Switch Theme:

Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
[SWAP SHOP MOD]
Barpharanges






Limbo

 H.B.M.C. wrote:
Exocrine in a Tyrannocyte?


Any unit of troops that's 20 wounds or fewer; OR any monster that's 14W or fewer.....as far as I can see, there are no monsters with more than 14W in the regular Codex, so....lulzy Big Bug Drop pods!

DS:80S+GM--B++I+Pwhfb/re#+D++A++/fWD-R+++T(O)DM+++

Madness and genius are separated by degrees of success.

Remember to follow the Swap Shop Rules and Guidelines! 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Oh I understand that it can, but I don't understand... why?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

 H.B.M.C. wrote:
Oh I understand that it can, but I don't understand... why?

It keeps it safe in the first turn and with the new stratagem you can fire it as if it was stationary when it drops.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Wouldn't you just rather shoot it during your turn?

I mean, Dermic Symbiosis helps quite a bit, and if you want to protect it hide it somewhere. Seems like a lot of points to keep something like that safe.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Dakka Veteran





It doesn't seem worth it in comparison to just putting the points towards another Exocrine, but who knows.
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

 H.B.M.C. wrote:
Wouldn't you just rather shoot it during your turn?

I mean, Dermic Symbiosis helps quite a bit, and if you want to protect it hide it somewhere. Seems like a lot of points to keep something like that safe.

It also gives you the ability to more easily reach the backfield of the enemy.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Tables are usually 48" wide. It has a 36" range. How often would it not reach the backfield of the enemy?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fi
Locked in the Tower of Amareo





 Nitro Zeus wrote:
It doesn't seem worth it in comparison to just putting the points towards another Exocrine, but who knows.


One benefit is to give 1 round of fire for sure. There are armies who can blow 2 of those in one turn. T8 is nice but 12W and no inv save...Actually 2 down isn't that unreasonable. It's softer than 1 knight which armies prepare to one shot.

So sure round of fire or double the firepower when you go first(at extra 75pts or so)? Not saying which is better(seeing I don't play nids) but I can see some use for it.

Also gives ability to position where you see primary target you want to shoot bit more easily.

This message was edited 4 times. Last update was at 2020/03/04 07:22:50


2024 painted/bought: 109/109 
   
Made in au
Dakka Veteran





no impact till turn 2 and not contributing to threat saturation... meh maybe it's just my playstyle but id prefer to have it on the board doing something in opening turns, its got a decent defensive profile for the stats and difficult target priority is the main strength of my big Nids.
   
Made in fr
Mekboy Hammerin' Somethin'






If you don't face hardcore optimized armies you can't really see how fragile that beast can be (I don't mean to be patronizing), but an exocrine won't last long on the table, even with dermic. A dark angel opponent destroyed both my exocrines with such ease with his planes and lascanons... I with i had brought 2 of testicules for them (I have 3, all painted and based and ready to go)
Also the testicule is 12 wounds on the table for 75 points, which can shoot more or less decently (if kronos) or charge stuff or hold an objective so.
Lately however I have found exocrines don't really cut it in the current meta, because of negs to hit vs ravenguard or alpha legion or eldar (unless you suicide it but then it is definately not a good trade).
It still is a must have in any nidzilla list, or if just put 3 on the board I guess, but otherwise it is an easy target, and nids are currently viable through builds with no "good" targets. So for me, back on the shelf for the time being, but I have no doubt he will see play again in a few months.

I'd say Kronos exocrines are really excellent units in a(n) (currently) unfriendly meta.

This message was edited 2 times. Last update was at 2020/03/04 10:34:03


Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh 
   
Made in au
Dakka Veteran





I do face up against hardcore stuff, so ease your mind about that. I play/have played against some of my country’s greatest players, and I use their help to tune my gak. I think you might have just missed my point but it’s okay, it’s probably just a playstyle difference.

This message was edited 1 time. Last update was at 2020/03/04 11:53:52


 
   
Made in fi
Locked in the Tower of Amareo





Thing is he's doing something on opening turn roughly half the time when you go first. Other half it depends on having LOS blocking terrain and facing army that can't move enough stuff. As armies have enough firepower to take down 2 in one turn with firepower to spare. 3 isn't outside realm of possibility due to lack of inv.

This message was edited 1 time. Last update was at 2020/03/04 12:06:17


2024 painted/bought: 109/109 
   
Made in it
Longtime Dakkanaut





 H.B.M.C. wrote:
Tables are usually 48" wide. It has a 36" range. How often would it not reach the backfield of the enemy?


Only in 2 deployments out of 6.

In diagonal deployments i can put my important stuff more than 60" away from the limit of your deploy.

36" range on turn one means that many times you are not able to target the good targets.

This message was edited 1 time. Last update was at 2020/03/04 12:18:36


 
   
Made in us
Trigger-Happy Baal Predator Pilot






 H.B.M.C. wrote:
Tables are usually 48" wide. It has a 36" range. How often would it not reach the backfield of the enemy?


Usually there's terrain for people to hide behind if they so choose.
   
Made in us
Dakka Veteran





I'm assuming that's what the tcyte is for. The Swarmlord/genestealers are the T1 threat and the exocrine T2.

This message was edited 1 time. Last update was at 2020/03/04 18:52:41


--- 
   
Made in fr
Mekboy Hammerin' Somethin'






 Nitro Zeus wrote:
I do face up against hardcore stuff, so ease your mind about that. I play/have played against some of my country’s greatest players, and I use their help to tune my gak. I think you might have just missed my point but it’s okay, it’s probably just a playstyle difference.


My post was for HBMC, I know you face the same type of « cutthroat » (not a critic) meta I face, I have read many of your posts (one can tell hah hah, because the same list archetypes come to mind. Kind of sad that all over the world people use more or less the same stuff now. A few years back it was less so I recall)

This message was edited 1 time. Last update was at 2020/03/06 23:10:49


Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh 
   
Made in au
Dakka Veteran





addnid wrote:
 Nitro Zeus wrote:
I do face up against hardcore stuff, so ease your mind about that. I play/have played against some of my country’s greatest players, and I use their help to tune my gak. I think you might have just missed my point but it’s okay, it’s probably just a playstyle difference.


My post was for HBMC, I know you face the same type of « cutthroat » (not a critic) meta I face, I have read many of your posts (one can tell hah hah, because the same list archetypes come to mind. Kind of sad that all over the world people use more or less the same stuff now. A few years back it was less so I recall)

I agree it’s so sad that people are unwilling to expirement. I totally wrote off units based on data sheet until I actually played them. While I try highly tune my gak for the hardcore opponents, the fact is that there is a lot of less skilled players too - I think more people should see this as an opportunity to experiment. You don’t need to run your beat gak against a lower end player to have fun, or even necessarily to have a chance to win. And in a few months time the positive experience you gave that guy may contribute to him sticking with the game and becoming a more challenging opponent in the future, and all the while you’re getting experience in with less understood or talked about strategies and units of the dex, which in a small community like this is so much better than people may realise.

Now on the topic of Exocrine - I understand putting him in a pod of your MC base is largely just Exocrines and maybe a Flyrant or two or something. Guaranteeing that Symbiosis alpha strike set up anywhere on the board before they get a chance to retaliate might be the impact needed. Otherwise they are obvious first primary and some lists can clean that up, they just can. For me personally, the single Dermic Symbiosis Exocrine is less of an obvious choice when there is a Hierodule, two Acid Spray TFex and a Toxicrene all coming at you beneath a Malanthrope umbrella. In fact them shooting it is often the wrong choice, you just accept he’s gonna do some damage but isn’t gonna crash your whole party like the rest of them. But that’s an entirely different playstyle, so I see the difference there, and that’s mostly what I was referring to. It doesn’t vibe with how I play, but I won’t call it wrong, basically.



Automatically Appended Next Post:
Also I understand many people don’t have the collection to experiment, or that they collect multiple races etc, or can only afford to buy the units they are told work best - but for us veteran Nid mains, that’s all the more responsibility on us to delve deeper.

Plus it’s a ton of fun to just do crazy gak!

This message was edited 2 times. Last update was at 2020/03/07 01:12:51


 
   
Made in ca
Regular Dakkanaut





Couple questions, first can a genestealer model have both an acid maw and flesh hooks? Or can I only have 1 on a model.

Second somewhat related, can someone explain to me the heads on the genestealer sprue? I'm assuming the tentacle thing is the acid maw but what are the other ones?

 Psienesis wrote:
While that's possible, it's also stupid to build your game around your customers being fething morons
 
   
Made in us
Regular Dakkanaut




 Punisher wrote:
Couple questions, first can a genestealer model have both an acid maw and flesh hooks? Or can I only have 1 on a model.

Second somewhat related, can someone explain to me the heads on the genestealer sprue? I'm assuming the tentacle thing is the acid maw but what are the other ones?


Don't have my codex handy so I can't recall the answer to the first question. But most of the head options physically on the Genestealer sprue are defunct.

Tentacle face = Feeder Tendrils, used to give rerolls to hit against particular targets.

Barbed tongue = Implant Attack, used to cause an additional wound(?). Might be misremembering that.

Long tongue + sac hanging from their gullet = Acid Maw.
   
Made in us
Regular Dakkanaut




 Dynas wrote:
Nids went 5-0

https://www.youtube.com/watch?v=u0EfJCaa61w&feature=youtu.be&app=desktop

TL;DR
Missions were based on adepticon and only went 5 rounds. Somehow this guy managed to dodge all the Marine list, but played against a Lot of chaos.

Unique thing is taking the Behemoth for +1 to wound power on GS to get rend on 5s. Also, put Murderous Size adapation and Syches of Tyran Relic on Flyrant.

Unstoppable hunger +1 to wound
Murderous size Adaptaion +1 st +1 dmg, +1 ap
WLT Monsteround Hunger, 6s to wound do +1 damagae
Toxin sacs explode 6s damage
Relic: Sythes of Tyran +1s +1 A, AP-3 Dmg 3

A: 6 attacks reroll 1, S8 -4 AP DMG 4, 6's to wound do 6 dmg (5s with unstoppable hunger)

Thoughts?


Just a quick note, the summary doesn't seem right.

Tyrants have 4 attacks base. The relic is giving him +1, so where would the other attack come from? He can't take a pair of scything talons as the relic replaces one set.

Also the Scythes of tyran don't reroll 1s, they instead have exploding 6s.

So it would be:
5 attacks, S8 -4 AP DMG 4, 6's to wound do 6 dmg (5s with unstoppable hunger)
Plus rerolling wounds via stratagem.

Still quite good.

Let me know if I'm missing something, the idea of a hive tyrant that can one shot anything without a stormshield is pretty fun.

This message was edited 1 time. Last update was at 2020/03/08 06:32:18


 
   
Made in us
Lone Wolf Sentinel Pilot






Texas

weaver9 wrote:
 Dynas wrote:
Nids went 5-0

https://www.youtube.com/watch?v=u0EfJCaa61w&feature=youtu.be&app=desktop

TL;DR
Missions were based on adepticon and only went 5 rounds. Somehow this guy managed to dodge all the Marine list, but played against a Lot of chaos.

Unique thing is taking the Behemoth for +1 to wound power on GS to get rend on 5s. Also, put Murderous Size adapation and Syches of Tyran Relic on Flyrant.

Unstoppable hunger +1 to wound
Murderous size Adaptaion +1 st +1 dmg, +1 ap
WLT Monsteround Hunger, 6s to wound do +1 damagae
Toxin sacs explode 6s damage
Relic: Sythes of Tyran +1s +1 A, AP-3 Dmg 3

A: 6 attacks reroll 1, S8 -4 AP DMG 4, 6's to wound do 6 dmg (5s with unstoppable hunger)

Thoughts?


Just a quick note, the summary doesn't seem right.

Tyrants have 4 attacks base. The relic is giving him +1, so where would the other attack come from? He can't take a pair of scything talons as the relic replaces one set.

Also the Scythes of tyran don't reroll 1s, they instead have exploding 6s.

So it would be:
5 attacks, S8 -4 AP DMG 4, 6's to wound do 6 dmg (5s with unstoppable hunger)
Plus rerolling wounds via stratagem.

Still quite good.

Let me know if I'm missing something, the idea of a hive tyrant that can one shot anything without a stormshield is pretty fun.


Yeah, my mistake, I think i was using 2 pairs of sything talons, which could be an option. Note, though, he does get 6 attacks, 5 with the main weapon and his trusty tail

So im sorta half right/wrong lol


10000+
10000+
8500+
3000+
8000+
3500+ IK Plus 1x Warhound, Reaver, Warlord Titans

DakkaSwap Successful Transactions: cormadepanda, pretre x3, LibertineIX, Lbcwanabe, privateer4hire, Cruentus (swap), Scatwick2 (swap), boneheadracer (swap), quickfuze (swap), Captain Brown (swap) x2, luftsb, Forgottonson, WillvonDoom, bocatt (swap)

*I'm on Bartertown as Dynas 
   
Made in us
Regular Dakkanaut




I have a question for the hive mind. I want to add in a small nid force to my GSC. I want it to be relatively self contained and it doesn't need to be tournament competivie. The models I am going to include are Old One Eye and two screamer killer fexes. I have plenty of genestealers so I was thinking of going battalion for the bonus CP. For the second HQ I am thinking a Prime as I wanted to keep among the smaller cheaper HQs. What loadout would you go with? Or should I be looking at something else?

Or would it be better to add in a 3rd Heavy Support and just run a spearhead detachment. In which case what for Heavy Support? A 4th fex? Or something else? The hive fleet will be Jormungandr as my GSC are Sons of Jormungandr.

This message was edited 1 time. Last update was at 2020/03/15 18:02:56


 
   
Made in us
Xeno-Hating Inquisitorial Excruciator





NJ, USA

On the cheaper side, a Neurothrope would be awesome as a second HQ -- Old One Eye loves having Catalyst on him, and Onslaught can get him places quicker.

For the greater glory of the Zoat Empire!


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Or, if you want to go the Spearhead route, a Mawloc is a cheap and cheerful Distraction Carnifex without actually being a Carnifex.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in fr
Mekboy Hammerin' Somethin'






mightymconeshot wrote:
I have a question for the hive mind. I want to add in a small nid force to my GSC. I want it to be relatively self contained and it doesn't need to be tournament competivie. .


If it doesn't need to be tournament comp, and if you want to field screamer fexes wich are just more expensive carnifexes with a very lousy weapon and no 3+ ballistick skill, then I say go for what you want, you don't really need advice.

Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh 
   
Made in au
Dakka Veteran





addnid has a point. There's no real good way to do what you're doing, and your goal isn't to be competitive, so why not just take whatever model you like, or follow whatever decision making process lead you to here in the first place even further and see what you got?
   
Made in us
Regular Dakkanaut




How are they different from normal fexes? I don't understand what you mean by that.

Because my gaming scene isn't tournament prep, but isn't narrative do what you want. It is still a fairly competitive place and since I have to get some models I don't want to waste my money since I have a very limited budget. Since I haven't touched the army in about 10 years a lot has changed and what was good or decent, probably isn't true any more.
   
Made in us
Infiltrating Broodlord






mightymconeshot wrote: For the second HQ I am thinking a Prime as I wanted to keep among the smaller cheaper HQs. What loadout would you go with? Or should I be looking at something else?

Or would it be better to add in a 3rd Heavy Support and just run a spearhead detachment. In which case what for Heavy Support? A 4th fex? Or something else? The hive fleet will be Jormungandr as my GSC are Sons of Jormungandr.


I tend to run my Prime with twin boneswords and a deathspitter for flexibility. Admittedly, I'm not sure I'd take a Prime without at least one brood of Warriors for him to lead around. If you are planning on taking a battalion with Genestealers you may want to consider a Brood Lord instead for psychic support and the +1 to hit from brood telepathy.

GSC loves having command points to burn, so the battalion is probably a good idea. I'd consider taking some Rockgrinders to go with the 'fexes as the two units can lend threat saturation with each other.

mightymconeshot wrote:How are they different from normal fexes? I don't understand what you mean by that.


Screamerkillers are slightly more expensive than a stock Carnifex with similar load-out in exchange for a few extras (most notable being that Bioplasmic Scream is D6 shots instead of the D3 shots Bioplasma gets). Most competitive Carnifex configurations tend to lean on their ability to provide either 3+ to-hit firepower via Enhanced Senses or a high volume of shots with some melee capability (Acid Maw/Tail Weapon).

That being said, Screamerkillers can still kill stuff and they chop up heavy infantry fairly well. Just they aren't the most optimal load-out in a competitive environment since they are relatively slow for a melee unit and their shooting isn't very consistent.

This message was edited 2 times. Last update was at 2020/03/16 19:37:57


 
   
Made in us
Regular Dakkanaut




Are they a different datasheet? Aren't screamer killers just claws, talons, and bioplasma?

But I was already planning on running 2 or 3 Rockgrinders already alone with a squad of Ridgerunners. Plenty of higher toughness models to spread around the wounds if I used them.

This message was edited 1 time. Last update was at 2020/03/17 06:24:49


 
   
Made in nz
Longtime Dakkanaut





Auckland, NZ

In previous editions screamer-killer simply referred to a particular build of carnifex, featuring 2 sets of scything talons + bioplasma.
But in the current codex GW decided to make them into a separate datasheet.
   
 
Forum Index » 40K General Discussion
Go to: