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Made in us
Pestilent Plague Marine with Blight Grenade





cedar rapids, iowa

 SisterSydney wrote:
Sfsbilo: Seraphim with a priest? How does he keep up with jump troops?


Think about your typical game. You start 2 feet apart from each other usually.

You only need to keep cohesion.

Honestly the best way I used was to hop up the priest in a transport from another squad for a turn, then jumped him out at mid table. The dominions worked well for this.

So something like this:
Turn one, burn everything up full speed up the table.
Turn two, deploy troops and join priest of serapham. (You can't charge, but usually with the two flamer loadout you want them to charge you for more shots)
Turn three, slingshot the priest into combat by trailing 1-2 seraphams to keep cohesion. You don't get the jump back assault, but you are usually moving a foot anyway to get into solid charge range.

Did this in 3 of my games rather easily. Priest give them rerolls to wound, which with MC's and krak grenades paired with the priests zealot and the seraphams invuln reroll ties them up pretty well. Squad of 9 throws down 27 attacks with reroll to hit and wound, not including the priest.

 
   
Made in us
Sadistic Inquisitorial Excruciator





Isn't the ASF squishy with only 2 hp and 10 side armor?
   
Made in us
Badass "Sister Sin"






Camas, WA

Three in the last update.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in nl
Sword-Bearing Inquisitorial Crusader



Eindhoven, Netherlands

 pretre wrote:
Three in the last update.

Where can that update be found then? That seems to be the source of all the confusion...

1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl) 
   
Made in us
Sadistic Inquisitorial Excruciator





Also, it can only fire 4 of its guns at full BS right? Out of 8 possible weapons?
   
Made in nl
Confessor Of Sins






Brother Michael wrote:
 pretre wrote:
Three in the last update.

Where can that update be found then? That seems to be the source of all the confusion...


It is in Imperial Armour Volume 12: Fall of Orpheus..

And it's specifically a new unit entry for the IG Army List in that book and not available for Sisters. Whether it means that it supersedes the Aeronautica entry.. well that depends on your gaming environment.

Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog
   
Made in us
Sadistic Inquisitorial Excruciator





Vendettas are FA, right? So you could bring both via IG allies if people didn't let your sisters bring one?


Automatically Appended Next Post:
 sfshilo wrote:
 SisterSydney wrote:
Sfsbilo: Seraphim with a priest? How does he keep up with jump troops?


Think about your typical game. You start 2 feet apart from each other usually.

You only need to keep cohesion.

Honestly the best way I used was to hop up the priest in a transport from another squad for a turn, then jumped him out at mid table. The dominions worked well for this.

So something like this:
Turn one, burn everything up full speed up the table.
Turn two, deploy troops and join priest of serapham. (You can't charge, but usually with the two flamer loadout you want them to charge you for more shots)
Turn three, slingshot the priest into combat by trailing 1-2 seraphams to keep cohesion. You don't get the jump back assault, but you are usually moving a foot anyway to get into solid charge range.

Did this in 3 of my games rather easily. Priest give them rerolls to wound, which with MC's and krak grenades paired with the priests zealot and the seraphams invuln reroll ties them up pretty well. Squad of 9 throws down 27 attacks with reroll to hit and wound, not including the priest.


Personally, I'd miss the ability to threaten a unit over 2 feet away with a 3d6 Hit and Run + 12" move (both of which ignore terrain and enemy models), but then again I had 5 seraphim with two pairs of inferno pistols which needed a lot of help getting into range, but were very deadly any time they actually fired. (So deadly in fact, that I tend to lose 1-2 seraphim every time I blow up a vehicle )

This message was edited 1 time. Last update was at 2014/03/12 01:37:51


 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

 Shandara wrote:
Brother Michael wrote:
 pretre wrote:
Three in the last update.

Where can that update be found then? That seems to be the source of all the confusion...


It is in Imperial Armour Volume 12: Fall of Orpheus..

And it's specifically a new unit entry for the IG Army List in that book and not available for Sisters. Whether it means that it supersedes the Aeronautica entry.. well that depends on your gaming environment.


Ah, it does all make sense to me now too =P
Surely it's "the same" Avenger though right? so most recent profile applies? I'll send an email to FW to see (for personal answer).

In terms of how it is on the battlefield:
Most sisters units are good against 4+, 5+ saves, and then Exorcists & melta good for 2+, vehicles.
The avenger fits extremely well in the 3+ section.
With 9 shots that hit on 2+, wound on 2+ and no saves of 3+, it's an amazing Squad killer. That 10-man marine squad on the back objective? gone.
The 10-man (more usually 5-man) Dev squad at the back of the table? wiped

That leaves thing like Exorcists to focus on more "meaty" targets, and your Troops and such free of having to cross to board to reach a target.

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Regular Dakkanaut





Holy Terra

Speaking of Orpheus and tactics, this has been bugging me for a while:

Any ideas on how to deal with that tomb worm thing and the sentry pylon artillery? They drive me nuts (although I did manage to shoot the worm to death once using three squads and a lot of sixes -this was pre-update.)

"A guy who don't know the fearsomeness of money shouldn't be offering up opinions about society." -Kaneo Takarada, Kill la Kill

Big Mek Sparkz and his Band of Sparky Ting Huntas: 4,000 points
Our Lady of the Generous Heart: 2,000 points
Thousand Sons: One unbuilt Daemon Prince 
   
Made in us
Preacher of the Emperor






Also it's an A-10 Warthog IN SPACE, which is just cool.

This message was edited 2 times. Last update was at 2014/03/12 17:51:20


BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in ca
Fresh-Faced New User




It is in Imperial Armour Volume 12: Fall of Orpheus..

And it's specifically a new unit entry for the IG Army List in that book and not available for Sisters. Whether it means that it supersedes the Aeronautica entry.. well that depends on your gaming environment.


Could it be a misprint in the book. I only say that because the points and options are the same in both books, however the HP is one more, but the entry for the thunderbolt is one less. Which leads me to believe its a misprint.
   
Made in gb
Mighty Vampire Count






UK

 SisterSydney wrote:
Also it's an A-10 Warthog IN SPACE, which is just cool.


Thats a cool idea - I wonder if there is a model thats about the same size?

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Sadistic Inquisitorial Excruciator





Wait how does it hit on a 2+? Isn't it BS3?
   
Made in gb
Preacher of the Emperor






Manchester, UK

Mavnas wrote:
Wait how does it hit on a 2+? Isn't it BS3?


iirc... it's twin-linked. Which isn't hitting on a 2+ but is pretty much the same thing!

1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
Made in au
Sister Vastly Superior






No weapons on the Avenger are twin-linked. It is BS3 with the straffing run special rule making it BS4 against most targets.

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I have a KickStarter problem. 
   
Made in us
Sadistic Inquisitorial Excruciator





Yeah, I think my problem is I want an air superiority fighter to deal with Hell Drakes.
   
Made in gb
Confessor Of Sins





Newton Aycliffe

 Madcat87 wrote:
No weapons on the Avenger are twin-linked. It is BS3 with the straffing run special rule making it BS4 against most targets.


Wait, what?

I really need to get the rules Right.... Up until now this is the Profile i have known:

Spoiler:


Add Strafing run to that, and you are BS 5, so 2s to Hit.

I also notice it is indeed 2HP on here, although i have an older version of this where it was 3, even though the rest was exactly the same.

I am guessing this is not the correct profile then? I do not have any other book than IA2, which is irrelevant for this...

This message was edited 1 time. Last update was at 2014/03/13 11:50:54


DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in gb
Ichor-Dripping Talos Monstrosity






Damn.

That is infact wrong... and was never caught even in the last version of the book! D :
And isn't going to get fixed now :(
I may PM you something later though.

Apologies for that. (But if you've used one and no one has noticed, enjoy your bonus BS )

This message was edited 1 time. Last update was at 2014/03/13 12:27:41


   
Made in gb
Confessor Of Sins





Newton Aycliffe

Ok, thanks for letting me know... i do know an owner of Aeronautica and was going to buy one myself in the near future.

I will also strive to at least get a look at all books and get a definite answer on this. (IA:Aeronautica; IA:12)

I also found this pretty picture:
http://i34.servimg.com/u/f34/16/24/55/15/avenge11.jpg

Which, i guess, is what everyone else is playing (that has one)? (Aeronautica picture?)

Also as a side question:
What weapons do you use on the extra hardpoints, when playing your Avenger?

This message was edited 2 times. Last update was at 2014/03/13 12:52:56


DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in ca
Fresh-Faced New User




I do believe that the version in Imperial Armour Aeronautica is the same one in link that BlackTalos provided.

For extra weapons I usually take the missile launchers.
   
Made in gb
Confessor Of Sins





Newton Aycliffe

I suppose you mean the second picture? the one in the link?
Because i've been using the one in the spoiler, with BS 4....

I used to really like the hellfury missiles, but then realised they're Ordnance and would make everything else you have snap fire lol

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in ca
Fresh-Faced New User




Just received an email back from forgeworld

"Thank you for your email. There was a misprint in Imperial Armour Volume 12, the stats in Imperial Armour Aeronautica are correct with the Avenger having 2 HP and the Thunderbolt 3 HP."
   
Made in gb
Preacher of the Emperor






Manchester, UK

Well... my Voss finally showed up from Forgeworld (obviously, i'll be running it as an ASF... just with a cooler model!) Gonna get some magnets so I can magnetize all the weapon options. Couple of questions for you all:

What is the best loadout?

Where can I get the bits to add on the Gatling gun and maybe some autocannons?

P.s. I ordered one of those alternative AS models from the Ukraine that someone posted a few pages ago. If anyone is interested, i'll get it painted up and take some pics alongside the GW models for comparisons.

This message was edited 1 time. Last update was at 2014/03/15 16:10:35


1500pts

Gwar! wrote:Debate it all you want, I just report what the rules actually say. It's up to others to tie their panties in a Knot. I stopped caring long ago.

 
   
Made in nl
Confessor Of Sins






I used IG Heavy Weapon Team leftovers for the autocannons.

I got the rotary cannon bits from this Ebay-seller:
http://stores.ebay.nl/Blood-and-Skulls-Industry?_rdc=1

Naturally FW sells this stuff too but it's mostly horrendously overpriced. It pays to be creative in this case.

This message was edited 1 time. Last update was at 2014/03/15 17:47:04


Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog
   
Made in us
Regular Dakkanaut





Holy Terra

Yeah, I used Sentinel missile launcher bits for my ASF. They fit rather well, too.

"A guy who don't know the fearsomeness of money shouldn't be offering up opinions about society." -Kaneo Takarada, Kill la Kill

Big Mek Sparkz and his Band of Sparky Ting Huntas: 4,000 points
Our Lady of the Generous Heart: 2,000 points
Thousand Sons: One unbuilt Daemon Prince 
   
Made in gb
Hallowed Canoness





Between

You converted the Voss into an Avenger? Not one I've heard before.

I converted mine from a Nephilim. ^^; I usually take autocannons on the wings, I find the extra shots and cheaper weapons worth the drop in S and AP.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

So I tried out the following 2000 pt list this weekend.

Canoness, Book of Saint Lucius (Warlord – Strategic Traits)
6 units: 5x Sisters, 2x Flamer, Immolator with MM
2x Exorcist
Avenger Strike Fighter
2x Knight Paladins

Though it performed well overall going 3-1 (loss vs flying circus) I think the lack of anti-air is a big problem. Even were it 30 points cheaper, the Avenger Strike Fighter is too fragile with only 2HP and only 2 lascannons as the main anti-flyer armament. In one game vs SM it got blown out by Interceptor fire as it entered play. Sadly, Sisters do not have a lot of options in the AA department without paying over 200 points. So I am going back to my trusty Quad Gun as my main AA, hoping that the Knights-Exorcists-Immolators will be enough of an immediate threat to leave the Quad alone. Here's the new list:

Canoness (Warlord – Strategic Traits)
5 units: 5x Sisters, 2x Flamers, Immolator with MM; 5x Sisters
3x Exorcist
2x Knight Paladins
Aegis Defense Line with Quad Gun

Any suggestions?

 
   
Made in gb
Ichor-Dripping Talos Monstrosity






I normally post stuff here for you guys, so here you go.
Updated FoC
Spoiler:

This message was edited 1 time. Last update was at 2014/03/19 12:11:23


   
Made in us
Preacher of the Emperor






aaaaaaaaaaaaaaaaaaah

Legions of the Damned are now their own main detachment thingy?

The whole FOC thing -- 1-2 HQ, 2-6 Troops, 0-3 each of Elite, Fast Attack, & Heavy Support, with any regard to how many points you put into each or how crazy rare the units you took were supposed to be -- was only justifiable as long as it was simple. Now it's almost completely useless as a means of game balance because we have allies and Inquisitors and Knights and Lords of War and god knows what fething else all over the place, and all FOC limits do is make you jump through legalistic hoops before you build whatever you damn want.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in gb
Ichor-Dripping Talos Monstrosity






In some ways I like the freedom.

In others it makes me twitch a little...

I mean, I'm all for doing crazy gak, but they're pumping out so much, so fast (and mostly supporting Imperial forces), that the games not settled.

It's hard just to follow this stuff and the changes at the end of the day now.


As for the LotD, yes.
You can take 1-4 as a Primary (2-8 at 2k), then a further 1-4 (2-8) in their special detachment.

Problem being they have to take allies or they instantly lose, due to all LotD having to go into reserve at the start of the game, and no special rules to bring them in first turn.


I actually sort of want to do a 'Codex: Covens' or 'Codex: Dark Eldar Raiders / Mercs' book, that have their own special detachment and can go with whatever or be a primary and is just like...
1HQ, 0-1 Elites, 0-2 Troops, 0-1 Fast Attack, 0-1 Heavy Support, to represent certain elements that'll go with any army either for their own personal ideals, or money, etc.

Because why not.

This message was edited 1 time. Last update was at 2014/03/17 02:03:33


   
 
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