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Made in us
Decrepit Dakkanaut






SoCal, USA!

 CthuluIsSpy wrote:
The barrel length doesn't matter, but the powder charge does. I mean, you can try to use a sawn off one handed, like Caleb does in Blood, but it will really hurt your wrist.


Please. I watched Terminator, and he did just fine. Racked it with one hand, too!

   
Made in gb
Calculating Commissar





England

Barrel length does matter- the shorter you make the barrel, the less kick it has, because more gas escapes before imparting energy to the shot. I still wouldn't want to use one one handed, unless it was reallly short! This is the same universe that has semi-auto rocket grenade launcher pistols though, so I don't a sawn-off shotgun is much more than that!

This message was edited 1 time. Last update was at 2018/02/08 01:51:46


 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in vn
Longtime Dakkanaut




Hired guns are one battle fighter.

Hive Scum cost 30 credit, you can give them 60 credit worth of equipment (pistol, basic, close combat ) no armor? Max 5 per battle.

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.
- M 5" , WS 3+,BS 3+, S3, T3, W 2, A 1, Cl 5+
-M 3" , WS 3+, BS 4+. S3, T4, W 2, A 1, Cl 7+
-M 4" , WS 3+, BS 4+. S3, T4, W 1, A 2, Cl 6+

Flak or Mesh armor.

Can have 150 credit worth of equipment from any sections in the Trading Post, can have up to FIVE weapons. But only 1 unwieldy weapon.

3 random skill from any skill table of choice (except leadership)

Claim bounty : no more coup de grace = capture. If the gang capture a fighter, roll a D6, on a 6+ the fighter is a wanted outlaw, receive bonus D6x10 credit if sold to the guilder. Look like this work even if the bounty hunter go out of action.

This message was edited 5 times. Last update was at 2018/02/08 03:50:01


 
   
Made in ca
Blood Angel Chapter Master with Wings






Sunny SoCal

Asked previously, was not answered, giving it another shot.

Were release windows hinted at for the the sculpts shown at the weekender? Ordering from FW isn't exactly cheap on shipping so I am hoping a good chunk will be soon so it can be ordered together.

   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Spoiler:
 BrookM wrote:
From the book of Faces:



Well that's one box of them for sure, maybe 2 or 3.

At the very least I'll be doing rotory shotguns+scions+skitari heads to make some arbites.

This message was edited 1 time. Last update was at 2018/02/08 04:59:44


 
   
Made in us
Nurgle Chosen Marine on a Palanquin





 Haighus wrote:
Barrel length does matter- the shorter you make the barrel, the less kick it has, because more gas escapes before imparting energy to the shot. I still wouldn't want to use one one handed, unless it was reallly short!


Like this one?

https://www.youtube.com/watch?v=fxSjLllBbQ4

T
   
Made in tw
Longtime Dakkanaut





 Kid_Kyoto wrote:
Spoiler:
 BrookM wrote:
From the book of Faces:



Well that's one box of them for sure, maybe 2 or 3.

At the very least I'll be doing rotory shotguns+scions+skitari heads to make some arbites.


I feel like arbites conversions are best left till we see what the new enforcers look like. They might be seperate entities, but I have a hard time thinking they wont channel the classic look of the old arbites models.

   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Carlovonsexron wrote:
 Kid_Kyoto wrote:
Spoiler:
 BrookM wrote:
From the book of Faces:



Well that's one box of them for sure, maybe 2 or 3.

At the very least I'll be doing rotory shotguns+scions+skitari heads to make some arbites.


I feel like arbites conversions are best left till we see what the new enforcers look like. They might be seperate entities, but I have a hard time thinking they wont channel the classic look of the old arbites models.


I've done about a half dozen different Arbites over the years so what's one more variant? Certainly if/when Enforcers come out I can see me getting an IG army's worth.

 
   
Made in se
Regular Dakkanaut





 streetsamurai wrote:
No way to metal. I still have nightmares of paint chipping on sharp edges, and the explosions that happen whenever they fall


I could not agree more. After decades of that, I'm not going back to metal miniatures ever again.
   
Made in si
Foxy Wildborne







Chopstick wrote:


Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.
- M 5" , WS 3+,BS 3+, S3, T3, W 2, A 1, Cl 5+
-M 3" , WS 3+, BS 4+. S3, T4, W 2, A 1, Cl 7+
-M 4" , WS 3+, BS 4+. S3, T4, W 1, A 2, Cl 6+

Flak or Mesh armor.


Human, Squat and Ork profiles?

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Third one could be one for the Goliath bounty hunter.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in vn
Longtime Dakkanaut




They're not bound to any model specificly, you can pick any profile you want.
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Messiah wrote:
 streetsamurai wrote:
No way to metal. I still have nightmares of paint chipping on sharp edges, and the explosions that happen whenever they fall


I could not agree more. After decades of that, I'm not going back to metal miniatures ever again.


I've painted a ton of metals over the last year and I found I liked that I could get right to painting without a lot of time assembling, clipping and cleaning up. As long as they're simple casts, 1 or 2 pieces they're now my preference. Obviously anything complicated should be plastic.

But each to their own.

 
   
Made in us
Veteran Knight Baron in a Crusader




Oakland, CA

Those Made to Order minis are unfortunate choices.

They really serve to highlight the difference in sculpting and materials technology since we last saw Necromunda.
   
Made in gb
Fixture of Dakka






It's probably not the whole lot. I might pick up Kal Jerico & Scabbs (the problem is as much the painting as the mini).
   
Made in gb
Ridin' on a Snotling Pump Wagon






Kal's bonce is awful though. Rest of his model is quite nice.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in se
Skillful Swordsman




Skeaune

I love the fact that the shoulderpads are separate. And those revolvers are giving me warm feeling just all over.

"I like my coffee like I like my nights. Dark, endless and impossible to sleep through." 
   
Made in gb
Omnious Orc Shaman





A long time ago in a galaxy far, far, away...

Yep, the Orlocks are great, never bothered by the original minis, but these are so much better IMO. Can't wait now for previews of my gang of choice: Cawdor...

Wonder how well the Black Scorpion pirate range scale-up with these figures - always thought their Privateer Officer would make a better KJ (with weapon swaps and a little greenstuff work here and there

   
Made in vn
Longtime Dakkanaut




I just notice that it seem they only give 1 pair of arm to go with either the harpoon launcher or the heavy stubber in each sprue.

This message was edited 1 time. Last update was at 2018/02/08 13:05:58


 
   
Made in gb
Regular Dakkanaut




Chopstick wrote:
I just notice that it seem they only give 1 pair of arm to go with either the harpoon launcher or the heavy stubber in each sprue.


Its also the arms used for the resin heavy bolter, but as you get 2 sets of the arms per box and only Champions/leader can use them, its not a deal breaker.
   
Made in vn
Longtime Dakkanaut




Nah, don't really mind because I just need the gun, and it doesn't have any arm on it.

Same for the Neophyte Hybrid, I like their guns in the kit but some of them have Genestealer arm stuck on it.

This message was edited 2 times. Last update was at 2018/02/08 13:27:06


 
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

Chopstick wrote:
Hired guns are one battle fighter.

Hive Scum cost 30 credit, you can give them 60 credit worth of equipment (pistol, basic, close combat ) no armor? Max 5 per battle.

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.
- M 5" , WS 3+,BS 3+, S3, T3, W 2, A 1, Cl 5+
-M 3" , WS 3+, BS 4+. S3, T4, W 2, A 1, Cl 7+
-M 4" , WS 3+, BS 4+. S3, T4, W 1, A 2, Cl 6+

Flak or Mesh armor.

Can have 150 credit worth of equipment from any sections in the Trading Post, can have up to FIVE weapons. But only 1 unwieldy weapon.

3 random skill from any skill table of choice (except leadership)

Claim bounty : no more coup de grace = capture. If the gang capture a fighter, roll a D6, on a 6+ the fighter is a wanted outlaw, receive bonus D6x10 credit if sold to the guilder. Look like this work even if the bounty hunter go out of action.


Where did you get this piece of information ?

   
Made in us
Fixture of Dakka






 Ruglud wrote:
Yep, the Orlocks are great, never bothered by the original minis, but these are so much better IMO. Can't wait now for previews of my gang of choice: Cawdor...

Wonder how well the Black Scorpion pirate range scale-up with these figures - always thought their Privateer Officer would make a better KJ (with weapon swaps and a little greenstuff work here and there


I really dig the idea of adding some tri-corner hats to the underhivers.

You have a great idea there those Black Scorpion minis fit right in with the old range. The new range- I can say that there looks like a TON of great bits to add to the minis. Head swaps look dead on, and you have a great idea there on Kal Jerico. ( Hey all, That old mini did not age well AT ALL!!! That thing looks like.... er... That miniature won't work with the new range, it is a bit rough.)

Mad Donna, she's a little small, compared to the new Eshers, too. The real question will come with Karloth Valois and the Plague zombie faction...

This message was edited 1 time. Last update was at 2018/02/08 14:16:58




At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in vn
Longtime Dakkanaut




 godardc wrote:
[
Where did you get this piece of information ?


I have the screencap of the page, I just don't want GW to strike my imgur account.
   
Made in no
Longtime Dakkanaut





Chopstick wrote:

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.

Flak or Mesh armor.

Why would anyone want to choose flak over mesh?
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Baxx wrote:
Chopstick wrote:

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.

Flak or Mesh armor.

Why would anyone want to choose flak over mesh?


Yeah, that's weird. Flak is 5+ save against explosives, right? And mesh is 5+ save against anything? So mesh is overall better. Unless Flak is 5+ unmodifiable.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in no
Longtime Dakkanaut





Chopstick wrote:
Hired guns are one battle fighter.

Hive Scum cost 30 credit, you can give them 60 credit worth of equipment (pistol, basic, close combat ) no armor? Max 5 per battle.

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.
- M 5" , WS 3+,BS 3+, S3, T3, W 2, A 1, Cl 5+
-M 3" , WS 3+, BS 4+. S3, T4, W 2, A 1, Cl 7+
-M 4" , WS 3+, BS 4+. S3, T4, W 1, A 2, Cl 6+

Flak or Mesh armor.

Can have 150 credit worth of equipment from any sections in the Trading Post, can have up to FIVE weapons. But only 1 unwieldy weapon.

3 random skill from any skill table of choice (except leadership)

Claim bounty : no more coup de grace = capture. If the gang capture a fighter, roll a D6, on a 6+ the fighter is a wanted outlaw, receive bonus D6x10 credit if sold to the guilder. Look like this work even if the bounty hunter go out of action.

That seems like a good value compared to a Goliath Ganger.

What about Initiative, Leadership, Willpower, Intelligence?

What happens when a captured fighter is an outlaw and sold, is he permanently removed from the gang? All weapons lost?
   
Made in gb
Longtime Dakkanaut




 CthuluIsSpy wrote:
Baxx wrote:
Chopstick wrote:

Bounty Hunter cost 80 credit: 3 profile, can only hire 1 per battle.

Flak or Mesh armor.

Why would anyone want to choose flak over mesh?


Yeah, that's weird. Flak is 5+ save against explosives, right? And mesh is 5+ save against anything? So mesh is overall better. Unless Flak is 5+ unmodifiable.


Maybe comes out of their equipment points?
   
Made in vn
Longtime Dakkanaut




Baxx wrote:

That seems like a good value compared to a Goliath Ganger.

What about Initiative, Leadership, Willpower, Intelligence?

What happens when a captured fighter is an outlaw and sold, is he permanently removed from the gang? All weapons lost?


The rule for capture fighter are in gang war, if you have escape artist, you don't have to worry about being capture.

the other stat

1 : I 3+ Ld 7+ Wil 6+ Int 6+
2 : I 5+ Ld 5+ Wil 5+ Int 5+
3 : I 4+ Ld 7+ Wil 7+ Int 8+

Vorian wrote:

Maybe comes out of their equipment points?


No they don't, it said the 150 credit are "in addtion to choice of armor" It is there mostly for flavor.

This message was edited 3 times. Last update was at 2018/02/08 17:31:00


 
   
Made in no
Longtime Dakkanaut





Chopstick wrote:

Bounty Hunter

3 random skill from any skill table of choice (except leadership)

Well not Leadership but also not Savant.

I don't see anywhere that a Bounty Hunter replaces Coup de Grace with a Capture, is that on a different page?

This message was edited 1 time. Last update was at 2018/02/08 19:53:19


 
   
 
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