Switch Theme:

Devise your own weapon!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Stormplaz

Range 24" Str7, AP2, Assault 2, gets hot

essintially two plasma guns stuck together


Vortex launcher

The vortex launcher is equipper with a number of Vortex grenades that it can launch for long distances

Range 36" Str/NA AP/NA Vortex grenade, limited shots 3

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Savage Minotaur




Chicago

[Moderator Edit - Let's keep it family friendly, shall we?]

C.S. Goto's Multilaz03

This message was edited 1 time. Last update was at 2009/11/27 05:10:07


 
   
Made in ca
Scouting Shadow Warrior



Somewhere Between here and the Warp

The Hammer.

Cost: $10 --- 0 points.

Rules: The hammer. After you lose the game, hit your opponents models with the hammer.

Replacement: If your opponent's models break, you have the honour of replacing them.

SPAM FOR THE SPAM GOD!!!!! JAM FOR THE JAM THRONE!!!!!!! -codemonkey
We'ze da Orks, and we'ze were made for fightin' an' WINNIN'!
WHFB Armies:
High Elves: 4000 Points Painted
Orcs & Goblins: 3500 Points Painted

-------------------------------------------------------
DT:80-S+++G+++M++++B---I--Pwhfb05#+++D+A+++/wWD347R++++T(T)DM+ 
   
Made in us
Annoyed Blood Angel Devastator






Beer Bottle/Can drop pod.



When you finish a bear you get to choose where to place the empty on the table. Roll for scatter. Counts as impassable terrain and blocks LOS.

"Wot, This? Naw I've had this fer ages. Of course the paint's still wet, it's me favourite. Sell it to ya if you like. One Careful owner."  
   
Made in us
Focused Fire Warrior



Champaign IL

One time use, only one dose ever to be made (unless said person who takes this makes another) inject into person, turns them into god. I inject in myself. thanks All other races bow before me!!! you too you old crusty false god emporer (since im now the real god..)

<TopC> - Would you let me get away w/ moving broadsides 6'' then saying i used relentless?<Gwar> - no <TopC> - but its raw? :p you cant argue raw <Gwar> - yes its raw <TopC> - but you just said no? <Gwar> - OH U!<TopC> - lol im putting this convo in my sig gwar saying no to raw! No one will believe me
Skinnattittar wrote:
TopC wrote:anyone ever stop to think that CC is over powered?
I am quoting this for truth. (See, I can occasionally share sentiment with you, TopC )
 
   
Made in us
Battlewagon Driver with Charged Engine




Watsabi wrote:

When you finish a bear you get to choose where to place the empty on the table. Roll for scatter. Counts as impassable terrain and blocks LOS.


LEGAL NOTE: Games Workshop cannot be held liable for any damage or injuries incurred while attempting to deploy a bear onto the table, empty or otherwise.

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

ADDENDUM: GW is also not responsible for blatant misspellings or misuses of words that may result from playing 40K

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in ca
Committed Chaos Cult Marine





Vancouver

Bacon str X ap x

Any model hit ( or eats) gain +d6 to all stats.
May be fired at friendly models.


95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
Mekboy wrote:Tzeentch: Full house! Yay!
Deciver: Straight Flush! Yay!
Eldrad: Four of a kind! Awww!
Creed: Warhound titan. Die, xenos scum!







 
   
Made in gb
Never-Miss Nightwing Pilot





In the Webway.

The hairdryer of doom!

Draw a 12" line anywhere from the hairdryer. All models touched must pass an initiative test or be blown of the table. This does not affect monstrous creatures, vehicles or other heavier-than-average models e.g. termies.

"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann

Armies at 'The Stand-still Point':

Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3

Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.

Eldar armies of various sizes W-D-L 26-6-3

 
   
Made in us
Ship's Officer





Reading, UK

Eldar Own wrote:The hairdryer of doom!

Draw a 12" line anywhere from the hairdryer. All models touched must pass an initiative test or be blown of the table. This does not affect monstrous creatures, vehicles or other heavier-than-average models e.g. termies.
I like this idea so I'm stealing and tweaking it.

Tectonic Activity - Your battlefield is unstable at the geological level. At the beginning of your movement phase, bump the table with your hip. Any models that fall over are pinned and any models that leave the table are removed as casualties.

NOTE: If you knock over or otherwise damage the table itself, you forfeit the game.


