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2018/03/30 12:53:06
Subject: Warhammer 40K - The Return of Killteam
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Executing Exarch
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kodos wrote:So point me the source that tells you how new KT will look like
How do you know that it will be not sharedpire but mini AoS fpr the only info we have is that there are upgrades in campaign mode and different dice
Automatically Appended Next Post:
Chopstick wrote:
A lot of misinformed people think Shadespire is AoS Mordheim and that's completely wrong.
Shadespire is the official tournament game for Fantasy and KT will be the official tournament game for 40k
Shadespire is a board game played on a tiny board which is the exact same every game, on a hexagonal grid, with warbands starting basically right next to each other, in fixed three turn games... it has about as much in common with Mordheim, Necromunda and previous Kill Team rule sets as it has with Monopoly. We already know Kill Team looks like Mordheim and Necromunda with a fairly big, free-form board and not a tiny cardboard playing field. There’s about 0% chance it’ll be anything like Shadespire.
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This message was edited 1 time. Last update was at 2018/03/30 12:53:37
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2018/03/30 23:34:19
Subject: Warhammer 40K - The Return of Killteam
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Dakka Veteran
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Weird that the game was announced with a video at GAMA then there was radio silence at Adepticon. What's nex big convention? We aren't getting a slow drip, they seemed to have turned off the faucet.
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2018/03/31 00:00:47
Subject: Warhammer 40K - The Return of Killteam
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Lieutenant General
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Chairman Aeon wrote:Weird that the game was announced with a video at GAMA then there was radio silence at Adepticon. What's nex big convention? We aren't getting a slow drip, they seemed to have turned off the faucet.
It's not weird when you take into account that GAMA is a trade show and not a game convention.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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2018/03/31 10:03:55
Subject: Warhammer 40K - The Return of Killteam
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Second Story Man
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My point is, you are all assuming that KT will be similar to anything we had before while there is a high chance that it is nothing like anything GW made before
I can say it will have more in common with Shadespire than with previous KT, just because it gets official organised play support as maybe the only point in common and can still be right.
as the only information we have is that it will be something speculation about what the new game must have because of previous specialist games makes not much sense for now
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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2018/03/31 10:09:20
Subject: Warhammer 40K - The Return of Killteam
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Thermo-Optical Hac Tao
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kodos wrote:
My point is, you are all assuming that KT will be similar to anything we had before while there is a high chance that it is nothing like anything GW made before
I can say it will have more in common with Shadespire than with previous KT, just because it gets official organised play support as maybe the only point in common and can still be right.
as the only information we have is that it will be something speculation about what the new game must have because of previous specialist games makes not much sense for now
If the only point in common with shadespire is it gets organised play support, it has much more in common with 40k. Same universe. Same models. Not played on a hex board. Uses scenery. Customisation.
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2018/03/31 13:08:40
Subject: Warhammer 40K - The Return of Killteam
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Fixture of Dakka
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Why is there a “high chance” it will not be like anything GW have made before?
You keep making these statements as if they are fact when all current info suggests otherwise.
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"The Omnissiah is my Moderati" |
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2018/03/31 15:16:23
Subject: Warhammer 40K - The Return of Killteam
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Cackling Chaos Conscript
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In the absence of compelling reasons to think otherwise, the burden of proof is upon you to demonstrate why we should expect Kill Team 2018 to differ radically from the three (or is it four) editions that have preceded it.
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2018/03/31 15:37:10
Subject: Warhammer 40K - The Return of Killteam
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Second Story Man
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First of all changing from D6 to something else is a big step for GW
So why to people expect that if new KT uses a new dice no other GW game uses, that it would be similar to anything we had before?
Or do you really think they just changed the dice and kept the rest the same?
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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2018/04/01 05:09:21
Subject: Warhammer 40K - The Return of Killteam
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Regular Dakkanaut
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Lord Fishface wrote:In the absence of compelling reasons to think otherwise, the burden of proof is upon you to demonstrate why we should expect Kill Team 2018 to differ radically from the three (or is it four) editions that have preceded it.
We'll I would consider the fact that GW said it would be an entirely new game not based on any existing ruleset to be fairly compelling evidence it won't just be the same as previous "editions" of Kill Team.
It might be similar in theme and scope, but in terms of rules it could be anything.
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2018/04/01 07:54:31
Subject: Re:Warhammer 40K - The Return of Killteam
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Longtime Dakkanaut
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There is a D10 on a table in the video, but the rulebook also mentions D6 rolls.
I'm not convinced the game will be D10 based (as in, to hits and wound rolls will use D10). I find it more likely that it's just a counter. A departure from D6 would be a big step for GW, and I think in the right direction, and a small game is probably where they would try it first, but we really can't say for sure that's what's happening.
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2018/04/01 08:04:16
Subject: Warhammer 40K - The Return of Killteam
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[DCM]
Fireknife Shas'el
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kodos wrote:First of all changing from D6 to something else is a big step for GW
So why to people expect that if new KT uses a new dice no other GW game uses, that it would be similar to anything we had before?
Or do you really think they just changed the dice and kept the rest the same?
Except 8th edition does use d10s. As wound trackers. I think everyone is getting over-excited about this; one shot with a d10 on the table =/= new gaming system.
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2018/04/01 08:07:20
Subject: Warhammer 40K - The Return of Killteam
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Grim Dark Angels Interrogator-Chaplain
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Jadenim wrote: kodos wrote:First of all changing from D6 to something else is a big step for GW
So why to people expect that if new KT uses a new dice no other GW game uses, that it would be similar to anything we had before?
Or do you really think they just changed the dice and kept the rest the same?
Except 8th edition does use d10s. As wound trackers. I think everyone is getting over-excited about this; one shot with a d10 on the table =/= new gaming system.
GW *stating* it’s a new gaming system does however. And the D10s are for in-game use, not just as markers.
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This message was edited 1 time. Last update was at 2018/04/01 08:07:43
Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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2018/04/01 08:08:19
Subject: Re:Warhammer 40K - The Return of Killteam
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Longtime Dakkanaut
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fresus wrote:There is a D10 on a table in the video, but the rulebook also mentions D6 rolls.
I'm not convinced the game will be D10 based (as in, to hits and wound rolls will use D10). I find it more likely that it's just a counter. A departure from D6 would be a big step for GW, and I think in the right direction, and a small game is probably where they would try it first, but we really can't say for sure that's what's happening.
One of the heresy board games used d10s didn't it?
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2018/04/01 09:44:12
Subject: Warhammer 40K - The Return of Killteam
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Regular Dakkanaut
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Yes, Burning of Prospero uses D6, D8 and D10 dice Automatically Appended Next Post: and D12, in fact
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This message was edited 1 time. Last update was at 2018/04/01 09:44:35
You ain't nothin' but a hormagaunt... cryin' all the time...
40k: |
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2018/04/01 10:04:24
Subject: Warhammer 40K - The Return of Killteam
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Ancient Space Wolves Venerable Dreadnought
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Hmm. I was never too sure I liked that mechanic. I’d rather they took their inspiration from Betrayal at Calth, personally.
Edit: of course, now that I think about it properly, B@C and WU:S are mechanically nearly identical. So nu!KT is definitely nothing like Shadespire then.
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This message was edited 1 time. Last update was at 2018/04/01 10:10:43
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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2018/04/02 04:23:41
Subject: Warhammer 40K - The Return of Killteam
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Fixture of Dakka
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Skimming my copy of Rogue Trader today I was reminded that it uses just about every polyhedral dice under the sun, so maybe GW is going back to it’s roots...
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"The Omnissiah is my Moderati" |
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2018/04/22 17:46:19
Subject: Warhammer 40K - The Return of Killteam
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Regular Dakkanaut
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Been hearing a lot of rumors at the local shops that this is supposed to drop in the next 4 weeks. Can anyone substantiate this or is it utter tosh?
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–The Harrower
Artist, Game Designer, and Wargame Veteran
http://dedard.blogspot.com |
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2018/04/22 18:35:42
Subject: Warhammer 40K - The Return of Killteam
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Repentia Mistress
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I hope so, it was the best thing about 7th ed.
