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2016/08/08 18:40:51
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
In my opinion, poeple use the term "End Times" not because of the behaviour of GW, but instead because of the fluff mythologies coming true:
The Spave Wolves' version of the Vikings' Ragnarök (return of the Wulfen) and Eldrad predicting the Rhana Dandra - both talking about some kind of world's end.
This message was edited 1 time. Last update was at 2016/08/08 18:45:10
2016/08/08 18:41:11
Subject: Re:[40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
Woah, Age of the Emperor is really coming then. Which means SoB are going to get squatted for good, I guess.
That's scaremongering of the highest order. Well done.
Well it apparently happened to some armies in WFB and given how much attention they gave to the army, it seems very, very plausible that they are just dying to find an occasion to ditch them. But, well, I didn't follow 40k news and rumor too much lately. Because none of them say anything about SoB, and that's the reason I play Warmachine and Frostgrave now.
Yup, only if there are boobs about.
Back on topic
I`d actualy be excited, if a rehash was about. 40k is just a massive clump of rules at the moment.
Something akin to 4th edition would be welcome, in my opinion anyway.
Cut the fat, make all the rules and codices up to date. I`m pretty sure, that it`s quite impossible to balance the game at all in it`s current state.
I never get this. Everyone seems to have similar complaints about 40K; too bloated, too much focus on models that don't really work in the scale, costs too much to collect a functional army. Well, what do you think an AoS'd version of 40K is going to look like? Because it sure as gak ain't 4th edition - they'd cull the existing range and dull the bloat for all of five minutes before the spam of mini-factions pumps it right back up again, they'd put even more focus on big, OTT, impractical-for-gaming "collector centrepiece" models, and they'd cut the number of models required for a force(the new ones, anyway) and then ramp up the per-model price so that doesn't actually make it any cheaper.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal
2016/08/08 18:41:18
Subject: Re:[40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
hiveof_chimera wrote: I have all the harlequin related formations and rules I could post if they haven't been already.
Did I miss it?
Can you direct me?
Doesn't show up anywhere in thread, sorry guys I don't know how to put pics into a spoiler
But basically each unit gains a special rule:
1 unit of 6 harlies must use two harlies with kisses, two with caresses 1 of which also carries a neuro disrupters and the rest use CW, they gain the ability to run and charge. (27 melta-bombs worth of points)
1 unit of 6 harlies must use two neuro disrupters, of of which also carries a kiss, and an additional model uses a kiss, the troupe master uses a power sword and haywire grenades, the unit gains the ability to run and shoot. ( 31 melta-bombs)
The jester gains shrouded for the price of two melta bombs
The bike unit with hit and run (Zephyrglaives) costs 25 melta bombs
The void weaver is stuck with a prismatic cannon and costs 18 melta bombs
And if used together in a formation with Eldrad they all gain a 6+ chance to ignore wounds, this isn't a FNP and Eldrad gains EW.
And any unit can replace a troupe etc. in formations or masque detachment providing its the named troupe formation replacing troupes etc.
The run & charge / run & shoot is kinda cool, especially the part they can replace existing unites in a formation/detachment.
I think this'll be a welcome change for Harlies.
Live Ork, Be Ork. or D'Ork!
2016/08/08 19:09:23
Subject: Re:[40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
hiveof_chimera wrote: I have all the harlequin related formations and rules I could post if they haven't been already.
Did I miss it?
Can you direct me?
Doesn't show up anywhere in thread, sorry guys I don't know how to put pics into a spoiler
But basically each unit gains a special rule:
1 unit of 6 harlies must use two harlies with kisses, two with caresses 1 of which also carries a neuro disrupters and the rest use CW, they gain the ability to run and charge. (27 melta-bombs worth of points)
1 unit of 6 harlies must use two neuro disrupters, of of which also carries a kiss, and an additional model uses a kiss, the troupe master uses a power sword and haywire grenades, the unit gains the ability to run and shoot. ( 31 melta-bombs)
The jester gains shrouded for the price of two melta bombs
The bike unit with hit and run (Zephyrglaives) costs 25 melta bombs
The void weaver is stuck with a prismatic cannon and costs 18 melta bombs
And if used together in a formation with Eldrad they all gain a 6+ chance to ignore wounds, this isn't a FNP and Eldrad gains EW.
And any unit can replace a troupe etc. in formations or masque detachment providing its the named troupe formation replacing troupes etc.
The run & charge / run & shoot is kinda cool, especially the part they can replace existing unites in a formation/detachment.
I think this'll be a welcome change for Harlies.
Harlies main problem right now is their structure.
They were completely bent over by not having an HQ, because you can't run a CAD and are stuck with the provided formations in the dex, and only maybe two of them are workable.
What they need more than anything is an HQ, a named or just move the Shadowseer to HQ slot.
This set is definitely good for them but I still see the same issue in the end.
2016/08/08 19:22:22
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
Ok, but how about we have a look at what they can do. The Cast of Players formation, a troupe, shadowseer and death jester in 1 unit wth Crusader. Now replace the Troupe with the run & charge troupe, the death jester with the Shrouded Death Jester and boom you have a great and easy addition to your force.
Run & Charge plus Fleet plus Crusader basically puts the unit at jet pack levels of speed, shrouded means you can abuse cover and the Shadowseer is a good addition to any sizable Harle unit.
2016/08/08 19:24:13
Subject: Re:[40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
ALEXisAWESOME wrote: Ok, but how about we have a look at what they can do. The Cast of Players formation, a troupe, shadowseer and death jester in 1 unit wth Crusader. Now replace the Troupe with the run & charge troupe, the death jester with the Shrouded Death Jester and boom you have a great and easy addition to your force.
Run & Charge plus Fleet plus Crusader basically puts the unit at jet pack levels of speed, shrouded means you can abuse cover and the Shadowseer is a good addition to any sizable Harle unit.
I don't think the unit will able to Run & Charge with the addition of the Shadowseer or Death Jester. It's not a Formation bonus. Its a unit bonus that applies only to the Troupe (based on my reading).
The MK 8 armour looks less sleek and cool than the old models. Too clunky. :-(
This message was edited 1 time. Last update was at 2016/08/08 19:32:03
Stormonu wrote: For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
2016/08/08 19:31:48
Subject: Re:[40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
hiveof_chimera wrote: I have all the harlequin related formations and rules I could post if they haven't been already.
Did I miss it?
Can you direct me?
Doesn't show up anywhere in thread, sorry guys I don't know how to put pics into a spoiler But basically each unit gains a special rule:
1 unit of 6 harlies must use two harlies with kisses, two with caresses 1 of which also carries a neuro disrupters and the rest use CW, they gain the ability to run and charge. (27 melta-bombs worth of points)
1 unit of 6 harlies must use two neuro disrupters, of of which also carries a kiss, and an additional model uses a kiss, the troupe master uses a power sword and haywire grenades, the unit gains the ability to run and shoot. ( 31 melta-bombs)
The jester gains shrouded for the price of two melta bombs The bike unit with hit and run (Zephyrglaives) costs 25 melta bombs The void weaver is stuck with a prismatic cannon and costs 18 melta bombs
And if used together in a formation with Eldrad they all gain a 6+ chance to ignore wounds, this isn't a FNP and Eldrad gains EW. And any unit can replace a troupe etc. in formations or masque detachment providing its the named troupe formation replacing troupes etc.
The run & charge / run & shoot is kinda cool, especially the part they can replace existing unites in a formation/detachment.
I think this'll be a welcome change for Harlies.
Harlies main problem right now is their structure. They were completely bent over by not having an HQ, because you can't run a CAD and are stuck with the provided formations in the dex, and only maybe two of them are workable. What they need more than anything is an HQ, a named or just move the Shadowseer to HQ slot. This set is definitely good for them but I still see the same issue in the end.
It makes sense for Harlies not to have an HQ, but I agree about the structure issue. Really most of the formations/masque detachment would be fine if the stupid Void Weaver tax wasn't there. It should have been optional, not mandatory in 90% of every Harlie detachment. I think 'Cast of Players' and 'Hero's Path' are the only 2 that don't require the Void Weaver
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This message was edited 1 time. Last update was at 2016/08/08 19:33:34
ALEXisAWESOME wrote: Ok, but how about we have a look at what they can do. The Cast of Players formation, a troupe, shadowseer and death jester in 1 unit wth Crusader. Now replace the Troupe with the run & charge troupe, the death jester with the Shrouded Death Jester and boom you have a great and easy addition to your force.
Run & Charge plus Fleet plus Crusader basically puts the unit at jet pack levels of speed, shrouded means you can abuse cover and the Shadowseer is a good addition to any sizable Harle unit.
I don't think the unit will able to Run & Charge with the addition of the Shadowseer or Death Jester. It's not a Formation bonus. Its a unit bonus that applies only to the Troupe (based on my reading).
I suppose in the shooting phase you could run all the players (and not move the Shadowseer and the Death Jester), and position them to keep coherency, then charge in the assault phase (just like wulfen + IC tend to do).
The only info about Eldrad I've seen is that he's the same as in the Eldar Codex. Is it 100% sure that he's still Eldar faction only (and not listed Harlequin faction on the datasheet in the box?). Because I agree that an HQ is what Harlies need the most to be a "normal" faction.
2016/08/08 19:36:25
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
ALEXisAWESOME wrote: Ok, but how about we have a look at what they can do. The Cast of Players formation, a troupe, shadowseer and death jester in 1 unit wth Crusader. Now replace the Troupe with the run & charge troupe, the death jester with the Shrouded Death Jester and boom you have a great and easy addition to your force.
Run & Charge plus Fleet plus Crusader basically puts the unit at jet pack levels of speed, shrouded means you can abuse cover and the Shadowseer is a good addition to any sizable Harle unit.
I don't think the unit will able to Run & Charge with the addition of the Shadowseer or Death Jester. It's not a Formation bonus. Its a unit bonus that applies only to the Troupe (based on my reading).
With the addition of seer or jester, it's still a Troupe Unit. So, it ought to work... unless there some prohibitions where not seeing.
Live Ork, Be Ork. or D'Ork!
2016/08/08 19:36:42
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
There's a screencap posted where it says that yes, Eldrad is Eldar faction.
Stormonu wrote: For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
2016/08/08 20:02:33
Subject: Re:[40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
hiveof_chimera wrote: I have all the harlequin related formations and rules I could post if they haven't been already.
Did I miss it?
Can you direct me?
Doesn't show up anywhere in thread, sorry guys I don't know how to put pics into a spoiler
But basically each unit gains a special rule:
1 unit of 6 harlies must use two harlies with kisses, two with caresses 1 of which also carries a neuro disrupters and the rest use CW, they gain the ability to run and charge. (27 melta-bombs worth of points)
1 unit of 6 harlies must use two neuro disrupters, of of which also carries a kiss, and an additional model uses a kiss, the troupe master uses a power sword and haywire grenades, the unit gains the ability to run and shoot. ( 31 melta-bombs)
The jester gains shrouded for the price of two melta bombs
The bike unit with hit and run (Zephyrglaives) costs 25 melta bombs
The void weaver is stuck with a prismatic cannon and costs 18 melta bombs
And if used together in a formation with Eldrad they all gain a 6+ chance to ignore wounds, this isn't a FNP and Eldrad gains EW.
And any unit can replace a troupe etc. in formations or masque detachment providing its the named troupe formation replacing troupes etc.
The run & charge / run & shoot is kinda cool, especially the part they can replace existing unites in a formation/detachment.
I think this'll be a welcome change for Harlies.
