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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

4D6" S8 AP1 lance attack psi power, 3-30 death company. DC dreads as troops.... YES AS TROOPS.... LR redeemers that deepstrike... yes DEEPSTRIKE

Looks gorgeous.

Former moderator 40kOnline

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

Eh i want to know HOW mephiston has T6 and W5 on an infantry base fluff wise. confusion! but i have an idea on how to beat him.


example: imperials: vindicares


example: chaos deamons: lots of pavane of slannesh from heralds and DP's, pull him out of coherency and send hordes or deamonettes and especially the masque in there. rendting on 6's anyways!

orks: hide a nob w/ powerklaw in a squadof 20+ boyz, can't beat that power weapon when he has no invulnerable.

   
Made in us
Junior Officer with Laspistol






The eye of terror.

I heard that he does not have the IC special rule, so you won't be able to hide him in another unit.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
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Arch Magos w/ 4 Meg of RAM






Mira Mesa

Oh. Huh. So, he's a TMC then? Well, looks like my Laspred is going to be getting his points back in droves.

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Horrific Howling Banshee




I think that Abbadon could give Mephiston a run for his money. But It does seem quite rediculous. Anyone know Mephistons Initiative?

Quoted from "The Defenestrator":
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Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

I7, apparently. So, unless Abbydoobydoo gets some great Invul saves, he's toast.

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Made in us
Dominar






willydstyle wrote:I heard that he does not have the IC special rule, so you won't be able to hide him in another unit.


If true I'm going to need Mephiston decals for kill-markings on my Vendettas.
   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

sourclams wrote:
willydstyle wrote:I heard that he does not have the IC special rule, so you won't be able to hide him in another unit.


If true I'm going to need Mephiston decals for kill-markings on my Vendettas.


BWAHHAHAH i'll need them for my oblitorator's bases.



and yes he can easily kill IC's around or less than his points like Abby, logan and the nightbringer easy. with the potential for 10 S10 I7 attacks; but out a keeper of secrets or an avatar, something with a higher I

   
Made in us
Legendary Master of the Chapter





Chicago, Illinois

I KNOW HOW TO SLOVE THIS, PLASMA!
And Lots of template weapons that are ap 3 or below!
Sternguard army here i come!

This message was edited 1 time. Last update was at 2010/03/07 20:50:00


From whom are unforgiven we bring the mercy of war. 
   
Made in ca
Mounted Kroot Tracker





Ontario, Canada

Good for you, you slove the plasma until it's nice and slovenly.

Night Watch SM
Kroot Mercenaries W 2 - D 3 - L 1
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Made in us
Dakka Veteran




Lexington, KY

Without the IC rule or an invulnerable save, he's pretty much a TMC.

And if you can't deal with him, you'd lose to a TMC list anyway, so there's nothing new here.

Stormravens are more expensive and easier to kill than Falcons. If you can't kill three easily, you'll lose to Mechdar anyway, so there's nothing new here.

Personally I think GW has done a great job with all of the 5th edition codex releases -- they're all good, they're all competitive, and there aren't any clear winners in overall power level.

As a result of all of them being good and competitive, we see the same cries of OH MY GOD OVERPOWERED CHEESE on release that dies down about the time the next codex comes out.

While I haven't really had the opportunity to peruse the codex yet and still have questions (pricing/options on Razorbacks and Predators? options on Assault Squads?), I don't think Blood Angels will be noticeably more powerful than vanilla marines or Space Wolves. In the end, they get some spiffy new toys, but nothing game breaking, and then have to pay more for some of their basic stuff (and then get the hitch that the rules on their marines aren't even reliable), and what they pay is pretty much balanced with what they get.

Fundamentally, over a standard marine list, they get:

1) Mephiston, who is basically a TMC (and you have to deal with TMCs already)
2) Stormravens, which are dangerous AV12 skimmers (which you have to deal with already because of Eldar)
3) Fast Scouting Flamestorm cannons, which are good, but have glaring weaknesses (i.e., loss of ideal melta/missile launcher platform spots, uselessness if the opponent deploys all in reserve)
4) Assault Marines as troops, which just aren't very good in the first place, and at best have a 50% chance of getting the special rule that makes them not suck.

