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Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

I grappled the shoggoth wrote:I think the next codex needs to be
necrons
tau
eldar
chaos
in that order
let dark eldar go the way of the squats


Only problem is their release schedule goes:

Xenos
Marine
Xenos
Marine

And they've already stated that the release after next will "go hand-in-hand with the BA release", it will be "fleet based" and will be "Winging its way to you". That says to me DA or Howling Griffons. And I don't really see them making a Howling Griffons Codex, so, I'm thinking DA is after the next Xenos.

And to that point, I remember reading the schedule some time ago, earlier in the year, in a post here where some guy apparently had "inside information" about upcoming releases. I'm as skeptical as anyone else, but his list has hit the nail on the head every time and the next one according to his list is Tau. That would mean:

Tau
Dark Angels
Necrons or Dark Eldar?
Black Templars or something new? Does Inquisition count?
Necrons or Dark Eldar?

WH40K
Death Guard 5100 pts.
Daemons 3000 pts.

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Made in us
Aspirant Tech-Adept





St. Louis

puma713 wrote:
I grappled the shoggoth wrote:I think the next codex needs to be
necrons
tau
eldar
chaos
in that order
let dark eldar go the way of the squats


Only problem is their release schedule goes:

Xenos
Marine
Xenos
Marine

And they've already stated that the release after next will "go hand-in-hand with the BA release", it will be "fleet based" and will be "Winging its way to you". That says to me DA or Howling Griffons. And I don't really see them making a Howling Griffons Codex, so, I'm thinking DA is after the next Xenos.

And to that point, I remember reading the schedule some time ago, earlier in the year, in a post here where some guy apparently had "inside information" about upcoming releases. I'm as skeptical as anyone else, but his list has hit the nail on the head every time and the next one according to his list is Tau. That would mean:

Tau
Dark Angels
Necrons or Dark Eldar?
Black Templars or something new? Does Inquisition count?
Necrons or Dark Eldar?


Oh please let Tau be next. With the big swing towards hand to hand combat in recent dex's we could use something to help stay competitive.
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

Why has Ghazghkull not even gotten a mention in here?

Mephistocles vs. Ghazghkull Thraka. That's a fight I'm looking forward to. Ghazghkull on the Waaaugh! getting a 2+ Invul save with seve STR10 powerklaw attacks - 3+ to hit, 2+ to wound...

   
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Dashofpepper wrote:

Mephistocles vs. Ghazghkull Thraka. T


Mephiston?
Mephistopholes?


Pink and silver mech eldar- suckzorz
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Rotting Sorcerer of Nurgle





Mephisophile is more like it.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

Sanctjud wrote:
I also expect the Eldar Avatar to go from his measly stats and points cost to being a 300+ point super beast


And still be bitchslapped by Pimpin' Papa SMurf Calgar.


e did do it for the lulz....afterall.

   
Made in us
Servoarm Flailing Magos





Alaska

I'm sorry, I thought this was a BA discussion!

I am surprised more people are not talking about the sanguinary guard. Besides looking awesome, they are 2++ save jump troops! That is pretty new for SM. Add in the fun stuff like death masks, master crafted power weapons, and the ability to be troops (with dante) and they look like they are made of win. Are their points outrageous? I don't know their points yet, so that would explain it.

This message was edited 1 time. Last update was at 2010/03/11 19:28:29


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Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

200pts for the squad. And they can't take extra members and are restricted to just 5-man squads. They could be cool but I don't see them as an option for competitive play.

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Made in ca
Regular Dakkanaut




Hulksmash wrote:200pts for the squad. And they can't take extra members and are restricted to just 5-man squads. They could be cool but I don't see them as an option for competitive play.


This




I REALLY hope they leave DA for the last marine codex. That way they will be the STRONGEST (if the pattern keeps going).

And I mean really, DA needs some time in the spotlight after years of being terrible.