DoW

"War. War never changes." - Fallout

4000pts
3000pts
1000pts
2500pts 
   
Made in us
Fanatic with Madcap Mushrooms






Chino Hills, CA

The Rules Lawyer

WS- BS- S- T- W- I- A- Ld10 Sv-2++ Re-re roll able. Needs to roll 2 6's to be wounded.

Rules:

"Show me where it says that"

Any opposing model within 24" of The Rules Lawyer that attempts to do anything that turn MUST show their opponent the page in the rulebook/codex that states the rules for it.

"Whoa Whoa Whoa, re-measure that"

Any unit attempting to shoot at the army containing The Rules Lawyer must re-measure EVERY shooting attack they declare. This also stacks with the "Show me where it says that" Rule

"I make the game suck"

Before the game begins, any players who have The Rules Lawyer in their army may kick all their opponents in their gonads.

Note that games with more than one The Rules Lawyer may make multiple gonad crushings.

This message was edited 1 time. Last update was at 2009/12/07 05:13:58


Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+

WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

i knew a guy like that once.

A parody of him is now permanatly duct taped to the grill of my truck.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Bloodthirsty Bloodletter



Anchorage

Gyrojet rifles, min range 12, max range 60. range 12-24 S3 AP5, range 24-36 S4 AP4, range 36-48 S5 AP3 -1 BS, Range 48-60 S6 AP2 -2 BS, Heavy 1.

Chain-gun - Cant shoot in turn it moves as it takes the time to set up and make sure it's loaded. Range 36, Heavy 20, Str 4, AP 4, covers saves at -1 penalty from the sheer volume of firepower.

Grav pulse cannon - Range 36, S10, AP1. Vehicle mounted only, vehicle can not move that round, or fire anything else in the same round as the focus of the crew and tank is powering and properly aiming the weapon. Any hit on a transport vehicle prevents crew and passengers from disembarking, vehicle wrecked or explodes kills passengers. Weapon destroyed hits that destroy this weapon, when it fired in a previous round, will cause a chain reaction as the capacitors discharge causing a explodes result on the vehicle carrying the weapon.

Mono-molecular strand launcher. Range 36, Str 10, AP1, Large Blast, Pinning, no cover saves, remains in play. A bunch of strands on mono-molecular wire is launched at an area, slicing easily through bone, flesh, and the heaviest armor. It will remain in play on the area it lands, counting as dangerous terrain wounding on a 3+.

Grav Pillar - Rng 24, Drifts as per indirect ordnance. Fires a shell with a neutronium core, leaving a small pillar of Neutornium where it lands. It is fired at a location, not a unit. When it hits, it emits a gravitic pulse that pulls every unit on the table (friend and foe) 2d6 inches toward it. From that point on when any unit is activated, roll a Str test, failing it moves the unit 1d6 inches toward the final place of the pillar. Vehicles move directly that way (don't need to turn as they're dragged along the ground) on a 5+. Units may then try to move as normal, but when doing so, any unit moving toward the pillar adds a d6 inches to their movment (mandatory, figure out where you want to move, once there, roll the 1d6, if that brings you into base contact with an opponent, consider it an assault move), any unit moving away moves as though through difficult terrain. If not certain if you're moving toward or away, draw a line from the model/unit toward the pillar, then a right angle to that line through the unit, if the angle moved to is within the 90 degree arc from the original line, it is considered moving toward the pillar, along the 90 degree arc or away is consider away from the pillar and incurs the movement penalty. And model that is within the area covered by a large blast template, center hole over the pillar, is considered destroyed, crushed by the intense gravitic pull of the pillar. Any ranged fire that draws line of sight through the same large blast template area automatically misses, as the round or energy is sucked into the pillar. The pillar is invulnerable. The game automatically runs the full number of turns, it is possible for both sides to be completely wiped out by this weapon.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Grav pillar sounds like appoc matierial.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Hurr! Ogryn Bone 'Ead!






Grey Templar wrote:ADDENDUM: GW is also not responsible for blatant misspellings or misuses of words that may result from playing 40K

Errata: GW is not responsible for anything we produce. Rules, images, rulings, grammar, and anything else we sell you is not edited for accuracy, fairness, or clarity. Please attempt to have fun at your own risk, no refunds.

Lt. Lathrop
DT:80+S++G++M-B++IPw40k08#+D++A+/rWD-R++T(T)DM+ 
   
Made in us
Bloodthirsty Bloodletter



Anchorage

Grey Templar wrote:Grav pillar sounds like appoc matierial.


Well, get rid of the range and need for it to be a weapon that is actually fired from on the battlefield, and it can be something that the Tau are experimenting with, using a battle between two other forces as guinea pigs. Or an old Necron weapon coming online, usually used to soften up targets before the warriors land. Makes for an interesting scenario, and would really upset things as one at a tournament. As the TO though, you might get things thrown at you for that one.
   
Made in ca
Dangerous Skeleton Champion



Canada

World-Ender Missle System

S7 AP4
36" range
Special Heavy*

Dispersed missle fire -
Fires D6 shots (missles) at up to D6 different units within range (D6 per unit, not in total).

Concentrated fire -
Fires 2D6x3 shots at ONE target unit (or vehicle). If 10 or more hits are made, place a Str 3 AP- large blast template on a model in that unit, representative of the shrapnel and explosions caused by the barrage of many missles. If 15 or more hits were made, the blast template gets to have rerolls on its to-wound rolls.


*may not fire if the carrier has moved, even if on a vehicle. No special rule or wargear can change this, ever. Firing vehicle may not move more than 6" in the next turn after shooting, nor shoot. camoflauge is projected from and on the vehicle while reloading, resulting in a +1 to the vehicles cover save for that turn.

This message was edited 1 time. Last update was at 2009/12/11 03:23:34


 
   
Made in ca
Scouting Shadow Warrior



Somewhere Between here and the Warp

Da Planet Killa!

S: D AP: 1 Range: Point Blank Type: Assault 15, large blast

when the model holding it dies, before removing him from the table, centre 15 blast templates within 1 inch of him. scatter the templates D3' (no, not inches). No cover saves are allowed and direct hits scatter d3-1 '. Any model under the template is killed.

NOTE: If the template scatters onto another table where a game is going on, it affects the game there. Why? Becoz da Planet Killa don't tell da Orks wots it gonna kill. But dat's da fun!

This message was edited 1 time. Last update was at 2009/12/11 21:20:51


SPAM FOR THE SPAM GOD!!!!! JAM FOR THE JAM THRONE!!!!!!! -codemonkey
We'ze da Orks, and we'ze were made for fightin' an' WINNIN'!
WHFB Armies:
High Elves: 4000 Points Painted
Orcs & Goblins: 3500 Points Painted

-------------------------------------------------------
DT:80-S+++G+++M++++B---I--Pwhfb05#+++D+A+++/wWD347R++++T(T)DM+ 
   
Made in gb
Raging Ravener




Sealed in a box- in a state of flux

High velocity dice.

Range: 144" S: 10 AP: - assault 12

This attack is used after an increddibly unlucky dice roll. Pick up twelve dice and hurl them across the room.


DS:90-S+G++M--B--I--Pw40k06+D++A++/hWD300R++T(S)DM+
DerangdFlamingo wrote:Tau 1: Is that a black eye mate?
Tau 2: Yeah, i got lucky last night...
 
   
Made in gb
Ork-Hunting Inquisitorial Xenokiller






Red Sector A

The Chainsaw Gun

I know this has been around for a while, and I didn't make it up, but I still think it's awesome and worthy of a place here.

The Rules are mine though:

The Chainsaw Launcher: S 5 AP 4 Range 48 Heavy 1, Pinning

On a D6 roll of 6, the Chainsaw spins wildly and inflicts another hit on an enemy model, roll after any to hit roll and all subsequent hits.




Automatically Appended Next Post:
The Games Workshop Love Child

This Power may be used by any pysker of any race, (as long as they are wearing power armour.)

Rules:
Draw a Straight line from the psyker to any point on the table edge, then move the large blast template along the line, any Model under the blast template at any point is immediately replaced by a Space Marine (under your control) that corresponds to the models rank.

Any Dark Eldar Model under the Template must be removed from the table and locked away in a dusty cupboard to never see the light of day again, along with any gamer foolish enough to use them.

This message was edited 3 times. Last update was at 2009/12/13 15:42:58


"I swear 'Grimdark' is the 'Cowbell' of 40k" - Lexx

Galactic Conquest - My Complete 40k Expansion, Scribd Download
Direct from Dakka Download
What is Galactic Conquest? Click Here!
My online Dark Heresy Group is looking for new members who are interested in playing games via skype using IM. We also play D&D and various other games. PM me if interested. See Game 3.1! 
   
