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![[Post New]](/s/i/i.gif) 2012/09/17 16:21:39
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Sinister Chaos Marine
Bristol UK
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I picked up some of the Chaos parts from Dark Vengeance the other day and I must say they are some of the best mini's I have seen ( Chaos wise) yet and offer a preview of what is likely to come. Your conversion of the sect leader looks awesome as is the rest of the army I have read what you plan to do with the contents of Dark Vengeance on your blog and must say there are some good ideas brewing.
So what is the next step in regards to the Eternal Hunt? or is it working on Custodes and Traitor guard now?
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"Ooh, a big flashy lighty thing! Big flashy lighty things have got me written all over them. Not actually, but give me time. And a crayon!" ...
1 inquisitor, not even a inquisitor lord, and the other 2955pts went into orbital bombardment lance strikes.
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![[Post New]](/s/i/i.gif) 2012/09/17 16:29:09
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Thanks a lot, guys!
@ Biohazard: Cheers, buddy! The Hellbrute is here on my desk as I am writing this. Still have to work up the courage to get started on the fething thing
@ ArchaonSon: Actually, I am always working on all of my projects (World Eaters, Traitor Guard, Custodes, INQ28, terrain) at the same time. That way, whenever I hit a roadblock or a motivational slump on one of those projects, there's always something different to pick up. At the moment, cutting up Deathwing Terminators and painting cultists are tied for first place, though
That said, there'll surely be some additions for Khorne's Eternal Hunt soon-ish: The Hellbrute, for one. Then there's a pretty nifty Lord on Juggernaut waiting to be painted. And while we're on the subject of Chaos Space Marines, let me tell you that I have something quite special planned to celebrate the release of the new codex... things won't get boring around here -- at least that's what I hope
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![[Post New]](/s/i/i.gif) 2012/09/17 17:54:11
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Pious Palatine
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That headswap is perfect!
D
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![[Post New]](/s/i/i.gif) 2012/09/17 22:02:07
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Da Head Honcho Boss Grot
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Good idea and nice head choice, right choice not to paint it red  although I had the same thought for mine but resisted.
The only thing I would have done different is the plasma arm, could have moved the arm inwards a tad but thats just my opinion
The paint job is nice and subtle but still keeps the commissar look spot on
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![[Post New]](/s/i/i.gif) 2012/09/18 08:50:08
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Battle-tested Knight Castellan Pilot
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it looks great i like the way you painted the black on the coat. nice work and keep them coming
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2012/09/18 09:30:12
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Liche Priest Hierophant
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Ooh I love that fallen commisar, I might have to steal that conversion whenthe new chaos space marine dex comes out and I feel inspired
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![[Post New]](/s/i/i.gif) 2012/09/18 14:16:50
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Jovial Plaguebearer of Nurgle
England
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Wow. I've never liked that commisar cultist; the mask seemed out of place, didn't like the hair, hated the shotgun throwing the balance of the mini off. You fixed everything, he looks fantastic now.
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Did you know? The Reach belongs to the Forsworn. |
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![[Post New]](/s/i/i.gif) 2012/09/19 10:11:53
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Thanks a lot, guys! Glad you like him!
And while we're on the subject of Traitor Guard: With lots of new hobby projects underway and a new Chaos Codex on the horizon, let’s take a little time to wrap up one of my ongoing projects: My Traitor Ogryns.
With four models already finished, I had enough parts left for one more member of the squad. I was also slowly running out of ideas, as I had tried pretty much everything I had set out to do with the squad. But there’s always room for one more model, right? So I sat down and converted the fifth – and final – Ogryn.
Here’s what I ended up with:
The basic idea with this guy is that his body is heavily armoured on the one side, and all but unprotected on the other. I used quite a few crude armour plates (cut from the rubber tyres of an old toy car, by the way). These are a recurring visual element across my Traitor Guard, and it was quite easy to cut them to fit the Ogryn’s bulk. I also used some of these to build a gorget of sorts for the lower half of the Ogryn’s face. Apart from that, this guy is more or less an out-of-the-box WFB Ogre. I did however add some wicked chains on the model’s back, looking like they had been punched through the flesh on the unprotected side.
I realised that the model wouldn’t be the visually most exciting in the squad from a conversion standpoint (and, in any case, there’s no upstaging the guy with the tongue), so I tried to distinguish this model through its paintjob: I added quite a bit of chaos iconography to the model, making it look like many crude symbols had been painted onto parts of the armour. I rather like the effect on the gut plate and the helmet, if I do say so myself.
