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The New Miss Macross!





Deep Frier of Mount Doom

Gibbsey wrote:
warboss wrote:
axeman1n wrote:Lowering Mephiston's toughness would be quite mean.


eh, if these rumors are true then the grey knights are pretty crappy daemonhunters but awesome nidhunters and mephistonslayers due to force weapons. you only need a single wound to kill any of the above while everything in the daemon codex has eternal warrior. pretty counterintuitive design choice if true.


Now what if they dont cause instant death but just remove the model?

Or they ignore EW... that would be good


then it would be needlessly complicated and a minis version of "i know that you know that i know that you know..." daemonhunters having a rule that ignores the strength restriction on instant death but is ignored by eternal warrior on chaos daemons that needs to be ignored in order to work against their primary enemy is a horrible game mechanic. str6 was a unique mechanic that was simple and helped them in multiple roles (wounding high toughness creatures and light/medium anti-vehicle).
   
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Focused Dark Angels Land Raider Pilot





Jaon wrote:
Anyone know how many months they release an Incoming! before a release? I want to hear that GK are confirmed and I want to know a release date! NOWW!!! wrrryyyyy!


Yes, where is an official announcement from GW on incoming GK??? I know speculation for release has been pushed to april/may with O&G coming in march , but has anyone heard any solid, specific info from a reliable GW source as to a GK release date?
   
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Lord of the Fleet





Texas

Cant remember if this has been talked about but just making sure, like all the other 5th edition codexes I assume we do not have to pay for psyker powers?

 
   
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Hulksmash wrote:Glad to have your opinion Jaon.

Except Stickeymonkey is pretty solid on his previous rumor information.

I'll go with him over your "reasoning" anyday. Thanks for playing though


I wouldn't be so sure:

Stickmonkey wrote:Some new rumor bits from this morning:

Tyrants:
Tyrants definitely have expanded psychic powers.
Increases to stat line on tyrant. +A +I
Tyrant gets 5+ invul default
Regen upgrade option as Fex (points expensive)
Lash whip can "target" a model in unit in CC (must mean other changes to LW)

Another rumor reinforcing a change to nids "rending" reverting rending back to 4ed for nids

Another confirmation of WoN availability on all Gaunt species...inc gargoyles

sprue pics for ravs and gargoyles should have visibility on web by nov 27.

Black boxes in stores by mid-Dec.

Box art online for Rav and Garg boxes before Dec.

"Surprise" mini planned, blister pack.

biomorph/weapons Sprue available separately direct only late Jan.

gargoyle weapon options include a cc build.

Nid PS Terrain set planned for mid to late 2010 (also rumor of Eldar Webway gate terrain set, but that's another thread)

Trygon/ravener "burrow" ability, go back underground, re-DS elsewhere on table....sounds like Necron Lord teleport ability. First I've heard of this, so this will need to be vetted.

Fex "nerf" will "make sense" is not related to Nid-zilla. players will still want to have many fex's

stealer "nerf" is just rumor. stealer FOC changes are re-confirmed. BL does more to stealers than just FOC change options.

Crushing Claws = dreadnaught CCW + new nid ability.

"Nid Surge" ability. Army wide. Extra move. (Ork Waagh? Name is not "nid surge")

Pravane like psychic ability...move enemy unit

Possession ability...control enemy unit

Shielding ability...protect unit

As always, my contacts have decent exposure to this, but are not authorities. So things change during the development, or conversations related to other products get confused, but in general more hits than misses. Enjoy.


Todays Rumors

These rumors are from early on. So subject to all standard rumor caveats. I'm removing those we already have, and those we know to be false.


To support more Fex' in the army an overall reduction in stats should take place, however, increases elsewhere compensate (not sure if they mean in weapons or in the statline)

Crushing Claws are huge "can openers"...+1A, double s (10Max), ignore as, add d6 pen, d3 "wounds"/"vehicle hits" (too good to be true, IMO)

Talons +1A, "pinning"?