Made in us
Mysterious Techpriest







Broad-Beam Lasgun, as used by my Guard veterans. They count as shotguns in standard games.

By shortening the focusing barrel and using hot-shot charge packs, the lasgun has been made more deadly and indescriminate at the cost of range and penetrating power.

House rules:
S4, AP-, Range 8", Assault 1.

-----

Variable Focus Lascannon. May use the standard lasannon profile or one of two modes:

Focused Mode: AP1, Lance, -1S

Dispersed Mode: AP4, Blast

-----

Slaanesh's Violator

Close Combat weapon. If a model loses its last wound to the Violator, all squads and characters on its side on the same side take a -2 to their Ld characteristic from the sheer horror of its use.

This message was edited 1 time. Last update was at 2009/12/14 06:31:07


DQ:90S++G+M++B++I+Pw40k04+D++++A++/areWD-R+++T(M)DM+

2800pts Dark Angels
2000pts Adeptus Mechanicus
1850pts Imperial Guard
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Owain wrote:Broad-Beam Lasgun, as used by my Guard veterans. They count as shotguns in standard games.

By shortening the focusing barrel and using hot-shot charge packs, the lasgun has been made more deadly and indescriminate at the cost of range and penetrating power.

House rules:
S4, AP-, Range 8", Assault 1.

-----

Variable Focus Lascannon. May use the standard lasannon profile or one of two modes:

Focused Mode: AP1, Lance, -1S

Dispersed Mode: AP4, Blast

-----

Slaanesh's Violator

Close Combat weapon. If a model loses its last wound to the Violator, all squads and characters on its side on the same side take a -2 to their Ld characteristic from the sheer horror of its use.


How does the BB las gun lose penetrating power? should be assault 2

Violater! just plain wrong and funny! that is a Permanante change right


And the GW love child. DE models should be melted down and the DE player forced to buy spess marines

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Purposeful Hammerhead Pilot





pelvic thrusting in awkward moments

tau pheonix blaster

str 5 ap 3 range 24" assult D6

cell asimilation: after you have fired the weapon at enemy plpace a large blast marker of an allied unit, that unit gains the wounds lost from the enemy.

Grey Templar wrote:
The real reason Obi-wan said there was a "disturbance in the force" was that was the very moment Shas'o vera was born. it was so awsome and terrible it could be felt through time and across the dimensions.

"Millions of voices cried out in Terror, and were suddenly silenced"
 
   
Made in ca
Committed Chaos Cult Marine





Vancouver

Owain wrote:
Slaanesh's Violator

Close Combat weapon. If a model loses its last wound to the Violator, all squads and characters on its side on the same side take a -2 to their Ld characteristic from the sheer horror of its use.


"Penetrator"

Special issue rocket launcher ammunition (Slannesh Models only)

These sick abominations first incarnation was conceived by a Chaos Lord, whose named has been long forgotten. In M41 869, The Slaanesh Lord and his warband managed to conquer a small agri-world, which they sought was insignificant enough that they could simply rest for a while and eat some real food that wasn't freeze dried. They were wrong. Within a week of its conquest, The warband's sorcerers detected a large Imperial Navy battle group and quite possibly tens of thousands of Guardsmen on board. The renegades discovered that the planet was infact the only scource of food for about 7 different systems due to some almost strategically placed warp storms. The Lord pondered how to fight such a threat with not even 70 Chaos Marines, an Iconoclast Destroyer escort ship and the embarrasingly small population of the planet, which he managed to convert.

The Imperials arrived within a week. Wave after wave bold blue Chimera APCs of the Mordian Iron Guard unleashed from a Navy ship. Determined to cleanse the planet. Unbeknownst to the Imperials, the Slaanesh Lord and his warband already escaped the planet via the Destroyer. Inside The lord's most veteran and trusted comrade Globin the Schemer, one of the Sorcerers of the Warband was conducting several rituals with the help of some of his Tzeentch alligned Marines.

The Navy Battlegroup ignorantly floated, clumped stupidly close together executing bombardments on the now heretic populace of the planet. The Destroyer was just far enough that they were undetected. Globin's unholy spells were casted and all the traitors disembarked via Saviour pods. All except The Lord and Globin. None of the Chaos Marines knew why, except that those two were some of the most mentally unstable indivisuals most of their comrades knew. Morphed skin formed on the hull and distorted screams came out of mouths growing all over the ship. The front prow of the ship grew eyes. Eyes carrying an even more frighteningly unstable look than Globin or the Lord. then the mouths stopped, and ever so creepily chanted in unison "PENETRATE THE REAR!"

WTF?!?! That was what every Navy member was thinking as a blip moved sickeningly fast on the radar right into the rear of the battlegroup it took too long for the ships to turn around especially the immense Retribution class battle ship. The last sight of the fleet were 2 manaically laughing mentally obtrude traitors, and a very messed up messed up destroyer, as it penetrated right through the rear of the Retribution class battleship, and right through the agri-world causing EVERYTHING to chain react, and bringing death to all.

After the incident, the more mentally stable assistants to Globin the Schemer try oh so doggedly to create such a potent weapon. They fail only able to possess Krak missiles with daemons not even close as powerful as the original "Penetrator"

The two were forever remembered as the Srange Ones.


The Rear Penetration pattern missiles also known as "Suprises from behind" by certain guard regiments and Ordo Hereticus and Malleus forces, are possesed by daemons of a more "disturbing" nature.

They are standard krak missiles in all respects except they count as str. 10 ap.1 when shooting into the rear armour of any vehicle. All models firing this suffer -1 BS.


95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
Mekboy wrote:Tzeentch: Full house! Yay!
Deciver: Straight Flush! Yay!
Eldrad: Four of a kind! Awww!
Creed: Warhound titan. Die, xenos scum!







 
   
Made in gb
Raging Ravener




Sealed in a box- in a state of flux

I choose cheapness!

Only allowwed to be used on models that have since purchase have gone up in price. Said models are then ground down and the owner forced to buy the models at their new price.


DS:90-S+G++M--B--I--Pw40k06+D++A++/hWD300R++T(S)DM+
DerangdFlamingo wrote:Tau 1: Is that a black eye mate?
Tau 2: Yeah, i got lucky last night...
 
   
Made in gb
Frothing Warhound of Chaos







This is quite a boring one in comparison to others but at least its practical.

IG heavy weapon team weapon.

High Caliber Sniper Rifle

S x AP 3 (wounds on 3+) Heavy 1 special rending

if it rolls an rending shot, it counts as rending but also punches through all wounds even on mounstrous creatures. Representing an awsome head shot!!!!

Ma sentinel w'll kick ur face in!!
Stampy, Stampy on the termys
Take the Magic: The Gathering 'What Color Are You?' Quiz.
 
   
Made in us
Savage Minotaur




Chicago

The Footblade

Counts as a close combat weapon at an I of 1, Strength 3, ignores armour saves, inflicts instant death.
   
Made in au
Courageous Questing Knight






Australia

The commisars voice

S - AP - Type Special, trickery

Trickery rule: when used, the user makes a noise that sounds like a commisar.

every unit within 12" takes 6" movement in one direction, chosen by the user.

this is a joke, but it might be a good way to piss off guard players.

DR:90S+++G++MB+I+Pw40k096D++A+/areWD360R+++T(P)DM+
3000 pt space marine 72% painted!
W/L/D 24/6/22
2500 pt Bretons 10% painted
W/L/D 1/0/0
http://www.dakkadakka.com/dakkaforum/posts/list/337109.page lekkar diorama, aye? 
   
Made in hk
Tough Tyrant Guard





Vancouver, BC, Canada

Fluff Lasgun

24" SX AP- Assault 3

May only be taken by IG armies who are in canonical 40k fluff. Replaces all normal lasguns in the army.

Fluff Lasguns have the 'melta' special rule when fired at Chaos Dreadnoughts.

(Behemoth - 2,000 Points Painted)

(Alpha Legion - 2,000 Points Painted)
- Favourite Opponent - Local RTT Dec. 2018

(Vior'la Sept - 1,000 Points Painted)
- Medusa V Veterans, Konor Veterans

(Steel Legion - 1,000 Points Painted)
 
   
Made in us
Malicious Mandrake







Gigglebomb!
Range 36" S 0 AP - pinning, large blast, heavy 1
Any models hit by the Gigglebomb count as being pinned.

Point of View Laser
Range 42" S - AP - pinning, assault 6
Any model hit by the PoV laser may be controlled by the player owning the PoV laser.

Nids - 1500 Points - 1000 Points In progress
TheLinguist wrote:
bella lin wrote:hello friends,
I'm a new comer here.I'm bella. nice to meet you and join you.
But are you a heretic?
 
   
 
Forum Index » 40K Proposed Rules
Go to: