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2018/05/10 20:24:06
Subject: Warhammer 40K - The Return of Killteam : new pics page 12
I think you are on to something Grotsnik. An Agents of the Imperium book with Inquisition and RTs would be fantastic.
I really do hope this game gets some expansions or continued support featuring Xenos, they really need some love. At the very least let's see some stats for them (and maybe some Inquisition) in the appendix. Assuming this isn't Kill Team that is, then I would have no idea what they would do with it. I imagine we'll get an emergency announcement tomorrow or at the very latest we'll find out at Warhammer Fest.
2018/05/10 20:30:25
Subject: Warhammer 40K - The Return of Killteam : new pics page 12
Yeah, new death cults or Inquisition stuff, arbites, new Eldar mercenaries, dark eldar arena freaks, squats, sisters of silence expansion, chaos cults, freebootas, kroot, exodites, hrud..
...really, anything other than yet more fugly Nurgle trash after we've had fifty six Nurgle releases in the past year would be really great for a 40k version of shadespire.
Welp, guess im a-waitin' for that rogue trader goodness to get its own sprue.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
2018/05/10 20:35:16
Subject: Re:Warhammer 40K - The Return of Killteam : new pics page 12
If the models were only for use on the ship board tiles they would probably be using the Necromunda bases, not the regular ones painted up with a dirt and grass combo.
GoatboyBeta wrote: If the models were only for use on the ship board tiles they would probably be using the Necromunda bases, not the regular ones painted up with a dirt and grass combo.
Good spot!
Fed up of Scalpers? But still want your Exclusives? Why not join us?
I'm confused is this a force for kill team or will this be a whole new box game? in which case, necromunda, kill team AND rogue trader? but why... there is such a thing as spreading yourself too thin
2018/05/10 20:43:39
Subject: Warhammer 40K - The Return of Killteam : new pics page 12
MrVulcanator wrote: I had initially thought these new models were part of the rumored new Xenos race in June. Some sort of parasitic insectoid race. But Tyranids already have the whole insect thing down.
They don't though. Nids are dinosaurs in space. The designers have said as much several times.
They can say what they want. I have the first edition Tyranid Warriors (from Tyranid Attack) and they have a wasp waist and a stinger. They clearly thought insect before dinosaur.
2018/05/10 22:01:18
Subject: Warhammer 40K - The Return of Killteam : new pics page 12
MrVulcanator wrote: I had initially thought these new models were part of the rumored new Xenos race in June. Some sort of parasitic insectoid race. But Tyranids already have the whole insect thing down.
They don't though. Nids are dinosaurs in space. The designers have said as much several times.
They can say what they want. I have the first edition Tyranid Warriors (from Tyranid Attack) and they have a wasp waist and a stinger. They clearly thought insect before dinosaur.
The Spanish site for most of the 2000's referred to them as space crustaceans, clearly GW has no idea what Nids are supposed to be.
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
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2018/05/10 22:04:25
Subject: Warhammer 40K - The Return of Killteam : new pics page 12
MrVulcanator wrote: I had initially thought these new models were part of the rumored new Xenos race in June. Some sort of parasitic insectoid race. But Tyranids already have the whole insect thing down.
They don't though. Nids are dinosaurs in space. The designers have said as much several times.
They can say what they want. I have the first edition Tyranid Warriors (from Tyranid Attack) and they have a wasp waist and a stinger. They clearly thought insect before dinosaur.
They've always been a weird mix of both. The original Tyranid Warrior was basically reptilian, but when those plastic ones came out, they got … weird, with the exo-skeletal structure and exposed areas of softer tissue.
2018/05/11 07:28:19
Subject: Warhammer 40K - The Return of Killteam : new pics page 12
I was thinking yesterday morning that maybe the rogue trader and killteam rumors were for separate games- a shadespire kind of thing for RT and then an 8th ed port for KT. The video and the differences in play area size and accompanying graphics would support this.
I think maybe the RT game will be standalone like space hulk, whereas KT might be something that is expanded/supported a little more.
Im sure one f the killteam rumours suggested it would come on the heels of the DW codex, so maybe we'll get both a first look at the RT box and a release date for KT this weekend.
2018/05/11 08:40:40
Subject: Warhammer 40K - The Return of Killteam : new pics page 12
Guys, I am sure somebody pointed this earlier, but still...
There is absolutely no indications that these are NURGLE miniatures.
Firstly, there is absolutely ZERO chaos/nurgle symbols or iconography. The only markings I've found so far were far from chaotic (look at the shoulder):
Also one guys has fish literally stuck to his butt, but nurgle hasn't shown any actual animal on the miniatures so far.
Also the black "swarm" things look completely alien to nurgle design and look more like alien species rather than daemonic:
Also the whole level of cybernetic augmentations is beyond what we have seen so far. The only bionics on nurgle miniatures are found on poxwalkers in the form of cybernetic hands.
Spoiler:
While the overall color scheme and aesthetics certainly have nurglesque vibes (especcialy flies), but my bet is that this is completely different faction.
And the cybernetic heads on "nurglings" and "poxwalkers" are certainly here to obfuscate the true origin of these guys.
Slaught infestation may be?
The Slaugth possess a mastery of biomechanical technology and elemental physics which exceeds that of mankind and perhaps even the Eldar. Among their more mysterious capabilities is the capacity to travel interstellar distances without making use of the Warp. Many of their devices are actually grown or augmented pseudo-living machines which blend both flesh and metal in a functional symbiosis. Their weapons and artefacts appear as products of warp craft to the uninitiated. This keen and terrible grasp of the biosciences allows them to grow entire armies instead of training them. Their array of constructs can be adapted to serve as guards, spies and even as labourers.
And it certainly looks more like the works of the Haemunculus Coven more than the warp mutations.
Yes, my bet is Slaught.
2018/05/11 08:49:15
Subject: Warhammer 40K - The Return of Killteam : new pics page 12
Or it’s a battle between the surviving human crew of a rogue trader vessel whose servitor complement got possessed/infected with nurgle’s rot as someone else suggested in another thread.
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
2018/05/11 08:52:17
Subject: Warhammer 40K - The Return of Killteam : new pics page 12
Mr_Rose wrote: Or it’s a battle between the surviving human crew of a rogue trader vessel whose servitor complement got possessed/infected with nurgle’s rot as someone else suggested in another thread.
It is highly unlikely, cause both nurgle rot and zombie plague (which are different diseases) do not spawn those blackish creatures, nor provide meanings for cybernetic augmentations and "stitches" kind of abominations.
And possession should give at least some daemonic stuff. If those guys in the front are cybernetic plaguebearers - i am all in, but this is unlikely.
It is really hard to tell which thread will yield more fruitful discussion and I am confused. Probably mods will clear the kill team thread of this rogue trader stuff once we have more solid news.
This message was edited 3 times. Last update was at 2018/05/11 08:57:45