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Made in us
Steadfast Grey Hunter






Does the psychic power that kills units on an Initiative test do anything to vehicles? Also, Logan Grimnar was rumored to be more of a major buff unit as opposed to a combat character. Is that true at all?
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

..err you did read the little text box about him on the previous page yes ? The one about him granting skills to units he is with ?

The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
"the play's the thing wherein I'll catch the conscience of the king,
 
   
Made in us
Longtime Dakkanaut






Richmond, VA

How many attack bikes per Swiftclaws squadron?

How many Power weapons per BC squad?

feth you GW for 10 man drop pods.
   
Made in us
Steadfast Grey Hunter





Arlington, Virginia

I personally like the fact that I can still use the plastic marines and sprues I have lying around.
Also, is it just me or is that drop pod straight-up blue?

Playing Space Marine demo while GF was scrapbooking:
Me: I can turn it down, if the screams of dying orks are annoying you.
Her: That's ok, I love hearing the screams of dying orks.

My armies (W-D-L):
2,000 (about 1,200 painted and now I'm feeling the call of Russ) 3-4-3
2,000 (about 1,000 painted, WiP) 0-1 
   
Made in us
Fireknife Shas'el





Reedsburg, WI

Sigh...I was really hoping for some cool vehicle bitz for SW.

Wyomingfox's Space Wolves Paint Blog A journey across decades.
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Made in ca
Executing Exarch






Saw the codex today, Njal kind of pissed me off, ignores any psychic power within 24" on a 3+.

Really? C'mon, that just crippled Eldar.

Not to mention his passive power chart that has one of them as -1Bs for all models in 24".

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Fireknife Shas'el





Reedsburg, WI

Outdated post removed and recompiled on pg 15

This message was edited 14 times. Last update was at 2009/09/09 16:29:24


Wyomingfox's Space Wolves Paint Blog A journey across decades.
Splinter Fleet Stygian Paint Blogg Home of the Albino Bugs.
Miniatures for Dungeons and Dragons Painting made fun, fast and easy. 
   
Made in ca
Executing Exarch






The tricksters statis bomb isnt on a 4+ its each model in base contact rolls a D6 if Lukas rolls equal or higher then they are dead.


Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Longtime Dakkanaut






Richmond, VA

Dude, the contradictory rumors make me want to shoot myself. 15 BCs, but only ONE power weapon? Wow, that blows. What should I do with the 7 power weapons I'm going to have left over?
   
Made in ca
Executing Exarch






Big problem with the +D3" saga and the outflank saga is that they seem to forget to mention the important parts.

Saga of the iron wolf doesnt mention that the vehicle counts as moving its previous speed like red paint does, therefore it sucks.

Saga of the hunter says "the character" has outflank and stealth. Stealth is passed onto the unit he joins, but outflank is not a USR and it does not mention it in rulebook.

Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Fireknife Shas'el





Reedsburg, WI

Ahhh...GW lack of editing strikes again

@Ravenous D: Is it d3 or d6 for vehicle movement?
@Scottywan: I think the original poster was just being lazy in regrads to BC. I doubt they have changed much.

This message was edited 2 times. Last update was at 2009/09/07 23:10:28


Wyomingfox's Space Wolves Paint Blog A journey across decades.
Splinter Fleet Stygian Paint Blogg Home of the Albino Bugs.
Miniatures for Dungeons and Dragons Painting made fun, fast and easy. 
   
Made in us
Steadfast Grey Hunter






I'm hearing of a second wave of SW models on October 22nd. Does anybody know what's new then?
   
Made in gb
Horrific Hive Tyrant





London (work) / Pompey (live, from time to time)

If most of these are true then wolves are now the strongest army in the game on paper.
Some of the rules seem insane, as do points for certain things.
alot of things seem like they will be broken.


I think this will be like going against an army of bloodcrushers.

In which case, time to arm my BA for CC

Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor.  
   
Made in us
Devastating Dark Reaper





wyomingfox wrote:Ahhh...GW lack of editing strikes again


I'm pretty sure they're just paraphrasing.

Jesus people wait till we've actually seen the book before we start complaining about it. After its out its fair game.


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Made in ca
Executing Exarch






wyomingfox wrote:Ahhh...GW lack of editing strikes again

@Ravenous D: Is it d3 or d6 for vehicle movement?
@Scottywan: I think the original poster was just being lazy in regrads to BC. I doubt they have changed much.


D3", Im sure it will get an FAQ but as it stands its useless.

Although Im not looking foward to the premise of a land raider moving 15" getting models out and assaulting in the same turn. Thats 24" with the 25mm bases (15 + 2" + 1" + 6")

This message was edited 1 time. Last update was at 2009/09/08 00:13:18


Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
 
   
Made in us
Nasty Nob on a Boar





Galveston County

Mastiff wrote:Great Googlymoogly, those are bloody mediocre


I gave props to you for your SM conversions! I like your take much better - though they're "dogs" rather than "wolves".

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
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Bounding Assault Marine






Arkansas

Scottywan82 wrote:Dude, the contradictory rumors make me want to shoot myself. 15 BCs, but only ONE power weapon? Wow, that blows. What should I do with the 7 power weapons I'm going to have left over?


i know, we need a nice scanned copy for everyone to "review"

   
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!!Goffik Rocker!!





(THIS SPACE INTENTIONALLY LEFT BLANK)

They can only fit ten guys in a rhino and drop pod because THE CLOSE COMBAT WEAPONS THEY GET THAT REGULAR MARINES DON'T GET FOR THE SAME POINT VALUE TAKE UP A LOT OF GOD DAMN SPACE.

This also explains the same issue with chaos transports.

This message was edited 1 time. Last update was at 2009/09/08 02:16:59


----------------

Do you remember that time that thing happened?
This is a bad thread and you should all feel bad 
   
Made in us
Steadfast Grey Hunter





Arlington, Virginia

It's probably the beards and all the extra bitz taking up the space.

Playing Space Marine demo while GF was scrapbooking:
Me: I can turn it down, if the screams of dying orks are annoying you.
Her: That's ok, I love hearing the screams of dying orks.

My armies (W-D-L):
2,000 (about 1,200 painted and now I'm feeling the call of Russ) 3-4-3
2,000 (about 1,000 painted, WiP) 0-1 
   
Made in us
Wrack Sufferer





Bat Country

ShumaGorath wrote:They can only fit ten guys in a rhino and drop pod because THE CLOSE COMBAT WEAPONS THEY GET THAT REGULAR MARINES DON'T GET FOR THE SAME POINT VALUE TAKE UP A LOT OF GOD DAMN SPACE.

This also explains the same issue with chaos transports.


I lol'd

Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. 
   
Made in us
Dakka Veteran




Las Vegas, NV, USA

I disagree, it is very apparent that if the SW read the Codex Astartes, they too would know how to fit 12 in a DP or Rhino. Anyone know if the SW Cyclone is Ultramarine style or DA/BA style?

"This thread is made of so much unrefined awesome spice, the Harkonnens are coming." -Frazzled

"After all, the Space Marines need something to fight against, and it can't always be Chaos!" -Phil Kelly  
   
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Raging Ravener




Orlando, FL, USA

ShumaGorath wrote:They can only fit ten guys in a rhino and drop pod because THE CLOSE COMBAT WEAPONS THEY GET THAT REGULAR MARINES DON'T GET FOR THE SAME POINT VALUE TAKE UP A LOT OF GOD DAMN SPACE.

This also explains the same issue with chaos transports.


Topknots.

Also, CSM transports account for extra room taken up by spikes.
   
Made in us
Confessor Of Sins






Scranton

i don't think they will be all that good after reading this...


 
   
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Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

DruidODurham wrote:
  • Lone Wolves is 20 points base. WS 5 with 2 wounds, eternal warrior, feel no pain and re-rolls to hit against Walkers, Monstrous Creatures and things above T5. They are also really angry and have lots of options. Lone wolves that ARENT killed give up a kill point. Compared to 58 pt SM terminators these guys are awesome...unless they act independantly, then they are horrible due to KP craziness





  • They act all alone, they are ment to hunt big targets all on their lonesome. They are Wolfs that lost their whole pack and for some reason couldn't become Scouts, and they weren't chosen for the Wolf Guard so they get really angry and swear some oaths to avenge their brothers and kill stuff.
       
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    Fanatic with Madcap Mushrooms






    Chino Hills, CA

    Codex Cover and a look at some sprues




    Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
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    WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW

     
       
    Made in us
    2nd Lieutenant




    San Jose, California

    DruidODurham wrote:It's probably the beards and all the extra bitz taking up the space.


    No, no, no....the reason the Space Wolf transports have a lower passenger capacity is the space is taken up by the kegs of ale they take with them when they go into battle.

    Solve a man's problem with violence and help him for a day. Teach a man how to solve his problems with violence, help him for a lifetime - Belkar Bitterleaf 
       
    Made in us
    Fireknife Shas'el





    Reedsburg, WI

    BrotherStynier wrote:
    DruidODurham wrote:
  • Lone Wolves is 20 points base. WS 5 with 2 wounds, eternal warrior, feel no pain and re-rolls to hit against Walkers, Monstrous Creatures and things above T5. They are also really angry and have lots of options. Lone wolves that ARENT killed give up a kill point. Compared to 58 pt SM terminators these guys are awesome...unless they act independantly, then they are horrible due to KP craziness





  • They act all alone, they are ment to hunt big targets all on their lonesome. They are Wolfs that lost their whole pack and for some reason couldn't become Scouts, and they weren't chosen for the Wolf Guard so they get really angry and swear some oaths to avenge their brothers and kill stuff.


    Then they fail . Sorry but one itty bitty guy isn't going to take down a Hive Tyrant or blood thirster...much less even get a chance to wound one. Plus the huge # of easy KP. Now if I could have had a squad of these guys and then given them divergent weapon options...ala biker nobs...and mounted them in a transport, then they would be fun .

    Wyomingfox's Space Wolves Paint Blog A journey across decades.
    Splinter Fleet Stygian Paint Blogg Home of the Albino Bugs.
    Miniatures for Dungeons and Dragons Painting made fun, fast and easy. 
       
    Made in gb
    [DCM]
    Et In Arcadia Ego





    Canterbury

    I think you might find that he actually only gives away a KP if he is NOT killed.

    The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
    We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
    "the play's the thing wherein I'll catch the conscience of the king,
     
       
    Made in us
    Steadfast Grey Hunter





    Arlington, Virginia

    So SW have dwarf slayer characters then.

    Playing Space Marine demo while GF was scrapbooking:
    Me: I can turn it down, if the screams of dying orks are annoying you.
    Her: That's ok, I love hearing the screams of dying orks.

    My armies (W-D-L):
    2,000 (about 1,200 painted and now I'm feeling the call of Russ) 3-4-3
    2,000 (about 1,000 painted, WiP) 0-1 
       
    Made in us
    Wolf Guard Bodyguard in Terminator Armor







    wyomingfox wrote:
    BrotherStynier wrote:
    DruidODurham wrote:
  • Lone Wolves is 20 points base. WS 5 with 2 wounds, eternal warrior, feel no pain and re-rolls to hit against Walkers, Monstrous Creatures and things above T5. They are also really angry and have lots of options. Lone wolves that ARENT killed give up a kill point. Compared to 58 pt SM terminators these guys are awesome...unless they act independantly, then they are horrible due to KP craziness





  • They act all alone, they are ment to hunt big targets all on their lonesome. They are Wolfs that lost their whole pack and for some reason couldn't become Scouts, and they weren't chosen for the Wolf Guard so they get really angry and swear some oaths to avenge their brothers and kill stuff.


    Then they fail . Sorry but one itty bitty guy isn't going to take down a Hive Tyrant or blood thirster...much less even get a chance to wound one. Plus the huge # of easy KP. Now if I could have had a squad of these guys and then given them divergent weapon options...ala biker nobs...and mounted them in a transport, then they would be fun .



    I am thinking these guys are going to Rock.

    If you can mount them on bikes they will be a pretty sweet choice for the 3rd elite slot, (scouts and wolf guard are a given)

    give one of them a thunderhammer combimelta on a bike (or frostblade, meltabombs, combimelta on a bike), hide it behind a land raider on the first turn, turboboost out, next turn either melta a vehicle in the face, or double assault with the guys who were in the land raider (the land raider that moved an extra D6 inches BTW)

    your opponent either shoots at him and not at your other units, (cheap diversion) or tries to ignore him to snag a Killpoint, but ends up losing a KP because he meltas or smashes something. DO WANT.

    THE HORUS HERESY: Emprah: Hours, go reconquer the galaxy so there can be a new golden age. Horus: But I should be Emprah, bawwwwww! Emprah: Magnus, stop it with the sorcery. Magnus: But I know what's best, bawwwwww! Emprah: Horus, tell Russ to bring Magnus to me because I said so. Horus: Emprah wants you to kill Magnus because he said so. Russ: Fine. Emprah's always right. Plus Ole Red has already been denounced as a traitor and I never liked him anyway. Russ: You're about to die, cyclops! Magnus: O noes! Tzeentch, I choose you! Bawwwww! Russ: Ah well. Now to go kill Horus. Russ: Rowboat, how have you not been doing anything? Guilliman: . . . I've been writing a book. Russ: Sigh. Let's go. Guilliman: And I fought the Word Bearers! Horus: Oh shi--Spess Puppies a'comin? Abbadon: And the Ultramarines, sir. Horus: Who? Anyway, this looks bad. *enter Sanguinis* What are you doing here? Come to join me? Sanguinius: *throws self on Horus's power claws* Alas, I am undone! When you play Castlevania, remember me! *enter Emprah* Emprah: Horus! So my favorite son killed my favorite daughter! Horus: What about the Lion? Emprah: Never liked her. Horus: No one does. Now prepare to die! *mortally wounds Emprah*Emprah: Au contraire, you dick. *kills Horus* Dorn: Okay, now I just plug this into this and . . . okay, it works! Emprah? Hellooooo? Jonson: I did nothing! Guilliman: I did more nothing that you! Jonson: Nuh-uh. I was the most worthless! Guilliman: Have you read my book? Dorn: No one likes that book. Khan: C'mon guys. It's not that bad. Dorn: I guess not. Russ: You all suck. Ima go bring the Emprah back to life.
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