So, meh. They'll be good, they'll be competitive, and they'll be a threat. Just like all of the other recent codices. Plenty of players will die horribly to one or the other of the new tricks, but they'd die horribly to one of the existing lists that gets the exact same tricks (and often cheaper to boot).

Stop trolling us so Lowinor and I can go back to beating each other's faces in. -pretre 
   
Made in us
Junior Officer with Laspistol






The eye of terror.

The difference is that mephiston is an infantry sized TMC, so he can easily hide behind things.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
Made in us
Regular Dakkanaut




sourclams wrote:I have got to think that Mephiston can claim an invuln save somehow. I haven't seen the codex, admittedly, but for the Lord of Death to cost a rumored 250+ points and not have even a 4+ invul is just ridiculous. "Oh boy, he kills 5 Tac Marines. And dies to a single Power Fist hit".

It'd just be too much of an oversight. Tell me if I'm wrong.


He's T6 with up to 10 attacks on the charge @ I7, force weapon (I've heard). So, it's more like, Oh boy, he eats everything and the powerfist doesn't even strike. Even if it does, he is T6 and so loses 1 of his 5 wounds.

So yea, no invul save (like last time), but still a monster.

EDIT: I7 not 10, my mistake

Also, if he doesn't have the IC rule he just got a LOT less scary. Without the ablative wounds of a squad he may not be worth his points cost.

This message was edited 1 time. Last update was at 2010/03/07 21:00:49


Gwar: I'm going to quit while I can.

Meh, close enough  
   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

Someone mentioned AP3 or less against him? you mean AP 2 or less; he has a 2+ save.

   
Made in us
Servoarm Flailing Magos





Alaska

Sounds like the tried-and-true method of beating MEQs will still prevail... just takes lotsa plasma and try to stay out of CC!

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Regular Dakkanaut




FoxPhoenix135 wrote:Sounds like the tried-and-true method of beating MEQs will still prevail... just takes lotsa plasma and try to stay out of CC!


6 bs4 plasma guns and 9 bs3 plasma cannons enough? I'm itching to play this list, personally.

This message was edited 1 time. Last update was at 2010/03/07 21:41:26


Gwar: I'm going to quit while I can.

Meh, close enough  
   
Made in us
Pyromaniac Hellhound Pilot






Out of all the new editions I am most excited about meltaguns with assault squads and fast vehicles.

   
Made in us
Grisly Ghost Ark Driver





Bay Area CA

apwill4765 wrote:
FoxPhoenix135 wrote:Sounds like the tried-and-true method of beating MEQs will still prevail... just takes lotsa plasma and try to stay out of CC!


6 bs4 plasma guns and 9 bs3 plasma cannons enough? I'm itching to play this list, personally.



PC's are NOT S9 ther are still S7

   
Made in us
Crazed Troll Slayer




Bohemia, NY

IronfrontAlex wrote:
apwill4765 wrote:
FoxPhoenix135 wrote:Sounds like the tried-and-true method of beating MEQs will still prevail... just takes lotsa plasma and try to stay out of CC!


6 bs4 plasma guns and 9 bs3 plasma cannons enough? I'm itching to play this list, personally.



PC's are NOT S9 ther are still S7


I think he was saying thats how many shots of plasma cannons he has. so 9 plasma cannon shots.

 
   
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Battlewagon Driver with Charged Engine




Between Alpha and Omega, and a little to the left

So wait, Mephiston is not an IC? Well that's too bad. I was planning on making a Mephsquigton model

Want to help support my plastic addiction? I sell stories about humans fighting to survive in a space age frontier.
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Bonespitta's Badmoons 1441 pts.  
   
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Ork Boy Hangin' off a Trukk





Oslo

willydstyle wrote:I heard that he does not have the IC special rule, so you won't be able to hide him in another unit.

willy, where did you hear this? Can anybody who has seen the codex confirm?

Paintin' the green tide... one Ork at a time.  
   
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The Conquerer






Waiting for my shill money from Spiral Arm Studios

if he dosen't have the IC rule he will be easier to kill.

If he doesn't have IC and can get a retinue then he just got impossable to kill.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

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Regular Dakkanaut






The thing that I am most worried about is the valkarie thing that can carry drednoughts.

