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Made in de
Longtime Dakkanaut



Bamberg / Erlangen

Totally agree with OP.

Looking very much forward to model updates to some factions that I've been eyeing on for some time, but have very outdated core units and / or heroes.

9 out of 10 times what the model department is producing is fantastic in my opinion. I really like this new style they have for some time now.

This message was edited 1 time. Last update was at 2020/09/14 09:27:38


   
Made in gb
Killer Klaivex




The dark behind the eyes.

Tiberias wrote:
Ok, since this is starting to become a dumpster fire again, I'll reiterate.
The point of this thread was to at least try to spread some optimism that, when necrons can get such a big release and overhaul, other xenos factions like craftworlds can and probably will get that same treatment.


And I'm sorry but I've heard that before many, many times. Instead, I've witnessed swathes of units being removed from my codex, and saw my favourite army in 7th edition (Corsairs) squatted in its entirety.

GW has systematically eliminated all of my good will at this point.

Hence, I will be optimistic only when I see actual evidence.

So I ask again, do you have any evidence of a range of new HQ models for DE?

Or perhaps you have evidence of an 9th edition Corsairs book that contains all the units in said book?

Because if you can provide me with either of those, I will gladly share in your optimism. But if not, why on earth would I have any optimism for a company that has let me down at every opportunity in the past?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Decrepit Dakkanaut




UK

 vipoid wrote:
Tiberias wrote:
Ok, since this is starting to become a dumpster fire again, I'll reiterate.
The point of this thread was to at least try to spread some optimism that, when necrons can get such a big release and overhaul, other xenos factions like craftworlds can and probably will get that same treatment.


And I'm sorry but I've heard that before many, many times. Instead, I've witnessed swathes of units being removed from my codex, and saw my favourite army in 7th edition (Corsairs) squatted in its entirety.

GW has systematically eliminated all of my good will at this point.

Hence, I will be optimistic only when I see actual evidence.

So I ask again, do you have any evidence of a range of new HQ models for DE?

Or perhaps you have evidence of an 9th edition Corsairs book that contains all the units in said book?

Because if you can provide me with either of those, I will gladly share in your optimism. But if not, why on earth would I have any optimism for a company that has let me down at every opportunity in the past?


At the same time why are you in a thread about optimising views on GW and the future of the game?
At some point I think some who have disgruntlement have to consider that perhaps they don't have to share it at every opportunity. This isn't a life-line to GW, its hobby fans sharing their hobby and interests. Sometimes its easier for those with diverging interests to not butt-heads but to separate a bit. Leave some threads to be happy and positive etc... In a thread looking forward to potential improvements and celebrating the Necron release, is it really the right place to bring doom and gloom?

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Dakka Veteran





And I'm sorry but I've heard that before many, many times. Instead, I've witnessed swathes of units being removed from my codex, and saw my favourite army in 7th edition (Corsairs) squatted in its entirety.

GW has systematically eliminated all of my good will at this point.

Hence, I will be optimistic only when I see actual evidence.

So I ask again, do you have any evidence of a range of new HQ models for DE?

Or perhaps you have evidence of an 9th edition Corsairs book that contains all the units in said book?

Because if you can provide me with either of those, I will gladly share in your optimism. But if not, why on earth would I have any optimism for a company that has let me down at every opportunity in the past?


And once again. Why are you dumping your gak on us? We didn't cause it. We can't fix it. Take it to one of the very very many threads where it is expected.
   
Made in us
Ultramarine Chaplain with Hate to Spare






BrianDavion wrote:
 catbarf wrote:
Sentineil wrote:Well this was a fun thread. Positive vibes lasted all of 3 posts.

GG Dakka!


BrianDavion wrote:this place really has become a pit of negativity


Well, sorry not everyone has an unreservedly positive take without caveats. OP gave their reasons for why they're optimistic, others have responded with why they're skeptical. I love the new models, but without evidence that they're getting significant rules buffs I don't see why we should think xenos are getting comparable treatment to Marines.

What, are you expecting sycophancy? I love [Product]! I can't wait to purchase [Product]! [Corporation] is the best!

I dunno cautious optimism? a wait and see additude? something other then... "feth MARINES! I HATE MARINES! LOOK AT WHAT MARINES GET!"