   
Made in us
Sadistic Inquisitorial Excruciator





Alpharius wrote:I'm thinking that eventually, GW *may* smarten up and tone some of this stuff down.

You know, the whole pendulum thing.

Maybe in time for 6th edition...

I doubt it, considering the swing towards insanity is only now really beginning. What is the problem with these crazy options? None of them are so powerful that they break the game, and you still can run a very successful list (IMO more successful) if you focus on cheapo HQs and spend most of your points on troops and the like.

I like the way the game is developing, it's like 2nd edition all over again. Now just tweak the vehicle shooting (mostly done by giving everything lumbering behemoth or fast or something similar to compensate) and LOS rules (I'm sorry, that green circle with 2 or 3 tree stands is an abstraction of a full forest, you shouldn't be able to just fire through it with impunity at stuff clear across the board because you see one guy's foot sticking out from behind a rock), ditch kill points and add some more interesting missions (battle missions are awesome, but for some reason people hate playing expansion missions *shrug*).


Automatically Appended Next Post:
kaptaink wrote:
Hulksmash wrote:200pts for the squad. And they can't take extra members and are restricted to just 5-man squads. They could be cool but I don't see them as an option for competitive play.


This




I REALLY hope they leave DA for the last marine codex. That way they will be the STRONGEST (if the pattern keeps going).

And I mean really, DA needs some time in the spotlight after years of being terrible.


That implies that Blood Angels are stronger than Space Wolves, and Space Wolves are stronger than Ultramarines. Which is simply not true. More outrageous? Possibly, but then again they are supposed to be outrageous chapters, and you just admitted yourself that the points values more then balance things out. Please, keep the histrionics to Warseer forums.

This message was edited 1 time. Last update was at 2010/03/11 20:55:20


 
   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

FoxPhoenix135 wrote:I'm sorry, I thought this was a BA discussion!

I am surprised more people are not talking about the sanguinary guard. Besides looking awesome, they are 2++ save jump troops! That is pretty new for SM. Add in the fun stuff like death masks, master crafted power weapons, and the ability to be troops (with dante) and they look like they are made of win. Are their points outrageous? I don't know their points yet, so that would explain it.


2++? no no thats not right.

   
Made in us
Smokin' Skorcha Driver




Up in your base, killin' all your doods.

IronfrontAlex wrote:
FoxPhoenix135 wrote:I'm sorry, I thought this was a BA discussion!

I am surprised more people are not talking about the sanguinary guard. Besides looking awesome, they are 2++ save jump troops! That is pretty new for SM. Add in the fun stuff like death masks, master crafted power weapons, and the ability to be troops (with dante) and they look like they are made of win. Are their points outrageous? I don't know their points yet, so that would explain it.


2++? no no thats not right.



I hope not. Those guys are going to get spammed like crazy if thats true. They do look awesome though.

Deathskulls

Logan Grimnar's Great Company






 
   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

I dont think they are, probably just a 2+ normal

   
Made in us
Dominar






They have artificer armor, no Invuln save.
   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

thats what i thought, phew!

   
Made in us
Pyromaniac Hellhound Pilot






Do they have an increase in ws?

   
Made in us
Sadistic Inquisitorial Excruciator





I memorized solid chunks of the codex today, what's the Dakka policy on posting stats? Is it anything like Warseer where you get banned for even giving a ballpark figure?

Speaking of Warseer, shouldn't you be there spamming nonsense as usual, CKO?

Anyway, Sanguinary guard are WS5 and cost same as assault terminators. Death Masks can reduce enemy WS to 1 if they fail a Ld check with a -2 modifier, but increase the cost of the unit by 12.5%.

Honestly, there is absolutely nothing scary about the Blood Angels codex. The dreads (who CAN fly), Baal and Stormraven are quite badass, but everything is pointed appropriately. The only thing that boggles the mind cost-wise is the dakka pred, and assault squads are significantly more cost effective than their C:SM version (as were the Space Wolves, who I would say are at least as strong, if not stronger as a codex).

