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Made in us
Preacher of the Emperor






Now I have a mental image of a Rhino roaring up towards the objective, spinning through a 180-degree "bootlegger reverse" like the General Lee in the old Dukes of Hazard TV show, dropping the rear ramp... And then the Sisters stagger out dizzy and nauseous to collapse on the ground.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in se
Sister Oh-So Repentia





Next to a keyboard.

 SisterSydney wrote:
Now I have a mental image of a Rhino roaring up towards the objective, spinning through a 180-degree "bootlegger reverse" like the General Lee in the old Dukes of Hazard TV show, dropping the rear ramp... Sisters propelled out of the open door, wildly flailing their arms, before landing on their feet 6" away while screaming For the Emperor!.


Fixed it.

 
   
Made in ca
Missionary On A Mission





GTA

 CoteazRox wrote:
 SisterSydney wrote:
Now I have a mental image of a Rhino roaring up towards the objective, spinning through a 180-degree "bootlegger reverse" like the General Lee in the old Dukes of Hazard TV show, dropping the rear ramp... Sisters propelled out of the open door, wildly flailing their arms, before landing on their feet 6" away while screaming For the Emperor!.


Fixed it.


Haha the Emperor protects

 MrFlutterPie wrote:
Have my babies Anvil Industries!

 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in us
Sadistic Inquisitorial Excruciator





Technically this could apply to deployment and scouting too. Deploy sideways, scout then rotate for your first turn move.
   
Made in us
Preacher of the Emperor






SISTER KORIANDER: The Emperor protects!
SISTER RAVEN: From motion sickness?
SISTER KORIANDER: Yup, and unwanted pregnancy!
SISTER RAVEN: What.
SISTER KORIANDER: I said, unwanted pregn....
SISTER RAVEN: How did you find out THAT?!?
SISTER KORIANDER (smiling entirely too much & not looking Raven in the eyes): Read it somewhere.

Errr, I'd better cross post this discussion in the Sororitas jokes thread and stop derailing the tactics thread now....

This message was edited 2 times. Last update was at 2014/03/27 21:31:38


BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Badass "Sister Sin"






Camas, WA

 SisterSydney wrote:
Errr, I'd better cross post this discussion in the Sororitas jokes thread and stop derailing the tactics thread now....

Please...

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in im
Regular Dakkanaut




Wales,UK

I am going to play a one day event tomorrow, looking at using my sisters/inquisiton. Was wondering if someone could give me some pointers on the list and any improvements?

Saint Celestine
Priest
Priest
Coteaz
Inquisitor, level 1, psycho grenades, rad grenades, level 1, liber heresius, 3 servo skulls

3x3 Acolytes, razorbacks, HB psyammo

5 Sisters, 2 flamers, rhino
20 Sisters, multimelta, melta gun

3x5 dominions, 4 meltas, combi melta, MM immolator

3 Exorcists

I am running the sister blob as you can see. Hoping my dominions and exorcists can help deal with any threats to the blob and try and die up anything nasty in combat with the blob.
   
Made in us
Cosmic Joe





Jpr wrote:
I am going to play a one day event tomorrow, looking at using my sisters/inquisiton. Was wondering if someone could give me some pointers on the list and any improvements?

Saint Celestine
Priest
Priest
Coteaz
Inquisitor, level 1, psycho grenades, rad grenades, level 1, liber heresius, 3 servo skulls

3x3 Acolytes, razorbacks, HB psyammo

5 Sisters, 2 flamers, rhino
20 Sisters, multimelta, melta gun

3x5 dominions, 4 meltas, combi melta, MM immolator

3 Exorcists

I am running the sister blob as you can see. Hoping my dominions and exorcists can help deal with any threats to the blob and try and die up anything nasty in combat with the blob.

I'd switch out the meltagun and multi-melta in your sister blob for flammers. you have enough anti-tank stuff, so leave your sisters for anti-infantry.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in nl
Sword-Bearing Inquisitorial Crusader



Eindhoven, Netherlands

Jpr wrote:
I am going to play a one day event tomorrow, looking at using my sisters/inquisiton. Was wondering if someone could give me some pointers on the list and any improvements?

Saint Celestine
Priest
Priest
Coteaz
Inquisitor, level 1, psycho grenades, rad grenades, level 1, liber heresius, 3 servo skulls

3x3 Acolytes, razorbacks, HB psyammo

5 Sisters, 2 flamers, rhino
20 Sisters, multimelta, melta gun

3x5 dominions, 4 meltas, combi melta, MM immolator

3 Exorcists

I am running the sister blob as you can see. Hoping my dominions and exorcists can help deal with any threats to the blob and try and die up anything nasty in combat with the blob.

Do you want to attach more than one IC to the small sister squad? If not, why not take an immolator instead? Also, why not go F/HF? It's only a 5 point difference and they're both assault weapons anyway...
Also, you might want to attach storm bolters to the exorcist. Those 5 points are a great 4+ save against weapon destroyed results.
I suggest swapping out the multi-melta for a meltagun. Your blob is supposed to be mobile and approach the foe, so heavy weapons aren't that useful compared to assault weapons. (remember, you can use your 6" move as 'extra range' that way).
If you're going to run a sisters blob, I very very very strongly suggest taking Jakobus instead of Celestine, and also taking more than two priests. Maybe it isn't such a bad idea to drop one of the dominion squads to get a few more priests here and there, and perhaps the odd relic.

1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl) 
   
Made in us
Sadistic Inquisitorial Excruciator





Why go F/HF in a 20 squad?

I assume the Xenos inquisitor and priest are getting attached to that? That whole squad already covers anti-light infantry pretty well.
   
Made in us
Preacher of the Emperor






Are the three minimum-strength Acolyte squads just meant to as a cheap way to get three Razorbacks? If you're expecting them to dismount , a 3-man squad is awfully fragile...

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in im
Regular Dakkanaut




Wales,UK

All the ics go in the big sister squad. I just had some points left over I wasn't sure what to do with .

The acolytes are just cheap scorers and the razors are just there to plink away at drones etc which I don't want to waste exorcists on.
   
Made in us
Preacher of the Emperor






Huh. The Razorbacks and their riders are costing you 156 points. Maybe that's not a terrible deal for three twin-linked heavy bolters and nine scoring bodies with some mobility.

But it seems inefficient, specifically fragile: you get modest firepower, zero assault power, and not much staying power, given it's AV 11/11/10 tanks and T:3 Sv:5+ models that go away if somebody looks at them too hard.

I'll be very interested to hear how it works.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

Jpr wrote:
All the ics go in the big sister squad. I just had some points left over I wasn't sure what to do with .

The acolytes are just cheap scorers and the razors are just there to plink away at drones etc which I don't want to waste exorcists on.

 SisterSydney wrote:
Huh. The Razorbacks and their riders are costing you 156 points. Maybe that's not a terrible deal for three twin-linked heavy bolters and nine scoring bodies with some mobility.

But it seems inefficient, specifically fragile: you get modest firepower, zero assault power, and not much staying power, given it's AV 11/11/10 tanks and T:3 Sv:5+ models that go away if somebody looks at them too hard.

I'll be very interested to hear how it works.


As pointed out above, just drop at least 1 3-men squad and take an Immolator on the 5-sisters squad, you'd get pretty much the same result (TL HB)
A 5-sister in Immolator is also a cheap scorer but slightly better.

Also, all IC in the 20-blob? Celestine seems slightly wasted - what's the mobility for? if you have some points why not have 135pts for 5 Seraphim with flamers and have them as rapid response anti-blob behind your blob? =p


Automatically Appended Next Post:
Ideally you even have them get charged, so that on your turn (hoping for survival here) your own unit charges in and they can Hit&Run out to become support again

This message was edited 1 time. Last update was at 2014/03/31 11:07:25


DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Preacher of the Emperor






"Ma'am! 31st Anti-Blob Blob reporting!"

"Excellent, Blob Leader! Fall in behind the main blob and keep a sharp look-out for blobs!"

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

No one beats the anti-blob blob, especially with so many flamers!


Automatically Appended Next Post:
So, back to tactica:

I now will never use Exorcists without Storm bolter upgrade (the Roll of 4 on Pens). Do you buy it for the Immolator too? Yes/No and why?

I'd think along the same lines as the Exorcist, plus the close range of the vehicle itself would seem even more appropriate?

This message was edited 1 time. Last update was at 2014/04/01 15:51:56


DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Regular Dakkanaut





Holy Terra

I always buy them for the Immo. I find it's TL Multi-Melta far more useful than my Exorcists ever are.

"A guy who don't know the fearsomeness of money shouldn't be offering up opinions about society." -Kaneo Takarada, Kill la Kill

Big Mek Sparkz and his Band of Sparky Ting Huntas: 4,000 points
Our Lady of the Generous Heart: 2,000 points
Thousand Sons: One unbuilt Daemon Prince 
   
Made in us
Preacher of the Emperor






TL MM Immolators are way more tankbusty than Exorcists if you can get them in 12" -- the thing about the Exorcist is that at 48" it's our only "long-range" asset.

(And yes, a Guard, Tau, or Eldar player would laugh at 48" being "long range.")

This message was edited 1 time. Last update was at 2014/04/01 16:54:35


BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Cosmic Joe





Has anyone tried SOB in Kill Team?
I've never played Kill Team but I'm kind of curious now. Are any units that suck on the table, actually usable in KT? Anything to be wary of?



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in gb
Ichor-Dripping Talos Monstrosity






It's a mixed bag really.

Repentia are both better AND worse at the same time (slightly squishier, but fearless).

Everything else is much the same I think?

Taking a mix of BSS and Seraphim is probably a good idea though.
Maybe an Immo if it'll fit?

   
Made in gb
Confessor Of Sins





Newton Aycliffe

Any more opinions on the Strom Bolter for Immolators?

As for KT:
You can Outflank.
Scout gives you Outflank.
KT is single-model units: No Look-out sirs.
2 points per enemy leader and 1 point per Special (depending on mission)

Now, take 4 melta-gun dominions, outflank then, and see your enemy weep as you One-shot all 4 of their "Specials" with 4 Acts of faith giving them no where to hide

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

A 10-lady Seraphim Squad with Hand Flamers and a lightly blinged Superior works out a 200pts for KT. Nothing like jump infantry in KT.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in gb
Pious Palatine






I never take storm bolters, my immos want to get within 12" to pop armour and then they're essentially gonna get popped themselves. Sure they can be useful on exorcists for trying to save your big gun but I think the points can almost always be spent on other more useful things.

D
   
Made in us
Badass "Sister Sin"






Camas, WA

Even on exorcists, they are really a waste of points. The glory of the SOB codex is how cheap everything is. Slapping wargear on it dulls that edge.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Speedy Swiftclaw Biker




The mysterious North (of London)

If I had the points spare I might add the bolter to the Exorcist. Not the immolators though.




 
   
Made in us
Regular Dakkanaut





Been listcrafting for some of the knight spam players we have roaming around.

Just a bit of listcrafting for my local game club. Maling a list to try and cope with sudden and entirely expected knight spam lists. Meltas, meltas everywhere.

HQ
1 Celestine
5 Seraphim 2x twin hand flamer

Troops
5 units: 6x Battle Sisters 2x Melta in immolator with TL/MM

Knight Errant

3x Exorcist w Stormbolter

Coteaz

1850 on the nose.

Coteaz gives prescience first turn on the knight and on exorcists in turns after. Gives me the 1/3 chance to sieze. Errant sucks up fire while the exorcists do work and immos head into melta range. Celestine and seraphim hunt allied troops.

Suck it knight spammers.

This message was edited 3 times. Last update was at 2014/04/04 04:09:35


 
   
Made in nl
Sword-Bearing Inquisitorial Crusader



Eindhoven, Netherlands

So, your approach to people using knights is tailoring your list against them? I don't see how that makes you the better player.

Also, you're dead if you end up against a horde army.

1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl) 
   
Made in us
Preacher of the Emperor






A Knight-Paladin with its longer-range blasts would help against hordes, as well as switching a couple of Battle Sister Squads over to flamers. Also, when you have one Knight and the enemy has two or more, you really want to hang back, not advance, so they don't get to gang up on your Knight with their giant chainsaws.

And I'd really recommend replacing two of the BSS with two Dominion squads (you'll need extra points, eg giving up the Storm Bolters on the Exorcists) because the ability to scout/outflank 8 meltaguns and two twin-linked multi-meltas kills Knights a lot faster -- especially if you outflank at the same time as they're facing your melta troops from the front and have to choose which way to point the shield and their front armor.

This message was edited 1 time. Last update was at 2014/04/04 11:21:12


BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
Made in us
Regular Dakkanaut





Brother Michael wrote:
So, your approach to people using knights is tailoring your list against them? I don't see how that makes you the better player.

Also, you're dead if you end up against a horde army.


The idea was originally MSU melta spam. The fact that Knights and Land Raiders are in fashon at the FLGS has some things to do with it.

The idea that people don't tailor their lists for what they expect to face is absurd. List crafting to win against the meta of your gaming club is a big part of wargaming.


Automatically Appended Next Post:
 SisterSydney wrote:
A Knight-Paladin with its longer-range blasts would help against hordes, as well as switching a couple of Battle Sister Squads over to flamers. Also, when you have one Knight and the enemy has two or more, you really want to hang back, not advance, so they don't get to gang up on your Knight with their giant chainsaws.


And I'd really recommend replacing two of the BSS with two Dominion squads (you'll need extra points, eg giving up the Storm Bolters on the Exorcists) because the ability to scout/outflank 8 meltaguns and two twin-linked multi-meltas kills Knights a lot faster -- especially if you outflank at the same time as they're facing your melta troops from the front and have to choose which way to point the shield and their front armor.


Not so sure about outflanking against knights.

Okay, give it a shot. Though I can't really drop the errant for a paladin because points are really that tight in this list and if I don't watch it I'm going to end up with a canoness warlord . Listcrafting part 2.

1849

Jacobus
5 Troop Sisters 2 Flamer
Immolator TL-HF

3 Units:
5 Sisters HF/Melta
Immolator TLMM

2 units:
5 Dominions 2 Melta
Immolator/TL MM

3 Exorcists

Knight Errant

Coteaz
Hereticus Inquisitor Psyker, 3 servo skulls.

Coteaz and Jacobus camp backfield objectives against scouts or outflankers. only 4 scoring units though.

This message was edited 11 times. Last update was at 2014/04/04 13:17:57


 
   
Made in us
Preacher of the Emperor






Much improved, I think. Two bad you can't squeeze out 40 points to max out the meltaguns on those Dominions, though.

.... I can't really drop the errant for a paladin because points are really that tight in this list.


Drop one of the heavy flamers down to a regular flamer & you'll have the 5 points to "upgrade" the Knight.* I'm always sad to reduce the capacity to LIGHT IT UP but in this case it's worth it.

*Incidentally, it's ridiculous that GW decided the Errant and the Paladin needed a 1.3% difference in points to distinguish them. Dudes, your point cost system is not that precise.

BURN IT DOWN BURN IT DOWN BABY BURN IT DOWN

 Psienesis wrote:
Well, if you check out Sister Sydney's homebrew/expansion rules, you'll find all kinds of units the Sisters could have, that fit with the theme of the Sisters (as a tabletop army) perfectly well, and are damn-near-perfectly balanced.

I’m updating that fandex now & I’m eager for feedback on new home-brew units for the Sisters: Sororitas Bikers, infiltrators & Novices, tanks, flyers, characters, superheavies, Frateris Militia, and now Confessors and Battle Conclave characters
My Novice Ginevra stories start with Bolter B-Word Privileges 
   
 
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