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Made in us
Stoic Grail Knight



Houston, Texas

Mattbranb wrote:Does anyone else notice the deal with Random Movement and charge reactions? Basically the way I'm reading it, the only thing you can do is "hold" - no flee, no stand and shoot, etc. Just made Doomwheels, HPA and Spawn that much better.


yup!

Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in us
Snord




NC, USA

So if a random movement guy gets into combat though, how do you do the terror tests and stuff?
   
Made in us
Nasty Nob






Joplin, Missouri

Well you still take the Panic Tests as it is not a charge reaction. I don't know what the Random Movement creature can do after that (i.e. redirecting).

An interesting thing about Terror (and correct me if I'm wrong), but if you charge a Terror-causer you don't have to test for terror (just Fear in the CC phase).

"Just pull it out and play with it" -Big Nasty B @ Life After the Cover Save
40k: Orks
Fantasy: Empire, Beastmen, Warriors of Chaos, and Ogre Kingdoms  
   
 
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