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![[Post New]](/s/i/i.gif) 2009/11/12 16:18:01
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Pragmatic Primus Commanding Cult Forces
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Yeah, I hate to play the old fart card, but nothing we see now was as bad as the stuff we had in 2nd edition. And RT was just all over the place.
SW might not be the high water mark for tightness in the current era, but it's friggin' chess compared to some of the old stuff.
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![[Post New]](/s/i/i.gif) 2009/11/12 21:19:27
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Regular Dakkanaut
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i think its worse than the new codices (current CSM forward). But I think necrons was just as bad, even under the edition that was current when it launched.
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![[Post New]](/s/i/i.gif) 2009/11/12 23:32:29
Subject: Re:Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Master Sergeant
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daedalus wrote:And the cleansing holy fire of an immolator.
Awesome
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![[Post New]](/s/i/i.gif) 2009/11/13 08:06:01
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Ancient Ultramarine Venerable Dreadnought
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Seems a bit of a clusterfeth to me, they need to start cracking some whips in Nottingham.
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We are arming Syrian rebels who support ISIS, who is fighting Iran, who is fighting Iraq who we also support against ISIS, while fighting Kurds who we support while they are fighting Syrian rebels. |
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![[Post New]](/s/i/i.gif) 2009/11/13 19:22:56
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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No, if only because the Chaos Codex exists.
I know the question is 'technical' writing, but as the Chaos Codex is 'technically' a load of horsegak, it still wins.
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![[Post New]](/s/i/i.gif) 2009/11/13 21:31:26
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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[MOD]
Solahma
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Several hundred votes later . . . care to share your thoughts on the matter, yakface?
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![[Post New]](/s/i/i.gif) 2009/11/14 17:13:07
Subject: Re:Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Decrepit Dakkanaut
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I said yes. Like GAWR! said, he wrote a pretty friggin big FAQ on it. I mena, you pretty much need a damn decipher to read the thing. I browed through it and there were a few times I thought " ok so how exactly would that work?"
So big thanks to GWAR! for trying to fix that mess. It is truly a pile of junk as far as codices go. I personally think they gave phil kelly about a month solid to write and print it out. 5th seems to be going this route for sure tho, and that isnt making me very happy.
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![[Post New]](/s/i/i.gif) 2009/11/16 04:22:10
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Automated Rubric Marine of Tzeentch
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dont hate it as bad as the DE one
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![[Post New]](/s/i/i.gif) 2009/11/23 11:45:03
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Battleship Captain
The Land of the Rising Sun
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Now we have the Skaven Codex that reads like an editor proofcopy that has been published by mistake.
M.
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This message was edited 2 times. Last update was at 2009/11/23 11:46:06
Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.
About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though." |
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![[Post New]](/s/i/i.gif) 2009/11/24 21:04:26
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Crazed Spirit of the Defiler
Austin, TX, USA
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Nothing is worse than the Ork Codex, IMO.
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2000 points |
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![[Post New]](/s/i/i.gif) 2009/12/01 11:15:48
Subject: Re:Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Decrepit Dakkanaut
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yakface wrote:IMHO, the Wolf codex has way more rules that are unclear, ambiguous or simply have the wrong names in them than any other codex they've ever made. GW has published an awful lot of stuff. Even with a narrow definition of Codex, excluding WFB Army Books and other rules supplements (e.g. Dark Millennium), I don't think this is the worst. *cough*Necrons*cough* But then, 40k was never meant for serious play, so IMO, this is all moot.
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This message was edited 1 time. Last update was at 2009/12/01 11:16:48
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![[Post New]](/s/i/i.gif) 2009/12/01 18:23:54
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Storm Trooper with Maglight
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I'd say its about par it has as many unclear rules as my ork codex does but its still a big pile of crap
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![[Post New]](/s/i/i.gif) 2009/12/13 00:38:47
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Mysterious Techpriest
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I'm shocked by how sucky the SW codex sounds... the 5th Edition Guard book is great. Sure, there are a few inconsistencies such as firing out of a Chimera, and Stormtroopers are apparently broken(running them anyway 'cause they're fun), but overall it works pretty well. Automatically Appended Next Post: Miguelsan wrote:Now we have the Skaven Codex that reads like an editor proofcopy that has been published by mistake.
M.
QFT. That's what discouraged me from starting Skaven and led me to buy more Guard instead.
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This message was edited 1 time. Last update was at 2009/12/13 00:39:54
DQ:90S++G+M++B++I+Pw40k04+D++++A++/areWD-R+++T(M)DM+
2800pts Dark Angels
2000pts Adeptus Mechanicus
1850pts Imperial Guard
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![[Post New]](/s/i/i.gif) 2009/12/14 15:12:10
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Squishy Squighound
South Africa
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Well I haven't read the SW codex but I've read some of the other ones and they are pretty bad technically.
It doesn't surprise me that the SW 'dex would be the worst technically and that is very sad to me. To think that GW writes ambiguously on purpose is even sadder.
I've been playing for about 6 months and I've gotten hooked on the minis and universe of 40k, but if any of my friends ask me about 40k I tell them they should stay away from the game because it's probably the worst written rule system I've ever seen. Not only that but they do it ON PURPOSE and they don't seem to care about making a good game.
The least they could do is proof read it and get a couple of playtesters. seriously. A few games of playtesting by people who've read the 'dex for the first time and they'd spot so many issues. It's standard practice in a games company but apparently not for GW.
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Maybe one day i'll get round to adding a signature, but probably not. |
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![[Post New]](/s/i/i.gif) 2009/12/19 15:56:21
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Drakhun
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GW is frightend by the thought of someone even looking at there intelectual property before forking over some cash that they will never let anyone "outside the family" see it first..... I love what Privateer Press did with Warmachine, but at the end of the day it just aint gonna happen at GW (silly little brits)
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![[Post New]](/s/i/i.gif) 2009/12/25 21:40:21
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Lord of the Fleet
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Hmm... as far as a full codex... it's not the worst... but... it's right up there. I mean really right up there. It's easily in the top three.
For broken rules, very little beats BFG Necrons RAW, but this was pretty bad.
It's almost like they don't want people to actually play the game, just buy the minis.
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2010/01/03 11:06:04
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Member of the Malleus
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IT SUCKS!!
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"I am the hammer,
i am the right hand of my emperor,
the instrument of his will,
the tip of his spear, the edge of his sword" |
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![[Post New]](/s/i/i.gif) 2010/01/07 04:21:56
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Fresh-Faced New User
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i dont have the codex
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charleyhat@gmail.com
PSN: charleyhat |
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![[Post New]](/s/i/i.gif) 2010/01/08 08:55:16
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Fresh-Faced New User
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What is actually the best written codex ever,
I think the chaos daemons is the best ever
because it has only 1 or 2 small mistakes.
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![[Post New]](/s/i/i.gif) 2010/01/08 14:42:00
Subject: Re:Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Anointed Dark Priest of Chaos
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![[Post New]](/s/i/i.gif) 2010/01/09 23:46:59
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Lord of the Fleet
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Hey, it could have been cybernetic boars...
...wait a min...
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2010/01/11 04:24:17
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Stealthy Space Wolves Scout
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BaronIveagh wrote:Hey, it could have been cybernetic boars...
...wait a min...
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![[Post New]](/s/i/i.gif) 2010/01/11 22:20:33
Subject: Re:Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Renegade Kan Killin Orks
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I don't know anything about the SMs so I got nothin' on this one.
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![[Post New]](/s/i/i.gif) 2010/01/16 03:17:32
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Boosting Space Marine Biker
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BaronIveagh wrote:It's almost like they don't want people to actually play the game, just buy the minis.
I fully believe that this is exactly what the Brits want. "Gamers" and the tourney crowd are just too serious for them. It is a HOBBY to them.
Well, it is a game to me with some good painting and conversion as an optional side quest.
And as we say in football (not soccer, mind you) "you play to win the game!" Unfortunately, it takes rule to win the game. Poorly written rules = poorly played game. And a sad monkey.
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There is a place beneath those ancient ruins in the moor…
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![[Post New]](/s/i/i.gif) 2010/01/16 03:32:16
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Decrepit Dakkanaut
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My experience on Dakka Dakka is that most players would be hard-pressed to follow the instructions on a pack of noodles, let alone be able to read and comprehend Warhammer rules.
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![[Post New]](/s/i/i.gif) 2010/01/16 19:56:44
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Lord of the Fleet
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Nurglitch wrote:My experience on Dakka Dakka is that most players would be hard-pressed to follow the instructions on a pack of noodles, let alone be able to read and comprehend Warhammer rules.
The problem is the ones that not only can, but like to argue them like it's a legal brief. (Throw more fuel on the fire, the contradicting ones they have spasms over just like lawyers do.)
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2010/04/25 07:34:35
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Death-Dealing Dark Angels Devastator
USA
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There are a good amount of rules problems in SW, but what really got me was in the background section the time spans did not match up for Logan and Ulrik. According to the book Ulrik was a mentor of Logan but then it mentions that Ulrik did not even become a wolf priest until the 1st war for Armageddon in which Logan was already the great wolf. I read a codex from front to back and I caught that on the first read through of SW. It just seemed like no one read for continuity and was disappointing considering the amount they charge for a codex.
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Cadians
Dark Angels
Dusk Raiders
Imperial Fists |
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![[Post New]](/s/i/i.gif) 2010/04/25 07:50:45
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Lord of the Fleet
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Bad Continuity is Bad.
However, please note Necro is also bad.
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Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
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![[Post New]](/s/i/i.gif) 2010/04/25 08:54:56
Subject: Re:Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Noble of the Alter Kindred
United Kingdom
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I fully believe that this is exactly what the Brits want. "Gamers" and the tourney crowd are just too serious for them. It is a HOBBY to them.
sorry if I am missing some irony, but, ironically, erm... isn't that what the game is?
AFAIK Warhammer didn't start out as a professional sport.
And could we please distance corporate GW from the rest of us please
There is an aspect stemming from this question that hasn't been raised.
As a new comer to 40K the technical problems are not apparent.
I am assuming that most of the posts criticising the lack of technical writing are vets to 40K and have the knowledge and experience to spot the glitches.
Newbs picking up the new codices won't notice the faults and accept the errors as standard. Could this have a detrimental effect on the game?
More pragmatically am being told that the codex is pants having forked out £15 for a slim A4 paperback. If I buy an equivalent volume for aircraft modelling reference with technical errors, people start to get annoyed. That is how I am beginning to feel after reading the above posts. GW really need to start addressing their attitude to their customers if the above posts are correct, instead of just milking the cash cow.
sorry, will now get off the
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![[Post New]](/s/i/i.gif) 2010/04/25 10:04:31
Subject: Is the new Space Wolves Codex the worst technically written Codex GW has ever produced?
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Battlefortress Driver with Krusha Wheel
...urrrr... I dunno
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I wouldn't say that SW is a "bad" codex, just poorly written. That's the case with many GW stuff, but in truth, I find it doesn't affect the game too much for me. After all, yes, you can play to win, but the game is also meant to be fun to play, rather than just a "winning is everything" kind of game. Hence some of the more unusual rules, such as the Ork Trukk's Ramshackle rule. Hell, I probably don't know what I am talking about, but still, those are my views on the SW codex and 40K in general.
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This message was edited 1 time. Last update was at 2010/04/25 10:05:12
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