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Made in us
Missionary On A Mission




Richmond Va

Spidey you are just gross. Havent you ever heard of mercy?

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

LOL yeah I knew that would just kill you guys!

4000pts






 
   
Made in us
Badass "Sister Sin"






Camas, WA

I understand the concept of horde sisters; I just don't agree with it. It isn't the sentiment, but the way it was written.

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Made in us
Sister Vastly Superior





Pittsburgh Pa

I'm telling you these squads are just freaking crazy turning 70 bolter shots onto something that has wander to closely makes stuff disappear. Its all about focus firing anything that gets close to the Bastion the squads stay close to stay fearless Heavy fire support comes from a Exorcist, Retributors that are in the bastion and Corteaz 3 monkeys 3 crusaders and a Sevitor with a plasma cannon on top. A deep-striking Dread knight and an out flanking 10 man Dom squad for getting into the backfield for line breaker and to root stuff off back field objectives.

This message was edited 1 time. Last update was at 2012/09/17 19:49:55


4000pts






 
   
Made in us
Badass "Sister Sin"






Camas, WA

No, I get it. After all, I'm the one who told you about the Bastion/Monkey/DK combo. I just know you can do it better without the 20 girl squad.


Automatically Appended Next Post:
Also without all the LOLOLOLOLs.

This message was edited 1 time. Last update was at 2012/09/17 19:50:47


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Made in us
Calm Celestian






 Shandara wrote:
Plus if you disembark to toast something, the vehicle can't move further anyways. You'd have to use another vehicle to do it.


If the unit disembarks before the vehicle moves, it can move in the movement phase and also go flat-out. This tactic make more sense with a Rhino or after the Immolator has lost its weapon.

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Made in gb
Ichor-Dripping Talos Monstrosity






Alrighty - First Draft of first ever Sisters unit I've made myself. (Possibly the last, but hey) and I figured I'd see what the sisters nuts have to say.


   
Made in us
Calm Celestian




Florida, USA

 Ovion wrote:
Alrighty - First Draft of first ever Sisters unit I've made myself. (Possibly the last, but hey) and I figured I'd see what the sisters nuts have to say.
Spoiler:


She's way too cheap for those abilities and 3W. Why does she need BS5 and how would she have obtained it? I would keep her at 75 and drop her to two wounds and BS4. The Shred and Armourbane seems like they should each be switched for the other, i.e. Fury having Armourbane and Penance having Shred. I think she should also still be S3, but Furious Charge or something, possibly giving it to her squad she leads if they are Repentia. Just my initial thoughts.

There is a fine line between genius and insanity and I colored it in with crayon. 
   
Made in se
Regular Dakkanaut



Sweden

New to the forum, but not new to Sisters

What many people seem to miss when it comes to sisters are their damage output to points cost ratio! We are not the scariest close combat monsters, nor the can we bring the most firepower of all armies... but what we CAN do is to show up on the table with a decent price tag. In most, if not all my games (not many Ork players in my group) I seem to outnumber my opponent. I reckon that since MEQs are the most common forces I will use those as an example. We have the same armour, yes a point of toughness less but still a good 3+. We have the same bolter and the same BS. our basic sisters may not be marines in CC but then again we have DCA and Repentias to deal with our enemies when it gets close and personal. So we are almost as good as standard MEQ force in general, in some areas slightly worse, in some slightly better. The difference comes as I have said in the cost of bringing those bolters to the table. It may not be that much of a difference but enough to tip the scales just enough. In many games my opponents have been surprised with the amount of units I can field in a 1500p game and herein lies the strength. Perhaps your death star will completely annihilate one of my units but when I can bring more or less the rest of my entire army down upon them next turn there wont be much left of it. By playing with units where none is in excess of 180p I will be able to respond even if you manage to wipe two or three of my units... by being able to field more units... by being more cost effective!

