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Made in us
Longtime Dakkanaut




If they are replacement warlord traits, it'll be interesting to see if ad mech gets any way to take a 2nd model with a warlord trait and/or take two warlord traits on a single model, the way space marines, sisters and the other new codexes mostly have.

This message was edited 1 time. Last update was at 2020/05/26 21:50:53


 
   
Made in us
Dakka Veteran




With the +1 str canticle and exploding 6's magos trait. Is the cawl ball back? I'm thinking 10-12 robots with 42" range will cover most of the board with 180-216 str 7 AP-2 shots rerolling everything with a +1 from Daedolus on anything that comes within 24". Wrath of Mars on about half those shots for when something absolutely needs to die.

You can toss in a RG Phobos patrol for two 12" no deepstrike bubbles as well. Maybe keep a couple punchy bots out front with flamers to round it out.

   
Made in gb
Aspirant Tech-Adept






Bots being relevant would make me happy. Been a while since I’ve dusted the old guys off
   
Made in pl
Regular Dakkanaut






 Suzuteo wrote:
Holy Omnissiash. Did the writers of the AdMech rules forget we can give Canticles to Knights?


I bet there's a <sub-faction> restriction on who can benefit from this Canticle, so Crusader is unable to pick it up. Knights can be given Canticles of the Omnissiah ability with Knight of the Cog, but they wont be given <sub-faction>. Otherwise these FW specific Canticles wouldn't make sense - you're unlocking them with <mixed> and give to every unit in the detachment

This message was edited 2 times. Last update was at 2020/05/26 23:17:43


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Made in us
Regular Dakkanaut



Shanghai, China

 Ideasweasel wrote:
Bots being relevant would make me happy. Been a while since I’ve dusted the old guys off
Would be nice, but won’t happen if all they get is this new exploding 6s aura and +1S with Machine Spirit canticle. They could already move and shoot without penalty for 1CP, and neither their shotcount nor firepower has ever been lacking.

Hopefully they get the Tank ability to shoot into combat naturally (so Mars bots can do this instead of only Graia), as their main issue is how easily they’re counterplayed through avoidance and overwatch ignoring/dodging charges into being tapped
   
Made in gb
Stabbin' Skarboy





crewe

Pomguo wrote:
 Ideasweasel wrote:
Bots being relevant would make me happy. Been a while since I’ve dusted the old guys off
Would be nice, but won’t happen if all they get is this new exploding 6s aura and +1S with Machine Spirit canticle. They could already move and shoot without penalty for 1CP, and neither their shotcount nor firepower has ever been lacking.

Hopefully they get the Tank ability to shoot into combat naturally (so Mars bots can do this instead of only Graia), as their main issue is how easily they’re counterplayed through avoidance and overwatch ignoring/dodging charges into being tapped


Unless they do an appendix at the back like they are doing for blasts and hordes for what vehicles are tanks, I think it maybe a catch all term for all vehicles to be able to do it, just like it seems all monsters can do it. A carnifex is pretty much a dreadnought/kastellan in terms of stat line, so if that gets it I cant imagine why cant a robot. The canticle will save you atleast 2CP (1 for the specialist detachment and 1 for the strafing fire strat), but we dont really know how much CP we will get at 2k. If its 15-20 that's quite a lot anyway, more than anyone is uses to, if its 12ish then that's pretty much standard for most armies nowadays anyway after pre game CP purchases.

If there is a holy order warlord trait that focuses more on a dominus side of things, so more shooting oriented instead of the one we seen now which has a more multitool approach then we could see admech getting a nice boost in its firepower. We used to be kings of shooting, then we gradually lost that podium with the new marine codex and having a huge weakness to being tapped in combat and being fairly immobile even with our ignore negatives to hit. The Grators helped solve that issue

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in fi
Locked in the Tower of Amareo





 Suzuteo wrote:

Also, 6" does not sound like much, but consider how large the wingspan is on these things! EDIT: Though that does remind me, but if we build them without the flying stands, do we need to use the base still?


You measure from model or base if model has unless you have rule saying otherwise. Since chopter has base unless datasheet has specific exception you measure from base. And I can assure you will get accusation of modeling for advantage if you play without base and measure from hull(especially if those wings still fit over enemy infantry).

2024 painted/bought: 109/109 
   
Made in us
Regular Dakkanaut



Shanghai, China

I mean, wings aren’t hull anyway so would it matter hugely?
   
Made in gb
Enginseer with a Wrench





I'm currently thinking buy one Archeopter kit then convert 1 or two Stormhawks or Valkyries with the remaining bits. Or maybe a Tau Devilfish as they're super cheap.

This message was edited 1 time. Last update was at 2020/05/27 13:06:13


 
   
Made in de
Sagitarius with a Big F'in Gun





https://www.dakkadakka.com/dakkaforum/posts/list/0/788739.page#10811074

Ive made a thread concerning conversions etc. as this one will be full of rules discussion in the following months.
   
Made in us
Quick-fingered Warlord Moderatus






 dadamowsky wrote:
 Suzuteo wrote:
Holy Omnissiash. Did the writers of the AdMech rules forget we can give Canticles to Knights?

I bet there's a <sub-faction> restriction on who can benefit from this Canticle, so Crusader is unable to pick it up. Knights can be given Canticles of the Omnissiah ability with Knight of the Cog, but they wont be given <sub-faction>. Otherwise these FW specific Canticles wouldn't make sense - you're unlocking them with <mixed> and give to every unit in the detachment

I know. The "affected unit" phrasing just makes it look so suspicious.

tneva82 wrote:
 Suzuteo wrote:

Also, 6" does not sound like much, but consider how large the wingspan is on these things! EDIT: Though that does remind me, but if we build them without the flying stands, do we need to use the base still?

You measure from model or base if model has unless you have rule saying otherwise. Since chopter has base unless datasheet has specific exception you measure from base. And I can assure you will get accusation of modeling for advantage if you play without base and measure from hull(especially if those wings still fit over enemy infantry).

So we will have to wait for the rule book.

And MFA is honestly not a problem if it is explicitly allowed.
   
Made in us
Longtime Dakkanaut




It sounds like LOS is getting some changes in 9th, I wouldn't be surprised if part of the reason the kit has multiple ways to assemble it is that it won't matter which you pick for gameplay purposes because of the new rules.
   
Made in gb
Enginseer with a Wrench





My current theory is that we'll only be able to choose the Forgeworld-specific one not roll for it. That makes gloria mechanics useful, though expensive, but lessens the abuse of powerful canticles. I guess they've learned their lesson with marine doctrines. At least we get to pick when it takes effect, marines has an order to things they can't avoid and there's no way for them to revert to devastator doctrine at all.
   
Made in cn
Regular Dakkanaut



Shanghai, China

I think that theory seems the most likely way it’ll work, and the neatest way it could work, pending some change to the Canticles system as it works right now.
   
Made in gb
Been Around the Block




Found via Facebook, no idea of the source but feel free to pull the post if not allow, not excatly the best rules for the price they are charging for it but I guess that might change with 9th
[Thumb - 100768302_10158274317913164_1364659990685548544_o.jpg]

[Thumb - 101556227_10158274317858164_1682434995894878208_o.jpg]

[Thumb - 101501204_10158274317783164_1884995751042351104_o.jpg]


2500+ pts of Ad Mech
2000+ pts of Deathwatch
2000+ pts of Skaven 
   
Made in gb
Moustache-twirling Princeps




United Kingdom

The Transvector can transport SECUTARII, so I'm somewhat excited that they've finally integrated the rules for FW units (unless the leak is a fake).
   
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Nebraska, USA

Those are basically what i was expecting except i wasnt expecting the transport variant to only move 6...uh..who cares? Five priests, ruststalkers, rangers, vanguard, or random characters (not cawl)?
What i was hoping once i saw the pricetag of this thing in real money was it would be somewhat beefy or had some gnarly rule to justify it costing a bit in points. 6-7pl depending on the variant? That is yet another super cheap in points but mega expensive in moneys unit. This thing isnt pricy at all (points)
I am seriously contemplating not getting a single one. The bombing run is neat but that and the stratagem is ALL that draws my attention. But you cant have the command uplink and the chaff flares so this thing will die so, SO fast if you wanna do the aura-killer strat.

This message was edited 1 time. Last update was at 2020/05/29 20:09:54


An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
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Ollanius Pius - Savior of the Emperor






Gathering the Informations.

beast_gts wrote:
The Transvector can transport SECUTARII, so I'm somewhat excited that they've finally integrated the rules for FW units (unless the leak is a fake).

The Skorpius Dunerider can transport Secutarii, so it's not really news.

Personal take:
It's a bummer it is not the flying Chimera that somebody reported them being, and that I repeated here.
Also, Electropriests don't belong in a Skitarii vehicle.

This message was edited 1 time. Last update was at 2020/05/29 20:15:30


 
   
Made in gb
Been Around the Block




 Vineheart01 wrote:
Those are basically what i was expecting except i wasnt expecting the transport variant to only move 6...uh..who cares? Five priests, ruststalkers, rangers, vanguard, or random characters (not cawl)?
What i was hoping once i saw the pricetag of this thing in real money was it would be somewhat beefy or had some gnarly rule to justify it costing a bit in points. 6-7pl depending on the variant? That is yet another super cheap in points but mega expensive in moneys unit. This thing isnt pricy at all (points)
I am seriously contemplating not getting a single one. The bombing run is neat but that and the stratagem is ALL that draws my attention. But you cant have the command uplink and the chaff flares so this thing will die so, SO fast if you wanna do the aura-killer strat.


