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![[Post New]](/s/i/i.gif) 2017/05/19 10:05:13
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Stern Iron Priest with Thrall Bodyguard
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Mad Doc Grotsnik wrote:Hmm.
You know how if you're embarked on an open topped transport you'll be able to shoot out?
And how you can fire Pistols whilst in CC (not sure which phase though, but I assume the shooting phase?)
And how your vehicles can now charge?
What happens if you've got say, Banshees on a Raider, and the Raider charges? Do the Banshees get to fight? Enquiring minds wish to know!
I think you might be on to something there!
It sounds plausible passengers of a raider could do a swashbuckling pirate raid without even disembarking.
And orks should be able to fight from a trukk that assault a unit.
It could get messy, but would be a real treat for those armies -and cinematic, if thats still a thing.
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This message was edited 1 time. Last update was at 2017/05/19 10:06:27
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![[Post New]](/s/i/i.gif) 2017/05/19 10:08:18
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Courageous Space Marine Captain
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Is it possible that instead of fighting while inside an open topped transport, you can charge from an engaged transport?
Say for example, a squad of Wyches are embarked on a Raider, and the Raider charges or is charged by an enemy unit. On the next turn, assuming the Raider hasn't been hacked to pieces, can the embarked squad then charge from it, symbolising the Ork Boyz/Wyches/Scouts, leaping from their Trukk/Venom/Land Speeder Storm into the melee?
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
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Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2017/05/19 10:20:07
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Lethal Lhamean
Birmingham
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Deadshot wrote:Is it possible that instead of fighting while inside an open topped transport, you can charge from an engaged transport?
Say for example, a squad of Wyches are embarked on a Raider, and the Raider charges or is charged by an enemy unit. On the next turn, assuming the Raider hasn't been hacked to pieces, can the embarked squad then charge from it, symbolising the Ork Boyz/Wyches/Scouts, leaping from their Trukk/Venom/Land Speeder Storm into the melee?
I hope so, the idea of a Raider charging in with a Shock Prow, Chain Flails to do some serious damage on the charge and then have my Wyches/Incubi/Grotesques leap out into the fray next turn is awesome.
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![[Post New]](/s/i/i.gif) 2017/05/19 10:23:04
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Gibbering Horde of Chaos
Brisbane, AUS
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Really keen for this, coming back after a VERY long break. Ain't no breaks on this hype train and I love it.
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![[Post New]](/s/i/i.gif) 2017/05/19 10:28:43
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Bonkers Buggy Driver with Rockets
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I really love the prospect of vehicles in cc - finally Deffrolla and Wrecking Ball may get some use - and maybe a Grabba Klaw can be used to prevent the enemy from disengaging. Maybe your Boyz/Nobz can fight from the transport (with a penalty, but stay protected), or charge out to fight on foot?
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![[Post New]](/s/i/i.gif) 2017/05/19 10:40:34
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Longtime Dakkanaut
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Since a vehicle can now carry multiple units if it has space, any ideas if a unit can split between multiple vehicles if they don't fit in one?
Presumably requiring the vehicles to stay close?
E.g. 20 man marine squad in two rhinos
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![[Post New]](/s/i/i.gif) 2017/05/19 10:51:54
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Warning From Magnus? Not Listening!
UK
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leopard wrote:Since a vehicle can now carry multiple units if it has space, any ideas if a unit can split between multiple vehicles if they don't fit in one?
Presumably requiring the vehicles to stay close?
E.g. 20 man marine squad in two rhinos
That would be a ballache, so I doubt it.
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Dead account, no takesy-backsies |
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![[Post New]](/s/i/i.gif) 2017/05/19 10:52:13
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Ancient Chaos Terminator
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@Mad Doc Grotsnik
Ah I see, we will have to see if open topped if still a thing, and what it does.
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This message was edited 1 time. Last update was at 2017/05/19 10:52:33
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![[Post New]](/s/i/i.gif) 2017/05/19 10:53:55
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Longtime Dakkanaut
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Bull0 wrote:leopard wrote:Since a vehicle can now carry multiple units if it has space, any ideas if a unit can split between multiple vehicles if they don't fit in one?
Presumably requiring the vehicles to stay close?
E.g. 20 man marine squad in two rhinos
That would be a ballache, so I doubt it.
Furry nuff, just wondered. Mind you will vehicle squadrons still be a thing? Which presumably would be the only practical way to do it anyway
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![[Post New]](/s/i/i.gif) 2017/05/19 11:04:36
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Rippy wrote:@Mad Doc Grotsnik
Ah I see, we will have to see if open topped if still a thing, and what it does.
Oh absolutely
Would just be so incredibly cool!
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![[Post New]](/s/i/i.gif) 2017/05/19 11:23:57
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Locked in the Tower of Amareo
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Rippy wrote:@Mad Doc Grotsnik
Ah I see, we will have to see if open topped if still a thing, and what it does.
Open topped has been confirmed as existing.
Still doubt they allow hacking from inside.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/05/19 11:29:02
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Trigger-Happy Baal Predator Pilot
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Could they not fir their pistols at them? I'm sure that was mentioned.
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![[Post New]](/s/i/i.gif) 2017/05/19 11:32:07
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Trustworthy Shas'vre
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People fighting from within vehicles I suspect will be the new "chariot" rule.
Something like Keyword "Chariot"
If this vehicle is in CC, then the occupant can attack units engaged with the vehicle. the unit engaged with the vehicle may split attacks between the chariot, and the occupants.
or something like that.
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This message was edited 1 time. Last update was at 2017/05/19 11:32:30
DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
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![[Post New]](/s/i/i.gif) 2017/05/19 11:32:15
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Locked in the Tower of Amareo
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kryczek wrote:Could they not fir their pistols at them? I'm sure that was mentioned.
Yeah. But no mention of close combat and I doubt that is allowed.
If you want "why" imagine reach. For all open topped it's still not as close as if you were on foot. Your sword isn't unlimited range.
Also makes no sense for all attacks basically come from one point...
edit: Good point about chariots. Probably bespoke rule for specific transports though.
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This message was edited 1 time. Last update was at 2017/05/19 11:33:29
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2017/05/19 11:38:53
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Potent Possessed Daemonvessel
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Will chariots be transports again? Or will they function like 7e where the occupant is just part of the vehicle.
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![[Post New]](/s/i/i.gif) 2017/05/19 11:41:56
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Trustworthy Shas'vre
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Breng77 wrote:Will chariots be transports again? Or will they function like 7e where the occupant is just part of the vehicle.
I suspect they will be transports with a very low model count, that you can attack from.
that would be incredibly simple.
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DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
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![[Post New]](/s/i/i.gif) 2017/05/19 11:52:43
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Fresh-Faced New User
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My guess is that assualt vechicles will allow their occupants to 'pile in' directly out of the vechicle and into melee. This would happen during the vechicles activation, possibly instead of the vechicle getting to make its attacks.
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![[Post New]](/s/i/i.gif) 2017/05/19 11:59:22
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Longtime Dakkanaut
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Breng77 wrote:Will chariots be transports again? Or will they function like 7e where the occupant is just part of the vehicle.
They'll probably be part of the vehicle, which is a shame as honestly I preferred being able to dismount a Lord, at least in concept.
Still, I'm fairly sure only Lords, Grimnar and daemons actually use chariots, it's a pretty niche thing.
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![[Post New]](/s/i/i.gif) 2017/05/19 12:22:23
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Fixture of Dakka
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It's not an more niche than Cavalry. The only armies that have Cavalry are Imperial Guard, Daemons, and Space wolves.
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![[Post New]](/s/i/i.gif) 2017/05/19 12:36:01
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Longtime Dakkanaut
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cuda1179 wrote:It's not an more niche than Cavalry. The only armies that have Cavalry are Imperial Guard, Daemons, and Space wolves.
Necrons.
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![[Post New]](/s/i/i.gif) 2017/05/19 12:36:07
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Longtime Dakkanaut
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cuda1179 wrote:It's not an more niche than Cavalry. The only armies that have Cavalry are Imperial Guard, Daemons, and Space wolves.
Yeah, but cavalry are just variant bikes. There's little difference, and honestly little reason for them to -not- be one category.
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![[Post New]](/s/i/i.gif) 2017/05/19 12:39:00
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Yeah but Chariots are just variant transports would seem to be the natural counter?
Chariots can have additional rules as part of a keyword, same as open topped (I presume!)
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![[Post New]](/s/i/i.gif) 2017/05/19 12:41:35
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Courageous Space Marine Captain
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changemod wrote: cuda1179 wrote:It's not an more niche than Cavalry. The only armies that have Cavalry are Imperial Guard, Daemons, and Space wolves.
Yeah, but cavalry are just variant bikes. There's little difference, and honestly little reason for them to -not- be one category.
There are several differences between cavalry and bikes, namely that bikes are faster (turbo-boost) and provide +1T, over bikes. Plus, cavalry are better over terrain that bikes as a giant wolf climbs over cliffs and roots better than a 2-wheel motorcycle.
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I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2017/05/19 12:56:02
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Fixture of Dakka
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nintura wrote: cuda1179 wrote:It's not an more niche than Cavalry. The only armies that have Cavalry are Imperial Guard, Daemons, and Space wolves.
Necrons.
What cavalry do Necron have?
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![[Post New]](/s/i/i.gif) 2017/05/19 12:59:20
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Now it's mentioned, Necrons might actually have Cavalry? Couldn't tell you what (possibly Scarabs for movement? Been ages since I looked at my codex, let alone played with them!)
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![[Post New]](/s/i/i.gif) 2017/05/19 13:01:51
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Mad Doc Grotsnik wrote:Now it's mentioned, Necrons might actually have Cavalry? Couldn't tell you what (possibly Scarabs for movement? Been ages since I looked at my codex, let alone played with them!)
Canoptek Wraiths and Scarabs are Beasts, Tomb Spyders are Monstrous Creatures.
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![[Post New]](/s/i/i.gif) 2017/05/19 13:02:59
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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Ah, it's Beasts I was thinking of (is that not the same as Cavalry though?)
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![[Post New]](/s/i/i.gif) 2017/05/19 13:06:26
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Longtime Dakkanaut
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The barge that the lord rolls in is considered a cavary isn't it? It has all the same rules.
*EDIT*
Im an idiot. Not enough caffeine. It's a chariot, not cavalry. I got the words backwards.
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This message was edited 1 time. Last update was at 2017/05/19 13:07:38
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![[Post New]](/s/i/i.gif) 2017/05/19 13:07:12
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Longtime Dakkanaut
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Deadshot wrote:changemod wrote: cuda1179 wrote:It's not an more niche than Cavalry. The only armies that have Cavalry are Imperial Guard, Daemons, and Space wolves.
Yeah, but cavalry are just variant bikes. There's little difference, and honestly little reason for them to -not- be one category.
There are several differences between cavalry and bikes, namely that bikes are faster (turbo-boost) and provide +1T, over bikes. Plus, cavalry are better over terrain that bikes as a giant wolf climbs over cliffs and roots better than a 2-wheel motorcycle.
It is strange that you seem to think that is a disagreement rather than restating my point.
Incidentally, cavalry frequently do raise the model's toughness, just not automatically.
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![[Post New]](/s/i/i.gif) 2017/05/19 13:11:35
Subject: Warhammer 40k 8th Edition Summary - 18 May 2017: Vehicles/Live QA 2 summary(All info in OP)
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Powerful Phoenix Lord
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Honestly, I am pretty sure that now that everything has an M stat, there will not be any kind of unit type. Vehicles might have a keyword so that weapons that once had Haywire, Guass, etc can continue to have a specific effect on them.
But Beasts, Bikes, Cav, MCs, etc will just have bespoken rules on a unit-to-unit basis to show whatever differences GW wants to showcase
-
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