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2018/04/23 06:07:43
Subject: Warhammer 40K - The Return of Killteam
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Veteran Knight Baron in a Crusader
Oakland, CA
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Is been very quiet on the rumor front for this, so sadly no idea.
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2018/04/23 08:47:19
Subject: Re:Warhammer 40K - The Return of Killteam
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Longtime Dakkanaut
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French wargame studio (a french youtube channel) said it will be released with the DW codex.
But the two guys doing the live show didn't agree on the order the next three codex will be released (they have the info, just couldn't recall it during the show), and didn't give more details about the stuff.
So basically it's coming soonish, anytime between now and a couple month, but I didn't hear anything about the actual rules.
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2018/04/23 09:15:53
Subject: Warhammer 40K - The Return of Killteam
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Regular Dakkanaut
West Midlands
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I can't wait. This is the thing that will help the 40k side of my hobby
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2018/04/23 09:23:22
Subject: Warhammer 40K - The Return of Killteam
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Regular Dakkanaut
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Warhammer Fest is on the 12th and 13th of May. Hopefully we'll get some news then.
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2018/04/23 21:35:07
Subject: Warhammer 40K - The Return of Killteam
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Regular Dakkanaut
UK
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I'd look to Warhammer Fest for the announcement of Kill Teams date and Codex Imperial Knights on sale.
Codex Knights has a couple of weeks of releases I believe, so I'd expect pre-orders for kill team 2-3 weeks after.
I have no idea if Codex Death Watch is getting any mini support, and releases for that week might be a bit thin if it is just a codex and cards for a not particularly widely played army.
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Check out my youtube channel at www.youtube.com/channel/UCc8CECcBOeCO-srhlUwf_lQ |
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2018/04/24 02:11:46
Subject: Warhammer 40K - The Return of Killteam
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Enigmatic Chaos Sorcerer
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Probably get some repackaged Primaris with DW sprue.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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2018/04/24 06:15:45
Subject: Warhammer 40K - The Return of Killteam
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Longtime Dakkanaut
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Pretty likely yes.
Harlequins should be released with the new webway portal model.
Either of them could also get a start collecting.
So small releases overall. Pretty easy to fit them with a big, probably single kit, release like KT.
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2018/04/24 06:53:12
Subject: Warhammer 40K - The Return of Killteam
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Veteran Knight Baron in a Crusader
Oakland, CA
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Marleymoo wrote:Warhammer Fest is on the 12th and 13th of May. Hopefully we'll get some news then.
That makes sense, and only about two weeks away.
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2018/04/25 20:32:37
Subject: Warhammer 40K - The Return of Killteam
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Impassive Inquisitorial Interrogator
U.K.
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Aaargghh, still no news?
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3 SPRUUUUUEESSSS!!!!
JWBS wrote:
I'm not going to re-read the lunacy that is the last few pages of this thread, but I'd be very surprised if anyone actually said that. Even that one guy banging on about how relatively difficult it might be for an Inquisitor to acquire power armour, I don't think even that guy said that. |
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2018/04/25 21:31:54
Subject: Warhammer 40K - The Return of Killteam
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Longtime Dakkanaut
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If the rumours about mixed squads are true, I could see a DW Primaris box that is half Hellblasters and half Intercessors with a DW sprue.
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2018/05/09 20:10:06
Subject: Re:Warhammer 40K - The Return of Killteam
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Longtime Dakkanaut
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nobody comments this about faeit?
the next boxed game coming is killteam rogue trader.
Two new factions one nurgle based and one a rogue trader kill team
Box will have contents very similar to necromunda.
It's so ridiculous ... but hopefully..
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2018/05/09 20:16:41
Subject: Warhammer 40K - The Return of Killteam
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Longtime Dakkanaut
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I don't believe that, but I'm happy this was bumped.
Coz I got a real bad itch to build a Space Wolves Kill Team based on Primaris for size yesterday and the wait for KT rules is kiiilling me. This ruleset better be good, I have several teams made for the fan rules and some ideas I'd start working on with official rules, because people here prefer official stuff before they jump in.
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Looking for a Skaven Doomwheel banner to repair my Nurgle knights. |
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