I will get one just to have it for my collection but that will be down the road after I see what 9th does to things, I mean the design sketch mentioned a 5 man capacity and then I saw people saying 12 and I guess I got overhyped. Keeping iot alive is going to be worth more effort and CP then is really worth it.

2500+ pts of Ad Mech
2000+ pts of Deathwatch
2000+ pts of Skaven 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

12 was rumored for the transport(Transvector), 6 for the gunship variant(Stratoraptor).

Worth mentioning that Beast bringing up the FW rules bit brings forth another interesting tidbit!
Secutarii Peltasts and Hoplites currently are 10 model minimum units!
I might be getting a little more hyped...as that means we might be seeing some GW Secutarii!

This message was edited 1 time. Last update was at 2020/05/29 20:25:04


 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Am i completely blind or does the copter have no innate ignore heavy penalty rule?
So its forcefully hitting at a -1 to hit with all of its guns as it has not even a single non-heavy gun unless you either burn a CP for that vehicle strat to ignore it or use that new canticle for mars.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Might be that Flyers are going to get an innate ignore heavy penalty in the new edition?
   
Made in de
Mysterious Techpriest






but that would mean that until 9th hits this thing is essentially gimped by design.
That would be a weird decision. I guess adding an ability that becomes redundant would be weird also, but at least keep it playable...

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Made in pl
Regular Dakkanaut






It's a pass. I might get one for collection, but that's about it, and I definitely am not ordering this until 9ed hits. Transporting 5 Obsecs + character with a Flier might even be decent for a decent points, but it would need to be 3 vehicles at least... meaning quickly adding up on the oof $$$ price tag leaked...

I just can't justify this purchase. A pity, real pity.

This message was edited 1 time. Last update was at 2020/05/29 20:36:29


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Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Not to mention that would make the Marine fliers hit on 2s against their "intended" target, since they have a really weird rule that increases their BS against that target instead of decreasing it if its not that target.

Man...the more i look at this thing the less i like it. This feels like an Ork release level of "wtf?" on initial release design lol.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in de
Mysterious Techpriest






Well maybe the transvector can transport Pteraxxi... that I can see working somewhat.
But at what, probably 1,3$ per point this is rediculous indeed.
And I thought chickens were bad...

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Gathering the Informations.

 Thairne wrote:
Well maybe the transvector can transport Pteraxxi... that I can see working somewhat.
But at what, probably 1,3$ per point this is rediculous indeed.
And I thought chickens were bad...

What would be the point of transporting a flying unit in a flyer?
   
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Moustache-twirling Princeps




United Kingdom

 Kanluwen wrote:
beast_gts wrote:
The Transvector can transport SECUTARII, so I'm somewhat excited that they've finally integrated the rules for FW units (unless the leak is a fake).

The Skorpius Dunerider can transport Secutarii, so it's not really news.

Sorry - completely missed that
   
Made in us
Longtime Dakkanaut




If those are real, they seem a really weird grab-bag of lots of really good stuff...none of which comes together into a package.

T7 and -1 damage on a flyer? Wow, that sounds awesome! An even better version of the Eldar flyer rule - not only pivot, move, pivot but the second pivot can come anywhere during the move? Awesome!

Until you realize that the gunship configuration hits on 4s on top profile, and therefore struggles to hit anything. Or the transport transports only 6 units, and therefore ends up being an extremely durable and fast way to deliver...nothing worth delivering. And personally, it crushes my soul that it is worded so inquisitors can't use it.

The bomber looks the best of the bunch, especially because it has a hover mode and an effective 180 pivot, meaning there is no way to get away from it, and it has unlimited bombs, so there is no way to stop it except killing it. This makes it better than pretty much any other bomber out there. But even so..I'm not sure it's really that scary. At that point it just comes down to points values. If it's cheap enough, people will take three just as an annoyance.
   
Made in pl
Regular Dakkanaut






beast_gts wrote:
 Kanluwen wrote:
beast_gts wrote:
The Transvector can transport SECUTARII, so I'm somewhat excited that they've finally integrated the rules for FW units (unless the leak is a fake).

The Skorpius Dunerider can transport Secutarii, so it's not really news.

Sorry - completely missed that


It doesn't even matter because a minimum unit size for any Secutarii existing is... 10 models. WTF?! This plane has an ability to transport a unit that doesn't even exist... DD

This message was edited 1 time. Last update was at 2020/05/29 20:52:30


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