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2011/03/02 05:11:31
Subject: Necrons in July/August? - Rumors from Beasts of War
Coincidentally this post was made on my birthday, and the Necrons have been tempting me with their awesomeness and easy of assembly/painting. But onto the story:
Word is reaching us that the Necron range (or at least parts of) is being run down now (i.e. not available to the independant stockists) which can mean only one thing… expect Necrons in about 6 months!!!
So, we could be looking at a July/August release for your favourite army of unstoppable death machines?
A couple of tidbits that we received:
The Obvious
* We’ll be back is definitely gone (Feel no Pain has took over)
* We’re hearing that Gauss weapons are rending (which makes sense and will please Darrell no end)
* There will be a ton of Psychic powers listed as ‘Tech Upgrades’
The more ‘out there’ stuff that we have trouble believing
* There will be a more ornate vehicle (maybe monolith?) with moulded glyphs
* The feel of the range has been re-skinned to make it less ‘Terminator’
* Spyders have been redone
* We hear they are getting a reboot on the scale to rival the Dark Eldar!
We’re not hearing that its gonna take the same ‘feel’ as Forgeworld’s Tomb Stalker, apparently it was created and released completely independantly of the core design team. This seems a little bit like disinformation – but knowing GW I would not be entirely surprised.
(This whole post has its original formatting as much as the forum settings allow)
The rest of the post is opinion but it makes me want to start Necrons sooner so I can have the older models, I already have the codex. Comment away!
This message was edited 3 times. Last update was at 2011/03/02 15:31:15
"Those that Dare impersonate the dead are judged to join their ranks!"- Alucard
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H.B.M.C. wrote:I wonder if the C'Tan will vanish... 'cause I've got to get those models!
I doubt it, they'd basically have to do some mighty strong hand waving to delete the gods of the Necron from the fluff. We'd probably get newer models of them. Thought the current ones are good.
This message was edited 1 time. Last update was at 2011/03/02 05:21:59
FNP is nice. I'm still hoping they get rid of phase out or at least limit it to the unit.
C'tan are "nice" in every sense except for game mechanics. The Deceiver is a little more useful than The Nightbringer but both are still a waste of points unless you're playing Apocalypse.
I sure hope so! I cannot wait! I hope they make the Tomb Stalker a regular choice, it's such a cool model!
If they are getting Reskinned, I wonder if this means That we're getting a full new range of plastics, similar to how the Dark Eldar were released. Would be nice.
Kurgash wrote:I'd prefer the old FnP where it wasn't negated by ap 1 and 2, then I'll accept it. Otherwise hurray, melta, plasma fodder my Immortals become.
I imagne, that a Res Orb will negate that, and allow a roll of FnP Regardless. Plus, I mean if the entire army has it, that's not really such a huge deal.
H.B.M.C. wrote:I wonder if the C'Tan will vanish... 'cause I've got to get those models!
I heard rumblings from a pretty reliable source (although this was such a long time ago now that GW could have totally changed their mind) that the C'Tan were going to be dropped from the codex and made Apocalypse only...but that doesn't necessarily mean the models would be dropped from the range, most likely just moved to direct sales only kind of deal would be my guess.
Again, assuming that rumor actually holds true when the codex is released.
Tony the guardsman wrote:FNP is awesome...just awesome...
No more of those stupid WBB rules!
Y'know, I used to be onboard with that concept, but then they went and gave Feel No Pain to Deathguard, Orks (Nobs w/Dok), Space Marines (Apothecary), Tyranids (through Catalyst), Blood Angels (Blood Chalice) and then the whole Dark Eldar army (Power From Pain) and now it almost seems like every army has Feel No Pain so I'm kind of dreading having another whole army walking around with Feel No Pain.
I almost wish they'd just do something like have every Necron unit that is still in play (but not at full strength) roll a D6 at the start of their turn and add that many models back to the unit...obviously it would need to be tweaked, but at this point I really hope they don't go with Feel No Pain for Necrons, although the current rule definitely needs to be scrapped for sure.
Army-wide FNP really isn't a good substitute for WBB in my opinion. Sure it speeds the game up and is way better for Necron players (and you guys deserve some goodies) but it really makes no sense fluff-wise. Necrons are supposed to go down, repair, and then get back up and beat you down. Having FNP and no WBB means that they are tough to kill but once they are down, they are down for good. Methinks there needs to be a better alternative created by GW.
SonicPara wrote:Army-wide FNP really isn't a good substitute for WBB in my opinion. Sure it speeds the game up and is way better for Necron players (and you guys deserve some goodies) but it really makes no sense fluff-wise. Necrons are supposed to go down, repair, and then get back up and beat you down. Having FNP and no WBB means that they are tough to kill but once they are down, they are down for good. Methinks there needs to be a better alternative created by GW.
lol, but remember who is supposedly writing the codex and all you're misgivings can then be forcused
"Those that Dare impersonate the dead are judged to join their ranks!"- Alucard
6970 points of Preheresy Night Lords 7681 points Preheresy thousand sons 8230 points Preheresy Iron Warriors 3230 points Preheresy Death Guard 4940 points preheresy Dark Angels 4888 points preheresy Iron Hands 2030 points preheresy Blood Angels 2280 points preheresy space wolfs 1065 points preheresy white scars 3210 points preheresy sons of Horus 1660 points Grey Knights 628 points Sister of Battle 2960 points adeptus mechanicus 18650 points Titanicus legio Nex Caput capitis 5566 points Imperial Guard 5875 points Preheresy Emperor's Children 3735 points Preheresy World Eaters 1710 points Preheresy Word Bearers 2090 points preheresy Imperial Fists 1570 points preheresy Alpha Legion 4600 points necrons 1420 points prehersy Raven Guard 960 points prehersy Salamanders 6334 points Tau Empire 20942 points tyranids 8722 points eldar 3125 points dark eldar 10745 points Bearers of the Light 1415 points Preheresy Luna Wolves 8508 points Chaos
2011/03/02 08:28:18
Subject: Re:Necrons in July? - Rumors from Beasts of War
Kurgash wrote:Not exactly thrilled with having to keep babysitting my army with a 6" bubble.
That seems to be a silly way of thinking about it, to me at least. Depending on the New codex, I imagine there will be a host of options, and what not to compensate for not having a FNP roll. If you really think about it, there are really not that many armies that can field a large volume of AP 1 and 2 weaponry (Besides IG). And if they get into close combat, that's a tactical error on oneself. I used to run plenty of lists without a Res orb. it's a nice bonus, but it's far from absolutely necessary in all circumstances.
SonicPara wrote:Army-wide FNP really isn't a good substitute for WBB in my opinion. Sure it speeds the game up and is way better for Necron players (and you guys deserve some goodies) but it really makes no sense fluff-wise. Necrons are supposed to go down, repair, and then get back up and beat you down. Having FNP and no WBB means that they are tough to kill but once they are down, they are down for good. Methinks there needs to be a better alternative created by GW.
lol, but remember who is supposedly writing the codex and all you're misgivings can then be forcused
Their reasoning is flawed (if going Direct Only is evidence that a range is getting redone, we should have had plastic Dark Eldar and Sisters years ago) and their wishlisting is stupid. Necrons should never get Psykers, or Psyker-like powers.
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis
2011/03/02 09:38:33
Subject: Necrons in July? - Rumors from Beasts of War
AlexHolker wrote:Their reasoning is flawed (if going Direct Only is evidence that a range is getting redone, we should have had plastic Dark Eldar and Sisters years ago) and their wishlisting is stupid. Necrons should never get Psykers, or Psyker-like powers.
Well, if it's done like it is in the current codex, with upgrades like The Chronometron, and what not, I don't see a problem with it.
The key part of this. Every army should be balanced. I think that like everything else, there will be a period of adjustment while people learn how to fight the "new look" necrons, then they will fade into the background again. I don't think that they will be making Necrons massively powerful (intentionally or not) compared to other armies. I feel that they will be brought up the table in terms of power rating, but will not reach the top levels.
They will probably more or less as they are now (in terms of power), except the really expensive kits will become no-brainers and you will need lots of them to make up a unit.
This message was edited 1 time. Last update was at 2011/03/02 09:49:25
yakface wrote: but then they went and gave Feel No Pain to Deathguard, Orks (Nobs w/Dok), Space Marines (Apothecary), Tyranids (through Catalyst), Blood Angels (Blood Chalice) and then the whole Dark Eldar army (Power From Pain) and now it almost seems like every army has Feel No Pain
Well said. I also am no fan of Necrons gaining FNP - I don't wish for them to become cookie-cutter plague marines. On the whole, though, I am really excited about a new book!
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2011/03/02 10:15:50
Subject: Re:Necrons in July? - Rumors from Beasts of War
April Grey Knights and July Necrons? Seems a bit soon to me. I would peg them for Septemberish, but that's just my gut guessing instinct. Are GW still trying for a 4 month codex release schedule?
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2011/03/02 11:25:06
Subject: Re:Necrons in July? - Rumors from Beasts of War
May = Tomb Kings (Fantasy)
June = ?2nd wave Dark Eldar? (40k)
July = Necrons??? (again 40k)
There hasn't been a major army release in July for a loong time (last one I remember was Necrons July 2002 ironically) and only once in August (Dark Elves 2008), and back to back with another rumoured 40k release sounds weird as well. And the reasoning sounds far fetched as well. It sounds more in line with all the "OMG the Sororitas box is gone, Codex within 3 months apparently!" threads
While several rumours put a Necron release not that far away, I personally doubt it being so soon and in the summer holiday season.
This message was edited 1 time. Last update was at 2011/03/02 11:26:22
Kroothawk wrote:May = Tomb Kings (Fantasy)
June = ?2nd wave Dark Eldar? (40k)
July = Necrons??? (again 40k)
There hasn't been a major army release in July for a loong time (last one I remember was Necrons July 2002 ironically) and only once in August (Dark Elves 2008), and back to back with another rumoured 40k release sounds weird as well. And the reasoning sounds far fetched as well. It sounds more in line with all the "OMG the Sororitas box is gone, Codex within 3 months apparently!" threads
While several rumours put a Necron release not that far away, I personally doubt it being so soon and in the summer holiday season.
Weren't the Daemons released during summer?
2011/03/02 11:49:29
Subject: Re:Necrons in July? - Rumors from Beasts of War
Even though I don't play necrons, I do enjoy them as an army and the idea they are getting a new book makes me happy (and adds several lines to the old 'what I would do if I won the lottery on saturday' list). Hopefully they can do something similar to the DE and give them the attention they deserve.
As for c'tan, I say ditch them out of the codex, but keep the models and release new rules for using them apocalopalypse, give the supposed star-gods decent rules in a setting that makes more sense (I don't really see the nightbringer turning up in a minor skirmish on a patrol route, whole planet sized conflict? maybe).
Kurgash wrote:I'd prefer the old FnP where it wasn't negated by ap 1 and 2, then I'll accept it. Otherwise hurray, melta, plasma fodder my Immortals become.
I'm sorry, but I do agree with FnP, I don't care what metal you are made of, if you are hit by a small sun, you're fubared!
AlexHolker wrote:Necrons should never get Psykers, or Psyker-like powers.
From a rules point of view, it would be better to re-use an existing engine (representing tech upgrades via psychic powers) than to have to come up with a new system and add even more confusion to a ruleset by a company not known for precise definitions...
And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!
Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.
daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD.
2011/03/02 13:05:43
Subject: Re:Necrons in July? - Rumors from Beasts of War
AlexHolker wrote:Necrons should never get Psykers, or Psyker-like powers.
From a rules point of view, it would be better to re-use an existing engine (representing tech upgrades via psychic powers) than to have to come up with a new system and add even more confusion to a ruleset by a company not known for precise definitions...
You're begging the question. What makes you think they need this added complexity in the first place?
"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis