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Made in us
Preacher of the Emperor






 curran12 wrote:
You get 1d6 dice with which to stop psychic powers.


My goodness. A mechanic where you get 1d6 of something important that doesn't scale with army size. That sounds... strangely familiar.

Welp, I know what my next homebrew thing is gonna be about.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Wraith






Given the new IC rules, you can now join units of just one model.

Sanguinor + Dante + Jump Chaplain + Jump Sang Priest + St. Celestine

VOLTRON of the HOST... ASSEMBLE!

Shine on, Kaldor Dayglow!
Not Ken Lobb

 
   
Made in au
Missionary On A Mission




Australia

 TheKbob wrote:
It feels like once again, we got shafted. FMCs are harder for us to kill. Flyers are still a problem. The new hotness of psyker spam is still a major downside for us.

But hey, we can now ally with everyone from under the sun. I guess get some Black Templar or Grey Knights up in there.

FMC are harder for everyone to kill, but on the flip side their close combat effectiveness got nerfed (they can't charge the turn they change to gliding, plus smash nerf). The biggest shaft is in the psychic phase, but then every army without psykers got hit too - Necrons, Tau, Black Templars etc. But like you said, at least Sisters are Battle Bros. with every Imperial Army, so just load up on Primaris Psykers or Inquisitors or Grey Knights etc. Tau and Necrons can't do that nearly as well.


 
   
Made in us
Sadistic Inquisitorial Excruciator





Flyers bother me so much more than psykers. Psykers for all their new hotness still don't like getting a melta gun to the face. Flyers require special tools that are useless if the enemy has no flyers (so like in a tournament list that you can't change between fights).


Automatically Appended Next Post:
So if I'm reading this right, your army can have multiple combined army detachments, so allied troops can use the full FOC.

So this means, you could take 3 dominion squads, 3 battle sister squads. Ally in Raven Guard take a biker captain or CM, a librarian, 2 tech priests or whatever those are (only other IC you can take I can think of) and bikes as troops. Stick the 3 ICs in your SoB troop squads, now you can scout everyone forward 12". I don't know if it's competitive, but it would be fun probably,


Automatically Appended Next Post:
So more formally:

Sisters Detachment
St. Celestine 135
2 x Battle Squad w/ 2x melta in Rhino 2 X 115
3x Dominion squad w/ 4x melta in Immo 3 x 165
---

860pts

Raven Guard Detachment
Chapter Master on Bike w/ shield eternal, TH, and AA 250
Librarian on Bike ML2 110
2x Techmarine 2 x 50
2x Bike squad w/ 2x Grav-Gun 2 X 135
Command Squad on Bike w/ Apothecary and 4x grav gun 210

840 pts.

1700 total points.

Not super sure where the upgrades should go:

-You could pick up Uriah and get a fearless bubble.
-You could give each squad a priest
-You could instead give some or all squads a simulacrum
-You could add plasma pistols to sisters superior
-You could give the command squad power weapons too or shields

You have:

8 units, 4 of them troops
25 Sisters + Celestine
15 Marines + 1 CM, 1 Lib, 2 Techmarines

45 total models

If you add a priest to every squad, every squad is fearless or has ATSKNF. Every squad can scout 12". If you have priests in every sisters squad, no squad is a pushover in melee.

You also have 16 melta guns, 3 multi-meltas, 8 grav-guns for a total of 43 AP 1-2 shots all at BS4.

You have one melee beatstick, Celestine who will slice through their soft-underbelly (if they still bring small troop squads that would get in the way of your troop squads scoring), and a librarian who depending on power selection could be awesome in melee too.

Biggest weakness I see is relatively short range (compensated for by mobility and scouting) and no real answer to flyers other than snapfiring. Your biggest hope might be that you've crippled his land forces before his flyer comes out.

You could have an OK deathstar in Celestine + Lib + CM + Command Squad, but more than likely, you'll split some of those off. Celestine should stay with the Librarian and command squad if he needs anti-psyker defense. (Plus those guys are only 3+, no invuln. and need someone to tank for them.) If you roll on biomancy, you have a 1/3 chance roughly of getting the power that lets you give the unit EW which makes Celestine immensely better.


Automatically Appended Next Post:
Actually, it occurs to me that the tech-marines could be upgraded with a servo-harness, which would give them two S8 AP 1 attacks (3 on the charge), with a priest with mace, those troop squads could have 7 AP 1-2 attacks in melee.

That army contains no death star, but there's not a single unit that is unthreatening.

This message was edited 3 times. Last update was at 2014/05/27 08:12:34


 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

Mavnas wrote:
 curran12 wrote:
Psychic hoods are, in essence, a DtW bubble.

If a hood is within 12" of a targetted unit, the unit with the hood can be chosen as the deny unit.


Not quite. The rule in the 7e book says treat the psyker as if he is in the unit denying. This means one librarian can protect multiple sisters units, but a librarian attached to a SoB squad in the middle of some guard blobs is not going to be as effective. It also means that if the librarian is not in a sisters unit, he's actually worse at denying the witch then when he does it on behalf of a unit with AW.


I read all of the past comments and this as "You now NEED a psyker"... Rather upset as i always play 100% Sisters, but now have to re-hash a list with a must-have Psyker... =(

Maybe something about this in FAQs, or as said before: Exorcists have 1 target for the 1st turn, the enemy psyker (and kinda stuck if your enemy is Daemons or GK...)

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Preacher of the Emperor






Yeah, I'm annoyed about the must-bring-psyker thing too. Yes, Inquisitors in the army have been around since Codex:Witch Hunters, but I want an all-Sisters option to be viable (hence my homebrewed 'Sister Chorister' substitute for Priests. Yes, you can have your psyker inquisitor painted up as a saint of some kind, but our thang is psychic defense, not offense.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Badass "Sister Sin"






Camas, WA

Re: Flamer/Heavy Flamer, I will probably go back to Melta/Heavy Flamer (my 5th ed standby).

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in nl
Confessor Of Sins






You'd have to do some fairly fancy positioning to get the Flamer/Heavy Flamer to still work, somehow making sure the other flamer has enough range to models with those models not being too close to the rest of your squad.

Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog
   
Made in gb
Pious Palatine






Yeah it looks like the F/HF is dead. Either Meelta/Flamer or Flamer/Flamer from here on in...

Is the priest bomb dead now due the the changes of smash? What about inquisitors? I can imagine we'll see an FAQ so bye-bye hammer hand...

D
   
Made in us
Badass "Sister Sin"






Camas, WA

Priests are fine. Just changes how it works. They are still crazy good and you'll probably want to sprinkle in some other dudes to make them better.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Mighty Vampire Count






UK

All the 7th ed faqs are now up - nothing changed in the Adepta Codex at all - checked the BL digital section and nothing.....

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Pious Palatine






FAQs are up and there isn't one for the =I= dex... Interesting

D
   
Made in us
Badass "Sister Sin"






Camas, WA

I'm redownloading Inq and AS to see if they stealth updated.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Mighty Vampire Count






UK

 pretre wrote:
I'm redownloading Inq and AS to see if they stealth updated.


Cool let us know if anything does - the site says there are none on the AS Codex page.

Interesting that if you have a Knight it can now be your Warlord even if you have another character

This message was edited 1 time. Last update was at 2014/05/27 16:21:49


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Badass "Sister Sin"






Camas, WA

I don't see anything in AS or Inq. Inq still has old powers.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Sadistic Inquisitorial Excruciator





So do inquisitors get to pick Hammerhand still and use the new version?
   
Made in us
Badass "Sister Sin"






Camas, WA

They have a specific one in their codex.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Pious Palatine






Mavnas wrote:
So do inquisitors get to pick Hammerhand still and use the new version?


HAHA. Nice try, but no it's got the old rules in the digi dex.

D
   
Made in us
Sadistic Inquisitorial Excruciator





I suppose that would have been pretty broken.
   
Made in gb
Fully-charged Electropriest



UK

I imagine they will update the Inq book soon.

 
   
Made in us
Consigned to the Grim Darkness





USA

Assuming they remember it exists.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Fully-charged Electropriest



UK

If they don't I'll just ally them from GK instead now they are BB.

In fact using GK instead of Inq means I can take a Vindicare as well.

 
   
Made in gb
Pious Palatine






^ True, but since I paid for the =I= dex is it too much to ask for them to support the 'book', rather than me needing to get the GK book...

D
   
Made in gb
Fully-charged Electropriest



UK

I assume they will support the =I= codex as I imagine GK will lose inquisitors when they get updated.

 
   
Made in gb
Preacher of the Emperor






Regarding FAQs, GW are saying that the Sisters are getting an FAQ "within the next month". The Inquisition too.

http://natfka.blogspot.co.uk/2014/05/more-7th-edition-faqs-incoming-for.html?m=1

Order of the Righteous Armour - 542 points so far. 
   
Made in gb
Pious Palatine






 Troike wrote:
Regarding FAQs, GW are saying that the Sisters are getting an FAQ "within the next month". The Inquisition too.

http://natfka.blogspot.co.uk/2014/05/more-7th-edition-faqs-incoming-for.html?m=1


Fair enough then.

D
   
Made in nl
Confessor Of Sins






Good to hear.

Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog
   
Made in ca
Sister Vastly Superior





I've been reading over the ram rules and I am fairly impressed with the new ones.

Repressors now have a ram strenght of 8 (armor + dozer/2 + 1 for tank) which is nothing to laught at considering you can ram from an inch away now.

Skimmers also have no way to dodge rams anymore and my meta is heavy on those so this will be fun to see them taken down by repressors driving up.

18 / 3 / 6 since 6th ed. 
   
Made in us
Badass "Sister Sin"






Camas, WA

It actually makes Dozers worth taking now.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Pestilent Plague Marine with Blight Grenade





cedar rapids, iowa

Per the psychic chart in the cards inquisitors get all the powers...

Also I really do not understand why fliers are such a problem. Are we all using twin linked melta immolators? S8 twin linked is pretty decent against fliers.

 
   
 
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