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![[Post New]](/s/i/i.gif) 2011/11/19 20:22:33
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Xenohunter with First Contact
Denmark
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I would say go with the tail. In my opinion it brings more balance to the figure.
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Sons of Sek
Inq28 / Dark Heresy
Currently Reading: Blood & Steel
"You can have peace, or you can have freedom. Don’t ever count on having both at once." - Robert A. Heinlein
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![[Post New]](/s/i/i.gif) 2011/11/19 20:41:51
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Regular Dakkanaut
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I'm still pondering about the tail - anyway, the back is pretty much done, it was quite a bit of work, but turned out pretty good, I think:
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![[Post New]](/s/i/i.gif) 2011/11/19 20:48:48
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Maddening Mutant Boss of Chaos
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I'd go without tail it looks too Dark Eldar.
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![[Post New]](/s/i/i.gif) 2011/11/19 21:12:02
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Purposeful Hammerhead Pilot
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I say tail, but re-position it.
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![[Post New]](/s/i/i.gif) 2011/11/19 22:03:33
Subject: Re:Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Possessed Khorne Marine Covered in Spikes
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personally, i feel the DP is a bit too heavily Dark Eldar looking. The head is perfect, but my issue comes in with the Dark Eldar talos arms on him. While they are appropriately brutal for world eaters, i feel they look too surgical to be appropriate. Other than that he is an awesome mini.
Personally, id leave off the tail and do some modifications on the Talos arms to make them look less like surgical tools and more like weaponry.
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![[Post New]](/s/i/i.gif) 2011/11/19 22:32:28
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Nasty Nob
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defonatly no tail, it looks too slanneshy with the tail
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![[Post New]](/s/i/i.gif) 2011/11/19 23:44:01
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Regular Dakkanaut
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I'll probably go with no tail for now, I can always put it on later if I decide to - it's harder taking it off.
Obidian Raven: I can see where you're going, but I kinda like the weapons - I think they'll stay.
I could really use some ideas for the flesh colour, though - anyone? Should I just use the same (very pale-ish) skin tone as my berzerkers? Or?
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![[Post New]](/s/i/i.gif) 2011/11/20 00:37:38
Subject: Re:Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Khorne Veteran Marine with Chain-Axe
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Excellent work again! I love the DP so different looking but great pose compared to the normal DP kit. How about adding Khorne 'bunny ears' to the DP mask, since you have used the traditional helmets for a lot of your berzerkers, also a few khorne symbols or chains may finish him off nicely?
Can't wait to see more progress.
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'You can be my steed, galloping into battle and bitchslapping the enemy.'
3000pts The Heralds of Contamination
2000pts The Blood Lords
The Scions of Change 2000pts
1000pts
1500pts Kabal of the Laughing Oni
My P and M blog KIllmaim's Kreations http://www.dakkadakka.com/dakkaforum/posts/list/347414.page |
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![[Post New]](/s/i/i.gif) 2011/11/20 01:41:04
Subject: Re:Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Regular Dakkanaut
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![[Post New]](/s/i/i.gif) 2011/11/20 10:12:33
Subject: Re:Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Khorne Veteran Marine with Chain-Axe
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Nice sculpting! I really like the hooves, he looks badass. By bunny ears I meant the crests on khorne berzerker helmets (dunno the real name for them  ) Some chains would look cool like he has just been set free to cause mayhem.
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'You can be my steed, galloping into battle and bitchslapping the enemy.'
3000pts The Heralds of Contamination
2000pts The Blood Lords
The Scions of Change 2000pts
1000pts
1500pts Kabal of the Laughing Oni
My P and M blog KIllmaim's Kreations http://www.dakkadakka.com/dakkaforum/posts/list/347414.page |
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![[Post New]](/s/i/i.gif) 2011/11/20 10:17:21
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Blood-Raging Khorne Berserker
Fife, Scotland
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This guy is amazing. He just reeks if pure aggression. Nice job on the sculpting as well. I'm not to sure the Khorne head dress would really work on this model. Personally I would go with either a simple Khorne symbol on the forehead or maybe add some horns.
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![[Post New]](/s/i/i.gif) 2011/11/20 10:51:59
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Nasty Nob
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defonatly the pale skin tone you used on your berzerkers but maybe with a red tone in the receases?
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![[Post New]](/s/i/i.gif) 2011/11/20 14:17:21
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Sagitarius with a Big F'in Gun
Denmark
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This is the kind of blogs that gives me inspiration to continue collecting! Thank you!
Even though i do envy your modelling skills way to much..
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======Begin Dakka Geek Code======
DR:90--S+G+M:B-I+Pw40k01+D++++A++/eWD150R+T(T)DM+
======End Dakka Geek Code======
It is my great regret that we live in an age that is proud of machines that think and suspicious of people who try to. |
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![[Post New]](/s/i/i.gif) 2011/11/20 14:22:35
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Rampaging Reaver Titan Princeps
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Yeah, a pale red tone for the skin. The musculature sculpting is very good as well.
Perhaps you could fill in the three arrowhead "vents" in his helmet and change them to a khorne symbol cut-out? Either way it looks great.
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![[Post New]](/s/i/i.gif) 2011/11/20 21:35:56
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Regular Dakkanaut
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This message was edited 1 time. Last update was at 2011/11/21 00:37:43
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![[Post New]](/s/i/i.gif) 2011/11/21 04:22:25
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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[SWAP SHOP MOD]
Decrepit Dakkanaut
OH-I Wanna get out of here
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Great use of the old raider bits! Everything looks amazing as usual.
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![[Post New]](/s/i/i.gif) 2011/11/21 07:08:00
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Swamp Troll
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I love the Scorpion Look, you get this army and board finished and I would not be surprised to see it featured on Armies on Parade!
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Successful Trades 84 (Dakka Swap Shop)
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![[Post New]](/s/i/i.gif) 2011/11/21 10:30:52
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Regular Dakkanaut
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Cutthroatcure wrote:I love the Scorpion Look, you get this army and board finished and I would not be surprised to see it featured on Armies on Parade!
Thanks a lot! However, I've unfortunately decided that I don't have the time to finish these guys in time for the danish armies on parade (26th this month) - it would be a rush job, and I really want them to look the absolute best they can - including the display board. Also, I'll probably have a few more great ideas before the next one, so it'll be next year. Oh well, lots of time to work on it then.
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![[Post New]](/s/i/i.gif) 2011/11/21 10:37:15
Subject: Re:Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Regular Dakkanaut
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love this concept! really amazing!
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![[Post New]](/s/i/i.gif) 2011/11/21 13:07:36
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Huge Hierodule
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Ooh, new stuff!
RE photography: I go outdoors, on a day with a white overcast sky, and take loads of shots with a macro lens, delete the bad ones, and increase the exposure with iPhoto on the remainder. That usually gets me enough good shots to work with
RE Daemon Prince tail: bit late, but I'd have gone for a rudder-like tail extended behind him. Look at velociraptors and greyhounds; they use this to throw their bodyweight around breakneck turns. Tyrannosaurs would also be a good reference point.
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![[Post New]](/s/i/i.gif) 2011/11/21 15:20:03
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Regular Dakkanaut
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lindsay40k wrote:Ooh, new stuff!
RE photography: I go outdoors, on a day with a white overcast sky, and take loads of shots with a macro lens, delete the bad ones, and increase the exposure with iPhoto on the remainder. That usually gets me enough good shots to work with
RE Daemon Prince tail: bit late, but I'd have gone for a rudder-like tail extended behind him. Look at velociraptors and greyhounds; they use this to throw their bodyweight around breakneck turns. Tyrannosaurs would also be a good reference point.
Thanks - unfortunately it's starting to turn to winter here in Denmark, so we only get a few hours of daylight, inconveniently the same time I'm at work, so I have to find other ways.
Reg the tail: I know what you mean, but I think that sort of tail would make him too reptilianlike - he needs to look like a daemon, thats also the reason why I avoided the talos tail.
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![[Post New]](/s/i/i.gif) 2011/11/21 19:03:18
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Fireknife Shas'el
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A tail could work, but it would have to be posed differently. I'm loving the face mask and the whole four arms thing. It looks pretty fly for a demon guy.
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![[Post New]](/s/i/i.gif) 2011/11/21 19:56:12
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Journeyman Inquisitor with Visions of the Warp
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Cool thread , lots of vibrancy and movement in your models , great sculpts/ conversions and even better paint work , hard to choose a fave so far , but i think the green stuff cable guy is pretty cool. and of course the champion riding the mechanical spider thingumabob. Ohh yes and the latest dudes back is fantastic.
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![[Post New]](/s/i/i.gif) 2011/11/21 23:35:59
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Regular Dakkanaut
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Thanks - I appreciate the kind words.
I've gotten a lot done on the slaughterfiend tonight, and am almost done on the basecoat - it went a lot faster than the last one, probably because I learnt a lot on that.
Oh, and if these rumours are true, I will be such a happy chaos-camper:
Quote from: theDarkGeneral
I'm glad ghost21 was able to confirm my early reply about Warsmiths and Dark Apostles, and World Eaters w/Bolters...
Here's more tidbits over a few shots of bourbon and some cigars...
*Chaos Dreads: No longer crazed or deranged, and new plastic (FINALLY) sprue to incorporate some new/old dreadnought close combat weapons types (chainfist, thunderhammer, power scourge, etc.)...but i'm more excited about being able to have Marked Dreads!!!
*Assault Berzerkers! Finally, Berzerkers with jump packs counting as Fast Attack!
*Slaughterfiends from Apoc will make their way into the Codex, along with versions for "Marked" type ones for other Legions.
* HQs making a return (lil' salt): Droomrider, Doombreed, Cypher :eek:, along with 5 newish guys.
*Unit size changes: Oblitz can come in up to 4, while most Daemon Engines can be 3 for 1...
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![[Post New]](/s/i/i.gif) 2011/11/22 09:37:18
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Nasty Nob
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might have to start buying some chaos stuff of my own then
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![[Post New]](/s/i/i.gif) 2011/11/23 00:35:36
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Regular Dakkanaut
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Okay, I know chaos bikes sucks, but I've just come up with an idea for them that is so cool, that I HAVE to make some.
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![[Post New]](/s/i/i.gif) 2011/11/23 03:23:36
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Lord Commander in a Plush Chair
California + Philidelphia
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I think for this guy, it will look much more realistic/cool if the hand that was holding the chain is turned fingerside up
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[
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"... but if we all fail together we can make it look like we´ve won actually.." "...to all killers out there...: my face will hit your fist so hard it´s gonna bleed...your fist that is...""lol....OMG... you are a serial""he knows no pain...nor fear^^ he is a riveteer""yep... some of the dakka chaps here sure made the joints of my jaw quite loose...""er... emailsex... now that at least sounds like the perfect safer sex... but i like mine a bit more...wet""do you know what they call a quarter pounder of a buckte full of rivets in france?" "No...what?" "Rivitz royal"-Viktor von Domm
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"Singling one out as odd in a =][_= thread is like going into an asylum, pointing at someone at random and saying "that person's insane""-Shrike |
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![[Post New]](/s/i/i.gif) 2011/11/23 09:16:28
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Regular Dakkanaut
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Rogue Wolves wrote:GuitaRasmus wrote:Thanks a lot guys! I'll try the pale red-ish skin tone on him.
Automatically Appended Next Post:
Oh yeah, and I've finished the second slaughterfiend - I really like it - it's such a beast:

I think for this guy, it will look much more realistic/cool if the hand that was holding the chain is turned fingerside up
By golly, you're right! I'll have to fix that! Thanks for the idea.
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![[Post New]](/s/i/i.gif) 2011/11/25 08:02:30
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Long-Range Ultramarine Land Speeder Pilot
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If it weren't for being a spot late on this, I'd be inclined to suggest 2 tails, to bring the appendage count up to 8- ever a sacred number, which would also move from keeper of secrets look with extra arms. Otherwise, that's one nice DP with some very nice gs work.
Kaesar II
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DR:90-S+GMB++I+Pw40k08#+D+A++/wWD344R+T(M)DM+
Avatar graciously given by Broadside
If you want peace, prepare for war
http://www.dakkadakka.com/dakkaforum/posts/list/349071.page -Ultramarines, Imperials, Inq, etc.
A nearby cat showed no outward signs of being impressed.
kaesar, sigh.- Captain Solon
In the Grim Darkness of the Far Future there is only Paperwork.- Zefig |
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![[Post New]](/s/i/i.gif) 2011/11/25 15:40:34
Subject: Khorne Berzerker Dread! *Slaughterfiend 2 in progress*
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Regular Dakkanaut
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Lord Kaesar II wrote:If it weren't for being a spot late on this, I'd be inclined to suggest 2 tails, to bring the appendage count up to 8- ever a sacred number, which would also move from keeper of secrets look with extra arms. Otherwise, that's one nice DP with some very nice gs work.
Kaesar II
Thanks! I don't think I'll go with two tails, but I'm still thinking about giving him one. I'll have to experiment a bit.
Btw, Slaughterfiend nr. 2 is almost finished! I'm slowly but surely nearing completion - I still need to finish and paint my dreadclaw, landraider and 14 berzerkers, but then it's time for my first 1750 points game.
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