Envenomed claws, upgrade to CC symbiotes, wound on 3+

Rending Claws, autowound on 6 on hit, more expensive

Spinefists, fire and run (is this the rumor "subconcious weapon" we heard before?)

Barbed Strangler, large blast, entangle...unit next move as difficult terrain (Again, I thought this was a rumor elsewhere, too)

Bone sword, pretty much the same

Lashwhip, remove X attacks from attacking unit (allocate as wounds), can target individual, but then only affects single model. no min 1A. no longer base contact constrained. (a lot here and it seems complex, so I highly doubt all (or any) this is true, but I have no way to separate wheat from chaff)

Surprise Assault. (I'm not sure where this fits, if its an ability, a psychic thing, a army rule, a deployment rule, etc. If I were guessing I'd think it's lictor or Scuttlers related.) Unit enters play from reserve anywhere on table. must be 12" from enemy. Cannot assault the turn it enters play. Allowed normal DS "run"

Enjoy boys....


But you're allowed to believe what you'd like.
   
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I just hope I don't become Lord of the at my hobby-store...

I bet we will be picking from psychic powers, all of which will likely have either a practical use in a CC, Shooting, or Speedy build. Being able to tune your squads via psychic powers and a some wargear maybe?

Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
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Thanks for the backing up bhsman, but hulksmash, even if I was a little harsh on the whole "Discredit everything he says" that particular rumour (which has stickmonkeys name all over it) is completely and utterly false, and hes the only one that supports it.

If you could name some rumours hes been right on, then I will take your point of view into consideration. But...thanks for playing? You set my hand on fire with that little flame

Footsloggin wrote:I just hope I don't become Lord of the at my hobby-store...

I bet we will be picking from psychic powers, all of which will likely have either a practical use in a CC, Shooting, or Speedy build. Being able to tune your squads via psychic powers and a some wargear maybe?


I fear that too I have always insulted my friend for using mephiston, hopefully I dont take up the role. :S

On the subject of psychic powers, Im really looking forward to the speedy build, like the single use no scatter GOI and the reverse portal thing (where the librarian pulls a squad to him) not to mention using mystics to safely land GK squads where I want them (Problem is mystics need a delivery system)

Its all very exciting
   
Made in us
Mekboy Hammerin' Somethin'





Looks like psychic powers are going to play a large roll in this codex now.

Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
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Satellite of Love

Roll? I'll have mine with some strawberry jam on it. Homophones can be your friend or your enemy in this or the 41st millennium.

With the newest rumors of more DE around April, Grey Knights must be sandwiched between DE and the "Flier themed release" this coming summer. Now if the PAGK and Terminators are going plastic, then getting enough special weapons to max them out or do "purgator squads" or whatever the new version of that will be might get difficult. This may be a case where the pewter special weapons troopers are still made available through Direct Services for people wanting extras of just those troopers. I guess I'll hang onto all of my metal ones.

This message was edited 7 times. Last update was at 2010/12/30 04:34:42


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The "crusaders" mentione dhave me excited - I have a pipe dram of plastic sets of guys who look like this particular member of a witch hunter inquisitors retinue...

http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440304a&prodId=prod1110152

An army of those guys would be among the coolest looking armies in any game ever.

   
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Mekboy Hammerin' Somethin'





BrassScorpion wrote:Roll? I'll have mine with some strawberry jam on it. Homophones can be your friend or your enemy in this or the 41st millennium.

With the newest rumors of more DE around April, Grey Knights must be sandwiched between DE and the "Flier themed release" this coming summer. Now if the PAGK and Terminators are going plastic, then getting enough special weapons to max them out or do "purgator squads" or whatever the new version of that will be might get difficult. This may be a case where the pewter special weapons troopers are still made available through Direct Services for people wanting extras of just those troopers. I guess I'll hang onto all of my metal ones.


Mmm, psychic rolls... Homophones kill you when your running on little sleep. Hanging onto the metal ones is always a smart idea, especially if you don't like the new ones.

Thunderfrog wrote:
+1 Str for like 5 points? To autocannons or assault cannons? Hell yea. Then the Reinforced Aegis upgrade for free AND the ability to ignore stunned shaken.. pretty much for free..
Other Dreadnaughts should just go somewhere and be a toaster.

Mattieu~~~~ It's not that eldar are bad, it's that they require a lot of intergration between units. Also, that doesnt prove anything other than GW has a huge hard-on for marines, and, given the option between making a xeno the best psykers or making a marine the best psyker, they will 9 times out of 10 choose the marine.
Automatically Appended Next Post:
Tzeentchling9 wrote:Mephy can't be swept. He is still a marine so he has the, "And They Shall Never Get Removed From The Table After Losing Combat Like Everyone Else Because They Are The Poster Boys" special rule.


 
   
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Boston, MA

I'm usually pretty happy to follow rumors for a codex, but holy hell 9/10 rumors for this codex are absolutely ridiculous and I can't believe a word of them. I want to see Grey Knights get their due as much as anyone else, but sheesh!

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Richmond, VA

Rumor threads are always thus. The new thing sounds crazy overpowered because most of the drawbacks (slot limits, points costs) don't do the rounds with them. here is much wailing and gnashing of teeth until about 6 weeks after the codex is out and people start figuring out counter strategeries.

 
   
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chaplaingrabthar wrote:Rumor threads are always thus. The new thing sounds crazy overpowered because most of the drawbacks (slot limits, points costs) don't do the rounds with them. here is much wailing and gnashing of teeth until about 6 weeks after the codex is out and people start figuring out counter strategeries.


Seriously doesent anyone remember the deepstriking land raiders? loads of people were annoyed by it until they realized that noone really wants to deepstrike a landraider
   
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Lord of the Fleet





Texas

Gibbsey wrote:
chaplaingrabthar wrote:Rumor threads are always thus. The new thing sounds crazy overpowered because most of the drawbacks (slot limits, points costs) don't do the rounds with them. here is much wailing and gnashing of teeth until about 6 weeks after the codex is out and people start figuring out counter strategeries.


Seriously doesent anyone remember the deepstriking land raiders? loads of people were annoyed by it until they realized that noone really wants to deepstrike a landraider


Or AP3 Storm Troopers

 
   
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kenshin620 wrote:
Gibbsey wrote:
chaplaingrabthar wrote:Rumor threads are always thus. The new thing sounds crazy overpowered because most of the drawbacks (slot limits, points costs) don't do the rounds with them. here is much wailing and gnashing of teeth until about 6 weeks after the codex is out and people start figuring out counter strategeries.


Seriously doesent anyone remember the deepstriking land raiders? loads of people were annoyed by it until they realized that noone really wants to deepstrike a landraider


Or AP3 Storm Troopers


Yeah! or Mephi.... well people are still annoyed about that...
   
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kenshin620 wrote:Or AP3 Storm Troopers
Ah yes, the storm troopers. It might have been good had GW not decided that stormtroopers should cost 80% more just because.

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Ol' Blighty

I reckon the ST's guns shouldn't be S3. I mean- 5 against MEQ- 5 hit, 2 wound. 2 dead marines. then the boltguns fire and it's all bye bye.

The most OTT units of recent:
LR achilles (too tough for it's own good.)
Mephiston (MC stats on a 25mm base?!)
Thunderwolf cavalry (Massively heavy SM superhumans riding giant wolves?!)
DS'ing LR's (I don't care if BA have more LR's than everyone else, why drop them from aircraft?! They're still valuable!)
Dreads clinging on to flying bricks (no explanation needed.)
Longfangs (more cheesey than OTT, but why can SW deverstators shoot at 2 targets and other SM deverstators can't?)
DC dreads (If astorath kills those who succumb after thier first battle, why bother saving them?)
Doom of malan'tai (Hits embarked units?! up to 10 wounds?! up to S10?!)
Incubi w/archon (Just too mean in-game for thier own good.)


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greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid. 
   
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shrike wrote:
Dreads clinging on to flying bricks (no explanation needed.)
DC dreads (If astorath kills those who succumb after thier first battle, why bother saving them?)


I actually like dreads having a transport, though I'd have liked to see it forcing you to choose at the start of a game whether it's going to be kitted to ferry troops or dreads. Or something along those lines.

The DC dreads thing though... they've been around forever, and they're not DC who are placed in dreads, they're dreads who succumb to the rage.

This message was edited 1 time. Last update was at 2010/12/30 18:50:59


 
   
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Oh, hey! You guys remember when I said a few pages back that it would be ridiculous if everyone had force weapons, and I checked again and I thought that everyone instead had power weapons? Turns out both are right. If the rumors are to be believed, it seems we'll be dealing with NFWs that are both force weapons AND power weapons, rather than str. 6.

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Not to mention stuff like Thunderwolves make sense in an army that has been treading the line between SciFi and Fantasy since it's inception.
   
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Aren't all Force Weapons already always also Power Weapons?
   
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Ol' Blighty

Yep.

This message was edited 1 time. Last update was at 2010/12/30 22:12:50



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JB: I like the concept of a free Shrike roaming through the treetops of the jungle. I'm not sure that I like the idea of a real Shrike sitting on my couch eating my Skittles.
corpsesarefun: Thank god I missed be nice to shrike day.
greenskin lynn: because of all the skittles and soda, you basically live off sugar water, like some sort of freakish human-hummingbird hybrid. 
   
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Texas

Alpharius wrote:Aren't all Force Weapons already always also Power Weapons?


Yup

So if the new NFW are all Force Weapons then ergo the GK will all have power weapons. If they are power weapons they have a possibility of not being force weapons

 
   
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Some more news, provided via 75Hastings69, whom is pretty damn reliable on the rumor front;

That's because the GK aren't getting a new dread, that rumour is incorrect, It's actually a walker type machine piloted by a GK termie for killing GD



The thought of that model excites me.

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The thought of that model depresses me. It just sounds...dumb. Why would you even have it in the first place? Why not a Penitent Engine?

Whenever I hear about this thing I think I sympathize with all those people who had been waiting for a new Space Wolves codex and ended up getting Thunderwolves. And I both thought TWC makes sense and liked it.
   
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Why? Dreadnaughts are very "unfluffy" gor the Grey Knights who generally see a peaceful rest in death in the great tomb on Saturns Moon Titan as thier ultimate reward in death - putting them into a dreadnaught is down right cruel.

Like wise, I doubt very many Grey Knights are going to be needing to serve the penitence penitent engines serve to provide It only makes good fluff sense for them to get a unique heavy walker.

   
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bhsman wrote:The thought of that model depresses me. It just sounds...dumb. Why would you even have it in the first place? Why not a Penitent Engine?

Whenever I hear about this thing I think I sympathize with all those people who had been waiting for a new Space Wolves codex and ended up getting Thunderwolves. And I both thought TWC makes sense and liked it.




Well, you can try this;

"This is a DaemonHunter FW Dread. I use it to represent a DreadKnight (Or whatever it's going to be called). It represents my former Captain Mr. DaemonBeaterUpper who was one of the greatest heroes of the chapter, thus when he was nearly killed defending a holy chapel, he chose to continue battling the Emperor's enemies. So he's represented by this model and has the following stats to show his capabilities...."


To go off topic for a moment, honestly the only complaint I hear from SW players regarding their codex is......everyone is using it to represent their armies now because of how fun/custom it is. (Counts as Chaos SW are rather common topics)

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If the rumors about it having a jump pack and 12-shot weapon hold any water, I'd have to buy the new Tau suit from Forgeworld instead. That's how out of place it feels.
   
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0-3 Vindicare's with unlimited ammo? Jeebus, assassin armies might actually be decent.

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Amaya wrote:0-3 Vindicare's with unlimited ammo?


Well, Cruddace wrote it...and 0-3 for a slot seems to be his first order of business in a dex.

I also imagine StormRavens will be 0-6, have 6 twin linked las cannons and cost around 150 pts.



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