And with that, my squad of Traitor Ogryns was truly finished. Here’s a shot of the whole squad for you:
I think I ended up with a very distinctive, mean looking squad of hulking brutes. The Ogre kit seems like a very restrictive choice, and it’s true that you will have to work around a couple of pitfalls if you want to make the most of your models. But it’s definitely possible to produce some pretty nice models this way. And they are a blast to paint — the slightly larger scale really lends itself well to all kinds of painting shenanigans that would be considerably harder to pull off on a smaller model!
Rules-wise, these guys could conceivably be played as Traitor Ogryns (in a straight IG list), Ogryn Berserkers (using the FW list for the Vraksian Renegade Militia), Big Mutants (according to the old “Eye of Terror” list for the Lost and the Damned)… or perhaps even as Chaos Spawn swelling the ranks of Chaos Cultists in a CSM army — the base size fits, at least…
Anyway, rules considerations aside, I am rather pleased with the overall look of the completed squad, but I’d love to hear what you think as well! C&C very welcome!
As always, thanks for looking and stay tuned for more!
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![[Post New]](/s/i/i.gif) 2012/09/19 10:18:40
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Da Head Honcho Boss Grot
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Nice addition to the team love the chains hanging from his back great touch
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![[Post New]](/s/i/i.gif) 2012/09/19 15:44:51
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Battle-tested Knight Castellan Pilot
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They all look lovely chaotic. the only problem you might have is the fact that there not WYSIWYG but who care's about that? I certainly don't
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2012/09/19 16:57:26
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Pious Palatine
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They do look cool. What is the wargear on the Ogryn out of interest?
D
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![[Post New]](/s/i/i.gif) 2012/09/19 17:26:10
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Maddening Mutant Boss of Chaos
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The traitor ogryn are monstrous! Lethal! Mean! And the one with the tentacle tongue lends the perfect touch of mutation to the lot. Well done.
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![[Post New]](/s/i/i.gif) 2012/09/19 20:46:00
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Pyromaniac Hellhound Pilot
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KrautScientist wrote:
And with that, my squad of Traitor Ogryns was truly finished. Here’s a shot of the whole squad for you:

Great looking squad here! I'm usually not a fan of Ogre -> Ogryn conversions, but it works much better from the chaos side of things. Well done!
evildrcheese wrote:What is the wargear on the Ogryn out of interest?
Ripper Gun (12", str 5, ap -, assault 3), flak armor, frag grenades
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The 104th Vostroyan Mechanized
Rawson's Reboot
Viktor von Domm: nope... can´t do that for the sake of all lving creatures that dwell on earth....
dsteingass: That's like saying "I forgot to tell you who your real father is"
nerdfest09: Rawson speaks the truth! |
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![[Post New]](/s/i/i.gif) 2012/09/22 10:12:16
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Thanks a lot, guys!
To tell you the truth, I didn't really think about it all that much  It also depends on what I play them as: Played as Ogryns, they get their regular Ogryn guns. Played as Ogryn Berserkers (from the Vraks list) or Chaos Spawn, they don't have any weapons whatsoever.
My main goal with these was to build an imposing, mean looking unit. Their main use on the tabletop will probably be to look cool. They may also be helpful as a tarpit unit against enemy CC troups, but I yet have to try that.
Oh, and while we're on the subject, let's look at more Traitor Guard, shall we?
To tell you the truth, I have been pretty afraid of tanks for a long time. Of building and painting them, that is.
With all the added size and detail compared to infantry models, and with the myriad of fantastically detailed and expertly weathered IG tanks out there, I always felt rather apprehensive about the prospect of having to get a tank finished one of these days — which may just be the reason for the fact that neither of my Chaos Space Marine Rhinos has seen a speck of colour so far…
But then, my eye was repeatedly drawn to a half-built Imperial Basilisk in my dear cousin Andy’s collection. He had bought the tank quite a while ago for some project or other and then probably lost patience with the thing. And now it sat there, half-finished, in a box. And I couldn’t stop thinking about what an interesting modelling project it would be for my Traitor Guard.
Fortunately, cousin Andy let me have the remains of the Basilisk — probably to stop my constant whining. And so, one sunny afternoon, I sat down to cut my teeth on my first tank ever. So this post (and several more in the near future) will detail my first foray into the wonderful world of mechanised firepower ;-)
Here’s the Basilisk, pretty much the way it came to me:
As you can see, cousin Andy had fortunately already constructed the tank’s main chassis, so that work was already taken care of.
The downside to this was the fact that some parts of the model were in a rather rough condition. The tracks were also only half-finished, with some parts missing and others already glued in. With the instruction sheet lost a long time ago, I had to painstakingly “reconstruct” the threads — luckily, I had enough spare parts, but the results (as seen above) were not as flawless as I would have liked. But all in all, it was pretty smooth sailing nonetheless.
After the tank’s main body had been completed, it was time to think about the additions I wanted to make to the model. After all, I wanted this to be a traitor tank, a part of the ruinous powers’ forces. So I dove headfirst into my bitzbox and collected all kinds of possible parts:
Here’s a cookie tin filled with the bitz I thought could come in handy for this project:
And here’s an early mockup of my tank commander. It’s basically a regular Imperial tank commander with a special head. I’ll tell you more about it once we are dealing with the different painting stages…
It would have been easy to go totally overboard with the spiky bitz, so I tried not to make that mistake. I did have to use some chaos bitz to replace some original parts that were missing, though (the handrail in the back, for example). Anyway, a relatively short while later, the basic build of the Basilisk was completed:
I also did a first mockup of my loading crew, although I realied that these guys would only realistically be tackled much later:
So after dryfitting everything and cleaning up the conversion, I disassembled the model again. Here are all the sub-assemblies ready for undercoating:
I spraypainted everything using GW Chaos Black, and so half an hour later, the tank was ready for painting:
At this point, I was actually giddy and afraid in equal parts. Would I be able to do this model justice with my paintjob? I guess we'll find out rather soon...
Until then, as always, thanks for looking and stay tuned for more!
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![[Post New]](/s/i/i.gif) 2012/09/22 11:00:08
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Pyromaniac Hellhound Pilot
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KrautScientist wrote:They may also be helpful as a tarpit unit against enemy CC troups, but I yet have to try that.
I think ogryn are a tad on the expensive side to make a good tarpitting unit, especially if you are fielding five. They're an okay assault unit (especially since IG doesn't really have other options), but just okay. Why oh why cant ogryn have power weapons...
KrautScientist wrote:Oh, and while we're on the subject, let's look at more Traitor Guard, shall we?
To tell you the truth, I have been pretty afraid of tanks for a long time. Of building and painting them, that is. And so, one sunny afternoon, I sat down to cut my teeth on my first tank ever. So this post (and several more in the near future) will detail my first foray into the wonderful world of mechanised firepower ;-)

Welcome to the wonderful world of mechanized firepower!  I'm a big fan of it, in case you didn't notice from the Vostroyan 104th Mechanized project
I think your first piece of armor turned out great!  Okay, sure. No paint yet. But judging from your other work, you'll do just fine. I like that you didn't overdo it during the chaos-ifying process. My favorite part is the demon face on the breach door! Great touch!
Keep up the great work!
Rawson
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The 104th Vostroyan Mechanized
Rawson's Reboot
Viktor von Domm: nope... can´t do that for the sake of all lving creatures that dwell on earth....
dsteingass: That's like saying "I forgot to tell you who your real father is"
nerdfest09: Rawson speaks the truth! |
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![[Post New]](/s/i/i.gif) 2012/09/22 12:46:45
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Blood-Raging Khorne Berserker
Fife, Scotland
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Love the look of the completed Ogryn squad. Also I have a feeling the basilisk is going to look awesome once finished as well.  Keep fighting the bloody fight Brother.
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![[Post New]](/s/i/i.gif) 2012/09/23 09:56:26
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Sadistic Inquisitorial Excruciator
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I might be late on this, but the warzone head is pure genius. I confess having already ordered the same head to shamelessly copy your conversion!
Your various attempts on the Helbrute are equally great... In fact, I don't see a single thing in your work of which I wouldn't be a huge fan. You really are a reference for Khornate conversions.
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![[Post New]](/s/i/i.gif) 2012/09/23 18:49:42
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Thanks a lot, guys!
Hyenajoe wrote:I might be late on this, but the warzone head is pure genius. I confess having already ordered the same head to shamelessly copy your conversion!
Your various attempts on the Helbrute are equally great... In fact, I don't see a single thing in your work of which I wouldn't be a huge fan. You really are a reference for Khornate conversions.
Oh stop it you, you're making me blush
On a related note, let me just tell you all that I have quite a nice little series of updates planned for the next days in celebration of the new codex. Keep your eyes peeled...
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![[Post New]](/s/i/i.gif) 2012/09/24 12:06:09
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Well, I promised you something special this week, so let's get this show on the road  Only words for now, but that will change soon...but I am rather getting ahead of myself...
So welcome, dear readers to a week of chaos and corruption! The ruinous powers draw near, and their dark majesty has warped and sanctified this very thread. We'll get to that in a minute...
Well, it has been a hell of a ride for us chaos players, hasn’t it? But now, the new codex is finally upon us. I am quite looking forward to the new book — if only because it will serve to shake things up a bit.
The last days have been up of ups and downs: The first batch of leaked photos showing the new chaos releases left me rather unimpressed and wondering weather my beloved Chaos Space Marines had, as it were, jumped the shark. But as the pictures got less blurry, quite a few of my fears were alleviated along the way.
As it stands, the new release has some great stuff (I love the plastic Raptors, the Fiends are at least very interesting and the Finecast models are quite pretty, albeit not all that immediately useful to me) and some less impressive stuff (the Heldrake is simply not for me, the new CC obliterators look just as horrible as their older kin, the new sorceror is visually inferior to the models from the 90s if you ask me, and it is a little disappointing that GW hasn’t – yet – seen fit to redesign any of the special characters). But all in all, it looks like GW wants to make some rather bold creative decisions, and I am all for that. And while it remains to be seen whether the rules and fluff live up to my expectations, Phil Kelly has yet to disappoint me in any way — plus some of his designer’s notes in the new WD sound quite promising.
So while these are tumultuous times for worshippers of the dark gods, we should also rejoice! And what better way to celebrate than a little modelling extravaganza pledged to the Ruin Powousers?
In the next four days, I will show you four champions of those powers: One for each dark god. Each of them was specifically built and painted for this occasion, so no rehashes! I will also provide a short background for each of the models, but instead of tall tales of the respective champions’ exploits, I will try to capture the essence of the character and – by extension – the power he serves in just a few lines. There’s some edgy high concept stuff for you ;-)
So join me in this celebration of the dark gods and look forward to making the acquaintance of four distinguished individuals. And tell me what you think in the comments section!
Next up: Decay.
Until then, as always, thanks for looking and stay tuned for more!
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![[Post New]](/s/i/i.gif) 2012/09/24 12:11:29
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Phanobi
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I just picked up mu copy of the last limited edition DV
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http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)
DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST
We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...
It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.
"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
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![[Post New]](/s/i/i.gif) 2012/09/24 15:26:11
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Battle-tested Knight Castellan Pilot
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Kraut what do you think about that new forge world mini Angeron the primach of the worlds eaters?
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the banner is click able. it takes you to a magical country. if you don't believe me click and see for your self
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![[Post New]](/s/i/i.gif) 2012/09/24 19:16:38
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Sinister Chaos Marine
Bristol UK
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fatty wrote:Kraut what do you think about that new forge world mini Angeron the primach of the worlds eaters?
I for one think he is awesome but I wonder about the viability of him as a kind of half way/Inbetween Angron in a World Eaters force I suppose that nothing is beyond a good converting even if its just a piece to say "Heres a pre Daemonhood Angron" the fluff of when he fell describes him as a hulking red giant I suppose after he fled he could have changed his armour as well more grisly trophies but the fluff for the battle of Skalathrax also saids that the Legion didnt change its armour until after it tore itself apart with vicious in fighting on Skalathrax.
Its definately a intriguing possibility though.
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"Ooh, a big flashy lighty thing! Big flashy lighty things have got me written all over them. Not actually, but give me time. And a crayon!" ...
1 inquisitor, not even a inquisitor lord, and the other 2955pts went into orbital bombardment lance strikes.
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![[Post New]](/s/i/i.gif) 2012/09/24 21:01:53
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Well, I think the model is great, and I am seriously considering getting it sooner or later. The obvious problem is that I don't plan on starting a Pre-Heresy World Eaters force (Pre-Heresy World Eaters lack virtually everything that visually drew me to the legion in the first place), so there's not a whole lot of use for an Angron model. That said, maybe it's a model every WE player should have...I'll have to think about it
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![[Post New]](/s/i/i.gif) 2012/09/24 21:05:30
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Pious Palatine
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Can't wait to see the basilisk painted it, it looks great already!
D
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![[Post New]](/s/i/i.gif) 2012/09/25 16:01:37
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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@ evildrcheese: Soon, mate, soon  But first, as promised: Decay
Let us start our exploration of the Ruinous Powers by that force so common to all worlds and universes: Decay.
I know of very few chaos players who have not, at some point, flirted with the idea of converting a model or two pledged to Nurgle. And rightly so: Many chaos players are avid converters, and Nurgle is perhaps the most evocative god when it comes to creating truly unique, disturbing models (if you don’t agree with that assessment, may I kindly ask you to head over to GuitaRasmus’s thread . On second thought, you should probably do that in any case).
Right, where were we? Oh yes, Nurgle. When I think of Nurgle in 40k, I think of the Death Guard: Disease-ridden monsters in rusty, dilapidated plate, bursting with poison and corruption and eternally spreading their taint across the galaxy. So with that in mind, I dove headfirst into my bitzbox in order to create a champion worthy of great Nurgle. Here’s the result:
As you can see, the model eschews the classic “bloated” Nurgle look for something more skeletal and emaciated. That’s because I had recently converted two WFB Nurgle Lords (you can see one of them here ) and I now wanted to focus on a slightly different aspect of sickness: I wanted my champion to look wizened and spent. I also couldn’t resist using a bare head to further show the model’s own decay. A WFB Zombie head, combined with a rebreather from the Cadian Command squad, perfectly fit the bill.
Oh, and I gave the model a nasty looking axe, spliced together from the leftover axe blade of the aforementioned WFB Nurgle Lord and half of the the shaft of a Chaos Knight’s lance. I also added some additional bitz and bobs for decoration.
When painting the model, I went for the classic, muddy green servants of Nurgle are so often seen wearing. I also wanted to contrast it with rusted and corroded metal trim and all kinds of verdigris. But that came later. Here’s the model with just the base colours:
For some reason, I decided to paint the champion’s left shoulder pad in a vile yellow. Perhaps to make it even more disgusting?
Anyway, the true fun started once the washes had dried. I spent quite some time on the weathering, adding rust and verdigris.
And then I was done. Take a look:
As you can see, I also added an incense burner to the model’s hip. In my imagination, the thing is emitting a horrible miasma, corrupting the very air around the Marine. Oh, and I used a little Tamiya Clear Red on the strange spine breaking through the backpack I took from the Possessed kit for that little bit of extra repulsiveness.
In addition to the models themselves, I also wanted to include a little visual flourish on each of these guys’ respective base. While the overall basing scheme would be the same as the one I use for my World Eaters, each base would get a little “special effect” that would further tie it together with the respective dark god.
In this case, the champion I standing across a rivulet of vile ichor, in wich a skull is resting, half submerged. I created the fluid with wood glue, painted it in a nasty yellow-green, washed it with Agrax Earthshade and added closs varnish on top. Eww…
And with that, the model was complete. All that remained was to create a few lines that would supply a background vignette for the Marine. So let me present the champion of Nurgle, servant of decay:
Brother Malchius Blight, of the Death Guard Traitor Legion
He chuckles at the pinpricks of their fire
Like gnats, for all the harm they do
He cuts them open then, his axe
Pitted and scarred, but oh so sharp.
Their death is quick and merciful.
Unlike his own, millennia in the making.
Oh, how he envies them.
As usual, thanks for looking and tay tuned for more!
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![[Post New]](/s/i/i.gif) 2012/09/25 17:10:59
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Blood-Raging Khorne Berserker
Fife, Scotland
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He looks great Brother, I love Nurgle models that dont go over the top with the usual 'just add a belly now hes nurgle' theme. I especially like the respirator combined with the Zombie head.
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![[Post New]](/s/i/i.gif) 2012/09/25 17:12:46
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Phanobi
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Wow where did the backpack pop from ya sick an twisted Dr Stein
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http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)
DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST
We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...
It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.
"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
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![[Post New]](/s/i/i.gif) 2012/09/25 18:52:45
Subject: Re:Khorne's Eternal Hunt - The World Eaters 4th assault company
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Khorne Chosen Marine Riding a Juggernaut
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Thanks a lot, people!
@ Biohazard: Some of those old Zombie bitz are still great if you can look beyond the "clown hands"! The heads are pretty great all around, and Ron (from FTW) did a pretty excellent conversion using Zombie parts on a FW Renegade militia torso here .
@ Miss Dee: That backpack came from the plastic Possessed CSM kit. That kit has lots of really disgusting and awesome stuff and even more disturbing backpacks -- as you will see in one of my next posts
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![[Post New]](/s/i/i.gif) 2012/09/25 21:44:49
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Pious Palatine
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Brilliant as ever. Especially like how the rusty axe turned out.
D
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![[Post New]](/s/i/i.gif) 2012/09/26 01:42:09
Subject: Khorne's Eternal Hunt - The World Eaters 4th assault company
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Jealous that Horus is Warmaster
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Love the nurgle marine
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People I have traded with sucessfully
Rurouni Benshin, Eternalhero1983, Shas'O Dorian, Tsilber, Grimku, Rothrich, Frankenberry, Thecupcakecowboy, Bottomfeeder, Ephrael, Ted234521, Kai, XghostmakerX, Pretre, Threedguru, labmouse42, zeke48, AnnomanderRake, badguyshaveallthefun, Kavik_Whitescar, Dependence, Malaur, Greyguy13, ultraatma |
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