So please, we just go the thread calmed down, let's not have random folks coming in out of nowhere freaking out like headless chickens spouting non-factual nonsense.

And if you have any questions (and Dakka Mods won't pwn me for it), ask away while it's still fresh in my memory.
   
Made in gb
Stealthy Kroot Stalker





See there had to be light at the end of the bloody tunnel. Factual retribution is here =]

I'm glad that GW have been sensible on the pointing of units.

But I am dissapointed at your mild link between Dakka and Warseer (spits) . . . =D

Oshova

3000pts 3500pts Sold =[ 500pts WIP



DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ 
   
Made in us
Nurgle Veteran Marine with the Flu




Pennsylvania, USA

The only emotion that the new blood angels codex elicits from me is envy.

Not that I want my chaos marines to be blood angels, but I really hate seeing yet another codex with huge amounts of synergy and fluff throughout. The majority of their HQ choices have the ability to alter their own unit/army or the opponents' in some way. I want a nurgle lord that makes my plague marines tougher, a slaanesh lord that gives my noise marines more weapon options, an alpha legion lord that gives all my elites stealth, etc etc etc.

The psyker power section of the blood angels codex is also surprised me a bit. They have solid defensive powers (5+ cover save within 6" radius) and powerful offensive powers (potential 24" line of s8 ap1 death which if shot at an angle to a squad could wipe out a good bit of even a large squad). I guess I just don't think of blood angels as a psyker powerhouse.

I don't think any of the recent codexes are unbeatable, but they do make me long for a new codex even more(which hurts a lot knowing that the next chaos codex is a long ways off).

Random off-topic question: I read that tycho is in the blood angels codex , but didn't he die?

This message was edited 3 times. Last update was at 2010/03/12 03:20:03


In the embrace of the great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once most feared: Death.

-Kulvain Hestarius, Death Guard  
   
Made in us
Nimble Pistolier





America

Yeah im not worried about the blood angels.And the flying land radier sucks!13 fr 11 side 11 back! Chaos havocs can bring the thing down easy.

"I dont over react,i just get pissed easily"-Me
FOR THE PELIVIC THRUSTING LEIGIONS!
Starting WHFB empire
1250pts Tyranids
 
   
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Sadistic Inquisitorial Excruciator





DELETED BY ORDER OF THE INQUISITION

This message was edited 4 times. Last update was at 2010/03/12 06:52:40


 
   
Made in us
Nurgle Veteran Marine with the Flu




Pennsylvania, USA

Terminus....what? You quoted me but I don't know that you really read what I said.

I didn't make any kind of determination about whether the gameplay altering HQ(and champions/etc) were good or bad compared to anything. I just noted that they had a lot of such units that added some type of synergy and altered the way the army played(and wished my army had similar choices).

I didn't say blood angels were the best psykers around. I was just surprised that they had such strong psyker powers being a blood-thirsty CC army that has many units that lose all thought besides charging at the nearest thing and killing it (friend or foe).

I didn't say anything about tycho except a question about whether he was dead or not.

This message was edited 3 times. Last update was at 2010/03/12 04:00:18


In the embrace of the great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once most feared: Death.

-Kulvain Hestarius, Death Guard  
   
Made in us
Sadistic Inquisitorial Excruciator





I addressed your concerns directly, and then added some additional commentary for people that may have not seen the codex. Do I need to quote you again?

You said: "The majority of their HQ choices have the ability to alter their own unit/army or the opponents' in some way."
My response: "This is not true, here's why..."
You said: "I guess I just don't think of blood angels as a psyker powerhouse."
My response: "They aren't really, here's why..."
You said: "I read that tycho is in the blood angels codex, but didn't he die?"
My response: "Yes he's in the codex. He has two variants. Yes, in the latest fluff he is dead, but not the only dead guy that can be fielded."

I'm just answering your questions, I'm not passing judgement one way or the other.
   
Made in us
Slaanesh Veteran Marine with Tentacles





Alaska

I'm with you on the envy, Halsfield. Alas, poor Chaos... You're falling behind the bend.

Oh well, at least the Terminator Lord/Sorcerer kit is still as badass as ever.

Slaneesh may seem fun now, but when you find yourself in bed with a he-goat and several implements of pain, you'll know you've gone too far. -Emperor's Faithful

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"Feel the Emperor's judgement, Azrael!"
"Oooh, yes! Purge me! Purge me!" -Cheese Elemental

'In the eye of Terror, it's still the '80's. And that's a good thing.' -Necroagogo 
   
Made in us
Nurgle Veteran Marine with the Flu




Pennsylvania, USA

Shelegelah wrote:I'm with you on the envy, Halsfield. Alas, poor Chaos...
Oh well, at least the Terminator Lord/Sorcerer kit is still as badass as ever.


Glad to see someone read my comment and understood it. I still need to get one of those kits because they are vastly superior to the old sorcs/lords with their stationary poses and zero wargear choices(currently using the staffed sorc with possessed wings). They start out at $5 but always end up at 20+ on ebay. Stupid bid snipers ;_;


terminus wrote:I addressed your concerns directly, and then added some additional commentary for people that may have not seen the codex. Do I need to quote you again?

You said: "The majority of their HQ choices have the ability to alter their own unit/army or the opponents' in some way."
My response: "This is not true, here's why..."


Umm...again...what? They 100% do have hq choices that alter their own unit or their armies. I wasn't even asking if that was true or not. Alter does not mean "make better" if that's what is confusing you. The whole point of my comment on the HQ choices was to show them in contrast to my own army(chaos) that has no such options to alter other units in that way.

terminus wrote:
You said: "I guess I just don't think of blood angels as a psyker powerhouse."
My response: "They aren't really, here's why..."

Your "they aren't really, here's why" reasoning is you saying space wolves are better (which has nothing to do with what I said) and then you even say that good psychic powers are the standard now(agreeing with my comment, which in your reply you say is not the case). I wasn't saying "blood angels are the best in the game". I was saying I was surprised that they had strong psyker powers when they were blood thirsty and CC focused. Strong does not imply strongest or even the top tier.

You answered my question about tycho which is appreciated but it was only after replying to things I never said and arguments I never made about an army I will never play. The only point I was making was that I was envious of the levels of synergy, fluff, and theme in this latest codex and that I was not afraid (as the OP says he is) of any of the recent codexes.

This message was edited 8 times. Last update was at 2010/03/12 04:28:59


In the embrace of the great Nurgle, I am no longer afraid, for with His pestilential favour I have become that which I once most feared: Death.

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This message was edited 1 time. Last update was at 2010/03/12 06:59:31


 
   
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terminus wrote:Speaking of Warseer, shouldn't you be there spamming nonsense as usual, CKO?


Ask yourself why do you remember me?

Regardless thanks for the info, can you confirm that Blood Angels have combat squads, if so I am really excited!

   
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Behind you

I have a Mephiston!!!Owned!!!Just kidding
I just don't know if Mephiston has an invul or not,if would be really sad if he doesn't


Automatically Appended Next Post:
He would be the best model in the game if he does
AND PEOPLE!WATCH OUT, GW MAKE BETTER ARMIES EVERY MONTH TO MAKE YOU SPEND MONEY,DUN FALL FOR IT!!!

This message was edited 1 time. Last update was at 2010/03/12 04:57:07


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This message was edited 3 times. Last update was at 2010/03/12 07:13:47


 
   
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Alaska

Sorry, I meant to say 2+ for the Sanguinary Guard. I'm not NORMALLY an idiot, only on occasion

2++ would be stupidly ridiculous at 200 points... for that kind of save they'd need to be more like 200 points EACH.

This message was edited 1 time. Last update was at 2010/03/12 05:10:01


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