Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/02/08 18:00:25
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Confessor Of Sins
|
Really interesting! I don't play major WAAC tournaments either, i've play one at my local club, but the lists were quite "tame" =p
In the same way you are using that squad for counter attack, i have Repentia at 195pts with Rhino (10 of them). I agree they don't work as "cross the table and charge" unit, but then if that's my plan i'd play orks... It's slightly cheaper and would probably works in similar ways, although the repeatability of the 3+ FNP is questionable compared to the squad you have. My current list includes a canoness as HQ but i did have Celestine before. Problem with her was the points (she works well with seraphim - their AoF, all flamers fire!, and then charge in) at around 270pts and the change in rules where she does not get up more than 1ce. That, plus she'd be running up field pretty much alone at 12" moves. Works quite well V Tau/guard shooty, but when most of the player are coming at YOU, not really...
So i'm now on Canoness too, with Cloak of St. Aspira, although the choice is hard indeed (but decided i'd Look out Sir! on S6+ shots, and reroll the 3+ =p ) Also, no, it doesn't apply to the rosarius, but that's for when the squad is dead/LoS doesn't roll... And i'd really recommend a priest, for 25pts to get those Hymns? you'd be crazy if that's not in your CC unit.
As for hospitaller, I used one in my Heavy Bolter command squad for a bit, but FNP does not really help / is worth the cost at T3... Shooting attack S6+ just disregard it, and i would not be surprised CC working the same way. Is the enemy assaulting you with marine squads? or mainly Power Fists/ Klaws / Power Axes? The later ignores you FNP through and through... i'd say get a dialogus in that squad instead of the hospitaller: 5 points saved, and your counter-attack squad, (who i'm guessing is staying with the bulk of the army until CC units arrive?) will be allowing re-rollable Acts, just in case you roll that 10+...
|
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/08 20:25:01
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Roaring Reaver Rider
|
BlackTalos wrote:Really interesting! I don't play major WAAC tournaments either, i've play one at my local club, but the lists were quite "tame" =p
In the same way you are using that squad for counter attack, i have Repentia at 195pts with Rhino (10 of them). I agree they don't work as "cross the table and charge" unit, but then if that's my plan i'd play orks... It's slightly cheaper and would probably works in similar ways, although the repeatability of the 3+ FNP is questionable compared to the squad you have. My current list includes a canoness as HQ but i did have Celestine before. Problem with her was the points (she works well with seraphim - their AoF, all flamers fire!, and then charge in) at around 270pts and the change in rules where she does not get up more than 1ce. That, plus she'd be running up field pretty much alone at 12" moves. Works quite well V Tau/guard shooty, but when most of the player are coming at YOU, not really...
So i'm now on Canoness too, with Cloak of St. Aspira, although the choice is hard indeed (but decided i'd Look out Sir! on S6+ shots, and reroll the 3+ =p ) Also, no, it doesn't apply to the rosarius, but that's for when the squad is dead/ LoS doesn't roll... And i'd really recommend a priest, for 25pts to get those Hymns? you'd be crazy if that's not in your CC unit.
As for hospitaller, I used one in my Heavy Bolter command squad for a bit, but FNP does not really help / is worth the cost at T3... Shooting attack S6+ just disregard it, and i would not be surprised CC working the same way. Is the enemy assaulting you with marine squads? or mainly Power Fists/ Klaws / Power Axes? The later ignores you FNP through and through... i'd say get a dialogus in that squad instead of the hospitaller: 5 points saved, and your counter-attack squad, (who i'm guessing is staying with the bulk of the army until CC units arrive?) will be allowing re-rollable Acts, just in case you roll that 10+...
I don't currently have any seraphim, one day I'd love to field some. I was thinking of running the repentia in this role too, they would be much cheaper but it all boils down to their save. At initiative 1 they just don't survive to make themselves any more than a 1-shot suicide squad. Even with the AoF it runs into the same problem that you called out on the hospitaller, T3 just isn't that great.
In my army I really don't rely on my AoF so if I fail one I'm never really hurt by it, running MSU it's not like a 20-sister squad fails their AoF it's just 5. Like the SoF I just see acts as a bonus, not a tactic. So dialogus didn't appeal to me. I've run the squad with 5 PW instead of 4 PW and hospitaller but what I found was that I lost more sisters to small arms fire (in the rare occasions they get caught outside the immo) or just massed attacks from generic troops than what I was comfortable with. Yeah S6 sucks but really if they are spending their S6 attacks on this squad I'd rather it soaks up that damage instead of my SU. In my opinion the 10 points for the Hospitaller is well worth it with the extra survivability you get in this squad against basic attacks (mass hormagaunts I'm looking at you  ).
It's worth noting that in my meta there is very few melee elite units fielded. In fact really all I've fought for that is Hive tyrants, carnifexes and some GK geared for CC. In all cases I had more than enough MM fielded to deal with that at range and in the case of the GK they few that did make it into CC I counter-charged and ripped to shreds with my PW axes, they didn't have nearly enough attacks to take care of the squad and the 3 basic AS units that were already in CC.
Yes priest is a great idea, currently looking at what I want to convert for one. I think sticking with the catholic theme for the army I want some Nuns with giant rulers as CC. (My mother went to a catholic school and all the teachers were nuns. I heard all the horror stories of the rulers  )
|
1500 1000
Please check out my project log on Dakka here |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/09 04:59:05
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Regular Dakkanaut
|
Celestine is still easily insta-gibbed at T3. As someone with 2 10 model squads my impression is that The seraphim are possibly better off without her as the 2 twin hand flamers can still completely delete a unit of eldar or deldar or tau infantry on the turn they deep strike.
|
This message was edited 1 time. Last update was at 2014/02/09 04:59:39
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/09 10:53:46
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Mighty Vampire Count
|
Had a couple of good games recently against non WAAC Eldar player - ie not cheesy Serpent spam.
I am still persevering with my Canoness and Command Squad and they have been doing quite well - we were both a little stunned when in the last throws of the game and having been "flamed" by 4 D scythes both the Canoness and a single Celestin survived  , in fact the Canoness took no wounds due to her Rosarius and the Emperors Will! They split up and proceeded to melta one Wraithguard and the Cannoness threw a Krak grenade and took the last hull point of their wave serpent  The final turn - he really made sure those two models died. The Feel no pain was very useful
I do stick to "only Sisters" in my army for the most part but keep looking at the Allies
I usually field Seraphim with St C - good fun
I play Dark Eldar a lot so T3 is not that big a thing to me
|
This message was edited 1 time. Last update was at 2014/02/09 10:54:24
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/09 10:58:36
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Confessor Of Sins
|
Inevitable_Faith wrote:Yes priest is a great idea, currently looking at what I want to convert for one. I think sticking with the catholic theme for the army I want some Nuns with giant rulers as CC. (My mother went to a catholic school and all the teachers were nuns. I heard all the horror stories of the rulers  )
The old Bretonnian Damsel was amazing for this ( http://www.games-workshop.com/MEDIA_CustomProductCatalog/m400793_99060203100_BretonnianDamselSwordFootMountedMain_873x627.jpg)
Example on the far right:
The one on the far left looks like she has... ... issues ... lol
Both on the left are the new Finecast damsels and the second from the right i have no idea, but definitely looks good ^^
|
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/09 11:31:03
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Repentia Mistress
|
dadakkaest wrote:Celestine is still easily insta-gibbed at T3. As someone with 2 10 model squads my impression is that The seraphim are possibly better off without her as the 2 twin hand flamers can still completely delete a unit of eldar or deldar or tau infantry on the turn they deep strike.
To be fair, any t3 (which is nearly all as and inquisition HQ) have this problem. They are not mc hunters. However I have had fantastic results with Celestine and her seraphim. They burninate tyrannies like nobody else. I took out an entire gaunt screen and 3 warriors in cc, before disengaging and jumping behind them 12". Burninate and repeated assault on last 3warriors and a second line of taunts. Those twin flamers + her ardent blade are no joke.
I do wish she had slightly increased toughness and strength though. She really isn't human... a living host of divine will. She needs to be more akin to the Dow style than just a sister with gold armor. I did mine up with large tiered base, wings and burning sword - I think she looks great.
On the topic of mc hunting - priests with power maul and smash are unfriggin believable in their pain output if they can engage. I was seriously impressed with a few test runs against a carnifex
Edit: fixed typo -- damn tablet
|
This message was edited 1 time. Last update was at 2014/02/09 11:56:43
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/09 12:53:15
Subject: New Sisters of Battle Codex Tactica
|
 |
Ichor-Dripping Talos Monstrosity
|
Celestine, even though T3, does still have a 2+/4+* last I checked, as well as a not-poisoned Power Sword and a Heavy Flamer.
That's still pretty good.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/09 15:28:31
Subject: New Sisters of Battle Codex Tactica
|
 |
Repentia Mistress
|
Ovion wrote:Celestine, even though T3, does still have a 2+/4+* last I checked, as well as a not-poisoned Power Sword and a Heavy Flamer.
That's still pretty good.
She does indeed. Weapon is +2/AP3 and hf style (assault). While nothing to sneeze at, she lacks the punch of other HQ's (+2str blade is nice...except she's got guardman strength). The only real thing I've used her for is zooming around the board with other jump troops and flaming things to death, or a bit of tarpitting against mid-level mobs. Her and her two dual pistol flame sisters are very effective at roasting. Haven't tried any grenade lobs yet,.
I still want to try out jacobus, he sounds pretty slick for the footslogging sisters.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/09 16:36:53
Subject: New Sisters of Battle Codex Tactica
|
 |
Regular Dakkanaut
|
Hobo Jac is fun simply because no one expects his shotgun to do anything.
Celestine is also useful for kiting; it's how I beat an eldar player (he basically spent half the game trying to kill her with the Writhguard. He managed it once before I could get out of template range.)
|
"A guy who don't know the fearsomeness of money shouldn't be offering up opinions about society." -Kaneo Takarada, Kill la Kill
Big Mek Sparkz and his Band of Sparky Ting Huntas: 4,000 points
Our Lady of the Generous Heart: 2,000 points
Thousand Sons: One unbuilt Daemon Prince |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 00:54:11
Subject: New Sisters of Battle Codex Tactica
|
 |
Repentia Mistress
|
On a side note: What models work well for Inquisition Acolyte conversions? They typically come w/ chainsword/pistols but las/bolters are options. I was thinking about repurposing some kasrkin metals (because I just love the sculpts) and pressing them into inquisital sevice. Of course, no CC weapons if I do that :(
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 01:06:30
Subject: New Sisters of Battle Codex Tactica
|
 |
Ichor-Dripping Talos Monstrosity
|
You probably can, Inquisitorial Henchman squads are pretty adaptable.
ALSO, Homebrew stuff updated to the 6th ed codex can be found - here
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 01:23:21
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Regular Dakkanaut
|
Wife finally came out to the game shop this weekend to play her sisters. Her fist game aginst Grey Knights, Mordrak and some Paladins (I think) deep struck turn 1 right inside her hunkered down sisters.
She threw Celetine and 5 Serephim at him. She was able to keep him challenged and tied up most of the game. With her Hit and run she would Jump away at the end of his assault phase, on her turn, flame jump pack back in, issue the challenge. She eventually Killed Mordrak, which was a major surprise to me.
Second game, aginst Chaos, Celestine and her Serephim were hunting down cultists (he had 2 squads as his only troop choices in The Relic). She had an Inquisitor Coteaz as her Warlord so she did not care as much if celestine died.
She was gunned down, came back the next turn and was able to jump up to the cultist that were just about to pick up the Relic. She was able to flame the entire squad down. She died that round to shooting, but had sealed the fate for the chaos player.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 01:24:33
Subject: New Sisters of Battle Codex Tactica
|
 |
Sister Vastly Superior
|
Well I'm eventually planning on using the stuff from the Raging Heroes kickstarter as my Inquisitor allies. In the mean time my orks have happily offered to become Inquisitors of the Imperium.
I'm also planning on re-converting my Warriors of Chaos back to the Power sword loadout for my crusaders.
|
Double Fine Adventure, Wasteland 2, Nekro, Shadowrun Returns, Tropes vs. Women in Video Games, Planetary Annihilation, Project Eternity, Distance, Dreamfall Chapters, Torment: Tides of Numenera, Consortium, Divinity: Original Sin, Smart Guys, Raging Heroes - The Toughest Girls of the Galaxy, Armikrog, Massive Chalice, Satellite Reign, Cthulhu Wars, Warmachine: Tactics, Game Loading: Rise Of The Indies, Indie Statik, Awesomenauts: Starstorm, Cosmic Star Heroine, THE LONG DARK, The Mandate, Stasis, Hand of Fate, Upcycled Machined Dice, Legend of Grimrock: The Series, Unsung Story: Tale of the Guardians, Cyberpunk Soundtracks, Darkest Dungeon, Starcrawlers
I have a KickStarter problem. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 06:35:37
Subject: New Sisters of Battle Codex Tactica
|
 |
Grisly Ghost Ark Driver
Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)
|
@heracyangel
Im curious why your wife didnt just blow the crap out of the mordrak bomb with the mass of meltas she should probably have, especially considering that celestine and seraphim should be no match for a mordrak bomb considering that they are inferior in every way when it comes to CC (sure they sometimes have more attacks but the lack of ap, low strength, and low WS more than make up for that bonus)
|
"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War
"If your not winning, try a bigger sword! Usually works..."
10k
2k
500 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 07:02:21
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Roaring Reaver Rider
|
I just got an email today from the Raging Heroes guys and noticed they have a 'sisters of mercy" kickstarter they will be doing soon, I think it's to go in hand with the toughest girls in the galaxy kickstarter they did (which was a huge success) the first bit of artwork that they have for one looks absolutely stunning. I may wait and see what comes of this army and if all looks well I might have to go with raging heroes brand models to get my "plastic sisters" I've been so anxious for. OT, those models you linked would also make fantastic female priests, are they metal? the two on the right I think I could probably green stuff a nun's habit on their head and it's just paint after that
|
1500 1000
Please check out my project log on Dakka here |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 11:55:46
Subject: New Sisters of Battle Codex Tactica
|
 |
Preacher of the Emperor
|
Going by the headgear and the nose, I think the one on the far left is, shockingly, a toned-down and less hideous version of the Duchess from Alice in Wonderland.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 15:20:43
Subject: New Sisters of Battle Codex Tactica
|
 |
Regular Dakkanaut
|
A GumyBear wrote:@heracyangel
Im curious why your wife didnt just blow the crap out of the mordrak bomb with the mass of meltas she should probably have, especially considering that celestine and seraphim should be no match for a mordrak bomb considering that they are inferior in every way when it comes to CC (sure they sometimes have more attacks but the lack of ap, low strength, and low WS more than make up for that bonus)
Her dominion Squad was not on the table yet, and he dropped the Mordrak bomb behind a bunker that was in her deployment zone blocking line of sight for the quad cannon squad and the Exorcist.
I thought Celestine and the Seraphim were dead for sure, at most tie them up for 1 round. But the wife rolled hot on AoF blocking on average 1/3 of any wounds coming at her. In the challenge Mordrak was just having issues hitting her (the dice gods were in her favor), between her having higher WS, AoF and a 4++ save she was taking it like a champ.
The Hit and Run really threw the GK player off, and i think made a big difference. In the end Clestine was able to kill Mordrak, and tie up that squad for 3 turns, it was then wiped out by focused fire from the Exorcist and a small Sisters squad with Inquisitioner attached.
I think the thing that really took the GK player by supprise was the power of flamers. She was able to wipe out a full squad of Grey Knights in one turn between the fire from a flamer and a heavy flamer out of a rhino top hatch. The next turn same squad killed a Vindicar assassin hiding in ruins. The second GK squad was killed down to 2 men when they tried to charge into a building that still had a flammer and HF in it.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 15:53:18
Subject: New Sisters of Battle Codex Tactica
|
 |
Repentia Mistress
|
Do you guys deepstrike your seraphim often? Thus far (still getting used to things) they've always come out turn one, just skirting behind large cover as they blitz up the sides towards the squishies.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 16:00:11
Subject: New Sisters of Battle Codex Tactica
|
 |
Regular Dakkanaut
|
ncshooter426 wrote:Do you guys deepstrike your seraphim often? Thus far (still getting used to things) they've always come out turn one, just skirting behind large cover as they blitz up the sides towards the squishies.
That is how the wife runs them, hold them back in cover or out of LOS until a nice squishy target appears.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 19:36:00
Subject: New Sisters of Battle Codex Tactica
|
 |
Sword-Bearing Inquisitorial Crusader
Eindhoven, Netherlands
|
ncshooter426 wrote:Do you guys deepstrike your seraphim often? Thus far (still getting used to things) they've always come out turn one, just skirting behind large cover as they blitz up the sides towards the squishies.
This fully depends on the amount of cover found on the board. If I can get them somewhere out of sight of the enemy, I'll deploy normally. If terrain is few and far between, or only low things like craters, I usually deep strike.
|
1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl) |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 20:11:21
Subject: New Sisters of Battle Codex Tactica
|
 |
Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
|
I've found that the ability to Deep Strike adds a bit of flexibility when going into a fight, yet in no way means you have to Deep Strike every time. A well placed unit of DS'ing Seraphim have save the day only once in a while, although when they do it is glorious!
There was that one time my Seraphim Superior shot a Blood Angel Terminator Sergeant through the head with a single bolt pistol shot, right after she and her ladies alighted upon the battle field in front of their intended cover rather than behind it. Much swearing and much rejoicing was to be had that day!
SJ
|
“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/10 21:00:18
Subject: New Sisters of Battle Codex Tactica
|
 |
Preacher of the Emperor
|
jeffersonian000 wrote:There was that one time my Seraphim Superior shot a Blood Angel Terminator Sergeant through the head with a single bolt pistol shot....
"Dodge this."
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/11 14:55:52
Subject: New Sisters of Battle Codex Tactica
|
 |
Speedy Swiftclaw Biker
The mysterious North (of London)
|
My Seraphim always seem to mishap when they deep strike.
I clearly need to reinvigorate my faith in the Emperor.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/11 15:06:07
Subject: New Sisters of Battle Codex Tactica
|
 |
Repentia Mistress
|
With the change to Dominions it seems that most lists I have seen include 2-3 unit of them. However, I prefer running two units of Seraphim instead. This give flexibility of deep striking or just blitzing up the sides. And two units hunting squishy targets usually means at least one will get through. If you do try this and deep strike two of them, I'd advise a comms relay for more reliability. Few things suck more than when your reserves come in on turn 4......
But it really depends on your playstyle and opponents.
|
DS:70+S+G+M-B--IPw40k94-D+++A++/wWD380R+T(D)DM+
Avatar scene by artist Nicholas Kay. Give credit where it's due! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/11 15:18:03
Subject: New Sisters of Battle Codex Tactica
|
 |
Confessor Of Sins
|
ncshooter426 wrote:Do you guys deepstrike your seraphim often? Thus far (still getting used to things) they've always come out turn one, just skirting behind large cover as they blitz up the sides towards the squishies.
I've always had them on the table because they accompanied celestine... But and DS i have done in the past was usually pretty pointless as you get to the same place by turn 2 and deploying normally...
As for a table with "only craters", unless we're going with some sort of story i would never play on that, especially if the other side is guard/Tau, because that's just WAAC play =P
|
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/11 16:08:20
Subject: New Sisters of Battle Codex Tactica
|
 |
Badass "Sister Sin"
|
BlackTalos wrote:I've always had them on the table because they accompanied celestine... But and DS i have done in the past was usually pretty pointless as you get to the same place by turn 2 and deploying normally...
Just so.
Keep them on the table except for the most exceptional of circumstances. I have never deep struck my seraphim because they have always been more useful on table.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/11 16:20:22
Subject: New Sisters of Battle Codex Tactica
|
 |
Cosmic Joe
|
I've never had good luck deepstriking. I roll my seraphim with Celestine down the board, but I like to play with lots of cover too.
|
Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/11 16:23:07
Subject: New Sisters of Battle Codex Tactica
|
 |
Confessor Of Sins
|
MWHistorian wrote:I've never had good luck deepstriking. I roll my seraphim with Celestine down the board, but I like to play with lots of cover too.
Lots of cover or sparse cover is fine, i'm happy to play cityfight or just 2 derelict bastions on the board,.... but never "Nothing" =P
|
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/11 18:31:20
Subject: New Sisters of Battle Codex Tactica
|
 |
Pious Palatine
|
Yeah, generally I'll start them up the board.
Although it's been a whilse since I used my Seraphim, 2 squads of melta and 1 squad of flamer doms usually take up my Fast attack slots as of late....
D
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/02/11 21:49:29
Subject: Re:New Sisters of Battle Codex Tactica
|
 |
Regular Dakkanaut
|
Hey guys, going to a Competitive tournament with 20ish players that will bring what they will need to to win. I am just curious if you guys feel this list is competitive enough.
Hq
St. Celestine
Troops
7 Sisters
- 2 flamers
- rhino
7 Sisters
-priest
Fast
2x5 dominions
-VSS
-4 Meltas
-Immolators
-TL Multi-melta
Heavy
3 Exorcist
Inquisition
Coteaz
Xenos Inquisitor
-Rad Grenades
-Liber heresies
Troops
9 Henchman
-7 Deathcult Assassins
-2 Crusaders
-Land Raider Redeemer
-Psybolt Ammo.
Im over by about 100 pts. Not sure what to drop except an Exorcist. but is it competitive? This list is to test the scouting dominions behind the scouting Land Raider wall to see how well that combo works. Everything else is pretty much up for changing. Still trying to be competitive though.
|
|
|
 |
 |
|