 
   
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The Conquerer






Waiting for my shill money from Spiral Arm Studios

i have heard they will be getting a Librarian dreadnought, is this true?

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

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Made in fi
Jervis Johnson






He's T6 with up to 10 attacks on the charge @ I7, force weapon (I've heard)

+D3 attacks from the power not +D6. So he has 5+D3 during his own turn.

Assuming for example a Saga of Bear Thunderwolf mounted Wolf Lord charges him, he only has 5 attacks and causes only 0,74 wounds. Then the SW dude swings with a wolf necklaced power fist and causes 3,33 wounds on average. With above average rolling Mephiston can die right here (6 attacks that require 3+ to hit and 2+ to wound). Assuming Mephiston doesn't die, next turn he casts preferred enemy on himself, +D3 attacks and S10. Mephiston will cause 1,72 wounds, and if the Wolf Lord isn't dead now (sometimes he will be, sometimes he has 1 wound remaining, it's 50/50), he will die.

My point? He's most powerful in CC, but even there a non-special character can keel him more often than not. How 'cheesy' or powerful he is can't be determined before we know how much he costs. Naturally his character/monster status will affect him as well. If he can't join units at all and can't get a retinue, he's toast. Assault armies will shoot two wounds on him and finish him in close combat. Shooty armies will just introduce Mephiston to their the lascannons, meltaguns and plasma guns.
   
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Mekboy Hammerin' Somethin'





Fedan Mhor

Therion wrote:
Assuming for example a Saga of Bear Thunderwolf mounted Wolf Lord charges him, he only has 5 attacks and causes only 0,74 wounds. Then the SW dude swings with a wolf necklaced power fist and causes 3,33 wounds on average. With above average rolling Mephiston can die right here (6 attacks that require 3+ to hit and 2+ to wound). Assuming Mephiston doesn't die, next turn he casts preferred enemy on himself, +D3 attacks and S10. Mephiston will cause 1,72 wounds, and if the Wolf Lord isn't dead now (sometimes he will be, sometimes he has 1 wound remaining, it's 50/50), he will die.


Hmm... such a well-equiped Wolf Lord would run into the points cost of around a LR as well, which is pretty much how much Mephiston is rumoured to cost as well. An epic clash of heroes, I like it.

1500 
   
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Servoarm Flailing Magos





Alaska

Same here. Heroes of his calibre should be able to clash with others in epic glory-bouts. I dig the imagery behind it!

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Stealthy Warhound Titan Princeps







If he can ride in a transport, that does give him an edge... the landraider rolls up, the ramp drops, and one guy strolls out... Also, his hood will most likely keep him from getting force weaponed to death. T6 doesn't really seem reasonable - T5 and cheaper would be more in line with other codexes. He does have a 2+ save, so he's safe from any non power weapon foes, otherwise you could probably beat him to death with poisoned hormagaunts or the like.
   
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Plaguelord Titan Princeps of Nurgle




Alabama

Grey Templar wrote:i have heard they will be getting a Librarian dreadnought, is this true?


"Dreadnaught – Can upgrade to Venerable, Furioso, and Furioso Librarian
Furioso Librarian have a single Blood Talon and Force Weapon, they have to choose which to use in close combat, but they DO get the +1 attack for having multiple CCWs. They can take 2 Blood Angel psychic powers (including Wings of Sanguinius) and has a Psychic Hood."

"Blood Talons - close combat weapons on the Furioso Dreadnought. A dreadnought CCW with a Stormbolter, likely upgradeable to Meltagun/Heavy Flamer.

Magna-Grapples - A R12” S8 anti-vehicle harpoon weapon for Dreadnaughts. On a successful Penetrating or Glancing hit, the target vehicle is dragged 2D6" toward the Dreadnought, facing unchanged. Will only pull a vehicle as far as the edge of Terrain or 1" away from (friendly?) models. It has been said it can cause Tank Shock."

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Death Guard 5100 pts.
Daemons 3000 pts.

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Rotting Sorcerer of Nurgle





Magna-Grapples: it's like half and half of Lash/pavane...though it looks like something from Warmachine

Can't wait to see how chaosy people make the BA codex...

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
 
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