We know the stats of Heavy Intercessors and Tacticals, and we know the stats of Immortals and Warriors. There is no "wait and see". I can draw a graph with a steady degradation of the Necron units in relationship to the Marine ones that covers 20 something years.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in gb
Decrepit Dakkanaut




UK

 Insectum7 wrote:
BrianDavion wrote:
 catbarf wrote:
Sentineil wrote:Well this was a fun thread. Positive vibes lasted all of 3 posts.

GG Dakka!


BrianDavion wrote:this place really has become a pit of negativity


Well, sorry not everyone has an unreservedly positive take without caveats. OP gave their reasons for why they're optimistic, others have responded with why they're skeptical. I love the new models, but without evidence that they're getting significant rules buffs I don't see why we should think xenos are getting comparable treatment to Marines.

What, are you expecting sycophancy? I love [Product]! I can't wait to purchase [Product]! [Corporation] is the best!

I dunno cautious optimism? a wait and see additude? something other then... "feth MARINES! I HATE MARINES! LOOK AT WHAT MARINES GET!"

We know the stats of Heavy Intercessors and Tacticals, and we know the stats of Immortals and Warriors. There is no "wait and see". I can draw a graph with a steady degradation of the Necron units in relationship to the Marine ones that covers 20 something years.


Aye, but as said eariler, Necrons have shifted from an all metal elite style army into an all plastic more swarming army. Not quite at Tyranid levels, but certainly not elite style as their core focus. Which fits with GW having more options and more models for them and putting more models on the table. In the end does it matter that their units are not - one for one - equal to marines (or that specific units aren't matching up). In the end its not about one unit's stats vs another its about how the whole army functions as a whole.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Ultramarine Chaplain with Hate to Spare







Spoiler:
Dudeface wrote:
BrianDavion wrote:
Dudeface wrote:


What is also unfair is that seemingly those same people can't be happy that any army gets anything unless it meets the criteria of being 1. more competitive than space marines & 2. Not being withing 6 months of a marine release.
.
and 3. "is an army they play"
Very true, seems we need to add obligatory boycott of something they know little about as well.

Go get a room


Automatically Appended Next Post:
 Overread wrote:

Aye, but as said eariler, Necrons have shifted from an all metal elite style army into an all plastic more swarming army. Not quite at Tyranid levels, but certainly not elite style as their core focus. Which fits with GW having more options and more models for them and putting more models on the table. In the end does it matter that their units are not - one for one - equal to marines (or that specific units aren't matching up). In the end its not about one unit's stats vs another its about how the whole army functions as a whole.
1. As pointed out, Marines have far, far more options than Necrons but have a more elite base troop.

2. If it's not about the character of individual soldiers and instead about "how the army functions as a whole", why don't we make marines 10 points each?

Part of faction identity is how common representatives of said faction interact with representatives of other factions. You expect Guard to be individually worse than marines. I used to expect Aspect Warriors to be rough equals with marines. Necrons used to be tougher than marines, they have become less so. There is an aspect to the faction identity that has degraded over time. It's not a thing that needed to happen to make room for other models or anything. It seems to have happened so that Marines can have tell their narrative power fantasies in BL novels.

This message was edited 3 times. Last update was at 2020/09/14 13:02:25


And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in at
Longtime Dakkanaut




 vipoid wrote:
Tiberias wrote:
Ok, since this is starting to become a dumpster fire again, I'll reiterate.
The point of this thread was to at least try to spread some optimism that, when necrons can get such a big release and overhaul, other xenos factions like craftworlds can and probably will get that same treatment.


And I'm sorry but I've heard that before many, many times. Instead, I've witnessed swathes of units being removed from my codex, and saw my favourite army in 7th edition (Corsairs) squatted in its entirety.

GW has systematically eliminated all of my good will at this point.

Hence, I will be optimistic only when I see actual evidence.

So I ask again, do you have any evidence of a range of new HQ models for DE?

Or perhaps you have evidence of an 9th edition Corsairs book that contains all the units in said book?

Because if you can provide me with either of those, I will gladly share in your optimism. But if not, why on earth would I have any optimism for a company that has let me down at every opportunity in the past?


