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![[Post New]](/s/i/i.gif) 2016/04/11 04:39:38
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Hierarch
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Based on what he has said; Martel plays in a highly competative meta that has an apparent "bring your list in and play with whoever" policy, meaning he needs to bring a TAC list every night withought an incling of what his opponents will bring. I suspect more than one of his usual opponents play Tau, which pod-heavy forces are hard countered by.
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Tamereth wrote:
We'll take your Magnus leak and raise you plastic sisters, take that internet.
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![[Post New]](/s/i/i.gif) 2016/04/11 04:43:40
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Locked in the Tower of Amareo
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Swampmist wrote:Based on what he has said; Martel plays in a highly competative meta that has an apparent "bring your list in and play with whoever" policy, meaning he needs to bring a TAC list every night withought an incling of what his opponents will bring. I suspect more than one of his usual opponents play Tau, which pod-heavy forces are hard countered by.
It would be perfectly fair, except, you know, GW happened.
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![[Post New]](/s/i/i.gif) 2016/04/11 04:45:17
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Decrepit Dakkanaut
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Yeah at this point I am basically done with 40k until something drastic changes.
I will continue to play my 30k armies, though I may play them less and less against 40k armies as I flee from these shenanigans.
10,000 years ago, things were simpler...
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![[Post New]](/s/i/i.gif) 2016/04/11 05:51:59
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Shas'o Commanding the Hunter Kadre
Missouri
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Yeah, because apparently everyone was the same.
Marines are my least-favorite aspect of 40k and that's basically what 30k revolves around. Just sounds boring to me. Your only non-Marine choices are steampunk Guard and Ad Mech and I'm not really into that, either.
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2016/04/11 06:15:00
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Ravenous D wrote:
Eldar are a thing, as are their bikes, if you're playing in an event not preparing to beat eldar is counter intuitive. I keep repeating this but if you can do the following you're fine at tournaments and against eldar
1) Ignore cover
2) Kill 1 or more wraith or imperial knights a turn
3) Counter or contain invisibility
4) rapid objective taking
Yes you keep repeating this and then not responding when people point out the many armies don't have these abilities, especially not all at once...
Most armies don't have gobs of ignores cover weapons, and even when they potentially do, they aren't better than AP4 or 5, and may have to give up other crucial abilities to take them. Likewise, killing a Knight of any kind in a single round of shooting is beyond the ability of even many gunline armies. My DKoK Assault Brigade with half a dozen Lascannons and a full complement of BS4 S9 AP2 Twin-Linked Rapier Laser Destroyers can jut barely average a dead WK in one turn...assuming I get first turn and that the Wraithknight has no cover or invul save or any enhancements to FNP or the like and dump every bit of firepower at it that can potentially hurt it and not shoot anything else with my entire long range AT contingent, and I'm certainly not slaying an IK a turn outright either. As for invisibility, again, not every army has answers or access to this. Likewise, rapid objective taking, not every army can do this, or at least do it effectively, especially if they want to do any of those other things on the list.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2016/04/11 07:17:37
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Ferocious Black Templar Castellan
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Boy, Adamantium Will sure makes up for not being able to take Librarians! Yup, I sure am happy with that trade-off.
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This message was edited 1 time. Last update was at 2016/04/11 07:18:28
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2016/04/11 07:38:15
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Resolute Ultramarine Honor Guard
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You knew what you were getting into when you picked Black Templar, especially if you are one of the Black Templar players that have been around forever.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2016/04/11 07:38:21
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Regular Dakkanaut
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I hate to put a cigarette out in the open wound, but I don't think BT are in this supplement are they?
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![[Post New]](/s/i/i.gif) 2016/04/11 07:43:51
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Resolute Ultramarine Honor Guard
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Dantes_Baals wrote:I hate to put a cigarette out in the open wound, but I don't think BT are in this supplement are they?
They get their Warlord Trait table from the White Dwarf, according to the preview.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2016/04/11 07:49:20
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Ferocious Black Templar Castellan
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Crazyterran wrote:You knew what you were getting into when you picked Black Templar, especially if you are one of the Black Templar players that have been around forever.
You mean back when we actually got other rules to compensate and the psychic phase didn't even exist? Please, do go on.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2016/04/11 09:38:13
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Shrieking Guardian Jetbiker
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A lot of doom and gloom in this thread as well as people threatening to leave 40k and some of the anti Eldar hate movement coming out at the end there... that's a sad state of affairs. To put this in perspective, with having to roll for psychic makes gunning for these powers a pretty hefty investment. Now from personal experience I like to run a little Wraithblade deathstar the relies on getting GoI, Sanctuary and Hammerhand with 3 farseers including Eldrad Ulthran, thats 10 mastery levels (rerolling duplicate powers) and it not a certain thing getting the powers you want. In fact I needed to throw in another farseer (2 -> 3) to get GOI reliably! I can do this because I'm only flooding 1 table with mastery levels, the Marine's issue is that they want Sanctuary, Veil of Time and invisibility - 3 powers from 3 separate tables...even with a conclave and 10 mastery levels thats not going to go well most of the time. Now lets say they wanted deathstar Thunderwolf cavalry and decide to spam for veil of time, thats a very powerful unit with 3+ rerollable saves but is it any more resilient than the other thunder cav deathstars we have been seeing with invisibility and FNP? In anycase Celuxus assassins in drop pods will still take a bite out of deathstars like this and probably wont be something you will ever see on a friendly table;and for those of us that do encounter it then it'll be par for the course and we'll have dealt with stuff like this before. So I suppose all I'm saying is keep calm and wait until the book drops to gauge how powerful these combos are and (perhaps more importantly) how practical they are to pull off.
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This message was edited 1 time. Last update was at 2016/04/11 09:38:40
Hawky wrote:Power Armour's greatest weakness is Newton, the deadliest snfbtch in space.
"You're in the Guard(ians), son! |
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![[Post New]](/s/i/i.gif) 2016/04/11 11:02:45
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Hierarch
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No Eldar hate, just a bit of backlash that the low tier codices can't do much against them, which we all realize already  . Marines (except BT, sorry guys...) can certainly deal with them with a small bit of forethought, and that is also not in despute. But yes, Im honestly expecting Librarius to be... Unimpressive other than Veil.
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Tamereth wrote:
We'll take your Magnus leak and raise you plastic sisters, take that internet.
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![[Post New]](/s/i/i.gif) 2016/04/11 13:32:30
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Chaplain with Hate to Spare
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AlmightyWalrus wrote:Boy, Adamantium Will sure makes up for not being able to take Librarians! Yup, I sure am happy with that trade-off.
Could you take a Librarius Conclave as an allied detachment?
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/04/11 13:44:05
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Ancient Venerable Black Templar Dreadnought
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AlmightyWalrus wrote: Crazyterran wrote:You knew what you were getting into when you picked Black Templar, especially if you are one of the Black Templar players that have been around forever.
You mean back when we actually got other rules to compensate and the psychic phase didn't even exist? Please, do go on.
Freaking ninja'd  .
Agreed, I feel the rage of having my guess weapons taken from me then returned almost decades later as well.
Black Templar came into being when assault was awesome and psychic powers were "nice to have".
There is little to compensate other than maybe we still get to have the 20-man squads or the 5 man heavy weapon squads.
I am assuming the vows remain as a story in the fluff than an actual rule.
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2016/04/11 13:50:54
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Devestating Grey Knight Dreadknight
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Sidstyler wrote:Yeah, because apparently everyone was the same.
Marines are my least-favorite aspect of 40k and that's basically what 30k revolves around. Just sounds boring to me. Your only non-Marine choices are steampunk Guard and Ad Mech and I'm not really into that, either.
And that's why you play 40k and not 30k. Works out in the end.
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SHUPPET wrote:
wtf is this buddhist monk ascendant martial dice arts crap lol
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![[Post New]](/s/i/i.gif) 2016/04/11 16:13:32
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Ferocious Black Templar Castellan
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casvalremdeikun wrote: AlmightyWalrus wrote:Boy, Adamantium Will sure makes up for not being able to take Librarians! Yup, I sure am happy with that trade-off.
Could you take a Librarius Conclave as an allied detachment?
That'd be entirely possible, but why would I then not just play whatever Chapter that is in the first place?
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2016/04/11 16:28:37
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Rampaging Khorne Dreadnought
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Hmm, I missed the discussions about kharn ALWAYS denying the witch on a 2+, though I imagine people decried it bollocks. But ... would that even be considered broken a this point? Between 2++ rerollables and 2+ warp charges and potentially increasing armour values and free transports? Seems like a drip in the ocean comparatively speaking.
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This message was edited 1 time. Last update was at 2016/04/11 16:29:28
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![[Post New]](/s/i/i.gif) 2016/04/12 18:56:45
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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So the new Librarius powers are up:
Primaris is a witchfire
1 - WC2, reroll armor save (psyker and his unit)
2 - WC1 beam, 20"
3 - WC1 blessing, targets the psyker. Gives fearless, AW. Give a 4+ invulnerable bubble of 12"........ against witchfire power only.
4 - WC1 targets the psyker. +2 S, T, I and A.
5 - WC1 roll 2D6+ level against enemy psyker 1D6+level. On a draw or better, enemy lose 1W (no save), if you rolled way more than him he loses a power.
6 - WC2 1 enemy unit, 24". -2 to invul saves (min 6+). This is the new nullzone
Talk about a giant middle finger to Daemons... There's exactly 1 crappy power there - the Beam, (though we don't even know the stats yet), but overall, that's fething ugly.
Tzeentch is royally screwed between armour save re-rolls, Ad Will, 4++ vs. Witchfires, AND, the fact Daemons have crappy Ld vs. the nearly automatic 'lose a random power'. Also, any Daemon that lands Invis is going to be prime target no.1 for that power. (Ld8 Slaheralds & L9 DP's/Kipper's beware!)
Nullzone is back, and perfectly counters our Grimoire, while also cancelling out Cursed Earth/Forewarning's boost.
I swear, I'm going to start smacking people with a dreadsock if I hear anymore whining about Chaos being OP. We've nothing outside of FW that comes close to the levels of rank cheddar Marines now get!
Hell, we're THE super Deep Strike army of the game, and we don't even get assault from DS, yet those precious little Mehreeens get it, because... "screw Chaos!" is now seemingly GW's new motto.
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![[Post New]](/s/i/i.gif) 2016/04/12 19:24:28
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Auspicious Aspiring Champion of Chaos
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Experiment 626 wrote:So the new Librarius powers are up:
Primaris is a witchfire
1 - WC2, reroll armor save (psyker and his unit)
2 - WC1 beam, 20"
3 - WC1 blessing, targets the psyker. Gives fearless, AW. Give a 4+ invulnerable bubble of 12"........ against witchfire power only.
4 - WC1 targets the psyker. +2 S, T, I and A.
5 - WC1 roll 2D6+ level against enemy psyker 1D6+level. On a draw or better, enemy lose 1W (no save), if you rolled way more than him he loses a power.
6 - WC2 1 enemy unit, 24". -2 to invul saves (min 6+). This is the new nullzone
Talk about a giant middle finger to Daemons... There's exactly 1 crappy power there - the Beam, (though we don't even know the stats yet), but overall, that's fething ugly.
Tzeentch is royally screwed between armour save re-rolls, Ad Will, 4++ vs. Witchfires, AND, the fact Daemons have crappy Ld vs. the nearly automatic 'lose a random power'. Also, any Daemon that lands Invis is going to be prime target no.1 for that power. (Ld8 Slaheralds & L9 DP's/Kipper's beware!)
Nullzone is back, and perfectly counters our Grimoire, while also cancelling out Cursed Earth/Forewarning's boost.
I swear, I'm going to start smacking people with a dreadsock if I hear anymore whining about Chaos being OP. We've nothing outside of FW that comes close to the levels of rank cheddar Marines now get!
Hell, we're THE super Deep Strike army of the game, and we don't even get assault from DS, yet those precious little Mehreeens get it, because... "screw Chaos!" is now seemingly GW's new motto.
Now all you have to do is post this in a YMDC thread and you'll have completed Dakka Repeat Post Bingo!
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2016/04/12 19:29:30
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Resolute Ultramarine Honor Guard
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Experiment 626 wrote:So the new Librarius powers are up:
Primaris is a witchfire
1 - WC2, reroll armor save (psyker and his unit)
2 - WC1 beam, 20"
3 - WC1 blessing, targets the psyker. Gives fearless, AW. Give a 4+ invulnerable bubble of 12"........ against witchfire power only.
4 - WC1 targets the psyker. +2 S, T, I and A.
5 - WC1 roll 2D6+ level against enemy psyker 1D6+level. On a draw or better, enemy lose 1W (no save), if you rolled way more than him he loses a power.
6 - WC2 1 enemy unit, 24". -2 to invul saves (min 6+). This is the new nullzone
Talk about a giant middle finger to Daemons... There's exactly 1 crappy power there - the Beam, (though we don't even know the stats yet), but overall, that's fething ugly.
Tzeentch is royally screwed between armour save re-rolls, Ad Will, 4++ vs. Witchfires, AND, the fact Daemons have crappy Ld vs. the nearly automatic 'lose a random power'. Also, any Daemon that lands Invis is going to be prime target no.1 for that power. (Ld8 Slaheralds & L9 DP's/Kipper's beware!)
Nullzone is back, and perfectly counters our Grimoire, while also cancelling out Cursed Earth/Forewarning's boost.
I swear, I'm going to start smacking people with a dreadsock if I hear anymore whining about Chaos being OP. We've nothing outside of FW that comes close to the levels of rank cheddar Marines now get!
Hell, we're THE super Deep Strike army of the game, and we don't even get assault from DS, yet those precious little Mehreeens get it, because... "screw Chaos!" is now seemingly GW's new motto.
Team 2++ rerollable crying about the #6 power? The 4++ witch fire is pointless, as Librarius will be a second or third librarian tree to roll on, since most Conclaves go with a Deathstar (which tend to have a tank to soak or access to better invulns) - they have more important things to fish for. Lose a random power means that you have a 1/4 or 1/3 chance of losing invisibility, which does suck, admittedly, but you can always keep the herald far enough away until it is too late (of course, no range was posted - what's the range on mind war?)
I mean, it's not a marine thread without Chaos players crying, so...
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2016/04/12 20:03:38
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Rampaging Khorne Dreadnought
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Experiment 626 wrote:So the new Librarius powers are up:
Primaris is a witchfire
1 - WC2, reroll armor save (psyker and his unit)
2 - WC1 beam, 20"
3 - WC1 blessing, targets the psyker. Gives fearless, AW. Give a 4+ invulnerable bubble of 12"........ against witchfire power only.
4 - WC1 targets the psyker. +2 S, T, I and A.
5 - WC1 roll 2D6+ level against enemy psyker 1D6+level. On a draw or better, enemy lose 1W (no save), if you rolled way more than him he loses a power.
6 - WC2 1 enemy unit, 24". -2 to invul saves (min 6+). This is the new nullzone
Talk about a giant middle finger to Daemons... There's exactly 1 crappy power there - the Beam, (though we don't even know the stats yet), but overall, that's fething ugly.
Tzeentch is royally screwed between armour save re-rolls, Ad Will, 4++ vs. Witchfires, AND, the fact Daemons have crappy Ld vs. the nearly automatic 'lose a random power'. Also, any Daemon that lands Invis is going to be prime target no.1 for that power. (Ld8 Slaheralds & L9 DP's/Kipper's beware!)
Nullzone is back, and perfectly counters our Grimoire, while also cancelling out Cursed Earth/Forewarning's boost.
I swear, I'm going to start smacking people with a dreadsock if I hear anymore whining about Chaos being OP. We've nothing outside of FW that comes close to the levels of rank cheddar Marines now get!
Hell, we're THE super Deep Strike army of the game, and we don't even get assault from DS, yet those precious little Mehreeens get it, because... "screw Chaos!" is now seemingly GW's new motto.
....wut?...I....wut? I am at a loss of words. I guess that's GW's way of telling us that we are indeed collectors. Cuz there's not much of a game left it seems.
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![[Post New]](/s/i/i.gif) 2016/04/12 20:03:41
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Chaplain with Hate to Spare
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Librarius and Technomancy are the big winners here. Librarius comes out on top due to the save shenanigans, but making a Warlord Titan AV16 is kinda funny with Technomancy. Also taking control of vehicles and making them blow each other up is funny. Make a knight shoot his allies up!
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/04/12 20:07:41
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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Screamerstar only requires around 800pts of investment, and is really only good at never, ever dying... It's not a close combat monster, and 7th nerfed the ever living crap out of it's ranged potential.
On the other hand, I guess it's perfectly fair & balanced that Loyalists can now run re-roll saves Thunderwolf deathstars, or re-rollable Smashfether + friends, or re-rollable Gravcents, etc, etc...
Loyalists are easily now just below Eldar tier.
Daemons were one of the few gems left to Chaos, now Marines get to gak all over them at will, while also being leagues better at our own strengths than we are.
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![[Post New]](/s/i/i.gif) 2016/04/12 21:04:09
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Longtime Dakkanaut
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Experiment 626 wrote:Screamerstar only requires around 800pts of investment, and is really only good at never, ever dying... It's not a close combat monster, and 7th nerfed the ever living crap out of it's ranged potential.
On the other hand, I guess it's perfectly fair & balanced that Loyalists can now run re-roll saves Thunderwolf deathstars, or re-rollable Smashfether + friends, or re-rollable Gravcents, etc, etc...
Loyalists are easily now just below Eldar tier.
Daemons were one of the few gems left to Chaos, now Marines get to gak all over them at will, while also being leagues better at our own strengths than we are.
Let's not forget that they can't have all of that. But I agree, it's nuts.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2016/04/12 21:08:00
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Tzeentch Aspiring Sorcerer Riding a Disc
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Experiment 626 wrote:Screamerstar only requires around 800pts of investment, and is really only good at never, ever dying... It's not a close combat monster, and 7th nerfed the ever living crap out of it's ranged potential. On the other hand, I guess it's perfectly fair & balanced that Loyalists can now run re-roll saves Thunderwolf deathstars, or re-rollable Smashfether + friends, or re-rollable Gravcents, etc, etc... Loyalists are easily now just below Eldar tier. Daemons were one of the few gems left to Chaos, now Marines get to gak all over them at will, while also being leagues better at our own strengths than we are.
I'm getting so tired, just thinking about going to my local GW and the amount of SM players playing there is enough to take out the fun. Doesn't help that every time they get buffs the response is "but Chaos" . Yes, I run Tzeentch CSM and Daemons (no screamerstar) together, I'm full on OMGWTFBBQ WAAC just because my codex says Chaos and it had a few gimmicks a few years ago (remember the Heldrake, people still can't drop it yet its been collecting dust ever since the FAQ). People are surprised to even play against Daemons around here, why? Because everyone runs some sort of Eldar, Tau or SM combination with FW and formations, anything less doesn't even register. Most people on Dakka seem to get that this is crazy. Depressingly, the ones running around at the local club/ GW are the ones posting pictures of tear jars here
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This message was edited 2 times. Last update was at 2016/04/12 21:09:57
Sorry for my spelling. I'm not a native speaker and a dyslexic.
1750 pts Blood Specters
2000 pts Imperial Fists
6000 pts Disciples of Fate
3500 pts Peridia Prime
2500 pts Prophets of Fate
Lizardmen 3000 points Tlaxcoatl Temple-City
Tomb Kings 1500 points Sekhra (RIP) |
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![[Post New]](/s/i/i.gif) 2016/04/12 21:12:24
Subject: New Veil of time power (aka Imperials can quit their bitchin)
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Hierarch
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Personally I still think Daemons will be good, but yeah these are freaking nuts. Personally, I'm going to ask around at the stores I play at to see if they'll be willing to allow CSM Sorcerers to roll on all but librarius, as the other three really don't need to be marine specific. Librarius does seem to be the "Emperor's discipline" though, so it seems like the only one that makes sense to leave for the marines.
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Tamereth wrote:
We'll take your Magnus leak and raise you plastic sisters, take that internet.
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![[Post New]](/s/i/i.gif) 2016/04/12 21:40:37
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Longtime Dakkanaut
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Experiment 626 wrote:Screamerstar only requires around 800pts of investment, and is really only good at never, ever dying... It's not a close combat monster, and 7th nerfed the ever living crap out of it's ranged potential.
On the other hand, I guess it's perfectly fair & balanced that Loyalists can now run re-roll saves Thunderwolf deathstars, or re-rollable Smashfether + friends, or re-rollable Gravcents, etc, etc...
Loyalists are easily now just below Eldar tier.
Daemons were one of the few gems left to Chaos, now Marines get to gak all over them at will, while also being leagues better at our own strengths than we are.
Well thats the fault of the screamerstar, they are clearly to cheap. The Ghazghkull Death Star (Waaagh Council) is around a 1,100 point investment once you optimize it out with good CC weapons and a transport. So therefore clearly the screamerstar should pay another 300-400 points to be useful....wait... the Ghaz death star isn't useful and is only a gimmick at best. Damn it never mind.
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![[Post New]](/s/i/i.gif) 2016/04/13 01:21:40
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Resolute Ultramarine Honor Guard
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Disciple of Fate wrote:Experiment 626 wrote:Screamerstar only requires around 800pts of investment, and is really only good at never, ever dying... It's not a close combat monster, and 7th nerfed the ever living crap out of it's ranged potential.
On the other hand, I guess it's perfectly fair & balanced that Loyalists can now run re-roll saves Thunderwolf deathstars, or re-rollable Smashfether + friends, or re-rollable Gravcents, etc, etc...
Loyalists are easily now just below Eldar tier.
Daemons were one of the few gems left to Chaos, now Marines get to gak all over them at will, while also being leagues better at our own strengths than we are.
I'm getting so tired, just thinking about going to my local GW and the amount of SM players playing there is enough to take out the fun. Doesn't help that every time they get buffs the response is "but Chaos" . Yes, I run Tzeentch CSM and Daemons (no screamerstar) together, I'm full on OMGWTFBBQ WAAC just because my codex says Chaos and it had a few gimmicks a few years ago (remember the Heldrake, people still can't drop it yet its been collecting dust ever since the FAQ). People are surprised to even play against Daemons around here, why? Because everyone runs some sort of Eldar, Tau or SM combination with FW and formations, anything less doesn't even register.
Most people on Dakka seem to get that this is crazy. Depressingly, the ones running around at the local club/ GW are the ones posting pictures of tear jars here
Oh, it's crazy, but I don't have much sympathy for Daemons players after the Incursion/Wulfen book came out, and the forums lit up with ridiculous things Daemons can do. And I own Daemons! I have a Khorne Daemons list that is silly about how aggressive is, and Khorne is one of the bottom two gods in that Codex.
I mean, the power of summoning can't be over stated - there's a reason that Daemons are a #1 army, and regularly win tournaments.
Mono- CSM, on the other hand... I can have sympathy for that. Not quite enough to break RAW, unless it's something flavorful like Iron Warriors going on Technomancy.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2016/04/13 04:31:07
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Trustworthy Shas'vre
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'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
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![[Post New]](/s/i/i.gif) 2016/04/13 05:14:31
Subject: Re:New Veil of time power (aka Imperials can quit their bitchin)
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Furious Fire Dragon
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Haaaa. no. Tau and eldar will NEVER get any slack thanks to them being able to effectively kill da spess murrenz, regardless of how the power levels shift.
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