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Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

xraytango wrote:
Usually these one-offs come around August, just in time to get in to the Xmas market.

As for Dreadfleet, what were they thinking?


they assumed their brand name would carry whatever they tossed out, they were wrong
it wasn't the GW brand that made Space Hulk sell it was nostalgia and a good set of miniatures that could be used in 40k
Dreadfleet had neither

Make Dolls Great Again
Clover/Trump 2016
For the United Shelves of America! 
   
Made in fi
Longtime Dakkanaut




In fairness to GW, lets give them some props for trying out something new instead of just putting out more Space Marines. It was hilarious how people complain about GW putting too much attention to Space Marines, and when Dreadfleet came out, people complained how it wasn't Space Marines.

Mr Vetock, give back my Multi-tracker! 
   
Made in gb
Hardened Veteran Guardsman





Lisburn, Ireland

No fething way, please let this be true, i'd buy a new Advanced Heroquest at the drop of a hat. I still have the original, all the corridor tiles and doors, the heroes, henchmen and skaven and the original box

I never played Warhammer Quest as at the time it was at the fore all my wargaming friends and i moved on to new schools, colleges and that but it looked like good fun.

Know your enemy... and then learn about his favourite sport - Nelson Mandela 
   
Made in gb
Oberstleutnant





Back in the English morass

Backfire wrote:
Bloodbowl is their most popular Specialist Game, I believe? So putting out new version would definitely make sense. OTOH, releasing it as a limited edition box would not.


Specalist games don't fit in with GW's current business model, thats why the last vesitges of Epic (Which used to be a core game and its current ruleset is probably the best wargame that GW currently sells) are slowly evaporating from the dank dungeons of direct only due to idiotic pricing and a complete lack of support for a decade.

The wisdom of that is debatable but GW knows best I'm sure.

If GW were to re-release a specalist game then BB would be the sensible choice; you could easily fit the core of what is needed in a boxed game, BB still has a solid following and the BB computer game created at least a bit of extra publicity. Faiiling that one of the Skirimish games would work (Necromunda for preference). I doubt that a revamped WHQ will ever see the light of day, it would require too many bits, too much work and would doubtlessly be viewed as too complex. there is also the possible issue of creating some frictions with Fantasy Flight.


RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
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Its just a shame that they couldn't fight off Andy Chambers.
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Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

Backfire wrote:
In fairness to GW, lets give them some props for trying out something new instead of just putting out more Space Marines. It was hilarious how people complain about GW putting too much attention to Space Marines, and when Dreadfleet came out, people complained how it wasn't Space Marines.


I liked Dreadfleet and even bought a copy, still doesn't take away the problems with it

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Made in gb
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On an Express Elevator to Hell!!

 Rainbow Dash wrote:
xraytango wrote:
Usually these one-offs come around August, just in time to get in to the Xmas market.

As for Dreadfleet, what were they thinking?


they assumed their brand name would carry whatever they tossed out, they were wrong
it wasn't the GW brand that made Space Hulk sell it was nostalgia and a good set of miniatures that could be used in 40k
Dreadfleet had neither


Also when it came down to it, Space Hulk was simply a better game! I got the feeling with Dreadfleet that someone had had some good ideas, but it had been murdered by committee at the development stage.

Although as Backfire says I too was glad GW tried something new - they aren't really holding to the 'games' part of their name at all these days, just trotting out the same old stuff for their warhammer/LoTR games, so it was nice that they had tried something new. Sadly though if it didn't sell out, I guess the chances of a repeat (and having a new game - new version of Dark Future or something? How cool would that be!) are somewhat less now.

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 Kroothawk wrote:

2.) FFG aquired the right to do boardgames of the GW IP, if those boardgames are not miniature centered. FFG does the game Descent, too similar to Warhammer Quest to do both. So I am not sure where the rights are for Warhammer Quest.


Descent looks pretty interesting. Have you played It? How does it compare to other dungeon crawlers? Is it a good replacement for Warhammer Quest?
   
Made in gb
Worthiest of Warlock Engineers






preston

Advanced Heroquest? The Ladys name feth yes please! I managed to buy a 2nd hand one at a charity shop. It is great fun and i often play it utilising the solo rules. I would buy it gladly.

If not then possibly a Man-O-War? i Mean its virtually impossible to get hold of these days and i am after one. But please no more speese merenes or city sized sailing ships.

Free from GW's tyranny and the hobby is looking better for it
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Nihilistic Necron Lord






Hero Quest would be like printing money I would think.

 
   
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Shas'o Commanding the Hunter Kadre




Missouri

 AduroT wrote:
Hero Quest would be like printing money I would think.


So you can bet money they won't do it.

 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


"It's easier to change the rules than to get good at the game." 
   
Made in gb
Towering Hierophant Bio-Titan






With the quality of the last Space Hulk box, I can only imagine what a new Necromunda would look like compared to the original. They could have 3-4 gangs in the box, all with unique poses this time. The high quality card-stock Space Hulk board could lend itself to amazing Necromunda scenery.

I always wondered why GW didn't move the specialist games like that over to Forgeworld. Rather than these limited edition releases with no chance of future support, they could make the range available via Forge World resin and publish the rules online once the original boxed game ran out. FW can easily keep things supported as they're already designed to handle lower volumes. Imagine a new Necromunda gang plus rules every few months, new Gorkamorka vehicles, or new terrain for either a la Zone Mortalis. They'd be perfect for supporting things like Warhammer Quest also, which often used to feature new releases of single miniatures.

Of course all these would require GW to be run by people who actually enjoy the hobby, rather than people who relish diving into pits of children's christmas money like Scrooge McDuck.

   
Made in us
Servoarm Flailing Magos







I would not be surprised to see a 'Bloodbowl' release that broke compatibility with existing copies... New mechanics or some sort of gimmick that make it difficult to keep using old minis.

Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. 
   
Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

then its limited release so goes away and forbids blood bowl from being played in store

Make Dolls Great Again
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Made in de
Decrepit Dakkanaut







Zwan1One wrote:
Descent looks pretty interesting. Have you played It? How does it compare to other dungeon crawlers? Is it a good replacement for Warhammer Quest?

It is different gamewise, as one player is the Dungeon Master trying to win against the team. Easier if the team is 2 player, okay if 3, hard if 4.
I played 1st edition, which has over 20 heroes and 80+ monsters in the starter. 2nd edition has considerably less and AFAIK somewhat simpler rules.
Game is still good as basic gaming material for RPG games, but 1st edition box may sell for a lot now.

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Made in gb
Courageous Grand Master




-

I liked dreadfleet, I'm not ashamed of that!

As for bloodbowl, could never figure out what the fuss was all about.

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in us
Brigadier General






Chicago

Before anyone gets too carried away in this thread, remember two things.

1) This is an absolutely unconfirmed 4th hand rumor coming from only one person.

2) Heroquest is not a GW game. It's a Milton Bradley game done with some input from GW. Aside from LoTR, it's been a long time since GW licensed a name/game/whatever from anyone.

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Made in gb
Stealthy Dark Angels Scout with Shotgun



Sheerness, Kent

I'd buy it in a heart beat. But when I emailed Jarvis a while back, they've destroyed the moulds and it would be to expensive to remould for a limited release.



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1000 points 
   
Made in us
Focused Dark Angels Land Raider Pilot




Green Bay

xttz wrote:
I always wondered why GW didn't move the specialist games like that over to Forgeworld. Rather than these limited edition releases with no chance of future support, they could make the range available via Forge World resin and publish the rules online once the original boxed game ran out. FW can easily keep things supported as they're already designed to handle lower volumes. Imagine a new Necromunda gang plus rules every few months, new Gorkamorka vehicles, or new terrain for either a la Zone Mortalis. They'd be perfect for supporting things like Warhammer Quest also, which often used to feature new releases of single miniatures.


Why do you want me to be poor?

rigeld2 wrote:
Now go ahead and take that out of context to make me look like a fool.
 
   
Made in us
Blood Angel Captain Wracked with Visions






 Scrub wrote:

Holy gak!

GW sounded awesome back in the day, it's no wonder they've built up such a huge following! It's a bit sad though, realizing that they're are nothing like that these days, there's no way White Dwarf has ever been that useful as long as I've read it! Anyway, I'm not here to whinge but I genuinely hope that they sort something out, what you describe sounds just like the other good enthusiastic musings I've heard for this game too.

White Dwarf used to be fantastic for additional content - mission cards, spells, scenarios, they even released the Battlefleet Gothic playtest rules so people could scratch build and playtest the rules before release. Sadly I don't think we'll see the like of those days again.
Warhammer Quest was really well supported for a while with add-on quest packs and also add-on characters like the Elf Ranger, Witch Hunter, War Dancer, Imperial Noble and Chaos Warrior. Sadly I don't think we ever got an official release of the much hinted at Halfling Thief. Some of the sculpts are so good that they could still be used along side today's releases. It was also a great game for those people who loved the Warhammer models but didn't want to collect an army, you could paint up a small collection of whatever race you wanted as enemy NPCs.

 
   
Made in us
Servoarm Flailing Magos







 Do_I_Not_Like_That wrote:
As for bloodbowl, could never figure out what the fuss was all about.


It's fun if you do a full 'league' and treat it as a fun beer & pretzels kind of game. Quick-playing teams beating the snot out of each other.

Working on someting you'll either love or hate. Hopefully to be revealed by November.
Play the games that make you happy. 
   
Made in gb
Ian Pickstock




Nottingham

 Sidstyler wrote:
 AduroT wrote:
Hero Quest would be like printing money I would think.


So you can bet money they won't do it.

So GW don't care about money and are totally devoted to producing high quality models?

You sir are deluded

Naaa na na na-na-na-naaa.

Na-na-na-naaaaa.

Hey Jude. 
   
Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

 BryllCream wrote:
 Sidstyler wrote:
 AduroT wrote:
Hero Quest would be like printing money I would think.


So you can bet money they won't do it.

So GW don't care about money and are totally devoted to producing high quality models?

You sir are deluded


ha quality

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Clover/Trump 2016
For the United Shelves of America! 
   
Made in us
Regular Dakkanaut




Eilif wrote:
Before anyone gets too carried away in this thread, remember two things.

2) Heroquest is not a GW game. It's a Milton Bradley game done with some input from GW. Aside from LoTR, it's been a long time since GW licensed a name/game/whatever from anyone.


And, as was pointed out on the first page of this thread Advanced Heroquest was a completely GW game (you're confusing it with Heroquest).
   
Made in us
Brigadier General






Chicago

My bad.

Still, it's an awful lot of excitement, for an unverified 4th hand remark.

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Made in ca
Preacher of the Emperor




At a Place, Making Dolls Great Again

Eilif wrote:
My bad.

Still, it's an awful lot of excitement, for an unverified 4th hand remark.


I'm not excited by anything, not a damn thing

Make Dolls Great Again
Clover/Trump 2016
For the United Shelves of America! 
   
Made in fi
Longtime Dakkanaut




Zwan1One wrote:
 Kroothawk wrote:

2.) FFG aquired the right to do boardgames of the GW IP, if those boardgames are not miniature centered. FFG does the game Descent, too similar to Warhammer Quest to do both. So I am not sure where the rights are for Warhammer Quest.


Descent looks pretty interesting. Have you played It? How does it compare to other dungeon crawlers? Is it a good replacement for Warhammer Quest?


Descent 1st edition is really fun, but quests can take a long time (6 hour session is pretty normal) and the game can get bit laborous, especially the campaign. Good thing is that DM tries to win and has a liberty to be as sadistic as he/she possibly can. Later expansions can be really unbalanced and buggy, though.

Descent 2nd edition, hasn't played it yet, but it's much simpler & quicker to play. Probably fun for a newcomer, but some 1st edition veterans seem to hate it.

Mr Vetock, give back my Multi-tracker! 
   
Made in us
Focused Dark Angels Land Raider Pilot




Green Bay

 BryllCream wrote:
 Sidstyler wrote:
 AduroT wrote:
Hero Quest would be like printing money I would think.


So you can bet money they won't do it.

So GW don't care about money and are totally devoted to producing high quality models?

You sir are deluded


If they really wanted to do things to make alot of money, they would print more of the special edition rulebooks and codexes, keep making Space Hulk -it would keep selling, advertise their stuff a little more, and do a occasional sales.

As it is, they are greatly limiting their revenue stream in an attempt to keep their revenue fairly steady. Big spikes in either direction are bad. Low spikes are bad for obvious reasons. High spikes are also bad, as once the overly-good month is past, the following months look disproportionately bad in comparison.


Automatically Appended Next Post:
Please note that I am not saying this is a good idea, or that I agree with it in any way - I was simply stating what GW is trying to do with their current business model.

This message was edited 1 time. Last update was at 2013/02/01 21:01:58


rigeld2 wrote:
Now go ahead and take that out of context to make me look like a fool.
 
   
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New Jersey

I want it!

   
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Wouldn't Space Crusade (or whatever it was called) make more sense? 40k is more popular than fantasy.
   
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Space Crusade was also an MB game, I believe.

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