This together with the most effective tactic of all when playing with sisters, force concentration, will win you games. I believe someone on Warseer called it “Wolfpack” in comparison to Dönitz use of U-boats in the middle of WW2. You want be able to use your advantage in points if you spread them all over the table. Players of SoB should get a tattoo saying: “Stay together”! I know that I will probably be ridiculed for it but I would seriously recommend reading Sun Tzu (the original texts are really short btw) and learn from them. His thoughts can in all seriousness be applied to 40K and table top games in general, especially when it comes to deployment, movement and making your opponent do what YOU want With SoB you will have to sacrifice some units, drive them forward as bait... paint a big, fat bull's eye on them in order to make you enemy charge the units you want to be charged and then wipe him out. Chess wise, use your pawn in exchange for a bishop, exchange a knight for a rook as so on. The beauty of SoB is that with our DOPP (damage output per point-patent pending) we can make our opponent pay IF he takes the bait or if he chooses to ignore it, it will most likely be able to do him some serious harm.

Of course, what SoB cant do is bring a broken list! We can't do a Draigowing, Leafblower or Necron flying circus or such. We tend to do well with a balanced list against other balanced lists. Perhaps I am fortunate to be playing in such an environment?

This is an example of my casual list. As you can see, no Celestine and no Jacobus. The Canoness goes with the Retributors to enhance their prayer. And yes, there are allies BUT these are actually my old inducted guardsmen from C:WH. No unit is more expensive than 180p and this list has won faaaaar more than it has lost... by being cheaper DOPP-wise and by staying together!


HQ

Canoness
Storm Bolter

5 Allied Company
Command squad
Bolt pistol
Autocannon
Regimental Standard
Voxcaster


Troops

10 Battle Sisters
2 Flamers
Rhino

10 Battle Sisters
2 Melta Guns
Rhino

10 Allied IG Veterans
Autocannon
Voxcaster


Fast

5 Dominion Squad
2 Melta Guns
Combi Melta
Rhino
Searchlight

5 Seraphim Squad
2 Hand Flamers

Allied Scout Sentinel
Autocannon
Searchlight


Elites

5 Repentias


Heavy

Exorcist

Exorcist

5 Retributor Squad
Storm Bolter
4 Heavy Bolters

Allied Leman Russ
Exterminator
Heavy Bolter Sponsons

I know that I will never table my opponent and therefore I don't play with point and click. I know that all of my army wont survive but I can decide what dies, where and how. But most of all, I know that whatever happens, I will have enough for the next turn to capitalize on the gains I made last turn.

I am still praying for a new Codex! I still want to slap Cruddace for removing all the flavour from our old list and give us this bland WD-band aid, but SoB can be a force to be reckoned with... Just stay together... sacrifice the right units and play with your next, retaliatory turn in mind

Agusto
   
Made in us
Calm Celestian




Florida, USA

For a "casual" list it is pretty good actually. Also welcome to Dakka!

There is a fine line between genius and insanity and I colored it in with crayon. 
   
Made in gb
Ichor-Dripping Talos Monstrosity






OK, Draft 3: I upped the points: Ultimately, she's a Repentia Cannoness

She was a Canoness of some standing, but after failing to protect a relic from Chaos (and her fellow sisters from that mission all being horrificly murdered) she donned the mantle of the Repentia. However, after over a decade as a Repentia she's still going strong (although she has been augmented by certain bionics now), each battle tweaking her Eviscerators further and further, honing her strength and skills in close combat, she now once again leads her sisters into the fray, though this time heading an entire force of those seeking forgiveness.
(This is all very basic and I'm sure I'll refine it later, first fluff draft and all)

The way I see her, is she's a purely Melee character that's been throwing herself into the most brutal frays she can, that will either have to walk across the field with some repentia, or go in a vehicle she can't assault out of. So she's likely to be shot at for 2-3 turns and get overwatched before even reaching combat (if she does) and then will strike after the enemy. At T3, even with 3+ / 6+ invun and a (potentially re-rollable) FnP roll, she's still really quite fragile.

PS - This making units late at night when half concious on the fly thing isn't what I normally do, it's a lot less... refined than my normal method. xD

This message was edited 2 times. Last update was at 2012/09/18 00:31:05


   
Made in us
Badass "Sister Sin"






Camas, WA

As much as I appreciate the thought, I would take the character over to Proposed Rules.

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Made in us
Missionary On A Mission




Richmond Va

Am I the only one who dosent play with allies? I think it just takes the fun out of sisters. I mean, if I wanted allies I would just play a 2v2. Thoughts?

