Switch Theme:

Who needs a codex?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
What unused faction needs some representing?
Adeptus Arbites
Adeptus Mechanicus
Demuirg (as basically a revamped Squats)
Eldar Exodites
Ordo Xenos
Slann (as basically Space-Lizardmen)

View results
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Decrepit Dakkanaut





Vallejo, CA

so their pieces of paper with stat lines had a fancy cover. Doesn't change my point.

Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in au
Fresh-Faced New User




Gold Coast, QLD, Australia

I guess it's a bit old, but the new DE codex is supposed to be out soonish, and it's not like they never had one :s

EDIT: And by "a bit old" i mean pretty damn old It will definitely be good to see an update after near 10 years of essentially the same rules...

This message was edited 1 time. Last update was at 2010/06/24 17:31:21


are planned...

 
   
Made in ca
Stone Bonkers Fabricator General






Demoniac wrote:
ZoomDakkaDakka wrote:Ad Mech I guess. I don't like the idea of Slann, it just seems odd, and no offense, but it seems like you just wanted it yourself, so tacked it onto the poll without considering how fitting it would be for the existing fluff.
Though that's just me...


The slann/lizardmen would make some sense for current fluff, but (so far) only because of the Necrons codex. They have links to the old ones and Chaos rather like Eldar, and with the big focus on the C'tans' hate for all things "old one" related, I think it would be really cool to see some kind of Lizardmen/Slann introduction in 40k.

That said, I may be alone in that


No you're not!

 
   
Made in us
Consigned to the Grim Darkness





USA

I'd rather see Hrud than Slaan.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ca
Stone Bonkers Fabricator General






No love for the Exodites? No one wants space elves riding with healthy tans riding dinosaurs? No? Alright.

 
   
Made in gb
Servoarm Flailing Magos





Kilkrazy wrote:
Legion wrote:All of those need a 'dex, but not as much as the game doesn't need any more 'dexes.



I agree with this.

GW already can't upgrade all the existing armies once a generation. We really don't need more new army codexes clogging up the release schedule.


Although a one-time pdf or article in WD would be cool. (But won't happen)

"Praise Be To The Omissiah!"

"Three things make the Empire great: Faith, Steel and Gunpowder!"

Azarath Metrion Zinthos

Expect my posts to have a bazillion edits. I miss out letters, words, sometimes even entire sentences in my points and posts.

Come at me Heretic. 
   
Made in de
Decrepit Dakkanaut







KamikazeCanuck wrote:No love for the Exodites? No one wants space elves riding with healthy tans riding dinosaurs? No? Alright.

They are rumoured to get rules in the next FW Imperial Armour book about Eldar. Together with new models. Is that good enough?

BTW traitor guard has FW rules, AdMech will get some FW rules in the long run.

Fan-made Codices:
Kodex Kroot: http://z8.invisionfree.com/KompletelyKroot/ (5th edition)
Codex Arbites http://hem.spray.se/kendoka2/arbites/necromunda_aa.htm (3rd edition)
Codex Exodites: http://www.agisn.de/html/codex_exodites.html (3rd edition)
Codex genestealer Cult (available at a yahoo group, 5th edition)

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in ca
Stone Bonkers Fabricator General






Kroothawk wrote:
KamikazeCanuck wrote:No love for the Exodites? No one wants space elves riding with healthy tans riding dinosaurs? No? Alright.

They are rumoured to get rules in the next FW Imperial Armour book about Eldar. Together with new models. Is that good enough?

BTW traitor guard has FW rules, AdMech will get some FW rules in the long run.

Fan-made Codices:
Kodex Kroot: http://z8.invisionfree.com/KompletelyKroot/ (5th edition)
Codex Arbites http://hem.spray.se/kendoka2/arbites/necromunda_aa.htm (3rd edition)
Codex Exodites: http://www.agisn.de/html/codex_exodites.html (3rd edition)
Codex genestealer Cult (available at a yahoo group, 5th edition)


Yes that's good enough for me. If it happens. Honestly, Exodites would be my last choice don't really care for the pointy-ears. I've noticed there doesn't actually seem to be a lot of Eldar fans on Dakka.


But no, Fandexes are not good enough for me.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Demoniac wrote:
ZoomDakkaDakka wrote:Ad Mech I guess. I don't like the idea of Slann, it just seems odd, and no offense, but it seems like you just wanted it yourself, so tacked it onto the poll without considering how fitting it would be for the existing fluff.
Though that's just me...


The slann/lizardmen would make some sense for current fluff, but (so far) only because of the Necrons codex. They have links to the old ones and Chaos rather like Eldar, and with the big focus on the C'tans' hate for all things "old one" related, I think it would be really cool to see some kind of Lizardmen/Slann introduction in 40k.

That said, I may be alone in that

The Slann/Old Ones would make sense...if they weren't all dead.

Their race died out about the same time the Necrons went into hibernation, mostly due to that whole Enslaver infestation.


Automatically Appended Next Post:
Kroothawk wrote:
KamikazeCanuck wrote:No love for the Exodites? No one wants space elves riding with healthy tans riding dinosaurs? No? Alright.

They are rumoured to get rules in the next FW Imperial Armour book about Eldar. Together with new models. Is that good enough?

BTW traitor guard has FW rules, AdMech will get some FW rules in the long run.

As an aside, I have to debunk this.

The next FW Imperial Armour book is slated to be a continuation of the campaign begun in Kastorel-Novem. The Ork Waagh! wasn't stopped, and it's supposed to be stepping up its game after the failed Imperial offensive.

However, Eldar are supposed to be making an appearance as a kind of 'prod' to the Orks assaulting a Forge World and its Mechanicus defenders, alongside of the Raven Guard and Elysians stepping up their game to go after the Eldar behind the Orks.

This message was edited 1 time. Last update was at 2010/06/24 20:09:49


 
   
Made in ca
Stone Bonkers Fabricator General






Kanluwen wrote:
Demoniac wrote:
ZoomDakkaDakka wrote:Ad Mech I guess. I don't like the idea of Slann, it just seems odd, and no offense, but it seems like you just wanted it yourself, so tacked it onto the poll without considering how fitting it would be for the existing fluff.
Though that's just me...


The slann/lizardmen would make some sense for current fluff, but (so far) only because of the Necrons codex. They have links to the old ones and Chaos rather like Eldar, and with the big focus on the C'tans' hate for all things "old one" related, I think it would be really cool to see some kind of Lizardmen/Slann introduction in 40k.

That said, I may be alone in that

The Slann/Old Ones would make sense...if they weren't all dead.

Their race died out about the same time the Necrons went into hibernation, mostly due to that whole Enslaver infestation.


Or did they!?

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

They did.

Otherwise, you'd still see them around considering their empire stretched across the entire galaxy and was partially responsible for the Eldar's Webway.
   
Made in gb
Mad Gyrocopter Pilot




Scotland

Ordo Xenos closely followed by adeptus mechanicus I say.
   
Made in ca
Stone Bonkers Fabricator General






Kanluwen wrote:They did.

Otherwise, you'd still see them around considering their empire stretched across the entire galaxy and was partially responsible for the Eldar's Webway.


Yes well The Tau have been around for the last 6,000 years (and the Kroot longer) but they only just got mentioned now. It's a big galaxy that has room for retconning.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Tau were isolated by a Warp storm, supposedly generated by one of the last of the Old Ones/Eldar.

And 6000 years is "relatively recent" in the grand scheme of things. That's what makes the Tau's ascendant technology so impressive. They're not stagnant like the Imperium or the Eldar. They're constantly advancing.
   
Made in us
Fixture of Dakka





Runnin up on ya.

I agree, no new dexes; GW can't keep up with the current races, we don't need even more that will only be updates once every 10 years...

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Renegade Kan Killin Orks





San Francisco, CA

It's a tough choice. I agree with some of the posters above (I haven't read them all), the Arbites and Demuirg would be rather small codex's on their own. They would be great additions to the (ab)human ranks, though.
I think the Ordo Xenos needs one, but I also think the inquisition should have one codex that holds options for the different branches. With plenty of fluff for the listed Ordos and fluff enough to support smaller Ordos for gamers to make up.

I'd really like a codex for the Mechanicus, too! But I haven't seen any signs of GW working on ANY of the extra human forces. It seems like they could pump something like that out. Hire a few extra folks, tournament winners perhaps, and put them to the task. Something like a contracting job. Meh, not everyone likes doing business like that. I still want all the codexs!

I voted for the Exodites because the eldar have codex for the Dark Eldar and the Craft World Eldar, as well as older codex's that pertain to Eldar in general. So why not the Exodites? or the Harlequin, for that matter. They would probably be small as an individual codex (much like the abhumans above), but they deserve some more attention, and more than one unit type! They don't even have a Solitaire as it is. But I think the Exodits would have enough options and different units to fill up a whole codex: Examples of different planetary adaptations instead of aspect specific units; Bestiaries that represent planets that support different kinds of life better. And some Farseer options! Those are the ones that lead the exodites away from the fall after all... right?

This message was edited 2 times. Last update was at 2010/06/24 21:27:36


   
Made in us
Consigned to the Grim Darkness





USA

Mn, I agree. Combine the Ordo Hereticus, Ordo Malleus, and Ordo Xenos into one Codex: Inquisitio or some kind of supplement. The codex could include up to the following from Space Marines (including BA, BT, DA, GK, SM, and SW), Imperial Guard, and Sisters of Battle, but only one of these armies at a time.

1 HQ choice (mandatory if you include the other choices, can't be a special character)
0-1 Elites choices
1-3 Troops choices (one mandatory along with the HQ choice)
0-1 Fast Attack choices
0-1 Heavy Support choices

And then expand the Ordos to have some more units based off of the various kinds of acolytes, such as assassination squads which can be kitted out as snipers or close combat experts for example.


That would be the IDEAL way to do it, but I don't expect it to actually be done that way.

This message was edited 3 times. Last update was at 2010/06/24 21:32:54


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Skink Chief with Poisoned Javelins






Honestly what would be truly cool would be a simple Xenos codex. As an addon to Tau. Being that they have added and are willing to add different races to their collective it would add some nice visual flair and give the modelers a chance to make a handful of cool/wacky units.

And besides wouldn't it be cool to take a tau army with 10 different races in it armed with Tau-ish tech?

Sir Isaac Newton may be the deadliest son-of-a-bitch in space, but John von Neumann is the logistics officer that eats your problems and turns them into kit.  
   
Made in ca
Stone Bonkers Fabricator General






I like the ordos seperate. They are competing interests. It'll be pretty crowded with GK and SoB and who knows what else.

 
   
Made in us
Fixture of Dakka





Runnin up on ya.

FacelessMage wrote:Honestly what would be truly cool would be a simple Xenos codex. As an addon to Tau. Being that they have added and are willing to add different races to their collective it would add some nice visual flair and give the modelers a chance to make a handful of cool/wacky units.

And besides wouldn't it be cool to take a tau army with 10 different races in it armed with Tau-ish tech?


Dogs of War for 40k? No thanks.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Consigned to the Grim Darkness





USA

KamikazeCanuck wrote:I like the ordos seperate. They are competing interests. It'll be pretty crowded with GK and SoB and who knows what else.

You must not read many of my posts if you think I'd want GK and SoB (in particular this one) to be mixed in with the Inquisition in any way whatsoever

Especially considering I said that they would take allies from the GK / SoB codices in that post.

This message was edited 1 time. Last update was at 2010/06/24 21:54:31


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ca
Stone Bonkers Fabricator General






Kanluwen wrote:Tau were isolated by a Warp storm, supposedly generated by one of the last of the Old Ones/Eldar.

And 6000 years is "relatively recent" in the grand scheme of things. That's what makes the Tau's ascendant technology so impressive. They're not stagnant like the Imperium or the Eldar. They're constantly advancing.


The main reason I would prefer the Slann worked in there instead of an entirely new race is becasue the Tau have filled the "significant but isolated problem" niche. All the other races have reasons to be everywhere but during the big Summer campaigns they need to stretch reasoning sometimes for ways to get the Tau in there. It's easier to work something into the story how The Old Ones original creation are still kicking but doing something in the background of the galaxy behind the scenes. Kinda like the Necrons were there for a while.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

The Slann are going to be absolutely useless in terms of an army. They're supposed to be, in terms of populations, MAYBE double digits as remnants.

And you want to make an army out of that?
   
Made in au
Fresh-Faced New User




Gold Coast, QLD, Australia

Melissia wrote:
And then expand the Ordos to have some more units based off of the various kinds of acolytes, such as assassination squads which can be kitted out as snipers or close combat experts for example.


That's pretty much exactly the kind of army I'd like to field, and (more specifically for the WH/Ordo Hereticus), the range of/types of acolytes available for the inquisitors to take. I'd like to see them with some real interesting wargear/weapons too, the only thing I felt about both the Witch Hunters and Daemonhunters was that there weren't nearly as many 'unique' weapons (DH slightly less so).

Kanluwen wrote:The Slann are going to be absolutely useless in terms of an army. They're supposed to be, in terms of populations, MAYBE double digits as remnants.

And you want to make an army out of that?


Yes. Yes I do Not *just* slann though; the Slann AND what remain of the Lizardmen/whatever-they-evolved-into

are planned...

 
   
Made in us
Impassive Inquisitorial Interrogator





Kanluwen wrote:The Slann are going to be absolutely useless in terms of an army. They're supposed to be, in terms of populations, MAYBE double digits as remnants.

And you want to make an army out of that?


This. Slann are scraping the bottom of the barrel fluff-wise
   
Made in ca
Stone Bonkers Fabricator General






ugh, use your imagination people!

 
   
Made in us
Consigned to the Grim Darkness





USA

KamikazeCanuck wrote:ugh, use your imagination people!


OMG IMAGINATION!

THERE SHOULD BE A GIANT SQUID ARMY, FROM THE WORLD CRUSTACADONACUS, AND THEY ALL FIRE LAZORS FORM THEIR TENTACLES, AND THE ENTIRE ARMY IS MADE UP OF MONSTROUS CREATURES AND WALKING FISH! AND BY WALKING FISH I MEAN FISH WITH TWO LEGS SITKCING OUT THE SIDE! AND THE SQUIDS CAN FLY BY SPINNING REALLY FAST, AND THEY'RE ALL PSYKERS!

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in au
Fresh-Faced New User




Gold Coast, QLD, Australia

^ That... sounds... awesome!

I'm still all for a Slann/Lizardmen codex, small numbers or no, I feel like it would be an interesting development for the fluff

This message was edited 1 time. Last update was at 2010/06/25 01:33:38


are planned...

 
   
Made in gb
Sneaky Sniper Drone





If they were going to bring out Demuirg models, theyd be best as more auxiliaries for the Tau (as thats what they are in the fluff). Not as a standalone race.

 
   
Made in us
Brainy Zoanthrope




Wisconsin

I would like to see the Ordo Xenos. My friend who plays the Sisters of Battle/Witch Hunters ect ect tells me about the fluff behind his dex's and I'd like to see more of it on the table top in the form of Ordo Xenos.

ChrisWWII wrote:I eventually realized that it was apparently one die I had been rolling that kept turning up 3s. My reaction was to take said die, and hurl it out the window of the 3rd floor of our student union. I then placed a Commissar model next to the rest of my dice pile. They immediately began performing much better.
 
   
 
Forum Index » 40K Background
Go to: