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Made in us
Hooded Inquisitorial Interrogator





I did the duel plasma pistol thing for a while and loved the extra firepower in my battle sisters squads.. but I realized that I really only ever used it once per game and i couldn't assult anyway because the rest of the sisters were using their bolters (double taping, so not using their pistols). 30 points is a lot so I gave up on the idea and generally go with combi plasma or combi flamer now.
   
Made in us
Badass "Sister Sin"






Camas, WA

Combiplasma is cheaper and does the same two pistols once per game. So yeah...

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Sister Vastly Superior




If you for some wierd reason are assaulting with sisters (are you playing tau or guard?) Then the pistols are still worse than a combi (giving you the option to double-tap alongside the generic sisters) and a power weapon...

I collect:
Guard - 2k of mostly infantry
DA - 2k of deathwing, 2k of other bits (no vehicles)
Sisters - mostly converted/proxy because I'm waiting for therange to go plastic.
Tau - 2k with no riptides because I can. 
   
Made in us
Cosmic Joe





I prefer combi flamers just because of my local meta. I get charged a lot.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in gb
Pious Palatine






I lean towards combi flamers, but mostly because I've got WYSIWYG models for it.

D
   
Made in us
Noise Marine Terminator with Sonic Blaster





Moon Township, PA

Amerikon wrote:
30 points for two plasmas is crazypants. Would you pay that much for a regular Plasma gun? You're better off spending 10 for a combi-Plasma. You'll get the same effect.


Hey, I never said it was the best option.

But, my problem with sisters is around 1800 points, you start running out of cool things to take because of force org restrictions. So, I start putting in things like this to make my dominion squads even more killier. Heck, my friend and I were joking around with a dominion squad that looked like this:

5 Dominions (2 melta guns, simulacrum, 2 plasma pistols on superior)
5 priests with 2 plasma pistols each. (at 75 points per priest!!!!! YIKES!!!!)
Repressor / Rhino

This was a unit that was guaranteed to kill something dead. The only problem was it came in just north of 500 points if I recall correctly.

I wish sisters had more access to plasma guns, but the only one who can take is the confessor. While I am wishing, I REALLY wish the condemnor boltgun was AP2 on the turn it fired. It has so much modelling potential yet seems like so much meh being 15 points for one shot that is AP 5.


Automatically Appended Next Post:
 evildrcheese wrote:
I lean towards combi flamers, but mostly because I've got WYSIWYG models for it.

D


This is my other problem. I don;t have combi-plasma modelled. But, I may have to change one of my sisters up just to accomodate this. The more I think about it, my dominion squads usually don't have a long life span. Combi-plasma would make more sense. I am just a fan of the idea of gunslinging.

This message was edited 2 times. Last update was at 2013/07/10 14:47:12


 
   
Made in gb
Pious Palatine






Yeah the dual pistol look is wicked, it's probably the reason why bought so many seraphim, i just loved the models.

The gunslingers rules are such a huge improvment over the TLing, I remember being very please when I read the rule when 6tg ed came out, I mean who can say to to potentially doubling your damage output.

D
   
Made in us
Hooded Inquisitorial Interrogator





Yea, for some reason I've played an awful lot of guard and tau recently. Generally i'll park my sisters 12 inches away and pour fire into whatever i'm up against until they keel over in a mound of heresy and cleansing bolter fire. That said, if I can wipe a firewarrior unit out by punching them then I will.... depending on supporting fire. I figure its better to take snapshots from a unit or 2 than getting the entire army focusing on me.

Just need to remember that bolters cannot be fired if you plan to assult. I forget and have to sit there far to often for my liking
   
Made in us
Badass "Sister Sin"






Camas, WA

war wrote:
Just need to remember that bolters cannot be fired if you plan to assult. I forget and have to sit there far to often for my liking

Good thing SOB have bolt pistols.

The key to SOB (in my opinion) is 'She who bails, fails'. I.e. Never get out of your transport. Even better with repressors.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Regular Dakkanaut




 pretre wrote:
war wrote:
Just need to remember that bolters cannot be fired if you plan to assult. I forget and have to sit there far to often for my liking

Good thing SOB have bolt pistols.

The key to SOB (in my opinion) is 'She who bails, fails'. I.e. Never get out of your transport. Even better with repressors.


I'm currently experimenting with demechanised, maxed BSS squads - meltagun, heavy flamer, combi-flamer and power maul. I still keep some mechanised scoring squads, but so far I've been pleasantly surprised by the survivability and raw dakka of a 20-model power-armoured blob of BS4-and-two-thirds bolters.
   
Made in us
Badass "Sister Sin"






Camas, WA

Mythal wrote:
I'm currently experimenting with demechanised, maxed BSS squads - meltagun, heavy flamer, combi-flamer and power maul. I still keep some mechanised scoring squads, but so far I've been pleasantly surprised by the survivability and raw dakka of a 20-model power-armoured blob of BS4-and-two-thirds bolters.

The problem is the amount of anti-infantry on the field right now. Plus how spendy those squads are for their killing power.

Interesting though...

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Cosmic Joe





Mythal wrote:
 pretre wrote:
war wrote:
Just need to remember that bolters cannot be fired if you plan to assult. I forget and have to sit there far to often for my liking

Good thing SOB have bolt pistols.

The key to SOB (in my opinion) is 'She who bails, fails'. I.e. Never get out of your transport. Even better with repressors.


I'm currently experimenting with demechanised, maxed BSS squads - meltagun, heavy flamer, combi-flamer and power maul. I still keep some mechanised scoring squads, but so far I've been pleasantly surprised by the survivability and raw dakka of a 20-model power-armoured blob of BS4-and-two-thirds bolters.

That's what I've been trying, with 17 models in each squad. It puts out a lot of hurt in one turn. But it always depends on who you're going against and what the mission is.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in gb
Pious Palatine






Hm. Surprised that it works out so well, T3 with a 3+ isn't that durable even with 20 bodies and the threat-range of 24" is hardly anything to write home about. Then there's the fact you have to footslog and the density of special weapons go down...

I do miss H Flamers though and power mauls are great.

D
   
Made in us
Noise Marine Terminator with Sonic Blaster





Moon Township, PA

I have toyed with some larger squads as well. I have found that most of the time my opponent is stuck dealing with dominion squads and exorcists that they are forced to ignore the BSS squads.

 
   
Made in us
Cosmic Joe





 Green is Best! wrote:
I have toyed with some larger squads as well. I have found that most of the time my opponent is stuck dealing with dominion squads and exorcists that they are forced to ignore the BSS squads.

This is what I've discovered, at least against my local players. They get a few turns of bolter broadside to get a lot killing done.

Also, I've sent an e-mail to GW telling them that they don't respect their own products, exemplified by them not even bothering to turn the codex into a downloadable PDF. (Give me the WD codex. I'll use photoshop and have it for you in a day.) I told them that if they continue to ignore my favorite army that I'll go to Warmachine.

Not that I have the faintest shred of faith that they'll listen, because they just don't care, but I figured I should at least tell them.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in gb
Ichor-Dripping Talos Monstrosity






 MWHistorian wrote:
 Green is Best! wrote:
I have toyed with some larger squads as well. I have found that most of the time my opponent is stuck dealing with dominion squads and exorcists that they are forced to ignore the BSS squads.

This is what I've discovered, at least against my local players. They get a few turns of bolter broadside to get a lot killing done.

Also, I've sent an e-mail to GW telling them that they don't respect their own products, exemplified by them not even bothering to turn the codex into a downloadable PDF. (Give me the WD codex. I'll use photoshop and have it for you in a day.) I told them that if they continue to ignore my favorite army that I'll go to Warmachine.

Not that I have the faintest shred of faith that they'll listen, because they just don't care, but I figured I should at least tell them.
The works already been done.
And I'm sure the guy that made it wouldn't mind if they just used it - at least it'd be available.
Maybe if they gave him a sisters army in return.

   
Made in gb
Sister Vastly Superior




There's multiple copies of it around.

Most are better made than GW could do.

I collect:
Guard - 2k of mostly infantry
DA - 2k of deathwing, 2k of other bits (no vehicles)
Sisters - mostly converted/proxy because I'm waiting for therange to go plastic.
Tau - 2k with no riptides because I can. 
   
Made in us
Confessor Of Sins




WA, USA

 pretre wrote:
war wrote:
Just need to remember that bolters cannot be fired if you plan to assult. I forget and have to sit there far to often for my liking

Good thing SOB have bolt pistols.

The key to SOB (in my opinion) is 'She who bails, fails'. I.e. Never get out of your transport. Even better with repressors.


I kind of go by a variant of this. I bail to shoot on certain conditions:

1. If I know I can wipe out/neuter the target with a bailed-out shooting, and there's no immediate reprisal, I'll do it.

2. If I have a spare Rhino in the area that can flat out to give me an ad-hoc wall after I bail and shoot, I'll do it.

I tend to run a very mechanized list (3 rhinos, 2 immos at 2k) and I've found that it is pretty effective. I do run the risk of giving up a First Blood point, sure, but the amount of battlefield control that much mobility gives me usually makes up for it.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Badass "Sister Sin"






Camas, WA

So no love with the new forts...

pretre wrote:


Click the links and zoom.

Gah.
Vengeance Weapon Battery - 75 points for an emplaced Punisher that can't be fired by a model. +10 for a Battle Cannon. I was hoping for more.

Firestorm Redoubt - 200 points for 2 Quad LInked Lascannons! Yay. The lascannons only can automated fire. Boo. But they come with a free frogurt! Yay. But the frogurt is cursed. Boo. Firing only at the nearest flyer or MC? Boo.

I feel like my purchases are a waste. :(





Automatically Appended Next Post:
 curran12 wrote:
I kind of go by a variant of this. I bail to shoot on certain conditions:

1. If I know I can wipe out/neuter the target with a bailed-out shooting, and there's no immediate reprisal, I'll do it.

2. If I have a spare Rhino in the area that can flat out to give me an ad-hoc wall after I bail and shoot, I'll do it.

I tend to run a very mechanized list (3 rhinos, 2 immos at 2k) and I've found that it is pretty effective. I do run the risk of giving up a First Blood point, sure, but the amount of battlefield control that much mobility gives me usually makes up for it.

Well sure, but generally if your opponent is competent, there will be reprisal.

This message was edited 1 time. Last update was at 2013/07/12 15:30:00


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Longtime Dakkanaut





Whorelando, FL

My SOB army sits in a glass case waiting for a day when it can be used again.

   
Made in us
Badass "Sister Sin"






Camas, WA

 CaptKaruthors wrote:
My SOB army sits in a glass case waiting for a day when it can be used again.

Umm. You can use it right now. I just played SOB last night and pulled a win against Necrons. (2xCCB, 2xAB, 2xGA,2xNS,5xWraiths)

Sisters are still solid.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Longtime Dakkanaut





Whorelando, FL

They may be solid, but they are boring. The WD hack job book sucked the life out of that army for me. Thus they wait in a glass vault. They may come out as allies to my IG in a future APOC game now that the rules are hours away from release.

   
Made in us
Badass "Sister Sin"






Camas, WA

 CaptKaruthors wrote:
They may be solid, but they are boring. The WD hack job book sucked the life out of that army for me. Thus they wait in a glass vault. They may come out as allies to my IG in a future APOC game now that the rules are hours away from release.

I can't change your mind or your opinions, but this is just flat out wrong.

Sisters are a lot more than just immo spam (C:WH's build of choice). I've been running a variety of build recently and they have been great. My AV13 spam was hilarious last night.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Confessor Of Sins




WA, USA

 pretre wrote:


Well sure, but generally if your opponent is competent, there will be reprisal.


Sucks to hear about the terrain, though I can't say I'm overly surprised. Even I know that there is a lot of potential to do some crazy stuff with that Punisher cannon if you could man it.

And yes, you're right about reprisal, though that gets into the back-and-forth of a given game. A lot comes down to placing the Rhino before or after disembarkation to either give cover or block LOS, as well as how the rest of my army moves and presents itself as a threat. For example, a Sister squad jumping out to rapid fire down some tatter of an enemy unit is less likely to get reprisal if a Dom squad is on the far flank, raising hell in their own special way, or a Seraphim squad slams down next to his other units.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Hooded Inquisitorial Interrogator





in spite of not being able to use Rets on the punisher cannon, the battle cannon option may be useful. Nothing in the SoB book gives blast (aside from grenades) so maybe it could be useful for that.
   
Made in us
Badass "Sister Sin"






Camas, WA

war wrote:
in spite of not being able to use Rets on the punisher cannon, the battle cannon option may be useful. Nothing in the SoB book gives blast (aside from grenades) so maybe it could be useful for that.

Yeah and BS2 doesn't really hurt it. Is it worth giving up a bastion or aegis though?

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Hooded Inquisitorial Interrogator





Not sure, and the other side of the coin is that its always going to be shooting at the closest target. A good opponent will know how to mitigate losses from it... also at BS 2 an AP 3 weapon has the potential to wipe SoB on a poor scatter roll. I'm still trying to decide if it is worth while
   
Made in ca
Torch-Wielding Lunatic






Thanks for the information Pretre

However, I must admit that the "Batterie Vengeance" confuse me a little. (seriously, is the french translation really as bad as I think it is? )

It says that it can attacks and be attacked even if it is unoccupied... Does that means that units can go inside as a normal building? Or it is just a bad case of copy-paste of the "Sentry Defense System" universal rule?

If it cannot be manned, it is a great lost for some sister cheese, but at least, it put the Vengence battery as useful for all the armies that can use it. Orks using it with BS2 while sisters could use it with BS4 + Rending at 75pts for both of them would just be bad game-design IMHO (I know, but it's not because that it's already been made with the bastion that it was good game-design originally! )

1750pts
1100pts 
   
Made in us
Repentia Mistress





 pretre wrote:
So no love with the new forts...

pretre wrote:Gah.
Vengeance Weapon Battery - 75 points for an emplaced Punisher that can't be fired by a model. +10 for a Battle Cannon. I was hoping for more.

What's the justification for "can't be fired by a model"? It looks like the rules say that it has an automated fire mode, which seems to imply that it has a non-automated fire mode, right?
   
Made in us
Badass "Sister Sin"






Camas, WA

It is an impassable building. Emplaced weapons can only be fired by occupants of the building.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
 
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