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Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

Combi guitars .... hmmm. Just a quick search revealed really interesting design ideas for that. If i do something like that i won't create straight up guitars with guns straped to it (search for Studio 38, they made a few of those, but be aware that their site is seemingly in french) but a more chaosy variation of that similar to the old metal model noise marine style.

And thanks for the clarification with the sentinel pilot. I am not a fan of those somewhat bloated propotions of GWs heroic scale. (This is the reason why i build my models somewhat true scale) But i need to be prepared if someone wants the model i create to match the style of the existing ones.

I have started to work on another go at Kerrigan and another model that might be a female guardswoman Just the basic armature with milliput for the basic shape.
My idea for kerrigans pose is - like i already mentioned - standing on a slight angled stone (pressmoulded an actual stone for that) and pointing forward. I'll try to make her a head or so taller than GW models. This will make her more imposing and with the addition of her bone high heels will give her more height while still stay in a realistic propotions. Human size shouldn't be standardized even in the grim darky 40k universe so a head taller should be no problem i guess.

Now i have to decide what to do with the other armature.

   
Made in us
Death-Dealing Devastator






Well thank you for considering taking my idea of Infested Kerrigan. For size ideas the Tyranid Prime is supposed to be a slightly larger Tyranid warrior. So 40mm base and about the bulk of a terminator (little larger in reality). So I guess her main torso feet to head should be about as tall as a terminator with her wings adding a bit to her size. Also I personally like more dynamic posses than standing up as tall as one can be. So something with some movement, like leading a charge or in the middle of ripping someones spine out of their mouth.

So after all that I would say that the sculpts you already had are a promising start. If you have having trouble with the hands try taking a look at rending claws and use those as a base, or if you want to give her some weapons a pair of swords made of bone could be cool too (but I think the claws would be cooler). I'm not too picky about the face, and if a nice female face proves to be too difficult you could try to go more daemonic and take a look at some of the Slaanesh or Khorne faces. Valkia the Bloody could be a good reference.

 
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

Okay, then i have to restart the armature and repurpose what i already have. My bad for rushing into things. Because the pose i did on the test armature isn't as dynamic as i think you want it.

I have to compare what i already have and how it scales up to a terminator.

And for the pose i'll try to make a sketch but sketching dynamic poses aren't my strength ... And sculpt her during "spine-ripping" will probably cover to much from the original model and draw attention away from kerrigan herself. So either after the ripping with her victim at her feet and the spine in her hand or something else.

I you want a model with a "forward dynamic" running forward is an option as well as let her leap forward.
What do you prefer? Or do you have another alternative idea?

And for her hands/claws do you prefer actual clawed hands similar to tyranid models or something more like clawed human hands closer to the original Kerrigan?

Also regarding her wings do you prefer the more recent approach with long spikes or a more shorter and bulkier approach like starcrat 1 did - her wings didn't go so high above her body then. This is the newer approach i'm talking about: http://www.deviantart.com/art/Sarah-Kerrigan-Statue-3-137571413
And the ingame model has a similar theme but with slightly shorter wingtips and a bit more bulk than the statue: http://www.deviantart.com/art/Kerrigan-Hots-359035455

   
Made in us
Death-Dealing Devastator






I like the idea of her holding the spine with her victim laying at her feet. Gives an excuse to paint some blood around her hand. =) Also I think the smaller scaled wings will hold up to stress and storing better, but the larger wings are epic. If you think you can make the larger wings and don't have any doubt to them falling off under their own weight then go for the larger ones. Otherwise I think the smaller ones are fine =)

I will take some photos of my Tyranid Prime tonight next to some space marines to give you a better idea of the scale.

 
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

I tried myself at IG sculpting for the first time. I'm not happy with it. I tried to recreate the IG models propotions but i made an error in the armature. I still continued to work on the legs to get a better feeling for IG models but i'll probably redo it. I might be able to fix it but i don't count on it. I'm now thinging of getting a few cheap IG models off ebay. Just as a reference. And the rest i can either convert into cultists or cut up as base decoration for my chaos models.


And i also wanted to share those with you. Most of the pieces here were originally ment to be for my recreation of my counts as Abaddon model but i thought, why not make them modular as well. If i add a few more pieces into them mix it actually could turn into a slaanesh terminator upgrade.



   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

I gave the female IG officer a second try and this is the result. Much better leg pose.


And the first details on kerrigan are done as well.


And this is the first kerrigan armature i repurposed for a third project. Not as much to see like the other two but i think a decent start.


   
Made in us
Elite Tyranid Warrior





R'lyeh

The detail on kerrigan is looking great. The count as abbadon/slaanesh termi as well, the legs give it a very unique look

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Made in ca
Hurr! Ogryn Bone 'Ead!






I'm liking what I'm seeing - you are good

the Guard Commander already looks the part and Kerigan is going to be awsome

{url=http://www.dakkadakka.com/dakkaforum/posts/list/675142.page]{img]http://images.dakkadakka.com/gallery/2012/11/8/429237_md-.jpg{/img]{/url]  
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

A quick update on the commander. The body is mostly done. I only need to clean the shoulder attachments, and add a way to attach the head. I also want to add some additional decoration on the armor over the little banner thing that is already there. What do you think?

Also what is it with IG officers and trenchcoats? Should i add one?


   
Made in us
Hurr! Ogryn Bone 'Ead!





Plano, Texas

No trench coat. Perhaps a cloak instead.
Ornate shoulders are a must, they'd allow grunts to identify the officer as a person of importance from the front, back, and side, where as chest detail is only viewable from a front perspective.

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Made in us
Dakka Veteran






Instead of a coat, how about a jacket?
   
Made in au
Fixture of Dakka





Melbourne

That sculpt is marvelous and i totally want one.

What did you have planned for the arms? I think if you had them clasped behind his back it would make it look even more awesome. And as is, i like it without a cloak/jacket. I'd leave it off.

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Made in gb
Ghost of Greed and Contempt






Engaged in Villainy

I'm with Snrub on this one, I'd say no cloak, and arms behind the back would be awesome!

"He was already dead when I killed him!"

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Made in ca
Hurr! Ogryn Bone 'Ead!






 btldoomhammer wrote:
A quick update on the commander. The body is mostly done. I only need to clean the shoulder attachments, and add a way to attach the head. I also want to add some additional decoration on the armor over the little banner thing that is already there. What do you think?

Also what is it with IG officers and trenchcoats? Should i add one?





This kind of thing is why we all love your work - outstanding.

As for the trenchcoat thing, it makes them look very leader like and professional with this mini I can't say for sure if a trenchcoat would be a good addition or not - maybe a short cloak to express nobility without to much clutter? just an idea...

{url=http://www.dakkadakka.com/dakkaforum/posts/list/675142.page]{img]http://images.dakkadakka.com/gallery/2012/11/8/429237_md-.jpg{/img]{/url]  
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

What i might do is make two versions for the body. Cast this one and then use the cast for a rework. But this is only an option for me if enough of you have interest in both variations for me to cast it.
But independant of that i plan on making head and arms reparate. This way i can make different arm poses and might even make the heads useable on other IG models. You would like that, wouldn't you?

And just for your interest, those are the pictures i used as reference for my sculpt (mostly the first one):
Spoiler:




   
Made in de
Rough Rider with Boomstick





Georgia

Amazing as ever, not often that your see IG sculpts but for a first try I'd say your taken the cake sir. Just looking at your stuff really motivates me to improve me GS-fu, on a side note what do you use for tools?

Vorradis 75th "Crimson Cavaliers" 8.7k

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Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

Thank you.

And for tools i use only a few ones. I still have the basic army painter metal tool (the one that broke) and use it for most basic putty stuff like moving it around and creating the basic shape for further refinement of details.
And i use just my basic hobby knife for the finer stuff like small sharp details.
I also have clay shapers for different purposed. I have both size 0 and 2 in extra firm. (But nearly never use the size 2 ones) I mostly use the 'cuped chisel' one for smoothing smaller details and the 'taper point' and 'angle chisel' for more organic stuff like muscles,hair and the likes. Or if i want to have details with a gentle curve that are to small to use the 'cuped chisel' on.


And here is another update on the commission testrun.
You have probably already seen the three models i chose to work on. And i might do the corrupt SoB mechanical daemon prince thingy if i get a good inspiration how to do that.

I did some work on kerrigan and the knight themed IG officer. Kerrigan now has another leg and the officer i reworked a bit. I still needto fix the officers pose as she leans to much forward but it can be fixed quite easily. (Just break her hips again. )




And i also worked on one of my chaos models. A strange chaos havok with lascannon. I still can't explain how he actually moves around with his massive weapon as tunneling should normaly be not possible. But oh well, it looks cool and it is chaos. Isn't that enough?

   
Made in us
Battleship Captain






he uses the lascannon to drill. Sinple.
   
Made in us
Jinking Ravenwing Land Speeder Pilot





Pittsburgh PA, USA

Doom, again, i love finding your threads brother.

Something I'd love to see more of are the MK VIII Errant armor for the space marines, even if its just different takes on the gorget and shoulder pads. I know i missed the timeline for eveyone elses submissions, but thats my 2 cents

Love the slanesshi serpant havok, freaking outstanding and the Kerrigan?? Epic man. I'm thinking of painting my nids for than escalation league like Zerg, as wuth your chaos termies and SoB i'm subbed brother.

Oh, and I'd second K-Sons heads/armor. I have a soft spot for the mis-understood warlocks of the 30k era

This message was edited 1 time. Last update was at 2013/09/10 18:58:22


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Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

Thank you.

I might do some more conversion parts. They will most likely be slaanesh themed but thousand sons might also be an option. But don't count on it.
But first i'd like to finish the models for the commission testrun and at least get the heavy armored sister model castable.

   
Made in us
Jinking Ravenwing Land Speeder Pilot





Pittsburgh PA, USA

Of Course! And I can't wait for the SoB. Just throwing my 2 cents into the ring

Rock on Brother, I can't wait to see your progress

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Made in de
Rough Rider with Boomstick





Georgia

God lord man.. I think i just squealed in excitement it the sight of the IG sculpt. kerrigan is looking marvelous. With the Havoc, we all know rule of cool trumpts, perhapes he uses the las cannon as a impromptu jump pack.. *note to self, IG with lascannon backpacks.*

Vorradis 75th "Crimson Cavaliers" 8.7k

The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. 
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

The knight themed IG girl has grown. I did some work on her legs as well as add the first try at the shoulder guard. I'd love to show you some pictures but my batteries are out again ...
The next task is to continue on the legs and start on the mechanical arm and her powerfist. And i also thought on what backpack do you want her to have.Do you have something in mind? And how should it interact with her cloak? Sit on top of it, or has the cloak some opening for it. Or is it just underneath the cloak and only the conture is visible?


And i have another question on the cadian sergeant. What weapon should i put on the arms? Or should i leave the weapon off and only attach a gun handle? Or even leave the whole hand off so you can attach whatever you like? What does a guard player prefer? And for her other arm what melee weapon does IG armies normaly use? My first idea based on the artwork i worked with was a power sword. But what is actually used on the table?

And sadly no update on kerrigan. The details on her lower leg where tricky and i have to replicate them on her other leg in a similar fashion. I have the advantage that kerrigan isn't symetrical in her zergification. But i still have a hard time getting the will to try.

   
Made in ca
Hurr! Ogryn Bone 'Ead!






 btldoomhammer wrote:
The knight themed IG girl has grown. I did some work on her legs as well as add the first try at the shoulder guard. I'd love to show you some pictures but my batteries are out again ...
The next task is to continue on the legs and start on the mechanical arm and her powerfist. And i also thought on what backpack do you want her to have.Do you have something in mind? And how should it interact with her cloak? Sit on top of it, or has the cloak some opening for it. Or is it just underneath the cloak and only the conture is visible?


And i have another question on the cadian sergeant. What weapon should i put on the arms? Or should i leave the weapon off and only attach a gun handle? Or even leave the whole hand off so you can attach whatever you like? What does a guard player prefer? And for her other arm what melee weapon does IG armies normaly use? My first idea based on the artwork i worked with was a power sword. But what is actually used on the table?

And sadly no update on kerrigan. The details on her lower leg where tricky and i have to replicate them on her other leg in a similar fashion. I have the advantage that kerrigan isn't symetrical in her zergification. But i still have a hard time getting the will to try.


According to my Codex imperial Sergeants and commanders can take a las, bolt or plasma pistol and a ccw or power sword . Some imperial commanders (company and platoon) can take a bolter or power fist.

For your take on the Imperial Commander I would suggest a power fist with a holstered las pistol for the arms behind the back pose and a plasma pistol/power sword combo for the 'dynamic commander' pose. Going by her style of dress I think that she would be too financially well off to consider stooping to anything less then the most expensive weapons available.

And yes your commander looks like she has a little bit of noble blood and an impressive family tree - quite a good look imho

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Made in de
Rough Rider with Boomstick





Georgia

Well with the coming of 6th ig power blobs died pretty hard so you're not likely to see power weapon weilding sgts. But majority of generic guard are depicted with power swords, mosty of with single edge chopping blade with basket guards on the hilts. Now that doest mean you can do others, perhaps a saber or a rapier or one of a billion other types of swords.
For her back pack I figured it would be a smaller one that sat over the cloak kinda style alittle like the older gen astartes Armor bur without the arms with the ball vents.

Vorradis 75th "Crimson Cavaliers" 8.7k

The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. 
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

 mad_eddy_13 wrote:
[
For your take on the Imperial Commander I would suggest a power fist with a holstered las pistol for the arms behind the back pose and a plasma pistol/power sword combo for the 'dynamic commander' pose. Going by her style of dress I think that she would be too financially well off to consider stooping to anything less then the most expensive weapons available.

And yes your commander looks like she has a little bit of noble blood and an impressive family tree - quite a good look imho


I like that. I have started the armature for the arms fold up behind her back as well as a pistol and power sword arm. I decided to just use a pistol grip so that she can take whatever weapon without too much conversion. And i also started to work on the melee arm. But nothing fancy to see yet. I decided to go with the artwork design and what Ir0njack also said, a one egded blade with a hand basket grip.

And with my batteries finally recharged a big update on the knight IG. I worked on different areas and even started the power fist arm. And again i added just the grip of a weapon for better changeability. (Good think i kept all the cut bolter grips) I think it look decent.



And i also fought my fear of ruining kerrigan and added the other leg. I noticed that her right leg is a bit too short. But i can just move the foot further down the wire, no problem i think.




   
Made in de
Rough Rider with Boomstick





Georgia

Wow, i was hoping when I sketched out the aquila styled shoulders that they wouldnt be too much of a hassle, but you sir have done a masterful job of bringing it into the third dimension. Kerrigan is looking more and more impressive, I can just imagine the dread of seeing her complete and having to face her down on the table at the head of a Nids force.

Vorradis 75th "Crimson Cavaliers" 8.7k

The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. 
   
Made in de
Slaanesh Chosen Marine Riding a Fiend





Babenhausen, Germany

I have a question for the IG sergearnt/commander.
I have worked on her arms and put clothes on them. The next step are the shoulders.

But i can't decide what to do.
Just guard typical shoulder plates? Some more bling shoulder pauldrons? Just some reinforced cloth shoulders? Or even shoulder epaulets?


   
Made in au
Fixture of Dakka





Melbourne

Ah now you see that pose, that pose needs a billowing cape.

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Made in de
Rough Rider with Boomstick





Georgia

I like the idea of the more decorative shoulder guards but..
If that is a fourragère on the sword arm I think epaulets would look nifty especially with the billowing cape. idea from snrub

The decorative shoulder guard would make the officer look more like the down and dirty type that stays with her troops, while the epaulets would give of more of the more noble type imo.

Vorradis 75th "Crimson Cavaliers" 8.7k

The enemies of Mankind may employ dark sciences or alien weapons beyond Humanity's ken, but such deviance comes to naught in the face of honest human intolerance back by a sufficient number of guns. 
   
 
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