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in nl
Confessor Of Sins






I usually play 1500 pts. Taking allies, even if I wanted to, would mean I have to leave home too many toys and not gain me much (well I could take 3 Vendettas I guess or a squadron of Hydras).

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Made in us
Badass "Sister Sin"






Camas, WA

I just went to a local tourney with pure sisters. It is very doable.

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Made in us
Missionary On A Mission




Richmond Va

I will admit, if Vulkan's ability extended to allies I would run sisters/marines *ahem* religiously

But I think that would be the only combination.

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in us
Flailing Flagellant




Texas

Geee I was planning on Sisters of battle / Eldar since they are the only two armies i have that could possibly ally each other; the other being Chaos daemons and we all know how they feel about Daemons.

Akward

I have not tried it in a actual game yet but it gives me an excuse to use both armies so why not. Although I think going Eldar/SOB would be more beneficial since I could take max slots and then pick up a skeleton army of celestine troops, dominions and a exorcists.

All I ever use for my eldar army are my avatar, farseers, wraithguard, Dire avengers, wave serpents, wraithlords and fire dragons anyway so I'll be getting more of the same (mounted units and melta weapons) but with a added bonus of high T MC's to throw into CC and bring the physic defense im so used to to my sob. It's unfortunate that this ally level though means i can't use their troops as scoring.

I just have to be wary of the watchful eye eye, it isn't any worse than the wraithlord wraithsight roll but the only way to mitigate it is by distance shooting shouldn't be a problem but getting into CC since SOB will get stuck might pose a issue if the eldar need to bail a squad out with a wraithlord.

This message was edited 1 time. Last update was at 2012/09/18 12:53:01


 
   
Made in us
Badass "Sister Sin"






Camas, WA

The problem with Eldar is that we get no scoring / denial from the equation. Sisters need something to buff their light scoring otherwise they shouldn't take the ally. That means a minimum of allies of convenience.

I've been cooking up ally combos for a little while. Need a good 1850 list. I may create some horrible fluff abomination for a tournament next month. SW plus Sisters? Muhahaha.

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Made in us
Missionary On A Mission




Richmond Va

Eldar actually have one of the nastiest scoring units in rangers with the pathfinder upgrade. that 2+ cover is some rediculousness to work through.

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in us
Pestilent Plague Marine with Blight Grenade




Lafayette, IN

Spidey0804 - playing bad players with a bad list doesn't make your list good.

Squads of 20 sisters are indeed just silly to run competitively, and saying " I do it and I beat everyone " doesn't make it a good choice. lollollollollol (in your own words..)

At a competitive level, I see Russ' and griffons everywhere, and I see the griffon/basalisk squadron (which will kill the bulk of one of those 20 sister squads in a single turn) at least once. Grey knights own them - lots of things own them, and putting 20 on the board is a clear sign that your grasp on competitive list building is tenuous at best.

This message was edited 2 times. Last update was at 2012/09/18 13:20:02


 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Vindicare-Obsession wrote:
Eldar actually have one of the nastiest scoring units in rangers with the pathfinder upgrade. that 2+ cover is some rediculousness to work through.


Right, but because they are Desperate Allies, they aren't scoring.

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Made in us
Missionary On A Mission




Richmond Va

 Inigo Montoya wrote:
Spidey0804 - playing bad players with a bad list doesn't make your list good.

Squads of 20 sisters are indeed just silly to run competitively, and saying " I do it and I beat everyone " doesn't make it a good choice. lollollollollol (in your own words..)

At a competitive level, I see Russ' and griffons everywhere, and I see the griffon/basalisk squadron (which will kill the bulk of one of those 20 sister squads in a single turn) at least once. Grey knights own them - lots of things own them, and putting 20 on the board is a clear sign that your grasp on competitive list building is tenuous at best.



Lets not be confrontational. This isint YMDC. If he finds the tectic to work for him then it works for him.

@ Pretre: I didnt realise that. If you are using desperate allies then do you choose which army is scoring at the begining?

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in nl
Confessor Of Sins






 pretre wrote:
 Vindicare-Obsession wrote:
Eldar actually have one of the nastiest scoring units in rangers with the pathfinder upgrade. that 2+ cover is some rediculousness to work through.


Right, but because they are Desperate Allies, they aren't scoring.


Also.. they don't do much. They sit on objectives for my Eldar, but the chances of them actually killing something useful are slim. And they cost a LOT of points for just 5 pathfinders, where some races get 10 expendables for almost half (i.e. IG)

It's always funny though to have a Farseer near and make the 2+ rerollable.

Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog
   
Made in us
Badass "Sister Sin"






Camas, WA

The primary detachment is scoring.

Okay, here's my first abomination combination army list for an 1850 in October:

1844 right now

Wolf Priest w/ SotH (with one of the GH squads outflanking)
Rune Priest (Prob Div, his rolls will determine his placement)
Lone Wolf (CF/SS, TDA)
Lone Wolf (CF/SS, TDA)
10 GH - Flamer x2, Standard, MotW
10 GH - Plasma x2, Standard, MotW
6 Long Fangs with 5 ML
6 Long Fangs with 5 ML
6 Long Fangs with 5 ML
Bastion with Icarus

Celestine
10 Sisters with M/MM (With Icarus on Battlements)
8 Seraphim w/ 2HF, MB (With Celestine)
8 Retributors with 4 HB, Simulacrum, Storm Bolter (SS) (in Bastion with extra HB)

edit: I have the minis to do it. gonna be a bit of a painting fest to get some of the new bits in line. Looks like a lone wolf, a storm shield, touchups on the rets (with one or two models needing a complete paint), Bastion and 3 or 4 grey hunters.

This message was edited 3 times. Last update was at 2012/09/18 16:42:19


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Made in us
Missionary On A Mission




Richmond Va

Is there a reason you are running an icarus instead of a quad? In my experiance the quad is more versatile.

Plus it has a cheaper price tage. Cant beat that

This message was edited 1 time. Last update was at 2012/09/18 13:58:12


My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in us
Badass "Sister Sin"






Camas, WA

Quad is 15 points more than an Icarus. (Icarus is 35, Quad is 50).

I wanted more AP2 and S9.

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Made in us
Missionary On A Mission




Richmond Va

I really must've been asleep to mess that up. Okay. I'll take your word for it as im apparantly not fully concious. Might go back to sleep now too

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in us
Hurr! Ogryn Bone 'Ead!




While I kind of dislike allies in general as far as an edition wide thing I do like them for the fact I can now bring my old inducted gaurd back where they belong just under a different game mechanic.



 
   
Made in gb
Ichor-Dripping Talos Monstrosity






In regards to Sisters and Allies, from what I've seen, the Sisters of Battle don't do that well with Allies.

However, they do pretty well as Allies. That 300-1000pts of Adeptus Sororitas are a great supporting force.
They work nicely as very versatile fire support and interferance, bolstering weak points in other armies.

For short range / assaulting / skirmishing forces, they make a good mid-to-long range fire support .

For long range shooting armies they make good short-to-mid range mobile fire support and defenders, protecting your fire bases from assault.

The small allied detachment also gets to take better advantage of the Faith Point system, with it being unlikely to not have enough to go around.

   
Made in us
Badass "Sister Sin"






Camas, WA

 Ovion wrote:
In regards to Sisters and Allies, from what I've seen, the Sisters of Battle don't do that well with Allies.

I would completely disagree. 3rd place at Nova was Sisters with GK allies. IG can add Long Range fire support and cheap bodies, which when combined with HQs become ridiculous. Sisters love allies to help fill out spots in our codex.

However, they do pretty well as Allies. That 300-1000pts of Adeptus Sororitas are a great supporting force.
They work nicely as very versatile fire support and interferance, bolstering weak points in other armies.

For short range / assaulting / skirmishing forces, they make a good mid-to-long range fire support .

For long range shooting armies they make good short-to-mid range mobile fire support and defenders, protecting your fire bases from assault.

The small allied detachment also gets to take better advantage of the Faith Point system, with it being unlikely to not have enough to go around.

I think the only problem with this is that most armies have MUCH better troops than we do, so taking 150 points of Sisters as troops to get the allies you want is often a bad thing for most people who want to ally with us. We do make good allies either way though, mainly because as allies we only have to take 1 unit of Sisters instead of two.

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