Switch Theme:

[40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in de
Neophyte undergoing Ritual of Detestation



Germany

In my opinion, poeple use the term "End Times" not because of the behaviour of GW, but instead because of the fluff mythologies coming true:
The Spave Wolves' version of the Vikings' Ragnarök (return of the Wulfen) and Eldrad predicting the Rhana Dandra - both talking about some kind of world's end.

This message was edited 1 time. Last update was at 2016/08/08 18:45:10


 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

SnotlingPimpWagon wrote:
 Hybrid Son Of Oxayotl wrote:
 General Kroll wrote:
 Hybrid Son Of Oxayotl wrote:
 Januine wrote:
This wee snippet been posted yet?

Woah, Age of the Emperor is really coming then. Which means SoB are going to get squatted for good, I guess.


That's scaremongering of the highest order. Well done.

Well it apparently happened to some armies in WFB and given how much attention they gave to the army, it seems very, very plausible that they are just dying to find an occasion to ditch them. But, well, I didn't follow 40k news and rumor too much lately. Because none of them say anything about SoB, and that's the reason I play Warmachine and Frostgrave now.


Yup, only if there are boobs about.


Back on topic

I`d actualy be excited, if a rehash was about. 40k is just a massive clump of rules at the moment.
Something akin to 4th edition would be welcome, in my opinion anyway.
Cut the fat, make all the rules and codices up to date. I`m pretty sure, that it`s quite impossible to balance the game at all in it`s current state.


I never get this. Everyone seems to have similar complaints about 40K; too bloated, too much focus on models that don't really work in the scale, costs too much to collect a functional army. Well, what do you think an AoS'd version of 40K is going to look like? Because it sure as gak ain't 4th edition - they'd cull the existing range and dull the bloat for all of five minutes before the spam of mini-factions pumps it right back up again, they'd put even more focus on big, OTT, impractical-for-gaming "collector centrepiece" models, and they'd cut the number of models required for a force(the new ones, anyway) and then ramp up the per-model price so that doesn't actually make it any cheaper.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

 hiveof_chimera wrote:
 whembly wrote:
 hiveof_chimera wrote:
I have all the harlequin related formations and rules I could post if they haven't been already.

Did I miss it?

Can you direct me?

Doesn't show up anywhere in thread, sorry guys I don't know how to put pics into a spoiler
But basically each unit gains a special rule:

1 unit of 6 harlies must use two harlies with kisses, two with caresses 1 of which also carries a neuro disrupters and the rest use CW, they gain the ability to run and charge. (27 melta-bombs worth of points)

1 unit of 6 harlies must use two neuro disrupters, of of which also carries a kiss, and an additional model uses a kiss, the troupe master uses a power sword and haywire grenades, the unit gains the ability to run and shoot. ( 31 melta-bombs)

The jester gains shrouded for the price of two melta bombs
The bike unit with hit and run (Zephyrglaives) costs 25 melta bombs
The void weaver is stuck with a prismatic cannon and costs 18 melta bombs

And if used together in a formation with Eldrad they all gain a 6+ chance to ignore wounds, this isn't a FNP and Eldrad gains EW.
And any unit can replace a troupe etc. in formations or masque detachment providing its the named troupe formation replacing troupes etc.

The run & charge / run & shoot is kinda cool, especially the part they can replace existing unites in a formation/detachment.

I think this'll be a welcome change for Harlies.

Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Steadfast Grey Hunter




Seminole, Florida

 whembly wrote:
 hiveof_chimera wrote:
 whembly wrote:
 hiveof_chimera wrote:
I have all the harlequin related formations and rules I could post if they haven't been already.

Did I miss it?

Can you direct me?

Doesn't show up anywhere in thread, sorry guys I don't know how to put pics into a spoiler
But basically each unit gains a special rule:

1 unit of 6 harlies must use two harlies with kisses, two with caresses 1 of which also carries a neuro disrupters and the rest use CW, they gain the ability to run and charge. (27 melta-bombs worth of points)

1 unit of 6 harlies must use two neuro disrupters, of of which also carries a kiss, and an additional model uses a kiss, the troupe master uses a power sword and haywire grenades, the unit gains the ability to run and shoot. ( 31 melta-bombs)

The jester gains shrouded for the price of two melta bombs
The bike unit with hit and run (Zephyrglaives) costs 25 melta bombs
The void weaver is stuck with a prismatic cannon and costs 18 melta bombs

And if used together in a formation with Eldrad they all gain a 6+ chance to ignore wounds, this isn't a FNP and Eldrad gains EW.
And any unit can replace a troupe etc. in formations or masque detachment providing its the named troupe formation replacing troupes etc.