Harlies main problem right now is their structure.
They were completely bent over by not having an HQ, because you can't run a CAD and are stuck with the provided formations in the dex, and only maybe two of them are workable.
What they need more than anything is an HQ, a named or just move the Shadowseer to HQ slot.
This set is definitely good for them but I still see the same issue in the end.
It makes sense for Harlies not to have an HQ, but I agree about the structure issue. Really most of the formations/masque detachment would be fine if the stupid Void Weaver tax wasn't there. It should have been optional, not mandatory in 90% of every Harlie detachment. I think 'Cast of Players' and 'Hero's Path' are the only 2 that don't require the Void Weaver
-
Exactly.
Hell let me put the bikes in and I would be quite happy.
But the only way you can even use the bikes is a huge formation
2016/08/08 20:55:26
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
Gamgee wrote: Otherwise we could see Slaanesh dying and Yineead arriving and being horrible and taking the place of Slaanesh in the pantheon just with death theme.
I find this unlikely since the Chaos pantheon exists in both 40k and AoS, and AoS already has a god of death (Nagash). I find it far more likely the Slaanesh ends up bitchslapping Eldrad back to Ulthwe after claiming the souls of this Harlequin troupe and becoming even more powerful. I honestly think it would be awesome for GW to bring back Eldrad just to have him immediately killed again. Slaanesh grows incredibly strong with the soul of such a powerful psyker and begins reaping Eldar souls that were once preserved in soul stones.
I'm willing to grant Eldrad a victory. Since I doubt they foreshadowed the Pythonian psyker, that Abaddon gifted to Fulgrim in Black Legion for nothing. I would guess Slaanesh does posses said Psyker and manifests in the material realm. Perhaps Eldrad manages to kill the Slaanesh's new mortal form with the help of the Deathwatch. Slaanesh isn't destroyed, or defeated just stalemated.
"Fear the cute ones."
2016/08/08 21:26:39
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
I really hope that doesn't happen. When Fantasy died and was reborn as AoS, Slaanesh was captured and hauled away somewhere. The Rat God took his/her palce among the Chaos Pantheon.
It would be too similar if Eldrad woke up Yynead (spelling) and cast out Slaanesh. Would Yynead then become a new (benevolent) Chaos God? Chaos Eldar just sounds .... wrong.
Ynnead would be an Eldar god like Khaine, Vaul, Isha, Cegorach etc.
No one knows what it would mean really for Slaanesh, just that he would be "defeated" and the Eldar would be able to reincarnate without being devoured
2016/08/08 21:41:12
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
Galef wrote: I really hope that doesn't happen. When Fantasy died and was reborn as AoS, Slaanesh was captured and hauled away somewhere. The Rat God took his/her palce among the Chaos Pantheon.
I keep seeing this mentioned, but in all the battletomes I've read so far, I've yet to find a mention of the Horned Rat in the Chaos Pantheon. They just talk about Khorne, Tzeentch, and Nurgle and then talk about Slaanesh being lost.
2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress 2000 Slaves to Darkness (Ravagers)
2016/08/08 21:47:09
Subject: Re:[40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
sizzlebutt666 wrote: Do we know if the individual Kill Team formations can take a Drop Pod and if they can do it as a Unit?
For example. I take a Kill Team of 1 Terminator and 5 Veterans and put them all in a Drop Pod. Is this possible?
Why wouldn't it be possible? You can do that in a regular Space Marine army with a 5-man power armor squad and a Terminator Captain. The bigger issue is Bike models, who probably will only be able to be transported in the flyer.
Has anyone acquired a scan of the Death Masque Deathwatch rules yet? Still want to see how everything in that box interacts with the codex proper.
I would imagine drop pods will have their normal restrictions (so no bikes), and none of the unit rules leaked have drop pods listed as dedicated transports, but if taken as FA in a CAD, I don't know why they would otherwise be unable to.
This message was edited 1 time. Last update was at 2016/08/08 21:52:09
2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress 2000 Slaves to Darkness (Ravagers)
2016/08/08 21:59:08
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
Galef wrote: I really hope that doesn't happen. When Fantasy died and was reborn as AoS, Slaanesh was captured and hauled away somewhere. The Rat God took his/her palce among the Chaos Pantheon.
I keep seeing this mentioned, but in all the battletomes I've read so far, I've yet to find a mention of the Horned Rat in the Chaos Pantheon. They just talk about Khorne, Tzeentch, and Nurgle and then talk about Slaanesh being lost.
It's in the Primer book and I think Archaon's own Battletome.
Spoiler:
This message was edited 1 time. Last update was at 2016/08/08 22:01:08
2016/08/08 21:59:14
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
This kit you're terminator squad any which way thing is sweet. FW's red wake and the non-traitor Huron are getting the Deathwatch treatment by me. Seems like they need a kit that adds terminator and bike bits as both can be taken. Odds on that? Also again can you use the command rhino or landraider with deathwatch?
EnTyme wrote: I would imagine drop pods will have their normal restrictions (so no bikes), and none of the unit rules leaked have drop pods listed as dedicated transports, but if taken as FA in a CAD, I don't know why they would otherwise be unable to.
That would really suck if you wanted to take a Watch Company (like me) and use ANY Drop Pods
2016/08/08 22:11:19
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
JohnnyHell wrote: There's a screencap posted where it says that yes, Eldrad is Eldar faction.
Ironically eldrad is better in this formation then most eldar faction armies.
His biggest weakness is he is a t4 unit that suffers from Insta death.
In this formation he is eternal warrior and has a 6+ Extra not a fnp save that works on everything (including a 6 result str d or stomp) in addition to his 3++ and and fnp roll he can get.
The named death jester is basically an auto include in every firmation that wants a death jester.... Shrouded for 5pts on any unit he joins.... Yes please and that extra 6+ not fnp save
The 2 jet bikes with rerollable jink saves and an extra 6+ not a fnp save are just flat out better
2 troops that can move run and charge with 6+ not fnp save
The only tax is that void weaver that costs the same as a standard void weaver with prismatic and doesn't even benefit from the 6+ not fnp save. I'm just hoping its armour value is higher since the leak picture I saw had no stats however even if it doesn't this is still probably the best formation for harlies. Everything is faster and more durable.
This message was edited 2 times. Last update was at 2016/08/08 22:14:14
2016/08/08 22:24:42
Subject: [40k] Death Masque Starter/Boxed Set & Deathwatch Codex - Pics, luchiban's info, NEW pics in OP
JohnnyHell wrote: There's a screencap posted where it says that yes, Eldrad is Eldar faction.
2 troops that can move run and charge with 6+ not fnp save .
Only one of the Troupes gets Run & Charge. The other Troupe gets Run & Shoot.
They also seem like a bit of a tax because you have to take their set pre-determined load-out of weaponry. Which is a mix of CC and Shooting weapons, including what seems like sub-optimal choices like Power Swords.
I've linked to the two Troupe profiles here in the spoiler (from the The Dark City forums):
Spoiler:
This message was edited 2 times. Last update was at 2016/08/08 22:29:12
I just got done converting one of my Wolf Guard Terminators into a Deathwatch Terminator. Since he has the wolf skin cloak on, I had to cut away the upper rim of the shoulder pauldron and customize the assault Cannon to have the ammo box directly connected rather than belt fed. He looks pretty goo. He has one of Logan Grimnar's company icons for the right shoulder pauldron. Just need to do some cleanup and he will be set for painting. I am quite proud of myself!
axisofentropy wrote: I guess they can run and charge in the first turn with Fleet?
Did I read that those units can replace a Troupe in any other Harliquin detachment or formation?
Are the units unique?
The Death's Companions can Run & Charge, including in the first turn. The Company of the Threefold Stranger can Run & Shoot instead. Yes, they are unique.