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![[Post New]](/s/i/i.gif) 2018/01/22 02:53:52
Subject: Scrap a faction / build a faction
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Repentia Mistress
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Id scrap blood angel, dark angel and space wolves as stand alone dex armies. Just roll them into the apace marine book with a couple unique entries for em.
Grey knights, SoB, assassins and death watch id roll in together with inquisition to make a big Inquisition/chamber militant book.
Squat primaris, i dont need more marines to kill in my sleep.
Roll GSC into niddy dex.
As much as i hate tau, i like to see their alien federation expanded- super tech and big suits is boring. I wanna see strange aliens that need purging.
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![[Post New]](/s/i/i.gif) 2018/01/22 02:55:43
Subject: Scrap a faction / build a faction
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Longtime Dakkanaut
Ute nation
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Scrap deathwatch, the fluff is they rarely fight in large scale formations, so they would be better as a booster to imperium armies rather than being their own army.
Build non-chaos aligned entities of the warp. We know they exists, and have rules for some of them like saint celestine, or the legion of the damned. Maybe take a step back from the IoM entirely and bring the seraphon, ancient beings of the warp free to rumble in the materium thanks to the cicatrix maledictum.
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Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon. |
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![[Post New]](/s/i/i.gif) 2018/01/22 04:47:12
Subject: Re:Scrap a faction / build a faction
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War Walker Pilot with Withering Fire
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Elbows wrote:I
Ynnari needs to be a new direction (which I'd probably hate) or go away. Or fold the characters into a normal codex, again it's a kind of not-army? I'd actually be okay losing Orks too. Despite their history they're really not much of a story point and add nothing to the grand scheme of the story. It's just a "oh, look...a big WAAAAGH" whenever its convenient. If we were talking about major races, I don't think I'd miss them much.
Ynnari are hard. The idea of the story moving forward is great, but the way it's been implemented was pretty haphazard. GW has teased that they might even get their own codex, and I have no idea if I'd even want to see that...and I'm a big Eldar fanboy. I think it needs to be looked at again and probably reworked. Especially after their massive nerf via the FAQ.
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![[Post New]](/s/i/i.gif) 2018/01/22 04:52:22
Subject: Scrap a faction / build a faction
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Longtime Dakkanaut
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Giantwalkingchair wrote:Id scrap blood angel, dark angel and space wolves as stand alone dex armies. Just roll them into the apace marine book with a couple unique entries for em.
Grey knights, SoB, assassins and death watch id roll in together with inquisition to make a big Inquisition/chamber militant book.
Squat primaris, i dont need more marines to kill in my sleep.
Roll GSC into niddy dex.
As much as i hate tau, i like to see their alien federation expanded- super tech and big suits is boring. I wanna see strange aliens that need purging.
Other than the fact that I like Tau, I agree wholeheartedly. If GW wants to encourage people mixing up armies, then they really should just roll more factions together. Having a codex be a barrier to buying 5 grey knights is not good for sales.
P.S. Kroot being playable as a standalone force would be amazing (just keep them in codex tau)
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![[Post New]](/s/i/i.gif) 2018/01/22 05:31:41
Subject: Scrap a faction / build a faction
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Pyromaniac Hellhound Pilot
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Nym wrote:I'd add Eldar Exodites.
Did they go away? I'd swear Exodites were A Thing in 3e?
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![[Post New]](/s/i/i.gif) 2018/01/22 07:40:21
Subject: Scrap a faction / build a faction
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Regular Dakkanaut
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First
Fold all eldar into one codex.
Use the existing sub-flavors similar to the daemon codex with shared stratagems and then a set of stratagem, relics and warlord traits for the given group.
So, wytch cult, harlequin, aspect warriors, ect.
Squatting - ac yep, just came out, but it should have been talons of the emperor.
The whole thing should be redone as an event once all the other codices have been put out. Set the campaign with girlyman and the imperium getting their teeth kicked in and an incursion of nid on Terra. Along side a return to Armageddon. The cheeky tau getting uppity again and taking planets running head long into necrons so they can have a happy spat. All while chaos is pushing girlyman back to ultramar with massive demonic incursions across every planet spear headed by mortarion just dumping nurgles gifts and scooting to the next planet. Allowing the hiveworld's populations to fall to nurgle.
Then unleash the grumpy janitors to clean up girlyman of the plot armor's giant mess.
New faction a return of the old ones, or at least those claiming to be old ones.
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This message was edited 1 time. Last update was at 2018/01/22 07:41:13
In war there is poetry; in death, release. |
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![[Post New]](/s/i/i.gif) 2018/01/22 07:46:09
Subject: Scrap a faction / build a faction
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Pious Palatine
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Scrap Chaos daemons and all chaos subfactions (leave heretic astartes) and then double back and RE-delete Slaanesh, just to make absolutely sure.
Add...Female marines, not because I actually give a crap about female marines one way or another(because I really, really, really don't.) But because the nerd-rage would be sooooo delicious.
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![[Post New]](/s/i/i.gif) 2018/01/22 08:01:30
Subject: Scrap a faction / build a faction
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Gore-Soaked Lunatic Witchhunter
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I support squatting Cawl. Also squat Guilliman and Magnus. if you can't make an army that works without giving them a giant special character that has to be in every list to make them competitive don't bother.
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![[Post New]](/s/i/i.gif) 2018/01/22 08:23:40
Subject: Scrap a faction / build a faction
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Inspiring SDF-1 Bridge Officer
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Squat Deathwatch; they aren't an army, they're the A-team and should be a Kill team size game only.
I'm not sure what I would add - possibly an army from the Dark Age of Technology - the various ascended animals of Earth (Wolf men, Cat folk, Ape men [ala Karmans from AT-43] with high tech exo-suits and stilt-tanks [like those seen in Godzilla: Monster Planet]).
The army could be used on its own or as Imperial or Tau Auxiliaries.
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It never ends well |
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![[Post New]](/s/i/i.gif) 2018/01/22 08:30:12
Subject: Re:Scrap a faction / build a faction
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Commander of the Mysterious 2nd Legion
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I wouldn't Squat any army. because frankly it's not fair to tell someone an army they might like is crap etc.
that said I suppose I'd "Squat" inqusition as a stand alone codex, and rather roll them into other codices by merging inquistion with grey Knights for an ordo malleus codex, death watch for an ordo xenos codex. aaaand giving ordos hereticis a bit more love by developing a brand new order millitant just for them. (let sisters stay as purely the military arm of the eclisiarchy)
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2018/01/22 09:45:38
Subject: Re:Scrap a faction / build a faction
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Longtime Dakkanaut
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I think Ynnari should either die or be expanded. They could be nice with a few units of their own, and a limited access (as opposed to the almost full access they have now) to the other Eldar codex. The way they are now, they're just very bland.
There's no particular faction I would want to get rid of. I don't really care for the many flavors of space marine, or the new custodes, but I don't mind them either.
What I would love to see, as new model lines, would be Kroots (I really liked FW's approach, with some cavalry and a big MC with herders). Otherwise a completely new faction, like Rak'Gol or some space rats or lizards.
I would also love if GW created rules without models, mostly for inquisition. Inquisitorial warbands should be unique (they're not homogeneous like a standard army), and the vast humanoid range already offers great kitbash opportunities. It could also work for Ynnari, as most of the Aeldari and AoS elf ranges are compatible. It's unlikely, but the GK grand master in dreadknight gives a slim hope.
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This message was edited 1 time. Last update was at 2018/01/22 09:45:48
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![[Post New]](/s/i/i.gif) 2018/01/22 10:37:46
Subject: Scrap a faction / build a faction
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Been Around the Block
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Squat all sub factions, so stuff blood angels, dark angels and space corgis into one book, then add grey knights, death watch and Inquisition into one book, stuff primaris, sisters of silence and custodions into one book along with gilliuman.
add rak'gouls as a new xeno's face and give all xeno races new models and lots more love.
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![[Post New]](/s/i/i.gif) 2018/01/22 11:17:09
Subject: Re:Scrap a faction / build a faction
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Mighty Vampire Count
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Ditch the Flanderised Marines and have a non Codex Adherent book instead so we could actually have units that are not Wolfy Wolfy Wolf WOLLFFFF for Space Wolves and the same for DA and BA plus Raven guard infiltration / sniper squads etc
Add Tau Auxiliaries.
Finish Ad Mech - transports , air support, HQs
Sisters of Battle - make the fething models.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2018/01/22 11:22:13
Subject: Scrap a faction / build a faction
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Regular Dakkanaut
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Scrap Primaris marines, add Demiurg
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![[Post New]](/s/i/i.gif) 2018/01/22 11:36:56
Subject: Scrap a faction / build a faction
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Stalwart Tribune
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AnomanderRake wrote:
I support squatting Cawl. Also squat Guilliman and Magnus. if you can't make an army that works without giving them a giant special character that has to be in every list to make them competitive don't bother.
Sounds like a great way to make people who bought them angry.
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![[Post New]](/s/i/i.gif) 2018/01/22 11:45:45
Subject: Scrap a faction / build a faction
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Perfect Shot Dark Angels Predator Pilot
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squat noone
Add Ogryn faction, who dosent like clobberin time
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A Dark Angel fell on a watcher in the Dark Shroud silently chanted Vengance on the Fallen Angels to never be Unforgiven |
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![[Post New]](/s/i/i.gif) 2018/01/22 13:28:45
Subject: Scrap a faction / build a faction
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Wicked Warp Spider
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Infantryman wrote:Nym wrote:I'd add Eldar Exodites.
Did they go away? I'd swear Exodites were A Thing in 3e?
Exodites had a single "Exodites Knights" entry in 2nd ed codex and it was the last time they had any official rules. Other than that they are on permanent "count as" conversions treatment.
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![[Post New]](/s/i/i.gif) 2018/01/22 13:46:43
Subject: Scrap a faction / build a faction
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Regular Dakkanaut
Austria
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I would not be opposed to a Codex: Inquisition, with 3 large chapters concerning the large Ordos: Ordo Malleus together with Grey Knights, Ordo Xenos with Deathwatch, Ordo Hereticus with... some sort of support. Add Inquisitorial Stormtroopers and various transports (Rhinos, Land Raiders etc) and other support units (Assassins and whatever other stuff you can come up with) for all of them.
Every Detatchment can have some sort of Ordo tactic and specific strategems. Add generic strategems and the other sort. Done.
Note that this book will probably be rather massive, as I don't think you should really remove options from GK or DW. Just a heads up.
Next up, Codex Sisters. DOn't think I have to explain that one. You could MAYBE roll that one into the Inq-codex, but I think it would be more appropiate for them to have their own book.
Next up, I don't know. Maybe expand the Tau? Add a new Xenos race? I relatively open for everything.
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~5000 pts
~5000 pts |
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![[Post New]](/s/i/i.gif) 2018/01/22 14:26:15
Subject: Scrap a faction / build a faction
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Preacher of the Emperor
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Scrap Space Marines, all of them. They're boring, their rules are weak, and evidently upsetting paying customers is justification enough.
Replace with: nothing. Scrap Chaos too.
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![[Post New]](/s/i/i.gif) 2018/01/22 15:29:16
Subject: Scrap a faction / build a faction
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Regular Dakkanaut
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I'd quite like to see militarum tempestus expanded into a full army. Or maybe an expansion of all the IG auxiliary stuff into one codex, with inquisition etc added in.
Or an all-female space marine army, as already mentioned, for the nerd-rage
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![[Post New]](/s/i/i.gif) 2018/01/22 15:38:58
Subject: Scrap a faction / build a faction
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Gore-Soaked Lunatic Witchhunter
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kastelen wrote: AnomanderRake wrote:
I support squatting Cawl. Also squat Guilliman and Magnus. if you can't make an army that works without giving them a giant special character that has to be in every list to make them competitive don't bother.
Sounds like a great way to make people who bought them angry.
Almost as much as making Space Marines/AdMech/Thousand Sons "buy this one big model you may or may not like or lose" does.
(This entire thread consists of people suggesting things that'd make people who bought certain armies angry. This isn't new or interesting information.)
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![[Post New]](/s/i/i.gif) 2018/01/22 16:42:18
Subject: Scrap a faction / build a faction
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Thunderhawk Pilot Dropping From Orbit
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Scrap sisters of battle for Hrud.
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![[Post New]](/s/i/i.gif) 2018/01/22 16:48:35
Subject: Scrap a faction / build a faction
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Sister of Battle Hrud for Scraps.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/01/22 16:50:33
Subject: Scrap a faction / build a faction
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Stubborn Prosecutor
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I'd scrap all the ministorum/inquistion related minifactions:
Grey Knights
Inquisition
Sisters of Battle/Silence
Adeptus Ministorum
DeathWatch
I'd then create a new faction and add a unit for cheap melee-oriented religious zealots that can move and die in droves. It'd be so much better to have just one faction for the whole 'faith of the IOM' theme instead of all these mini-factions that share support amongst a small player base.
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Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.
https://www.victorwardbooks.com/ Home of Dark Days series |
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![[Post New]](/s/i/i.gif) 2018/01/22 21:04:47
Subject: Scrap a faction / build a faction
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Pyromaniac Hellhound Pilot
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kastelen wrote:
Sounds like a great way to make people who bought them angry.
Yeah, that's the whole idea.
You're familiar with Squats, right?
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![[Post New]](/s/i/i.gif) 2018/01/22 22:03:36
Subject: Scrap a faction / build a faction
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Prescient Cryptek of Eternity
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I don't think I'd add anything. There are too many factions as it stands. We currently go years in between releases for certain factions. Realistically speaking, when will the next model release be for Necrons? ...for Tau Empire? ...for Genestealer Cults? Until GW can support it's existing factions with timely new product releases, I'm not interested in seeing new factions. Adeptes Custodes are cool and all, but their release means that every other faction in the game has to wait at least an extra month for it's next release.
Realistically speaking, you'd want a limited number of factions... say, 6 to 8 or so. Right now, we have upwards of 40. Then, you'd want them to each have roughly the same number of units. One major issue with 40k right now is that the game is split into 7 "top level factions"...
1. Imperium - a kajillion subfactions
2. Chaos - a ton of subfactions
3. Eldar - several subfactions
4. Tyranids - no subfactions
5. Orks - no subfactions
6. Tau Empire - no subfactions
7. Necrons - no subfactions
The Imperium top level faction has a TON of units compared to something like Necrons... and yet, we continue to get MORE Imperium units. Space Marines have their core army, Blood Angels, Dark Angels, Space Wolves, Deathwatch and Grey Knights, each as fully fleshed out armies with plenty of unique, non-HQ units. Necrons have zero. Tau have zero. Tyranids have zero. Orks have zero.
I get that dudes in Power Armor pay the rent, but decades of prioritizing Imperium units has gotten us to a point where army option balance is ludicrous. Imperium players can do pretty much anything. Xenos players have comparatively few options.
What I'd really love to see is for the Imperium to go on hold for a year or two while the other armies are bulked out significantly. THEN, once there is a little more balance, each of the 7 top level factions gets SOMETHING at least once every 6 months.
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![[Post New]](/s/i/i.gif) 2018/01/22 22:49:37
Subject: Scrap a faction / build a faction
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Rogue Daemonhunter fueled by Chaos
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Hmm... there are too many imperium factions, and too much power armor. I'd probably squat Death Watch/Adeptus Custodes/Grey Knights into one book along with the inquisition stuff.
Sisters I'd leave alone. While imperial and power armor, they aren't space marines, and they could be really interesting if done right.
I'd want to add either Lost and the Damned (basically, chaos scum: renegade IG, mutants, plague zombies, etc.) for another chaos faction, or another xenos faction. I say re-invent the Demiurge/Squats as a freewheeling alien species that trades with anybody and fights for any other xenos race, expect nids. Play up their durability, their rough and ready weaponry, and boom! I'd buy it!
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![[Post New]](/s/i/i.gif) 2018/01/23 01:43:25
Subject: Re:Scrap a faction / build a faction
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Commander of the Mysterious 2nd Legion
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maybe just maybe there are so many power armor subfactions because they sell?
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2018/01/23 01:58:20
Subject: Scrap a faction / build a faction
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Deathwing Terminator with Assault Cannon
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For Ynnari, they don't need to be their own army. Just give them both Craftworlds and Drukhari factions like Cypher and the Fallen have for Imperium and Chaos and make Soulburst an aura ability for the Avatar of Ynnead. Blood Angels, Dark Angels and Space Wolves can be worked into a slight longer Codex: Space Marines. Assassins, Inquisition, Custodes, Sisters of Silence, Sisters of Battle can all be rolled into different units in an "Imperial Agents" book. For expanding, we need more Xenos, so add some more Kroot units and a Master Shaper HQ and allow independent Kroot Mercenary lists with their own doctrine bonuses separate from Tau (can still be in the same Codex though).
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This message was edited 2 times. Last update was at 2018/01/23 01:58:54
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![[Post New]](/s/i/i.gif) 2018/01/23 03:12:06
Subject: Re:Scrap a faction / build a faction
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Gore-Soaked Lunatic Witchhunter
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BrianDavion wrote:maybe just maybe there are so many power armor subfactions because they sell?
Chicken and egg. Are they better-supported because they sell better, or do they sell better because they're better-supported?
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