The run & charge / run & shoot is kinda cool, especially the part they can replace existing unites in a formation/detachment.

I think this'll be a welcome change for Harlies.


Harlies main problem right now is their structure.
They were completely bent over by not having an HQ, because you can't run a CAD and are stuck with the provided formations in the dex, and only maybe two of them are workable.
What they need more than anything is an HQ, a named or just move the Shadowseer to HQ slot.
This set is definitely good for them but I still see the same issue in the end.
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

Ok, but how about we have a look at what they can do. The Cast of Players formation, a troupe, shadowseer and death jester in 1 unit wth Crusader. Now replace the Troupe with the run & charge troupe, the death jester with the Shrouded Death Jester and boom you have a great and easy addition to your force.

Run & Charge plus Fleet plus Crusader basically puts the unit at jet pack levels of speed, shrouded means you can abuse cover and the Shadowseer is a good addition to any sizable Harle unit.

 
   
Made in gb
Longtime Dakkanaut





Move shadow seer to HQ and bring back Great Harlequins as a 2nd HQ choice. Oh and more than one Death jester sculpt and Mimes as elites.

This message was edited 1 time. Last update was at 2016/08/08 19:25:32


 
   
Made in us
Rampaging Carnifex





South Florida

 ALEXisAWESOME wrote:
Ok, but how about we have a look at what they can do. The Cast of Players formation, a troupe, shadowseer and death jester in 1 unit wth Crusader. Now replace the Troupe with the run & charge troupe, the death jester with the Shrouded Death Jester and boom you have a great and easy addition to your force.

Run & Charge plus Fleet plus Crusader basically puts the unit at jet pack levels of speed, shrouded means you can abuse cover and the Shadowseer is a good addition to any sizable Harle unit.


I don't think the unit will able to Run & Charge with the addition of the Shadowseer or Death Jester. It's not a Formation bonus. Its a unit bonus that applies only to the Troupe (based on my reading).

   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

The MK 8 armour looks less sleek and cool than the old models. Too clunky. :-(

This message was edited 1 time. Last update was at 2016/08/08 19:32:03


 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 BloodGrin wrote:
Spoiler:
 whembly wrote:
 hiveof_chimera wrote:
 whembly wrote:
 hiveof_chimera wrote:
I have all the harlequin related formations and rules I could post if they haven't been already.

Did I miss it?

Can you direct me?

Doesn't show up anywhere in thread, sorry guys I don't know how to put pics into a spoiler
But basically each unit gains a special rule:

1 unit of 6 harlies must use two harlies with kisses, two with caresses 1 of which also carries a neuro disrupters and the rest use CW, they gain the ability to run and charge. (27 melta-bombs worth of points)

1 unit of 6 harlies must use two neuro disrupters, of of which also carries a kiss, and an additional model uses a kiss, the troupe master uses a power sword and haywire grenades, the unit gains the ability to run and shoot. ( 31 melta-bombs)

The jester gains shrouded for the price of two melta bombs
The bike unit with hit and run (Zephyrglaives) costs 25 melta bombs
The void weaver is stuck with a prismatic cannon and costs 18 melta bombs

And if used together in a formation with Eldrad they all gain a 6+ chance to ignore wounds, this isn't a FNP and Eldrad gains EW.
And any unit can replace a troupe etc. in formations or masque detachment providing its the named troupe formation replacing troupes etc.

The run & charge / run & shoot is kinda cool, especially the part they can replace existing unites in a formation/detachment.

I think this'll be a welcome change for Harlies.


Harlies main problem right now is their structure.
They were completely bent over by not having an HQ, because you can't run a CAD and are stuck with the provided formations in the dex, and only maybe two of them are workable.
What they need more than anything is an HQ, a named or just move the Shadowseer to HQ slot.
This set is definitely good for them but I still see the same issue in the end.

It makes sense for Harlies not to have an HQ, but I agree about the structure issue. Really most of the formations/masque detachment would be fine if the stupid Void Weaver tax wasn't there. It should have been optional, not mandatory in 90% of every Harlie detachment. I think 'Cast of Players' and 'Hero's Path' are the only 2 that don't require the Void Weaver

-

This message was edited 1 time. Last update was at 2016/08/08 19:33:34


   
Made in us
Longtime Dakkanaut




 rollawaythestone wrote:
 ALEXisAWESOME wrote:
Ok, but how about we have a look at what they can do. The Cast of Players formation, a troupe, shadowseer and death jester in 1 unit wth Crusader. Now replace the Troupe with the run & charge troupe, the death jester with the Shrouded Death Jester and boom you have a great and easy addition to your force.

Run & Charge plus Fleet plus Crusader basically puts the unit at jet pack levels of speed, shrouded means you can abuse cover and the Shadowseer is a good addition to any sizable Harle unit.


I don't think the unit will able to Run & Charge with the addition of the Shadowseer or Death Jester. It's not a Formation bonus. Its a unit bonus that applies only to the Troupe (based on my reading).


I suppose in the shooting phase you could run all the players (and not move the Shadowseer and the Death Jester), and position them to keep coherency, then charge in the assault phase (just like wulfen + IC tend to do).

The only info about Eldrad I've seen is that he's the same as in the Eldar Codex. Is it 100% sure that he's still Eldar faction only (and not listed Harlequin faction on the datasheet in the box?). Because I agree that an HQ is what Harlies need the most to be a "normal" faction.
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

 rollawaythestone wrote:
 ALEXisAWESOME wrote:
Ok, but how about we have a look at what they can do. The Cast of Players formation, a troupe, shadowseer and death jester in 1 unit wth Crusader. Now replace the Troupe with the run & charge troupe, the death jester with the Shrouded Death Jester and boom you have a great and easy addition to your force.

Run & Charge plus Fleet plus Crusader basically puts the unit at jet pack levels of speed, shrouded means you can abuse cover and the Shadowseer is a good addition to any sizable Harle unit.


I don't think the unit will able to Run & Charge with the addition of the Shadowseer or Death Jester. It's not a Formation bonus. Its a unit bonus that applies only to the Troupe (based on my reading).

With the addition of seer or jester, it's still a Troupe Unit. So, it ought to work... unless there some prohibitions where not seeing.

Live Ork, Be Ork. or D'Ork!


 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

There's a screencap posted where it says that yes, Eldrad is Eldar faction.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in us
Steadfast Grey Hunter




Seminole, Florida

 Galef wrote:
 BloodGrin wrote:
Spoiler:
 whembly wrote:
 hiveof_chimera wrote:
 whembly wrote:
 hiveof_chimera wrote:
I have all the harlequin related formations and rules I could post if they haven't been already.

Did I miss it?

Can you direct me?

Doesn't show up anywhere in thread, sorry guys I don't know how to put pics into a spoiler
But basically each unit gains a special rule:

1 unit of 6 harlies must use two harlies with kisses, two with caresses 1 of which also carries a neuro disrupters and the rest use CW, they gain the ability to run and charge. (27 melta-bombs worth of points)

1 unit of 6 harlies must use two neuro disrupters, of of which also carries a kiss, and an additional model uses a kiss, the troupe master uses a power sword and haywire grenades, the unit gains the ability to run and shoot. ( 31 melta-bombs)

The jester gains shrouded for the price of two melta bombs
The bike unit with hit and run (Zephyrglaives) costs 25 melta bombs
The void weaver is stuck with a prismatic cannon and costs 18 melta bombs

And if used together in a formation with Eldrad they all gain a 6+ chance to ignore wounds, this isn't a FNP and Eldrad gains EW.
And any unit can replace a troupe etc. in formations or masque detachment providing its the named troupe formation replacing troupes etc.

The run & charge / run & shoot is kinda cool, especially the part they can replace existing unites in a formation/detachment.

I think this'll be a welcome change for Harlies.


Harlies main problem right now is their structure.
They were completely bent over by not having an HQ, because you can't run a CAD and are stuck with the provided formations in the dex, and only maybe two of them are workable.
What they need more than anything is an HQ, a named or just move the Shadowseer to HQ slot.
This set is definitely good for them but I still see the same issue in the end.

It makes sense for Harlies not to have an HQ, but I agree about the structure issue. Really most of the formations/masque detachment would be fine if the stupid Void Weaver tax wasn't there. It should have been optional, not mandatory in 90% of every Harlie detachment. I think 'Cast of Players' and 'Hero's Path' are the only 2 that don't require the Void Weaver

-


Exactly.
Hell let me put the bikes in and I would be quite happy.
But the only way you can even use the bikes is a huge formation
   
Made in us
Slaanesh Chosen Marine Riding a Fiend





Gurnee, IL

 EnTyme wrote:
 Gamgee wrote:
Otherwise we could see Slaanesh dying and Yineead arriving and being horrible and taking the place of Slaanesh in the pantheon just with death theme.


I find this unlikely since the Chaos pantheon exists in both 40k and AoS, and AoS already has a god of death (Nagash). I find it far more likely the Slaanesh ends up bitchslapping Eldrad back to Ulthwe after claiming the souls of this Harlequin troupe and becoming even more powerful. I honestly think it would be awesome for GW to bring back Eldrad just to have him immediately killed again. Slaanesh grows incredibly strong with the soul of such a powerful psyker and begins reaping Eldar souls that were once preserved in soul stones.


I'm willing to grant Eldrad a victory. Since I doubt they foreshadowed the Pythonian psyker, that Abaddon gifted to Fulgrim in Black Legion for nothing. I would guess Slaanesh does posses said Psyker and manifests in the material realm. Perhaps Eldrad manages to kill the Slaanesh's new mortal form with the help of the Deathwatch. Slaanesh isn't destroyed, or defeated just stalemated.

"Fear the cute ones." 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

I really hope that doesn't happen. When Fantasy died and was reborn as AoS, Slaanesh was captured and hauled away somewhere. The Rat God took his/her palce among the Chaos Pantheon.

It would be too similar if Eldrad woke up Yynead (spelling) and cast out Slaanesh. Would Yynead then become a new (benevolent) Chaos God? Chaos Eldar just sounds .... wrong.

   
Made in gb
Longtime Dakkanaut




Ynnead would be an Eldar god like Khaine, Vaul, Isha, Cegorach etc.

No one knows what it would mean really for Slaanesh, just that he would be "defeated" and the Eldar would be able to reincarnate without being devoured
   
Made in us
Auspicious Aspiring Champion of Chaos






 Galef wrote:
I really hope that doesn't happen. When Fantasy died and was reborn as AoS, Slaanesh was captured and hauled away somewhere. The Rat God took his/her palce among the Chaos Pantheon.



I keep seeing this mentioned, but in all the battletomes I've read so far, I've yet to find a mention of the Horned Rat in the Chaos Pantheon. They just talk about Khorne, Tzeentch, and Nurgle and then talk about Slaanesh being lost.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Been Around the Block




Do we know if the individual Kill Team formations can take a Drop Pod and if they can do it as a Unit?


For example. I take a Kill Team of 1 Terminator and 5 Veterans and put them all in a Drop Pod. Is this possible?
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

sizzlebutt666 wrote:
Do we know if the individual Kill Team formations can take a Drop Pod and if they can do it as a Unit?


For example. I take a Kill Team of 1 Terminator and 5 Veterans and put them all in a Drop Pod. Is this possible?
Why wouldn't it be possible? You can do that in a regular Space Marine army with a 5-man power armor squad and a Terminator Captain. The bigger issue is Bike models, who probably will only be able to be transported in the flyer.

Has anyone acquired a scan of the Death Masque Deathwatch rules yet? Still want to see how everything in that box interacts with the codex proper.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Auspicious Aspiring Champion of Chaos






I would imagine drop pods will have their normal restrictions (so no bikes), and none of the unit rules leaked have drop pods listed as dedicated transports, but if taken as FA in a CAD, I don't know why they would otherwise be unable to.

This message was edited 1 time. Last update was at 2016/08/08 21:52:09


2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Regular Dakkanaut




 EnTyme wrote:
 Galef wrote:
I really hope that doesn't happen. When Fantasy died and was reborn as AoS, Slaanesh was captured and hauled away somewhere. The Rat God took his/her palce among the Chaos Pantheon.



I keep seeing this mentioned, but in all the battletomes I've read so far, I've yet to find a mention of the Horned Rat in the Chaos Pantheon. They just talk about Khorne, Tzeentch, and Nurgle and then talk about Slaanesh being lost.


It's in the Primer book and I think Archaon's own Battletome.
Spoiler:



This message was edited 1 time. Last update was at 2016/08/08 22:01:08


 
   
Made in us
Regular Dakkanaut





Arkansas

This kit you're terminator squad any which way thing is sweet. FW's red wake and the non-traitor Huron are getting the Deathwatch treatment by me. Seems like they need a kit that adds terminator and bike bits as both can be taken. Odds on that? Also again can you use the command rhino or landraider with deathwatch?

taskforce Harbinger 3000pts Ishvale Ash Rats Violet Fems+ 2000ptsHouse Cadmus Knights and Defenders 3500
Deathwatch 6500 
   
Made in us
Been Around the Block




 EnTyme wrote:
I would imagine drop pods will have their normal restrictions (so no bikes), and none of the unit rules leaked have drop pods listed as dedicated transports, but if taken as FA in a CAD, I don't know why they would otherwise be unable to.


That would really suck if you wanted to take a Watch Company (like me) and use ANY Drop Pods
   
Made in us
Longtime Dakkanaut




 JohnnyHell wrote:
There's a screencap posted where it says that yes, Eldrad is Eldar faction.

Ironically eldrad is better in this formation then most eldar faction armies.
His biggest weakness is he is a t4 unit that suffers from Insta death.
In this formation he is eternal warrior and has a 6+ Extra not a fnp save that works on everything (including a 6 result str d or stomp) in addition to his 3++ and and fnp roll he can get.
The named death jester is basically an auto include in every firmation that wants a death jester.... Shrouded for 5pts on any unit he joins.... Yes please and that extra 6+ not fnp save
The 2 jet bikes with rerollable jink saves and an extra 6+ not a fnp save are just flat out better
2 troops that can move run and charge with 6+ not fnp save
The only tax is that void weaver that costs the same as a standard void weaver with prismatic and doesn't even benefit from the 6+ not fnp save. I'm just hoping its armour value is higher since the leak picture I saw had no stats however even if it doesn't this is still probably the best formation for harlies. Everything is faster and more durable.

This message was edited 2 times. Last update was at 2016/08/08 22:14:14


 
   
Made in us
Rampaging Carnifex





South Florida

gungo wrote:
 JohnnyHell wrote:
There's a screencap posted where it says that yes, Eldrad is Eldar faction.

2 troops that can move run and charge with 6+ not fnp save .


Only one of the Troupes gets Run & Charge. The other Troupe gets Run & Shoot.

They also seem like a bit of a tax because you have to take their set pre-determined load-out of weaponry. Which is a mix of CC and Shooting weapons, including what seems like sub-optimal choices like Power Swords.

I've linked to the two Troupe profiles here in the spoiler (from the The Dark City forums):
Spoiler:

This message was edited 2 times. Last update was at 2016/08/08 22:29:12


   
Made in gb
Fixture of Dakka




I really don't like those pre set options which is a shame because a Troupe with Run + Charge is pretty nice.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in us
Longtime Dakkanaut






I guess they can run and charge in the first turn with Fleet?

Did I read that those units can replace a Troupe in any other Harliquin detachment or formation?

Are the units unique?

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

I just got done converting one of my Wolf Guard Terminators into a Deathwatch Terminator. Since he has the wolf skin cloak on, I had to cut away the upper rim of the shoulder pauldron and customize the assault Cannon to have the ammo box directly connected rather than belt fed. He looks pretty goo. He has one of Logan Grimnar's company icons for the right shoulder pauldron. Just need to do some cleanup and he will be set for painting. I am quite proud of myself!

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Rampaging Carnifex





South Florida

 axisofentropy wrote:
I guess they can run and charge in the first turn with Fleet?

Did I read that those units can replace a Troupe in any other Harliquin detachment or formation?

Are the units unique?


The Death's Companions can Run & Charge, including in the first turn. The Company of the Threefold Stranger can Run & Shoot instead. Yes, they are unique.

   
Made in us
Death-Dealing Devastator




Arkansas (Not Canada)

Is the Corvus Wing formation one unit, or three individual units?

7500+
4000+
3000+
1500+
1000+
1000+
1000+ 
   
 
Forum Index » 40K General Discussion
Go to: