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Should I start a new game to get the most out of the DLC? I'm level 43, and on the verge of starting Mass Fusion (just wrapping up all the side quests for all 3 factions).
feeder wrote: Frazz's mind is like a wiener dog in a rabbit warren. Dark, twisting tunnels, and full of the certainty that just around the next bend will be the quarry he seeks.
Inquisitor Lord Bane wrote: Should I start a new game to get the most out of the DLC? I'm level 43, and on the verge of starting Mass Fusion (just wrapping up all the side quests for all 3 factions).
No need to start a new game. In fact, it would be better to tackle it with a higher level character like yours.
I literally got home from the hospital with a new baby girl 3 hours ago and my wife told me to play Fallout to relax, so restarting would be a major pain. Baby seems to like the soundtrack, so good times
EDIT: Forgot part of my sentence.
This message was edited 1 time. Last update was at 2016/03/25 01:45:40
feeder wrote: Frazz's mind is like a wiener dog in a rabbit warren. Dark, twisting tunnels, and full of the certainty that just around the next bend will be the quarry he seeks.
One of the benefits of playing on PC - getting to us the "disable" console command on Marcy Long.
Automatically Appended Next Post: Just picked up General Zaos Revenge. Never really bothered with it before as the+50% damage against robots was too situational but now we have an entire dlc of robots.
This message was edited 5 times. Last update was at 2016/03/25 17:11:21
Just thought I'd leave that here. It'd be cool to see if the same team moves onto Fallout 4 after that mod comes out. A lot of potential there (youknow, besides the tanks...).
Nostromodamus wrote: I found that if you left Curie as a Mr. handy, you can modify her at the robot workstation.
No such luck with Codsworth though.
That's odd. I watched Many A True Nerd's playthrough of Automatron and he was able to turn Codsworth into just an Assaultron body on a Mr Handy thruster.
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation
feeder wrote: Frazz's mind is like a wiener dog in a rabbit warren. Dark, twisting tunnels, and full of the certainty that just around the next bend will be the quarry he seeks.
Besides ADA, how many automatons can I have following me at once? Can I build an entire army of robots? I miss New Vegas when I was running around with FIVE companions (The Shoddycast Storyteller and his robot EDNA, EDE, Rex and one of the humanoid companions - that was fun, steamrolling enemies with my own private army).
And can I build robots and garrison them in settlements like settlers?
Automatically Appended Next Post: I've just turned Codsworth into a black protectron pack mule with a capacity of 390.
BEST DLC EVER.
This message was edited 1 time. Last update was at 2016/03/27 03:29:15
Just one robot at a time. You can assign them like settlers though, so theres that. (Theyre really bad traders though, since they dont have the required lines... well, Jezebel doesnt, anyway. <.< )
This message was edited 1 time. Last update was at 2016/03/27 11:33:47
I really need to get a new wireless connection for my PS4 (stupid cats chewing wires and stuff) so I can play the DLC. I bought the season pass, I need to use it. I need to mess with Codsworth, is really what I need to do...
Just thought I'd leave that here. It'd be cool to see if the same team moves onto Fallout 4 after that mod comes out. A lot of potential there (youknow, besides the tanks...).
Wow. For a mod project that is certainly impressive.
Also, Ghost people outside of the Sierra Madre? Interesting. I wonder where they'll go with that.
Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!
Ustrello wrote: Even though the DLC was a bit short I did like it, the robots are an interesting new wrinkle to the game and I do love having my fully upgraded skull faced sentry bot roaming around with me.
Personally, I'm not wasting them on me. I like the sneak style of play and they are just too much of a give-away. Mind you, Ada isn't much better. Not that it has stopped me making 3 of them, mind. That's 3 settlement that have a Sentry for defence, Plus I sent Strong to the drive-in to help out there.
Spoiler:
I also don't think much of the eye-bot station. It's handy in some ways [you can send it out to get specific resources] but not so good in others [It doesn't bring any back, just adds a tag to your map and you can go get them.].
"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.
Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
Yeah I was super excited to hear about the Eyebot station. "No more scrounging for adhesive!" I thought. Alas, they don't bring any back, and I was sad...
Big disappointment with the eyebots, yeah... I mean, I could get it if they either a) brought a small amount of resources back, b) continually searched for the material (ie, more than one marker or something or c) found a large stash of material, about a shipments worth. Right now, theres really no point in having multiples... :/
Yeah I was super excited to hear about the Eyebot station. "No more scrounging for adhesive!" I thought. Alas, they don't bring any back, and I was sad...
You scrounge for adhesive? My settlers in Sanctuary live on a diet of Tato, Mutfruit, and Corn. I just wish I could store a greater amount of water. I also am less reliant on oil canisters now I know you can make it from cutting fluid. So I have been grabbing all the bones I find in the wasteland as that seems to be the rarest ingredient in cutting fluid.
Also, I name all my bots. My sentries are "Hercules", "Samson", and "Big Daddy" [Yellow paint, drill on one hand, nail gun on the other, oh the Rapture!] and my close combat Assaultron on Robobrain tracks is "Delilah"
"Ask ten different scientists about the environment, population control, genetics, and you'll get ten different answers, but there's one thing every scientist on the planet agrees on. Whether it happens in a hundred years or a thousand years or a million years, eventually our Sun will grow cold and go out. When that happens, it won't just take us. It'll take Marilyn Monroe, and Lao-Tzu, and Einstein, and Morobuto, and Buddy Holly, and Aristophanes…then all of this…all of this…was for nothing. Unless we go to the stars." Commander sinclair, Babylon 5.
Bobtheinquisitor wrote:what is going on with APAC shipping? If Macross Island were real, they'd be the last place to get any Robotechnology.
Yes, I can't be arsed with the settlement stuff most of the time so I don't have vast farming ops dedicated to adhesive production. I keep thinking I'll get into it one day, but that day hasn't come yet...
So, here is what I have of one of my current robot projects. I plan on getting him a missile launcher and minigun, and bring him along to the dangerous missions that are in more open areas.
Spoiler:
My other project is a melee assaultron named Charybdis, but he's still very much WIP. Still only using the pinchers (can't think of their actual name). He does do fire and poison damage though, and is rather tanky, so it's not all bad. I'll get a picture of him once he;s a bit more presentable.
Irishpeacockz-Blackjack needs a pay raise for being the welcomer to the crusade
Palleus-Write a school essay about Kroot! Pride. Prejudice. And Cannibalsim.
Ustrello wrote: Even though the DLC was a bit short I did like it, the robots are an interesting new wrinkle to the game and I do love having my fully upgraded skull faced sentry bot roaming around with me.
Personally, I'm not wasting them on me. I like the sneak style of play and they are just too much of a give-away. Mind you, Ada isn't much better. Not that it has stopped me making 3 of them, mind. That's 3 settlement that have a Sentry for defence, Plus I sent Strong to the drive-in to help out there.
Spoiler:
I also don't think much of the eye-bot station. It's handy in some ways [you can send it out to get specific resources] but not so good in others [It doesn't bring any back, just adds a tag to your map and you can go get them.].
I am not very sneaky, I usually have a fully pgraded X-01 suit and a gattling laser. So the sentry bot is perfect for me.
Guys, if you use mods remember to opt out of the Fallout 4 update beta. The latest beta patch for the new survival mode disables mods according to MrMattyPlays. I've just wasted half an hour faffing about disabling and renabling mods trying to get my mods to work until I remembered his video on it.
God, every time I try to play this game there's a new problem that I waste ages trying to fix and lose an entire night of gaming. I should probably just stick to Fallout 1 and Baldurs Gate, I've had surprisingly few (meaning 0) problems for games that are almost two decades old.