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![[Post New]](/s/i/i.gif) 0795/04/24 04:09:25
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Grim Dark Angels Interrogator-Chaplain
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Platuan4th wrote: ZergSmasher wrote:I was under the impression that Primaris Deathwing, rather than wearing Terminator armor, all have Gravis armor. So, paint some Aggressors in bone white!
It's not stated as such since this is the first(and so far only) Deathwing Primaris.
I thought I read that it said that Primaris marines in the Deathwing wear the heaviest forms of Mk. X armor, which would be Gravis by my interpretation. Maybe I read it wrong somehow, but that's the impression I got.
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![[Post New]](/s/i/i.gif) 2019/09/24 07:08:34
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Regular Dakkanaut
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Could we see Gravis Armor Deathwing units in our next codex? That might spice things up a bit.
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![[Post New]](/s/i/i.gif) 2019/09/24 11:50:25
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Decrepit Dakkanaut
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ZergSmasher wrote: Platuan4th wrote: ZergSmasher wrote:I was under the impression that Primaris Deathwing, rather than wearing Terminator armor, all have Gravis armor. So, paint some Aggressors in bone white!
It's not stated as such since this is the first(and so far only) Deathwing Primaris.
I thought I read that it said that Primaris marines in the Deathwing wear the heaviest forms of Mk. X armor, which would be Gravis by my interpretation. Maybe I read it wrong somehow, but that's the impression I got.
You read it wrong. Nowhere in the Dark Angel articles do they mention Aggressors beyond showing pictures of them (in green) in a staffer's army.
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This message was edited 1 time. Last update was at 2019/09/24 11:51:21
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![[Post New]](/s/i/i.gif) 2019/09/24 12:34:44
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Secretive Dark Angels Veteran
Canada
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Platuan4th wrote: ZergSmasher wrote: Platuan4th wrote: ZergSmasher wrote:I was under the impression that Primaris Deathwing, rather than wearing Terminator armor, all have Gravis armor. So, paint some Aggressors in bone white!
It's not stated as such since this is the first(and so far only) Deathwing Primaris.
I thought I read that it said that Primaris marines in the Deathwing wear the heaviest forms of Mk. X armor, which would be Gravis by my interpretation. Maybe I read it wrong somehow, but that's the impression I got.
You read it wrong. Nowhere in the Dark Angel articles do they mention Aggressors beyond showing pictures of them (in green) in a staffer's army.
The article mentions Deathwing being in the heaviest of Terminator or Mk X armour, deployed by teleporter, Land Raider or Repulser. So we can infer Aggressors with Repulsers in the Deathwing. How that will play out rules wise is anyone’s guess.
The lore also mentions Devastator Centurions. Maybe a mistake?
The stratagem for Retribution of the Inner Circle in the Narrative mission would be great for Matched Play - makes Deathwing Knights much more reliablle.
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All you have to do is fire three rounds a minute, and stand |
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![[Post New]](/s/i/i.gif) 2019/09/24 15:06:31
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Decrepit Dakkanaut
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By "Heaviest of Mk. X", you can infer any Gravis armor or even something they haven't revealed yet. Again, they don't mention Aggressors.
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![[Post New]](/s/i/i.gif) 2019/09/24 20:49:13
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Krazed Killa Kan
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TangoTwoBravo wrote: Platuan4th wrote: ZergSmasher wrote: Platuan4th wrote: ZergSmasher wrote:I was under the impression that Primaris Deathwing, rather than wearing Terminator armor, all have Gravis armor. So, paint some Aggressors in bone white!
It's not stated as such since this is the first(and so far only) Deathwing Primaris.
I thought I read that it said that Primaris marines in the Deathwing wear the heaviest forms of Mk. X armor, which would be Gravis by my interpretation. Maybe I read it wrong somehow, but that's the impression I got.
You read it wrong. Nowhere in the Dark Angel articles do they mention Aggressors beyond showing pictures of them (in green) in a staffer's army.
The article mentions Deathwing being in the heaviest of Terminator or Mk X armour, deployed by teleporter, Land Raider or Repulser. So we can infer Aggressors with Repulsers in the Deathwing. How that will play out rules wise is anyone’s guess.
The lore also mentions Devastator Centurions. Maybe a mistake?
The stratagem for Retribution of the Inner Circle in the Narrative mission would be great for Matched Play - makes Deathwing Knights much more reliablle.
Eyeroll.
Between devastator centurions and 'Captain' Lazarus, this article was clearly not written by anyone who has recently read the codex.
I'm going to suggest holding off on any Primaris Deathwing until the Codex.
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2019/09/24 21:41:31
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Secretive Dark Angels Veteran
Canada
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Platuan4th wrote:By "Heaviest of Mk. X", you can infer any Gravis armor or even something they haven't revealed yet. Again, they don't mention Aggressors.
Sure, but Inceptors have Jump Packs and can’t go on the Repulsors that the article mentions being on the Deathwing.
It’s a WD article and far from definitive, but it is from GW. It’s not fan fiction. Perhaps it’s an indication of how they are thinking. Will I paint up Deathwing Aggressors based on the article? Nope. They are better green with Azrael anyway.
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All you have to do is fire three rounds a minute, and stand |
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![[Post New]](/s/i/i.gif) 2019/09/25 01:55:41
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Fireknife Shas'el
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Deathwing with aggressors...... I'm in love. May just have to field it.
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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![[Post New]](/s/i/i.gif) 2019/09/25 02:35:09
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Regular Dakkanaut
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Just wait until it's Deathwing Aggressors with plasma shots instead of flamers....
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![[Post New]](/s/i/i.gif) 2019/09/25 09:22:48
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Krazed Killa Kan
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The Aggressors were clearly painted green in White Dwarf.
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2019/09/25 10:09:16
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Death-Dealing Dark Angels Devastator
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The aggressors are painted by a hobbyist/blogger, not GW staff as far as I am aware:
https://taleofpainters.blogspot.com/search/label/Garfy
https://www.instagram.com/garfygram/
Funnily enough, I had been using his guides to help me paint my own DA.
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![[Post New]](/s/i/i.gif) 2019/09/25 15:10:12
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Decrepit Dakkanaut
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The studio army has them painted green as well.
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This message was edited 1 time. Last update was at 2019/09/25 15:12:19
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![[Post New]](/s/i/i.gif) 2019/09/25 16:22:31
Subject: Re:Dark Angels Tactics 2018 - Chapter Approved page 41
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Secretive Dark Angels Veteran
Canada
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I don’t think anyone is saying that the WD has Aggressors painted up as Deathwing. The WD article implied Deathwing MkX armour - that’s all. It’s not rules, but perhaps a window into how the developers are thinking.
I would be very happy if the Retribution of the Inner Circle stratagem makes it int the next codex. It would make Deathwing Knights more impactful.
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All you have to do is fire three rounds a minute, and stand |
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![[Post New]](/s/i/i.gif) 2019/09/25 21:10:28
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Regular Dakkanaut
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Since we don't get the Combat Doctrines stuff, I was wondering what you guys thought about running Death Korps of Kreig detachments with a large Ravenwing Outrider detachment.
I thought it might be interesting since they are the Guard regiment that would get along best with the Dark Angels grim and stubborn mentality.
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![[Post New]](/s/i/i.gif) 2019/09/26 01:09:12
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Fireknife Shas'el
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Go for it DKoK should always be played .... love the aesthetic. Also Dark Angels commanders seem to be a little more practical as long as the fallen are not involved.
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8000 Dark Angels (No primaris)
10000 Lizardmen (Fantasy I miss you)
3000 High Elves
4000 Kel'shan Ta'u
"He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which." -Douglas Adams |
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![[Post New]](/s/i/i.gif) 2019/09/28 18:31:33
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Huge Hierodule
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I’d think carefully before buying in to a Loyal 32 detachment if you haven’t already got one. Unless you’re wealthy and a quick painter, you might put a lot of work and sacrifice into it only to find a DA CD comes around the corner and renders them a relative liability
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![[Post New]](/s/i/i.gif) 2019/09/30 02:10:46
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Regular Dakkanaut
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I don't think we are going to get anything until next fall at the soonest. GW have made it quite apparent that the Dark Angels and Space Wolves don't matter to them at all currently.
They only did the September White Dwarf to placate us. Don't be surprised if there's a Space Wolf version of what you saw in the Winter months. Talking about Primaris Wolf Lords and all that jazz.
I am going to keep playing them regardless though since I actually enjoy playing the army even if it's considered bottom tier.
Just makes all the sweeter when you do knock off some smug ass.
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![[Post New]](/s/i/i.gif) 2019/09/30 07:19:29
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Been Around the Block
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How about some good news to start the week I was looking through the results for the iron halo event this past weekend a dark angles list had 4 wins to finish in 14th place
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![[Post New]](/s/i/i.gif) 2019/09/30 08:06:13
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Regular Dakkanaut
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Alright then that's great to hear. Any idea what he brought?
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![[Post New]](/s/i/i.gif) 2019/09/30 08:21:09
Subject: Re:Dark Angels Tactics 2018 - Chapter Approved page 41
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Been Around the Block
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Very cool list if you ask me
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This message was edited 1 time. Last update was at 2019/09/30 22:08:00
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![[Post New]](/s/i/i.gif) 2019/09/30 14:32:24
Subject: Re:Dark Angels Tactics 2018 - Chapter Approved page 41
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Stubborn Prosecutor
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An interesting if aggressive list. I'd be curious to see how it plays. It loos like a close assault list, but if it is, it shouldn't be a Dark Angels list since you need to stand still for the chapter tactic. I wonder if it's some kind of objective grabbing list. In that scenario the inflitrators and scouts could hole up in terrain and plink away while the enemy tries to handle the Agressors/Repulsors combo
EDIT: Just realized that this is only the first page. Was the second detachment like the first?
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This message was edited 1 time. Last update was at 2019/09/30 15:38:52
Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.
https://www.victorwardbooks.com/ Home of Dark Days series |
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![[Post New]](/s/i/i.gif) 2019/09/30 22:09:06
Subject: Re:Dark Angels Tactics 2018 - Chapter Approved page 41
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Been Around the Block
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ChargerIIC wrote:
An interesting if aggressive list. I'd be curious to see how it plays. It loos like a close assault list, but if it is, it shouldn't be a Dark Angels list since you need to stand still for the chapter tactic. I wonder if it's some kind of objective grabbing list. In that scenario the inflitrators and scouts could hole up in terrain and plink away while the enemy tries to handle the Agressors/Repulsors combo
EDIT: Just realized that this is only the first page. Was the second detachment like the first?
Whoops my bad added the second page
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![[Post New]](/s/i/i.gif) 2019/09/30 23:28:42
Subject: Re:Dark Angels Tactics 2018 - Chapter Approved page 41
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Grim Dark Angels Interrogator-Chaplain
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I wouldn't have thought that would work very well for Dark Angels. Shows what I know, huh?
Instead of moaning about all the shiny new things vanilla Marines got and we didn't get (like doctrines, litanies, etc.), I've been trying to think of everything Dark Angels can do that regular Marines can't do quite as well, or that we have and regular Marines don't have. Plasma is one of the first things I think of, as we can pump out 3 damage plasma with WotDA. What's more, we can pump out large numbers of such shots with units like Inceptors or Hellblasters or even Black Knights. Another major trick we have is Speed of the Raven, which is pretty naughty on a Dark Talon. Dark Talons are still one of the best Imperial flyers in the game. Every DA list should have at least one, preferably two. The other major thing we have that Marines don't is Talonmasters and Sableclaw. Those guys are solid gold, and I try to bring at least one Talonmaster in every list I make.
Interestingly, the list posted above that did so well at Iron Halo had none of those things in it. Either that player is pretty amazing, or he got really lucky with his matchups. The units he used would be better in almost any Marine army other than DA I would think.
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![[Post New]](/s/i/i.gif) 2019/10/01 08:05:55
Subject: Re:Dark Angels Tactics 2018 - Chapter Approved page 41
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Been Around the Block
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ZergSmasher wrote:I wouldn't have thought that would work very well for Dark Angels. Shows what I know, huh?
Instead of moaning about all the shiny new things vanilla Marines got and we didn't get (like doctrines, litanies, etc.), I've been trying to think of everything Dark Angels can do that regular Marines can't do quite as well, or that we have and regular Marines don't have. Plasma is one of the first things I think of, as we can pump out 3 damage plasma with WotDA. What's more, we can pump out large numbers of such shots with units like Inceptors or Hellblasters or even Black Knights. Another major trick we have is Speed of the Raven, which is pretty naughty on a Dark Talon. Dark Talons are still one of the best Imperial flyers in the game. Every DA list should have at least one, preferably two. The other major thing we have that Marines don't is Talonmasters and Sableclaw. Those guys are solid gold, and I try to bring at least one Talonmaster in every list I make.
Interestingly, the list posted above that did so well at Iron Halo had none of those things in it. Either that player is pretty amazing, or he got really lucky with his matchups. The units he used would be better in almost any Marine army other than DA I would think.
Intresting you bring up the other units that are more common ie dark talons and such there was another dark Angels list at iron halo that won a game.i do think there is merit looking out side the box when it comes to making list instead of the cookie cutter lists you tend to see at events that never seem to do well at all ie ravenwing and the terrible azzie hellblaster castle
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![[Post New]](/s/i/i.gif) 2019/10/01 13:56:50
Subject: Re:Dark Angels Tactics 2018 - Chapter Approved page 41
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Stalwart Dark Angels Space Marine
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Oldman Lee wrote: ZergSmasher wrote:I wouldn't have thought that would work very well for Dark Angels. Shows what I know, huh?
Instead of moaning about all the shiny new things vanilla Marines got and we didn't get (like doctrines, litanies, etc.), I've been trying to think of everything Dark Angels can do that regular Marines can't do quite as well, or that we have and regular Marines don't have. Plasma is one of the first things I think of, as we can pump out 3 damage plasma with WotDA. What's more, we can pump out large numbers of such shots with units like Inceptors or Hellblasters or even Black Knights. Another major trick we have is Speed of the Raven, which is pretty naughty on a Dark Talon. Dark Talons are still one of the best Imperial flyers in the game. Every DA list should have at least one, preferably two. The other major thing we have that Marines don't is Talonmasters and Sableclaw. Those guys are solid gold, and I try to bring at least one Talonmaster in every list I make.
Interestingly, the list posted above that did so well at Iron Halo had none of those things in it. Either that player is pretty amazing, or he got really lucky with his matchups. The units he used would be better in almost any Marine army other than DA I would think.
Intresting you bring up the other units that are more common ie dark talons and such there was another dark Angels list at iron halo that won a game.i do think there is merit looking out side the box when it comes to making list instead of the cookie cutter lists you tend to see at events that never seem to do well at all ie ravenwing and the terrible azzie hellblaster castle
I agree the Azrael Hellblaster castle is awful, I don't understand why people who don't play DA keep recommending I run it or ask why I'm not running it. It has no board presence and very little killing power over 15".
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![[Post New]](/s/i/i.gif) 2019/10/02 17:17:18
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Dakka Veteran
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I'm not sold on the Dark Talon either. 200 points for 12 bolter shots, a rift cannon and a bomb? What am I missing.
Any marines that can deepstrike can drop units so much better for so much cheaper. The IH flyers are way better and I don't seem to have a problem getting bolter shots where I need them.
I guess paired with sammy, a dark shroud and a talon master they can do work but that's like half your army tied up in some mediocre anti-infantry.
Plasma inceptors are just about all I've found that works competitively for me and they just flat don't work against eldar. Eliminators are not terrible, the re-roll 1's when not moving is good on them. If suppressors could use speed of the raven they wouldn't bet terrible (but they can't).
But, even our libbies with the two -1 to hit powers are too unreliable (getting the power off w/o getting denied is like a 30-40% chance against most armies).
The company champions are a cute gimick but really need jump packs or bikes to be worth it. Deathwing knights are too slow. Too much d2 damage for bikes to work (this could change with IH basically invalidating d2 shooting). With no overwatch mitigation close combat is out the window (too much tau, ultras, IH).
With no relief on the horizon I have no idea how to stay/get excited about playing with my guys.
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![[Post New]](/s/i/i.gif) 2019/10/02 18:52:05
Subject: Dark Angels Tactics 2018 - Chapter Approved page 41
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Stubborn Prosecutor
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bananathug wrote:I'm not sold on the Dark Talon either. 200 points for 12 bolter shots, a rift cannon and a bomb? What am I missing.
Any marines that can deepstrike can drop units so much better for so much cheaper. The IH flyers are way better and I don't seem to have a problem getting bolter shots where I need them.
I guess paired with sammy, a dark shroud and a talon master they can do work but that's like half your army tied up in some mediocre anti-infantry.
Plasma inceptors are just about all I've found that works competitively for me and they just flat don't work against eldar. Eliminators are not terrible, the re-roll 1's when not moving is good on them. If suppressors could use speed of the raven they wouldn't bet terrible (but they can't).
But, even our libbies with the two -1 to hit powers are too unreliable (getting the power off w/o getting denied is like a 30-40% chance against most armies).
The company champions are a cute gimick but really need jump packs or bikes to be worth it. Deathwing knights are too slow. Too much d2 damage for bikes to work (this could change with IH basically invalidating d2 shooting). With no overwatch mitigation close combat is out the window (too much tau, ultras, IH).
With no relief on the horizon I have no idea how to stay/get excited about playing with my guys.
Do you have intercessors? Eldar hate intercessors, since they tend to fail the armor saves and the +1 to hit negates their advantages. Eldar Jetbikes *hate* DA intercessors.
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Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.
https://www.victorwardbooks.com/ Home of Dark Days series |
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![[Post New]](/s/i/i.gif) 2019/10/02 22:51:12
Subject: Re:Dark Angels Tactics 2018 - Chapter Approved page 41
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Grim Dark Angels Interrogator-Chaplain
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If you can get a DT within 12 inches it's 24 bolter shots, hitting on 2's vs. anything without fly. Not going to do much against a Knight, but that's what the Rift Cannon is for. The Stasis Bomb is absolutely cash money. Very nice way to thin out some hordes. My Dark Talons put in solid work in almost every game I play with them.
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![[Post New]](/s/i/i.gif) 2019/10/04 03:18:33
Subject: Re:Dark Angels Tactics 2018 - Chapter Approved page 41
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Grim Dark Angels Interrogator-Chaplain
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![[Post New]](/s/i/i.gif) 2019/10/04 04:32:17
Subject: Re:Dark Angels Tactics 2018 - Chapter Approved page 41
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Ancient Venerable Dark Angels Dreadnought
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Pretty much what i expected when I saw the list. he is just a good player, and it's really not much to do with being Dark Angels. Would have probably been better as a different SM faction but still a solid, generic list.
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