I started a thread recently where I said that at some point endlessly arguing in a forum won't do any good and that the better angle would be to write at GW directly.(the thread got locked immediately, because people started calling each other names after 4 posts or so....)

Voice your concerns honestly and give suggestions as to what you would like to see improve to GW directly.
That is what I did for my custodes. I wrote them an honest mail and told them what I think doesn't work and gave suggestions as to how the situation could be improved and even if nobody at gw ever reads it, at least I did all I could do to try to improve the game I like.
You clearly care about the game, otherwhise you would have left the hobby already after they squatted your favorite army.

Again, I am Not saying you can not or should not voice your concerns in a forum and discuss them, but at some point endlessly complaining and being negative does not help you or anyone.

And please don't come at my with the argument that one person writing GW won't change anything. That in the same vein as saying I won't recycle because other people won't do it and therefore it won't accomplish anything. It always starts with yourself. You can yourself try to improve things and other people might follow your example, some won't, but it is the only thing you actually can do.

Editb also I don't have evidence of DE getting any new models soon, of course not, but again that wasn't the point. But I'd like to see their range expanded and revamped. I'd especially love to see plastic mandrakes

This message was edited 1 time. Last update was at 2020/09/14 10:54:50


 
   
Made in us
Numberless Necron Warrior




Scotland, UK

 Insectum7 wrote:

1. As pointed out, Marines have far, far more options than Necrons but have a more elite base troop.



To be fair, I don't think *any* codex has as many options as Marines do these days?! Especially if you group the subfactions together.

Necrons staying as the unknown, mysterious elite and unkillable Xenos raiders they were when they first appeared crossed over with several existing/upcoming factions, so ultimately I think they was a conscious drive to give them personalities (helps sell splat books/novels too, if you're being cynical) that happened, what, 5th editionish? And mechnically when you're looking at hard-to-kill elite 'undead' troops, there is a real overlap with the Thousand Sons and even Death Guard nowadays.

I'm happy Necrons are getting more of an identify both mechanically and lore-wise to be honest, and I personally really like the more 'gothic horror' (with a little body/techno horror) direction they're going here over the pure Space Egyptian vibe they had going on. It meshes well with the gothic tragedy of the faction in the fluff, and gives us some good hooks and motivations for the faction. When it comes to Necron Warriors, for instance, it really stresses that the Necron leadership view them as totally expendable: they come back to life anyway, so we can never really lose (despite their minds and souls continuing to degenerate...).
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Agreed on that. I much prefer where the Necrons are now, in terms of their identity, to "Terminators in space".

And I think as mentioned earlier do you want "hyper elite super durable small robot army" or "horde of durable robots" I prefer the latter. Looking forwards to seeing what I can do with my newly started Necrons.


They/them

 
   
Made in us
Shadowy Grot Kommittee Memba






the things that I am optimistic about:

1) biggest thing. REPEATEDLY in the release GW has stated that they're changing things like the marine character upgrades and the necron cryptek equipment not visible on the model to cost points/power.

YES.

YES, GW, YOU'VE FINALLY FIGURED IT OUT. You've figured out that even though you aren't allowed to make things that don't exist on the model, rules don't HAVE to be tied to features on the model and (this was a weird assumption in the first place, guys, but anyway) those rules don't HAVE to be free and 100% interchangeable with each other!

The dream is that they figure this gak out with most things, like relics, maybe even warlord traits, and we can have fun customizable HQs that don't become freaking 150pt models that can oneshot knights. Just please, free interesting stuff from the tyranny of Strats Relics and Traits!

I don't care if every item I upgrade my Archon with is a secret invisible item he's got hidden in his pocketses, it's fine, if I want to model it as a thing I'll model it as a thing and GW's rules designers and I can exchange a wink and a nod and say no more say no more. Oh this? Why it's not an archon with a blaster, it's the special relic item Blastinatorinator Perry the Platypus, it's a special blast pistol that costs 20 points more and changes the profile to Assault 1 18". Wings? No, I just purchased him the profile enhancement "gene-enhanced speed" to grant him 12" movement ignoring terrain!

2) I do think GW seems to realize that, with the gorgeous new necron models and the new upcoming kits, the HQ zone of all armies is looking pretty dull and needs some spicing up.


Automatically Appended Next Post:
 unitled wrote:
 Insectum7 wrote:

1. As pointed out, Marines have far, far more options than Necrons but have a more elite base troop.



To be fair, I don't think *any* codex has as many options as Marines do these days?! Especially if you group the subfactions together.


Yeah not even close. Excluding named characters but including all legion-specific units the new marine codex has more unit datasheets than warhammer 30k's marines.

This message was edited 1 time. Last update was at 2020/09/14 11:16:16


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Numberless Necron Warrior




Scotland, UK

the_scotsman wrote:
the things that I am optimistic about:

1) biggest thing. REPEATEDLY in the release GW has stated that they're changing things like the marine character upgrades and the necron cryptek equipment not visible on the model to cost points/power.

YES.

YES, GW, YOU'VE FINALLY FIGURED IT OUT. You've figured out that even though you aren't allowed to make things that don't exist on the model, rules don't HAVE to be tied to features on the model and (this was a weird assumption in the first place, guys, but anyway) those rules don't HAVE to be free and 100% interchangeable with each other!

The dream is that they figure this gak out with most things, like relics, maybe even warlord traits, and we can have fun customizable HQs that don't become freaking 150pt models that can oneshot knights. Just please, free interesting stuff from the tyranny of Strats Relics and Traits!


Yeah, spoilers GW: wargamers love fiddling with builds, give them options to do that (especially when something like Crusade can create a mini meta where teching hard is reasonable and might see some of those little-used options becoming useful!). Making every single tweakable wargear 'free' outside of opportunity cost makes balancing all this much harder, and further makes your levers for balance updates later purely nerfing overpowered items back to being level with everything else.
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

the_scotsman wrote:
the things that I am optimistic about:

1) biggest thing. REPEATEDLY in the release GW has stated that they're changing things like the marine character upgrades and the necron cryptek equipment not visible on the model to cost points/power.

YES.

YES, GW, YOU'VE FINALLY FIGURED IT OUT. You've figured out that even though you aren't allowed to make things that don't exist on the model, rules don't HAVE to be tied to features on the model and (this was a weird assumption in the first place, guys, but anyway) those rules don't HAVE to be free and 100% interchangeable with each other!

The dream is that they figure this gak out with most things, like relics, maybe even warlord traits, and we can have fun customizable HQs that don't become freaking 150pt models that can oneshot knights. Just please, free interesting stuff from the tyranny of Strats Relics and Traits!

I don't care if every item I upgrade my Archon with is a secret invisible item he's got hidden in his pocketses, it's fine, if I want to model it as a thing I'll model it as a thing and GW's rules designers and I can exchange a wink and a nod and say no more say no more. Oh this? Why it's not an archon with a blaster, it's the special relic item Blastinatorinator Perry the Platypus, it's a special blast pistol that costs 20 points more and changes the profile to Assault 1 18". Wings? No, I just purchased him the profile enhancement "gene-enhanced speed" to grant him 12" movement ignoring terrain!

If they fully implement this it will be great for both customization and balance. Here's hoping that the upgrade to Chapter Master is expensive.

Paying for upgrades on HQs and other units reminds me of an older codex.....
   
Made in gb
Furious Fire Dragon




UK

Overall the new Necron stuff is a gigantic improvement over what currently exists, both model and rules-wise. I think I speak for basically every Necron player when I say all we want is a functional Codex that allows for variety in list building and tactics while preserving the character and fluff of the army. Because that's something the current Codex completely fails at.

Now, the new stuff absolutely looks nowhere near as strong as the existing Marine rules or some of the upcoming ones, but there's two caveats to that:

1) We know Marines are getting rules overhauls too and there's no telling how this might rein the power of that army in. Aggressors for instance have been confirmed to be nerfed into irrelevance in the new Codex and the broken character upgrade stratagems are being made into points upgrades which, even if the rules themselves don't change massively, is a big balancing factor in making them less ridiculous.

and

2) Do you really want an army that is as strong or stronger than Marines are currently? Have you not noticed the gigantic backlash towards the army and the people who play it? (the latter being incredibly unfair on those people) I personally actually really enjoy being to get games at my LGS and meeting new people who want to play me or my army again. Have you not noticed that lowkey a lot of Marine players are desperate for their army to be curtailed somewhat because many, sadly, feel bad about playing it and they are struggling to find opponents in many areas? What fething Necron player wants to be in that situation unless you're the ultimate That Guy.

This message was edited 1 time. Last update was at 2020/09/14 12:20:48


Nazi punks feth off 
   
Made in us
Shadowy Grot Kommittee Memba






 Bosskelot wrote:
Overall the new Necron stuff is a gigantic improvement over what currently exists, both model and rules-wise. I think I speak for basically every Necron player when I say all we want is a functional Codex that allows for variety in list building and tactics while preserving the character and fluff of the army. Because that's something the current Codex completely fails at.

Now, the new stuff absolutely looks nowhere near as strong as the existing Marine rules or some of the upcoming ones, but there's two caveats to that:

1) We know Marines are getting rules overhauls too and there's no telling how this might rein the power of that army in. Aggressors for instance have been confirmed to be nerfed into irrelevance in the new Codex and the broken character upgrade stratagems are being made into points upgrades which, even if the rules themselves don't change massively, is a big balancing factor in making them less ridiculous.
.


I mean, aggressors are not "Confirmed" to be nerfed, that nerf is in the assembly datasheets which contain such elements as:

-1 shot heavy bolters
-multi-meltas with heavy flamer statlines
-4 shot heavy stubbers (but only on one unit)
-30" range regular boltguns on space marine veterans
-different statlines for master crafted power swords on different datasheets
-weapons where they forget the "-" in AP, weapons where they list negative damage, ranged weapons with S: User

Point is, those sheets are absolutely known to be full of typos.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Furious Fire Dragon




UK

I'm actually referring to two different playtesters who have said, straight up, that Aggressors are seeing a gigantic nerf. This is independent of the datasheet leaks.

Nazi punks feth off 
   
Made in ch
The Dread Evil Lord Varlak





 Bosskelot wrote:
I'm actually referring to two different playtesters who have said, straight up, that Aggressors are seeing a gigantic nerf. This is independent of the datasheet leaks.


doesn't matter, if gw can't even write propperly the datasheets for the PR department, cue heavy intercessors, then healthy doubt is advised.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Quick-fingered Warlord Moderatus




Part of faction identity is how common representatives of said faction interact with representatives of other factions. You expect Guard to be individually worse than marines. I used to expect Aspect Warriors to be rough equals with marines. Necrons used to be tougher than marines, they have become less so. There is an aspect to the faction identity that has degraded over time. It's not a thing that needed to happen to make room for other models or anything. It seems to have happened so that Marines can have tell their narrative power fantasies in BL novels.


I agree completely that the faction identity has taken a major hit (Primaris have actually been the (imo) inadvertant cause of several factions feeling like they don't have a "thing" anymore), I would argue that the Necron faction in particular was not a deliberate degradation, but one that happened from simple neglect. There are a lot of ranges like that at the moment. Dark Eldar come to mind for example. While the studio seems to spend consistent time/enegery on constant marine rules, the other factions only get looked at "when it's their turn", so you have to hope that A. your "turns" aren't too far apart and that "B", they actually do your faction justice when the time comes.

As for this Necrons release? Time will tell. The Indomitus stuff was cool enough that I broke my 2nd/3rd ed 'crons out of mothballs for the first time in ages. I also pre-ordered Szeras on day one (and cursed myself for it all the way through building him ), but I'm not nearly as keen on the new Crypteks, and the rules previewed for most of our stuff is pretty meh. So it will all come down to the codex and how well they rewrote RP. Keeping my fingers crossed!

Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug

Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." 
   
Made in us
Fresh-Faced New User




I’d just like to say that I really enjoy both release and I can’t wait to see what’s next. I’d also like to add that all the constant negativity and complaining is why don’t come to Dakka that much anymore. I’ve not been here very long but Dakka doesn’t feel like a very fun or welcoming place. Just constant complaining from the same people about the same things regardless of what the thread is about.
   
Made in gb
Freaky Flayed One





Crownworld Astilia

This may be an seemingly unpopular opinion but if the negativity from certain individuals is directly affecting your enjoyment of the hobby or discussion on this site...there's always the ignore option? Nothing says you have to "suffer" through the opinions of those on the other side of this virtual battle-line.


The Qarnakh Dynasty - Starting Again From scratch...Once again

 kirotheavenger wrote:
People like straws, and they're not willing to give any up even as the camel begins to buckle.
 
   
Made in us
Been Around the Block




This release is reason for Necron players to feel better. Everyone else is still left in the lurch and hoping GW gets to them literally a year from now after the meta's going to be dominated by Marines.

And the less said about models the better.

Better vocal bitterness than pretending things are fine and that Primaris aren't being coddled at everyone else's expense.


 
   
Made in us
Ultramarine Chaplain with Hate to Spare






 unitled wrote:
 Insectum7 wrote:

1. As pointed out, Marines have far, far more options than Necrons but have a more elite base troop.



To be fair, I don't think *any* codex has as many options as Marines do these days?! Especially if you group the subfactions together.

Necrons staying as the unknown, mysterious elite and unkillable Xenos raiders they were when they first appeared crossed over with several existing/upcoming factions
Honest question, which factions?

I can't think of another "mysterious, elite, unkillable Xenos raiders" faction.

 unitled wrote:
. . . so ultimately I think they was a conscious drive to give them personalities (helps sell splat books/novels too, if you're being cynical) that happened, what, 5th editionish? And mechnically when you're looking at hard-to-kill elite 'undead' troops, there is a real overlap with the Thousand Sons and even Death Guard nowadays.

I'm happy Necrons are getting more of an identify both mechanically and lore-wise to be honest, and I personally really like the more 'gothic horror' (with a little body/techno horror) direction they're going here over the pure Space Egyptian vibe they had going on. It meshes well with the gothic tragedy of the faction in the fluff, and gives us some good hooks and motivations for the faction. When it comes to Necron Warriors, for instance, it really stresses that the Necron leadership view them as totally expendable: they come back to life anyway, so we can never really lose (despite their minds and souls continuing to degenerate...).

I'd argue that one of the places where the 3rd ed codex really shined was the mechanics based around the advanced Necron technology. Teleporting models around, units ignoring terrain, basic weapons that could seriously threaten vehicles, weapons that ignored invulnerable saves, WBB (RP) mechanics and Phase Out made the army fight like no other. Not to mention the Ressurection Orb which was essentially an Aura mechanic that directly encouraged "phalanx" behavior. Or the Monolith with it's various high tech abilities.

Imo there were a number of excellent, strong design choices in that book that made the Crons very unique. Imo they've been watered down ever since.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
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Pious Palatine




 vipoid wrote:
Tiberias wrote:
Ok, since this is starting to become a dumpster fire again, I'll reiterate.
The point of this thread was to at least try to spread some optimism that, when necrons can get such a big release and overhaul, other xenos factions like craftworlds can and probably will get that same treatment.


And I'm sorry but I've heard that before many, many times. Instead, I've witnessed swathes of units being removed from my codex, and saw my favourite army in 7th edition (Corsairs) squatted in its entirety.

GW has systematically eliminated all of my good will at this point.

Hence, I will be optimistic only when I see actual evidence.

So I ask again, do you have any evidence of a range of new HQ models for DE?

Or perhaps you have evidence of an 9th edition Corsairs book that contains all the units in said book?

Because if you can provide me with either of those, I will gladly share in your optimism. But if not, why on earth would I have any optimism for a company that has let me down at every opportunity in the past?


Why are you here? Why is the burden of providing optimism on him?


 
   
Made in fr
Regular Dakkanaut




Altho i dislike the permanent focus on marines, which means ressources are not allocated on other factions, i think the Necron revamp means there will also be an eldar and tyranid revamp, probably for the 10th edition.
   
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Ultramarine Chaplain with Hate to Spare






My feelings overall:

Warriors and Immortals staying at 1w :thumbsdown: :thumbsdown: :thumbsdown:

Plastic Flayed ones

"Pariah" being released with no Pariahs :thumbsdown:

New Warriors will suffice. I have mixed feelings about them, but overall

Heavy Intercessors

Waiting for:
News on the fate of Classic Destroyers
News on RP
Monolith rules
Custom Dynasty Traits, hopefully there are some that are more in line with older C'tan fluff
I'd also like them to bring back the super-powerful Transcendent C'tan from the "Escalation" book (6th ed-ish?).

This message was edited 1 time. Last update was at 2020/09/14 20:02:39


And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Discriminating Deathmark Assassin




Roswell, GA

I think a lot of peoples minds will be either set at ease, or not, once we see the final RP rules too.
   
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Hacking Interventor





BrianDavion wrote:
itg does when you have to hijack literally every post on the fourm.


Then shouldn't the prevalence of these posts from a variety of different posters and all linked to a variety of even vaguely related topics tell you this problem is approaching some form of critical mass?

When it comes to the hope that the Marine meta might someday end and we can go back to having a good time letting Marines hit our tabletops, each new Marine release more than negates the optimism that each non-Marine release generates.

Yes, this was posted to be a thread about optimism, but "OP is wrong" is a completely valid response to an OP.

"All you 40k people out there have managed to more or less do something that I did some time ago, and some of my friends did before me, and some of their friends did before them: When you saw the water getting gakky, you decided to, well, get out of the pool, rather than say 'I guess this is water now.'"

-Tex Talks Battletech on GW 
   
Made in gb
Decrepit Dakkanaut




UK

 CEO Kasen wrote:
BrianDavion wrote:
itg does when you have to hijack literally every post on the fourm.


Then shouldn't the prevalence of these posts from a variety of different posters and all linked to a variety of even vaguely related topics tell you this problem is approaching some form of critical mass?



Not necessarily at all. Indeed I think its more a case of negativity attracting negativity. Often as not many of the most negative posts come from people who have either moved onto other hobbies/games or who are sharing the negativity so much that it feels like a large number of users when its just a few.

That's why I wrote this earlier
https://www.dakkadakka.com/dakkaforum/posts/list/792037.page

To kind of present some thinking on how negative elements, esp online, when repeated over and over can reinforce themselves and twist a persons perceptions. The reverse is, thankfully, also true in that positive reinforcement also works.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Ultramarine Chaplain with Hate to Spare






 CEO Kasen wrote:
BrianDavion wrote:
itg does when you have to hijack literally every post on the fourm.


Then shouldn't the prevalence of these posts from a variety of different posters and all linked to a variety of even vaguely related topics tell you this problem is approaching some form of critical mass?
This sums it up for me. I've long understood that Marines are the big sell, and I think that's fine to an extent. Initially the momentum over the past couple years was semi-ignorable, as there were a lot of things happening for 8th. But, as a marine player, I'm fatigued by it, and as a collector (or potential collector) of other factions it passed a certain threshold and now I'm seriously holding off on any purchases. I'm poised to go back and playing 2nd with some of my friends. This is the first time in 20+ years when I'm considering not going out and getting the latest marine book, and marines is my primary army.


Automatically Appended Next Post:
 Overread wrote:

Not necessarily at all. Indeed I think its more a case of negativity attracting negativity.
If you go back through my history, you will find that I have been a defender of 40K and GW for a long, long time.

This message was edited 1 time. Last update was at 2020/09/14 20:38:11


And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Sister Oh-So Repentia



Illinois

Tiberias wrote:
I am not a necron player, but I am really impressed with the design quality and volume of the new necron releases. It's really cool and refreshing to see a xenos faction get so much attention and have their range massively expanded. Also most of the new kits really do look fantastic, at least imo.

Which brings me to the main point of this post. I think this necron release is grounds for optimism that gw is able and willing to give love to xenos factions.
I for one am optimistic, that we are going to see a massive overhaul of craftworlds in the not so distant future, maybe even in 2021, which is extremely overdue.


I am a Necron player, and I am very pleased. Even knowing that Necrons were getting an update, I didn't expect them to be getting SUCH an update; the quantity and quality here has been amazing.

Yes, sadly, every new release for us ALSO includes new updates for Space Marines, but... if they update even a couple of other xeno factions the way they updated us in 9th, I'll be ecstatic. It gives me hope.

2k poorly optimized Necrons.
1k poorly assembled Sisters.

DR:90S++G+MB--I+Pw40k16#+D++A+/aWD-R++T(T)DM+
 
   
 
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