a chimera? possible to use bombardment?
Does the chimera have a fire point?


Yep. Pg. 39, "Five models can fire from the Chimera's top hatch."

However, it's not as useful as you might think. Master of ordnance's artillery bombardment rules state, "This attack cannot be made if the Master of Ordnance moved in the preceding Movement phase."
It's the exact same rule as the Chapter Masters orbital Bombardment, except 9001 times crappier


Crappier? Less accurate, but not single use. Doesn't seem that crappy.


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Made in gb
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Much less accurate, since they always scatter. Not really useful except against a hoard i suppose, and even then its not reliable.

The only "dud" unit I can seem to find in this book are the penal legion troops, since you have to randomly determine their skills, which means you cant rely on them to fill out a specific roll. I thought GW had learned from the Chaos Codex, Random Skills is not useful!

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
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