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Made in us
Manhunter






Little Rock AR

So I run an Armored Fist Regiment as my primary IG army, (The 12th Pheltorian Dragoons). It is mostly platoons mounted in Chimeras, some times with vets as well. I got told by some random guy who randomly walked in for a game that I dont play IG the right way, that my army is unfluffy and wouldnt shut up about it, and how young upstarts are ruining 40k. Now I searched the IG codex and it said Armored Fist regiments are rare, not non exsistant. So why the hate? I really dont understand. My army is an Armored Fist company (2 platoons and a ccs) a sentinel squadron a leman russ platoon (3 tanks) and two vendettas.

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Rough Rider with Boomstick




Gunblaze West

it is fluffy, that other guy is an idiot... its not exactly normal for ig fluff like you said but it sure as hell isnt unfluffy

This message was edited 1 time. Last update was at 2012/11/05 01:29:41


 Kilkrazy wrote:
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 kestril wrote:
Page 1: New guard topic
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Stephens City, VA

 ObliviousBlueCaboose wrote:
So I run an Armored Fist Regiment as my primary IG army, (The 12th Pheltorian Dragoons). It is mostly platoons mounted in Chimeras, some times with vets as well. I got told by some random guy who randomly walked in for a game that I dont play IG the right way, that my army is unfluffy and wouldnt shut up about it, and how young upstarts are ruining 40k. Now I searched the IG codex and it said Armored Fist regiments are rare, not non exsistant. So why the hate? I really dont understand. My army is an Armored Fist company (2 platoons and a ccs) a sentinel squadron a leman russ platoon (3 tanks) and two vendettas.


Lets be honest you can write your own fluff in the game.
Also there is no "right" or "wrong" way to play other than to follow the rules

I've met older players before who couldn't change their ways when a new edition cropped out. They like to complain about mech and how OP it is even now in 6th when there are quite a few disadvantages to it.

   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Why wouldn't they fight that way? It would seem the logical way to conduct a battle when you aren't entrenched somewhere to me.

That guy sounds like a real tool.

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Fanatic with Madcap Mushrooms






Chino Hills, CA

Remember the scale of the 40k universe. I'm sure if you took every Mech Guard army in existence, it wouldn't even represent an eigth of the Armored Fist Regiments in the Imperium, and yet they're sill rare.

It's a big universe. The Guard are deployed over almost a million worlds, with multiple regiments coming from a single world. Even 1,000 regiments (example number) is nothing compared to the sheer number of regiments in the Imperial Guard

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Longtime Dakkanaut





Fully mechanized Regiments are indeed rare, the Imperial Guard can't properly equip all of its forces. That being said, fully mechanized regiments do exist so there's no problem.

My Armies:
5,500pts
2,700pts
2,000pts


 
   
Made in us
Hellacious Havoc




I remember somebody was complaining that Guard armies shouldn't be allowed to have mech because the number of mech armies is so small that it's improbable there would be mech guard on any given battlefield.

Of course, if what happened on our tabletops was determined by the majority of what's happening in the 40k universe, we would all be using Codex: Hab Workers.

So, play what you like.

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Made in us
Heroic Senior Officer





Western Kentucky

He probably thinks you're running leafblower and trying to run a netlist.

A lot of people don't realize that an Armored fist list is actually pretty tough to run. It lacks the killing power a leafblower list has and it really shows once you've played the leafblower a couple of times.

Mech guard is completely fluffy, and if he doesn't like it, hand him a copy of the IG codex and read the chimera entry/Armageddon steel legion. Heck, forgeworld even has the Armored Company army, which is literally nothing BUT tanks.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

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Lady of the Lake






Because one regiment = all regiments apparently. There is no room for any variance amongst the entirety of the IG. Even say a regiment with some good connections allowing them equipped well.

   
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Gore-Soaked Lunatic Witchhunter







There is a canon IG regiment whose entire shtick is mechanized units (the Armageddon Steel Legion, for the curious); I don't really see much wrong with your fluff. For a modeling challenge you could give them more cybernetics and declare them a Skitarii regiment (IG regiments raised from Forge Worlds), which would explain the number of tanks...

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Virginia, USA

What is the difference between a Leaf Blower and Mech list? I play Mech as well, literally have them modelled, painted, and such after Panzer Grenadiers. I use Vets because I think they represent the training of German soldiers better.

So... difference?

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 MrMoustaffa wrote:
Heck, forgeworld even has the Armored Company army, which is literally nothing BUT tanks.


Don't actually look at Armored Company. It was an experimental list in a 3rd edition Chapter Approved article specifically described as being not properly playtested in the article, and was banned from every tournament the instant the organizers read the rules because it was ridiculously broken.

Seriously, IG players out there, if you could run an entire army composed 100% of Leman Russes, back when Vanquishers were rather powerful (+35pts over a normal Leman Russ to extend the weapon's range to 96" in case you want to hit something across the street and give it the option to fire a normal shot that rolls 2d6 for armor penetration instead of the blast marker), and your Elites choices were BS4 Leman Russes, would you?


Automatically Appended Next Post:
 Atheos wrote:
What is the difference between a Leaf Blower and Mech list? I play Mech as well, literally have them modelled, painted, and such after Panzer Grenadiers. I use Vets because I think they represent the training of German soldiers better.

So... difference?


Last I checked all 'leaf blower' means is you're using mechanized units combined with artillery so you can screen your Basilisks with Chimeras.

This message was edited 1 time. Last update was at 2012/11/05 03:06:15


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 AnomanderRake wrote:
Don't actually look at Armored Company. It was an experimental list in a 3rd edition Chapter Approved article specifically described as being not properly playtested in the article, and was banned from every tournament the instant the organizers read the rules because it was ridiculously broken.


No, he's talking about the Forge World version of the list which was originally printed in IA1 and later updated to 5th edition. And it's far from overpowered. In fact, it has pretty much zero chance of winning an objective game unless it can table the opponent, and collapses instantly if it has to face an opponent who has prepared for that many tanks.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
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Hellacious Havoc




 AnomanderRake wrote:


if you could run an entire army composed 100% of Leman Russes, back when Vanquishers were rather powerful (+35pts over a normal Leman Russ to extend the weapon's range to 96" in case you want to hit something across the street and give it the option to fire a normal shot that rolls 2d6 for armor penetration instead of the blast marker), and your Elites choices were BS4 Leman Russes, would you?


Depends. If I could run that list, but would get punched in the face every time I rolled a die...

Yeah, I'd probably still run it.

 Necroshea wrote:
You - You there, wolf heathen! I long for combat!
Wolf heathen - I accept your challenge, but only on my terms! 250% points for me!
You - Ha! You've activated my trap card! Allied army! Come forth to assist!
Friend - Sup
Wolf Heathen - An equal point match?! This is not acceptable! Tau friend! Form up on me!

And then some guy throws a manta at the table and promptly breaks it in half sending figures and terrain everywhere.
 
   
Made in us
Heroic Senior Officer





Western Kentucky

 AnomanderRake wrote:
 MrMoustaffa wrote:
Heck, forgeworld even has the Armored Company army, which is literally nothing BUT tanks.


Don't actually look at Armored Company. It was an experimental list in a 3rd edition Chapter Approved article specifically described as being not properly playtested in the article, and was banned from every tournament the instant the organizers read the rules because it was ridiculously broken.

Seriously, IG players out there, if you could run an entire army composed 100% of Leman Russes, back when Vanquishers were rather powerful (+35pts over a normal Leman Russ to extend the weapon's range to 96" in case you want to hit something across the street and give it the option to fire a normal shot that rolls 2d6 for armor penetration instead of the blast marker), and your Elites choices were BS4 Leman Russes, would you?

First of all, yes, yes I would.

Secondly, the forgeworld army I'm talking about is not that army. I wasn't around for 3rd edition. The army I'm talking about is actually called "Armored Battlegroup", so sorry about mixing up the names. Yes, you can take tons of leman russes with it... but that's about it. It's only scoring unit is a single infantry squad which MUST buy a chimera. Not a vet squad. Infantry squad. Not a platoon. Infantry squad. Per troop choice. And it's elite choice russes are BS 3, and really have no difference from the troop choice ones. Look it up on the Forgeworld site, it's really not that scary.

It'd make an awesome allied attachment, and BS4 Commissar tanks are tits, but if you read through it it's really not that bad. It's pretty much so an IG player can field a ton of tanks and live his dream of covering the board in AV 14. It will also die to an even remotely intelligent opponent, especially if they have fliers or deepstrikers.

As for leafblower, it's when you fill up your force org with vets in chimeras, both CCS's in chimeras, and then take nothing else but vendettas and manticores. The original leafblower actually took medusas, but nowadays leafblower pretty much means chimera vets. It gets thrown around a lot now and has kind of lost its original meaning.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

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Decrepit Dakkanaut





Vallejo, CA

As for the OP, I slightly agree with your berater. Not totally, because firstly, as mentioned, there ARE armored regiments, and secondly because he should just shut up regardless.

The guard codex makes it pretty clear that mech regiments, with a few exceptions, are broken up into smaller units, just like stormtrooper regiments, orgyn regiments, sentinel regiments, russ regiments, etc. Chimeras aren't exactly rare, but they're not exactly plentiful either, and the Imperium, when it's possible, prefers combined-arms approaches involving interleafing several specialist regiments together.

As such, the fluffiest guard armies are based around a healthy wad of infantry with a few vehicular support units. Armies where everybody is a hardened veteran and everybody has access to the best equipment (special weapons and chimeras and vendettas, etc.) are too valuable to be risked in a single place at a single time.

Which is why I slightly agree. That said, of course, every rule has an exception. The steel legion, for example, comes from a world where they make chimeras, and since the whole planet is a warzone, it's not like the vehicles are available for export, so they have a glut of them, so everybody gets to ride in one. I'm sure there are plenty of other examples too, and as things really are pretty open ended, it wouldn't be too hard to come up with some fluff for them.

If you didn't, though, it would be pretty easy to see a soulless power gamer who ignored the rarity of what they were fielding (fluffwise) just to pick the most powerful things they possibly could (or were told to take on the internet). As this doesn't appear to be the case for you, I wouldn't worry about it, but this is probably where the misconception comes from.



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Drop Trooper with Demo Charge




Virginia, USA

Not trying to derail/hijack the thread but that'd make me a semi leafblower Moustafa? Haha

I use 2 Vendettas in big games but part of that was the models I had on hand. I have enough tanks that I run 3-4 Leman Russ's to support my Vets in Chimeras to support them as they move up. I use zero artillery unless I bring a master of ordnance in the CCS, doesn't fit in with my theme of trying to imitate Rommels Ghost Division who ran ahead of the main thrust a lot with no support or radio contact.

For the OP, I'd tell the guy to piss off. It's as fluffy as you want it to be, there's a TON of stuff on the game board that doesn't match the fluff.

This message was edited 1 time. Last update was at 2012/11/05 05:01:15


Shas'O J'Osh  
   
Made in us
Battleship Captain





NYC

Do the same thing I do when people who are irrelevant complain about my army.

Lock eyes with them. Don't make a face; blink normally, just keep your eyes locked upon his. Don't speak, don't make any strange movements. Just look at him until he gets the message and leaves.

You have successfully avoided argument; not said anything rude, mean, or argumentative that might make you look silly, and you did it in a hilarious way.

Dakka member since 2012/01/09 16:44:06

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Made in us
Manhunter






Little Rock AR

Ailaros I understand that the Imperium breaks the AF Regiments up, and accound for this in my fluff. The 12th is part of the 18th Imperial BattleGroup which is how I justify having everything on the table since Regiments are susposed to be only one type, ie Infantry, Armor, or Artillery. The tanks are from the 1st Nimosian Armored Regiment, and they are supporting the 12th. The Vendettas are part of the Navy's ground attack squadrons.

Anyways the list I was running was 1850pts

HQ: 55pts
Salamander Command Tank: 55pts

Troops: 850pts
Platoon: 425pts
PCS: 4x Meltasguns
PIS: Meltagun
PIS: Plasmagun
SWS: 3x Meltas [In Vendetta]

Platoon: 425pts
PCS: 4x Meltasguns
PIS: Meltagun
PIS: Plasmagun
SWS: 3x Meltas [In Vendetta]

Fast Attack: 440pts
Vendetta
Vendetta
Armored Sentinels: 3x Sentinels, 3x Autocannons

Heavy Support: 465pts
Leman Russ
Leman Russ Demolisher
Leman Russ Exterminator

This message was edited 1 time. Last update was at 2012/11/05 05:24:32


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Made in us
Battleship Captain





NYC

 ObliviousBlueCaboose wrote:
Ailaros I understand that the Imperium breaks the AF Regiments up, and accound for this in my fluff. The 12th is part of the 18th Imperial BattleGroup which is how I justify having everything on the table since Regiments are susposed to be only one type, ie Infantry, Armor, or Artillery. The tanks are from the 1st Nimosian Armored Regiment, and they are supporting the 12th. The Vendettas are part of the Navy's ground attack squadrons.

Anyways the list I was running was 1850pts

HQ: 55pts
Salamander Command Tank: 55pts

Troops: 850pts
Platoon: 425pts
PCS: 4x Meltasguns
PIS: Meltagun
PIS: Plasmagun
SWS: 3x Meltas [In Vendetta]

Platoon: 425pts
PCS: 4x Meltasguns
PIS: Meltagun
PIS: Plasmagun
SWS: 3x Meltas [In Vendetta]

Fast Attack: 440pts
Vendetta
Vendetta
Armored Sentinels: 3x Sentinels, 3x Autocannons

Heavy Support: 465pts
Leman Russ
Leman Russ Demolisher
Leman Russ Exterminator


No mechvets?

Sentinels?

Three DIFFERENT Leman Russes?

This is one of the least cheesy, fluffiest mech-guard armies I've yet seen.

Dakka member since 2012/01/09 16:44:06

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Heroic Senior Officer





Western Kentucky

Like I said, leafblower is just a loose term now. I don't really see it as an insult anymore. It's no different than blob guard or green tide or the flying french bakery or any of the other bizarre names lists pick up over time.

Also, more towards the OP, but there are people that just hate IG in general. Ever since I started playing about a year ago there's been a guy at my store that won't shut up about them. Everything in the IG codex is broken, there's no counters to them, their lists are unfluffy, etc. Just learn to tune these people out, and you'll be much happier. Even better, crush them in game, and give them a real reason to whine. I'm not sure what exactly makes some people rag on codexes (because to be honest, if the guy is raggin on you, he probably rags on other codexes/builds too) but they tend to be completely blind to reason. I'll look up an old thread I made when I first started 40k, but I basically had to deal with a situation similar to yours.

I solved it by laughing, ignoring the guy, and then laughing even harder when the guy that called me cheese picked up a Grey Knights net list a month later (back when that Draigo list was considered the cheesiest thing) It's just the way this hobby is, we attract some bizarre people. Try to show him the armored regiments and companies info (because they DO exist, even if they're kind of rare) and if he still won't shut up, oh well, now you know who you won't be playing against.

Here ya go, http://www.dakkadakka.com/dakkaforum/posts/list/443143.page

Not trying to necro it or anything, but people put some good advice in there on how to deal with people like this.

This message was edited 1 time. Last update was at 2012/11/05 05:33:44


'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
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Longtime Dakkanaut





Holland , Vermont

Its IG..Its by the rules/codex....its WYSIWYG...its as fluffy as anything else in this game.

Tell the fluff-nazi to go sniff glue.

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Stephens City, VA

 Soo'Vah'Cha wrote:


Tell the fluff-nazi to go sniff glue.


Or lick Apoxy off his fingers

   
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Pyromaniac Hellhound Pilot






Schrott

There are primarily
Mechanized (Armored Fist)
Armored (Tanks)
Artillary
Infantry (most numerous)

Mechanized is only rare because Chimeras are not always around when needed.
worlds like forge worlds, or worlds with heavy industry often have these regiments. in Warhammer 40k "Rare" mean theres only about 10,000 plus or more regiments. consider that there are millions of regiments.

Little Twit is just being a pest and is wrong.

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Welwyn Garden City, England

I play mech guard and I play them against a few people and I have yet to have anyone complain.

One of the guys the in group I play in has a foot Guard list and apart from him telling me a couple of my units were illegal (which, to be fair when i checked the codex they were!) he didnt have anything bad to say about mine.

He did end up using a couple of squad formations the same as mine as they did so well, they lasted the longest even though my entire army died against Necrons in the end.

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Springfield, VA

Just tell him to fight my army.

http://www.dakkadakka.com/dakkaforum/posts/list/398538.page
   
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Welwyn Garden City, England

Is an Armoured Battlegroup still a playable formation?

I thought it wasnt really something that was played anymore since 4th ed?

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Springfield, VA

Ross74H wrote:
Is an Armoured Battlegroup still a playable formation?

I thought it wasnt really something that was played anymore since 4th ed?


You can use the Armored Battlegroup rules from IA1 which were updated for 5th.
   
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Decrepit Dakkanaut






New Orleans, LA

 Unit1126PLL wrote:
Ross74H wrote:
Is an Armoured Battlegroup still a playable formation?

I thought it wasnt really something that was played anymore since 4th ed?


You can use the Armored Battlegroup rules from IA1 which were updated for 5th.


There is also a Death Korps of Krieg army list from one of the Siege of Vraks books (Imperial Armor 5-7) that has an armored IG army list in it. I don't recall off-hand, but I think it's IA5.

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On moon miranda.

Mechanized IG regiments are uncommon for the Imperial Guard, but by no means outstandingly rare.

Remember, the Imperial Guard consists of *billions* of regiments. While the most common are foot infantry, there are also mechanized, armored, artillery, airborne, sapper, infiltration, etc regiments.

There's likely millions of IG mechanized regiments out there, thousands or tens of thousands of mechanized regiments for each Space Marine chapter.

So no, mechnized IG is not in any way unfluffy.

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