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![[Post New]](/s/i/i.gif) 2018/07/02 18:37:28
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Fresh-Faced New User
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bogalubov wrote:Invul wrote:
Freezeframing the bit with the Orks are facing off against GSC. The neophytes are on 25mm except for their heavy weapons guy, who’s on 32mm. The Orks match his. (Well, and you can tell their gorilla asses are no longer hanging off the side, too.)
It doesn't look like a new ork kit though. It's the same body and arms for the plastic boyz. Nothing stops you from placing them on 32s right now.
Already have, since AoS ‘Ardboyz went to 32mm. Still, it’s nice not to have base size arguments.
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![[Post New]](/s/i/i.gif) 2018/07/02 20:38:20
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Nasty Nob
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Yea I hope GW doesn't pull the oversize base rubbish on the Orks! Leave that for marine players
Otherwise Killteam looks great, I love having multiple ways to use my boyz on the table.
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![[Post New]](/s/i/i.gif) 2018/07/02 20:41:38
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Regular Dakkanaut
Massachusetts
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I am a little worried about rebasing 200 plus ork boys...
but I do love the 32 mm bases...
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![[Post New]](/s/i/i.gif) 2018/07/02 20:42:24
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Fixture of Dakka
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Kroem wrote:Yea I hope GW doesn't pull the oversize base rubbish on the Orks! Leave that for marine players
Otherwise Killteam looks great, I love having multiple ways to use my boyz on the table.
I find that ork boyz work well om 28mm bases, with nobz and stormboyz on 32s
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![[Post New]](/s/i/i.gif) 2018/07/03 04:03:43
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Been Around the Block
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What kinds of units can you use in kill team? I'd love to get started now on an Ork squad
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![[Post New]](/s/i/i.gif) 2018/07/03 04:09:18
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Knight of the Inner Circle
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The original video says dozens of factions.. so I can imagine at least the ones we saw in SWA
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![[Post New]](/s/i/i.gif) 2018/07/03 04:24:31
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Been Around the Block
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Nah, i mean units. Just troops?
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![[Post New]](/s/i/i.gif) 2018/07/03 04:31:16
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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Nobody know, but in the trailer they did show Thunderwolf Cavalry.
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![[Post New]](/s/i/i.gif) 2018/07/03 07:42:35
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Regular Dakkanaut
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I think its assumed it will follow a similar template to the last version- wound/save limit, so nothing above a 2+ armour save and over 4/5 wounds? maybe.
So when are we gonna start seeing some solid info on this do you think? We guessed right in that its coming in July, my money was on the 2nd week.
Anybody heard anything?
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![[Post New]](/s/i/i.gif) 2018/07/03 07:50:12
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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LordValrak - B&C forum
Pumped for this! Source of mine says the release is 28th July, so July 21st for pre-orders.
http://www.bolterandchainsword.com/topic/345264-kill-team-returns/page-10
Not a confirmation like a WD article but it sounds about right.
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This message was edited 1 time. Last update was at 2018/07/03 07:51:26
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![[Post New]](/s/i/i.gif) 2018/07/03 08:39:10
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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Process wrote:I think its assumed it will follow a similar template to the last version- wound/save limit, so nothing above a 2+ armour save and over 4/5 wounds? maybe.
It's a new game system (with alternate activation amongst other things), and will not use the existing 40K codex, so the limits we had in previous iterations can't exist as is.
The video is mostly standard infantry, but since there are also some thunderwolves, we might see termies or even light vehicles.
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![[Post New]](/s/i/i.gif) 2018/07/03 09:09:12
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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If I could field a small DW Kill Team, a DW Dreadnought(Ambulatory Washing Machine Pattern of course, I'm not greedy), and an Ordo Xenos Inquisitor, and if regular, non-Cawl'd Space Marines are actual badasses for a change, I might just redivert my planned Star Wars Legion spending back into 40K stuff.
If it goes as far as allowing for a kind of pseudo-GorkaMorka, I may need to mortgage my flat
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/07/03 09:16:54
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Locked in the Tower of Amareo
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bogalubov wrote:Invul wrote:
Freezeframing the bit with the Orks are facing off against GSC. The neophytes are on 25mm except for their heavy weapons guy, who’s on 32mm. The Orks match his. (Well, and you can tell their gorilla asses are no longer hanging off the side, too.)
It doesn't look like a new ork kit though. It's the same body and arms for the plastic boyz. Nothing stops you from placing them on 32s right now.
Means your army will take huge nerf though.
Not to mention remove even more point of any semblance of tactics from game without upgrading board sizes...
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/07/03 15:08:32
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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From faeit.
Confirmation that rogue trader is expansion of kill team
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![[Post New]](/s/i/i.gif) 2018/07/03 15:23:05
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Terrifying Doombull
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What an oddly dated looking cover. The art style and font makes it look like something out of the 80s or maybe early 90s. Especially the dull red.
The art influences seem all over the place and jump from character to character. No idea what to make of leather bustier with boob caps, skirt, some lace wedding dress elements and a plumed hat. Except for the small two headed eagle on the mismatched pauldrons, there's nothing (in the art) to indicate 40k at all.
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This message was edited 2 times. Last update was at 2018/07/03 15:26:59
Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2018/07/03 15:37:02
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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I completely disagree, it looks fantastic, and like recent (and old) Necromunda art it plays well with perspective. I love it
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![[Post New]](/s/i/i.gif) 2018/07/03 15:37:24
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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Look like the same guy who drew the Necromunda cover. Also Lasgun have muzzle flash.
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This message was edited 1 time. Last update was at 2018/07/03 15:38:07
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![[Post New]](/s/i/i.gif) 2018/07/03 15:37:36
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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Thanks for the pic
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![[Post New]](/s/i/i.gif) 2018/07/03 15:39:09
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Rampaging Reaver Titan Princeps
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I dunno, she's got that flamboyant Rogue Trader look. Opera gloves, massive hat feathers, ornate cuirass, swagger stick and flintlock style pistol all fit that 40k æsthetic. In fact, the whole cover has a bit of a retro vibe to it. I like it.
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![[Post New]](/s/i/i.gif) 2018/07/03 16:08:51
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Fixture of Dakka
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Voss wrote:What an oddly dated looking cover. The art style and font makes it look like something out of the 80s or maybe early 90s. Especially the dull red.
The art influences seem all over the place and jump from character to character. No idea what to make of leather bustier with boob caps, skirt, some lace wedding dress elements and a plumed hat. Except for the small two headed eagle on the mismatched pauldrons, there's nothing (in the art) to indicate 40k at all.
I think that’s the look they were going for. I’m ready to drop some money on this myself.
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Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2018/07/03 16:39:15
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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![[Post New]](/s/i/i.gif) 2018/07/03 16:43:33
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Rampaging Carnifex
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I've been wanting to get into Ad Mech for a while - almost tempted by Forgebane, but was able to resist. But Admech AND Genestealer Cult is a no brainer purchase! More GC for my Cult, and some new Admech...
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![[Post New]](/s/i/i.gif) 2018/07/03 16:43:42
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Dakka Veteran
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Voss wrote:What an oddly dated looking cover. The art style and font makes it look like something out of the 80s or maybe early 90s. Especially the dull red.
The art influences seem all over the place and jump from character to character. No idea what to make of leather bustier with boob caps, skirt, some lace wedding dress elements and a plumed hat. Except for the small two headed eagle on the mismatched pauldrons, there's nothing (in the art) to indicate 40k at all.
This is a joke right?
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![[Post New]](/s/i/i.gif) 2018/07/03 16:56:00
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Hallowed Canoness
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zamerion wrote:From faeit. Confirmation that rogue trader is expansion of kill team
Let's put the discussion of whether this cover is 40k enough or not to rest: this cover is, very precisely, 2 on the 40k scale.
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This message was edited 1 time. Last update was at 2018/07/03 16:56:30
"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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![[Post New]](/s/i/i.gif) 2018/07/03 17:09:48
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Calculating Commissar
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Hybrid Son Of Oxayotl wrote:zamerion wrote:From faeit.
Confirmation that rogue trader is expansion of kill team
Let's put the discussion of whether this cover is 40k enough or not to rest: this cover is, very precisely, 2 on the 40k scale.
I do believe it is a three- see the pin holding the feathers to the hat.
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ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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![[Post New]](/s/i/i.gif) 2018/07/03 17:11:43
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Fixture of Dakka
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Can someone explain to me what Kill Teams is. Memory is fading and I can't remember. Is this the expansion of Shadow Wars Armageddon or is it something totally different?
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2018/07/03 17:14:41
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Longtime Dakkanaut
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It's a new game. I believe it takes some inspiration from necromunda/shadow war but it will be its own unique rule set.
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![[Post New]](/s/i/i.gif) 2018/07/03 17:18:44
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Stealthy Sanctus Slipping in His Blade
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Davor wrote:Can someone explain to me what Kill Teams is. Memory is fading and I can't remember. Is this the expansion of Shadow Wars Armageddon or is it something totally different?
If I recall, it used to have it's own rules in the BRB of a previous edition, for skirmish games. Then it was basically forgotten until 7th with that Ravenguard and Tau box, then was released in a psuedoform in SW:A with all that wonderful terrain. Now it's just getting a proper release with it's own line and unique rules.
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PourSpelur wrote:It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't. Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
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![[Post New]](/s/i/i.gif) 2018/07/03 17:19:59
Subject: Warhammer 40K - The Return of Killteam : July 2018
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Ancient Space Wolves Venerable Dreadnought
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Davor wrote:Can someone explain to me what Kill Teams is. Memory is fading and I can't remember. Is this the expansion of Shadow Wars Armageddon or is it something totally different?
Kill Team used to be a minor expansion for 40k (white dwarf exclusive at first, then there was a boxed set for 7e) that catered for extremely small scale (a single squad or so) games by altering the base rules and army comp. slightly but was just 40k. The new version out soon is the same squad-level combat as far as anyone knows, but is using its own rules, it’s own army lists, and (hypothetically) it’s own campaign system for linked games.
No-one has any actual details at this time though, apart from the fact that Rogue Traders are apparently one of the factions, and that there are d10 dice involved somehow.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2018/07/03 17:22:41
Subject: Re:Warhammer 40K - The Return of Killteam : July 2018
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Hallowed Canoness
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Haighus wrote:I do believe it is a three- see the pin holding the feathers to the hat.
Thanks! That's a very 40k-esque detail indeed. We have a 3 on the 40k scale!!!
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"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 |
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