| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/04/01 18:29:32
Subject: Re:Guild Wars 2
|
 |
Veteran ORC
|
But the Asura can already summon up giant suits!
|
I've never feared Death or Dying. I've only feared never Trying. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/01 18:35:37
Subject: Guild Wars 2
|
 |
Consigned to the Grim Darkness
|
THESE ARE GIANTER.
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/01 18:36:37
Subject: Guild Wars 2
|
 |
Decrepit Dakkanaut
|
What you're saying is we should make an asuran dreadknight?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/01 18:42:22
Subject: Guild Wars 2
|
 |
Veteran ORC
|
Melissia wrote:THESE ARE GIANTER.
But are they Titanic?
corpsesarefun wrote:What you're saying is we should make an asuran dreadknight?
I would totally play that; Corpses! I command thee to find out if there is a Spikey Armor that looks good on Asura!
|
I've never feared Death or Dying. I've only feared never Trying. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/01 18:54:23
Subject: Re:Guild Wars 2
|
 |
Fixture of Dakka
On a boat, Trying not to die.
|
So, yeah.
I'm going to get this game and be a Mesmer.
... Yeah...
|
Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/01 18:55:17
Subject: Re:Guild Wars 2
|
 |
Veteran ORC
|
Whats your Timezone? Corpses has to know to help match you with a Partner.
|
I've never feared Death or Dying. I've only feared never Trying. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/01 18:58:17
Subject: Guild Wars 2
|
 |
Fixture of Dakka
On a boat, Trying not to die.
|
I'm EST.
|
Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/01 19:06:01
Subject: Re:Guild Wars 2
|
 |
Veteran ORC
|
Well, after much debate, crying, gnashing of teeth, and whining, we decided to let you in.
Corpses was involved in that thought process, as well
|
I've never feared Death or Dying. I've only feared never Trying. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/01 19:17:36
Subject: Guild Wars 2
|
 |
Decrepit Dakkanaut
|
I was debating, he was the rest
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/01 19:21:32
Subject: Guild Wars 2
|
 |
Consigned to the Grim Darkness
|
Slarg232 wrote:Melissia wrote:THESE ARE GIANTER.
But are they Titanic?
They are something out of Hiroyuki Imaishi's wet mecha dreams after spending all night trying to imagine how to make a mecha bigger than Super Tengen Toppa Gurren Lagann.
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/01 19:31:28
Subject: Re:Guild Wars 2
|
 |
Veteran ORC
|
That's big. Automatically Appended Next Post: Sent a FR to everyone on our steam Group, names Havik.
|
|
This message was edited 2 times. Last update was at 2012/04/01 21:31:13
I've never feared Death or Dying. I've only feared never Trying. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 11:27:25
Subject: Re:Guild Wars 2
|
 |
Dusty Skeleton
|
Does anyone know if the Warrior is mostly DPS or tanky? I'm getting the feeling it can go either way depending on what you get for the class, but I'm not sure.
Also, not sure if anyone can answer this at all, but the mage types have the +toughness stuff they can get. I know that won't make them tanks and not expecting them to, but anyone know if it will make much of a difference? E.g. if I'm an elementalist or a mesmer in a group and I have a maxxed out toughness tree, will I be able to keep my group from needing to heal me as much as compared to not having it?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 11:31:08
Subject: Guild Wars 2
|
 |
Consigned to the Grim Darkness
|
Guardian is tanky,I imagine that Warrior is sort of both.
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 11:58:28
Subject: Re:Guild Wars 2
|
 |
Decrepit Dakkanaut
|
Slaan wrote:Does anyone know if the Warrior is mostly DPS or tanky? I'm getting the feeling it can go either way depending on what you get for the class, but I'm not sure. Also, not sure if anyone can answer this at all, but the mage types have the +toughness stuff they can get. I know that won't make them tanks and not expecting them to, but anyone know if it will make much of a difference? E.g. if I'm an elementalist or a mesmer in a group and I have a maxxed out toughness tree, will I be able to keep my group from needing to heal me as much as compared to not having it? Actually every class can tank, admittedly it's not tanking in the usual form as if you stand still in front of a dungeon boss for more than 5 seconds you will be killed but every class has equal potential for absorbing damage in some manner whether it's by taking the hit themselves, blocking the hit or some other means. The necromancers is a caster but has the highest base health in the game as well as a secondary health bar and a load of life stealing. The elementalist is a caster but constantly has access to earth magic skills that greatly increase their armour. It's best not to think about tanks at all really as the terms the developers use are "support", "control", and "damage". Support is buffing (boons) allies, summoning environmental weapons for allies to use, healing allies, blocking attacks for allies and etc. Control is manipulating foes with blinds, cripples, knockbacks and etc. Damage is dealing damage via straight up DpS (not that effective) and/or damage dealing debuffs (conditions). From this point of view you can split traditional tanking into two aspects, the support-y aspect of blocking damage aimed at your allies and the control-y aspect of keeping the enemy in a certain position both of which can be achieved by every profession. However if you try to use agro mechanics to control mobs and stand in front of them trying to soak damage you will die very quickly. This article is useful, about halfway down is where they started talking about the trinity http://www.guildwars2.com/en/the-game/combat/healing-death/. As for the guardian being tanky, I wouldn't get overconfident as they have the lowest base health pool in the game (balanced by their high health regen, high armour and forcefields) so they can be pretty easily spiked out by anything armour penetrating unless the player is skilled with his use of blocks and shields.
|
|
This message was edited 1 time. Last update was at 2012/04/02 12:02:05
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 12:11:02
Subject: Guild Wars 2
|
 |
Frenzied Juggernaut
|
Yeah any class has potential to fill the different roles, which I think is pretty damn awesome.
I imagine that some clases are perhaps more efficient at certain roles though?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 12:22:57
Subject: Guild Wars 2
|
 |
Consigned to the Grim Darkness
|
More accurately, they handle them in different ways, and it's the weapon combinations that more define what the build can do methinks.
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 12:34:42
Subject: Guild Wars 2
|
 |
Frenzied Juggernaut
|
Yeah the weapon combo certainly have a big effect.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 12:44:54
Subject: Guild Wars 2
|
 |
Decrepit Dakkanaut
|
Xeriapt wrote:Yeah any class has potential to fill the different roles, which I think is pretty damn awesome. I imagine that some clases are perhaps more efficient at certain roles though? Yes, broadly there are 3 types of damage absorbtion in gw2. One is just taking it on the chin classes with high health or the ability to increase their armour (warriors, necromancers or elementalists) can do this easily but can only take a few big hits like this. Two is by blocking, certain skills allow you to block an attack and not take any damage from it. Elementalists, guardians, warriors, rangers, engineers and mesmers can all do this however the block must be timed correctly and has a cooldown. Three is by dodging, if you dodge an attack you move out of the way and become invulnerable for a split second. Every class can do this by double tapping the directional arrows but some (namely the thief and mesmer) have dodge skills that are generally better than a standard dodge. Dodging uses up the endurance bar (you can dodge twice in a row but it will fully drain endurance, dodging once will half drain it) and that takes a few seconds to fill back up. You could also send in pets/minions/clones/elementals to take the hit for you I suppose which rangers, necromancers, mesmers and elementalists can do respectively however the AI is a little derpy. So from this you have one goal "taking a hit for the team" that can be achieved by 3 (4 if you include sending ai to take it for you) means, some professions are better at some of the methods than others but they are all equally viable.
|
|
This message was edited 1 time. Last update was at 2012/04/02 12:46:47
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 12:46:59
Subject: Re:Guild Wars 2
|
 |
Stealthy Warhound Titan Princeps
|
The holy trinity will not be missed.
|
Prestor Jon wrote:Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 20:12:47
Subject: Re:Guild Wars 2
|
 |
Veteran ORC
|
MrDwhitey wrote:The holy trinity will not be missed.
Agreed; I can't get behind the idea of "Hey, we finally got 10 people together, but we lack a number of DPS dudes and a certain number of healing dudes, so kthxbai guys!"
|
I've never feared Death or Dying. I've only feared never Trying. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 22:03:03
Subject: Guild Wars 2
|
 |
Consigned to the Grim Darkness
|
Taht's why I try to amke my builds have both possibilities, although my warrior build is primarily offense.
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 22:05:41
Subject: Re:Guild Wars 2
|
 |
Veteran ORC
|
I know what you mean; my Ritualist in GW was the only one I ever saw that used something OTHER than SoS Spirit Spam.
I think I had....
Resto
Spirit Weapon Sin
General Resto/channeling (Not much damage, not much healing, but capable of doing both rather well).
Weapon of Quickening (VSF, mostly).
Among others.
|
I've never feared Death or Dying. I've only feared never Trying. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 22:21:52
Subject: Guild Wars 2
|
 |
Decrepit Dakkanaut
|
The point of the gw2 system isn't that anyone can do everything at once, it's that anyone could do any role if they built for it.
|
|
This message was edited 1 time. Last update was at 2012/04/02 22:22:01
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 22:25:55
Subject: Guild Wars 2
|
 |
Consigned to the Grim Darkness
|
Indeed. I built my warrior build for damage dealing primarily, even neglected her toughness because I wanted to focus on precision and might instead. Dunno how I'll do it whenever I actually get in game in a week...
|
|
This message was edited 1 time. Last update was at 2012/04/02 22:26:10
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 22:28:13
Subject: Guild Wars 2
|
 |
Screaming Shining Spear
|
My GW1 rit was a DwG bomber. Boy, that was fun.
My warrior I focused on insane amounts of precision. Crit monster whoo!
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 22:28:21
Subject: Guild Wars 2
|
 |
Consigned to the Grim Darkness
|
What's the link to the prepurchase page on gw2's site?
I'm waiting for the digital edition to be released...
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 22:33:37
Subject: Guild Wars 2
|
 |
Screaming Shining Spear
|
buy.guildwars2.com ?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 22:40:46
Subject: Guild Wars 2
|
 |
Consigned to the Grim Darkness
|
Swordwind wrote:My GW1 rit was a DwG bomber. Boy, that was fun. My warrior I focused on insane amounts of precision. Crit monster whoo!
I'm not sure what I'll have my necro... Probably 30 spite, 30 blood magic, and 10 soul reaping unless they change around traits. THis would give me... Signet mastery (reduced cooldown) -- I have three signets planned for that build. Axe training (increased damage) -- Axe / Focus is my backup weapon set. Reaper's blast (more powerful life blast in death shroud form) -- I plan on having death shroud usage, it seems rather interesting. Parasitic bond (kills give life) -- Comes with Spite. Death into life (not sure what this does, says power converted in to healing?) -- Comes with Spite. Siphoned power (gain might when hit while under 25% health) -- Comes with Spite. Dagger mastery (dagger power cooldown) -- Dagger/Dagger is my primary build. Quickening thirst (faster while using a dagger) -- Dagger/Dagger is my primary build. Deathly Invigoration (heals allies whenever exiting death shroud) -- I plan on having lots of death shroud usage if I can. Full of Life (5s regeneration when getting below 90%) -- Comes with Blood Magic Vampiric (steal life on hit) -- Comes with Blood Magic Blood to power (+power when health is above 90%) -- Comes with Blood Magic Gluttony (Life Force fills faster) -- Again, plan on having death shroud usage be a focus, along with life stealing. Vital Persistence (Life Force drains slower in Death Shroud). -- See above! Might be convinced to give up ten points in spite and/or ten in blood magic to get more Soul Reaping abiltiies though, namely Near to Death (reduced Death Shroud cooldown) and Speed of Shadows (Faster while in Death Shroud)/Foot in the Grave (gain Stability while in Death Shroud). Automatically Appended Next Post: Swordwind wrote:buy.guildwars2.com ?
Yes, thank you.
|
|
This message was edited 3 times. Last update was at 2012/04/02 22:43:46
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 23:10:54
Subject: Re:Guild Wars 2
|
 |
Veteran ORC
|
Critique me my minions!
http://gw2.luna-atra.fr/skills_tool/?lang=en&code=3g7000kkkrl4kvla70ukaa0bqbrc7cdcoe5kn
Went for maximum damage/disruption, with some healing when I cast my Mantra of Pain. Thoughts?
|
I've never feared Death or Dying. I've only feared never Trying. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/02 23:14:06
Subject: Guild Wars 2
|
 |
Consigned to the Grim Darkness
|
Why two greatswords?
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
|
 |
 |
|
|