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![[Post New]](/s/i/i.gif) 2020/07/12 18:27:12
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
Glasgow
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Ive played against one in a team tournament - it did not do well
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![[Post New]](/s/i/i.gif) 2020/07/12 19:09:52
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
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Audustum wrote:Sorry to just jump in with a tangent, but I've been looking at them and has anybody tried out a Knight Asterius? How'd it'd do in your match-ups?
You buy an Asterius as a centrepiece for a whole house hold more than as a gaming piece to be honest, the same it true to a lesser extent with all FW products but the big knights haven't been viable since GW took over there rules.
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This message was edited 1 time. Last update was at 2020/07/12 19:10:18
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![[Post New]](/s/i/i.gif) 2020/07/12 19:53:09
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
Glasgow
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The styrix and lancer were usefull till they nerfed them when they updated the rules
One castigator and the moiraxs are usefull now
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![[Post New]](/s/i/i.gif) 2020/07/12 20:03:24
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
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U02dah4 wrote:The styrix and lancer were usefull till they nerfed them when they updated the rules
One castigator and the moiraxs are usefull now
Yeah both my Styrix and Lancer and Atropose are awaiting the new Books with small hope they might see the table again.
But the big boys are more modeling center pieces that you buy to complete an army over just straight up as your only knight.
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![[Post New]](/s/i/i.gif) 2020/07/12 22:58:40
Subject: Codex Imperial Knights - A Legacy of Honor
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Damsel of the Lady
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Sad to hear that. Thanks, everyone!
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![[Post New]](/s/i/i.gif) 2020/07/12 23:08:11
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
Glasgow
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If its any consolation we know points are being rebalanced in 2 weeks and fw rules are being seperatly updatedso so theres two opportunities for changes
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![[Post New]](/s/i/i.gif) 2020/07/13 09:10:49
Subject: Re:Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
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Also while points are still depending, first smaller test games of 9th with 8th edition point's.
Armiger spam certainly works.
Helverins being able to shoot the entirety of the bored makes them not a bad backfield unit.
Moriax still solid and make a good midfield unit more punchy but with less range than a helverin. (Want to try claw and lightning lock as a loadout.)
Warglaives did me proud enough punch for anti tank and CC ability too.
I suspect 1 or 2 big boys will help out a lot at higher points but will be focused on dealing with bigger threats. Preceptor and crusader feel the most likely currently.
Custom households defo feel the way to go, Mechanicus with glorified history works well, that reroll didn't make as much difference as I would have liked but it can do work.
Was thinking the additional range trait but frankly with movement that Armiger have and the smaller bored, I rarely felt that range will ever be an issue, damage output improvement I think will be my focus.
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This message was edited 1 time. Last update was at 2020/07/13 09:14:14
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![[Post New]](/s/i/i.gif) 2020/07/13 10:21:40
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
Glasgow
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Im still of two minds custom seems to be the way for an assault list and maybe one with more of a second faction
But
Taranis survivability is still a huge boost on more knight heavy lists especially when going second
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![[Post New]](/s/i/i.gif) 2020/07/13 12:55:19
Subject: Codex Imperial Knights - A Legacy of Honor
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Regular Dakkanaut
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Striking Scorpion 82 has put out points values for just about all the imperium stuff, Knights included.
Biggest change I saw was the Castellan going back down to around 620 unless I'm mathing wrong. Most of the basic knights seem to be more or less the same, though (in a separate forge world video) the forge world knights seem to sit around 460 each, give or take.
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![[Post New]](/s/i/i.gif) 2020/07/13 13:13:15
Subject: Codex Imperial Knights - A Legacy of Honor
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Aspirant Tech-Adept
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This spreadsheet doing the rounds is a fake leak.
They have the warden going down 50 points and the crusader getting a minimal bump of 27.
Will wait a few days for it to settle
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![[Post New]](/s/i/i.gif) 2020/07/13 13:17:26
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
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bmsattler wrote:Striking Scorpion 82 has put out points values for just about all the imperium stuff, Knights included.
Biggest change I saw was the Castellan going back down to around 620 unless I'm mathing wrong. Most of the basic knights seem to be more or less the same, though (in a separate forge world video) the forge world knights seem to sit around 460 each, give or take.
The castellen depends on if GW ment the weapons to be free or not as the Choas one is 730
Atropose +39
Styrix +25
Lancer +40
Castigator +30
Crusader with Termal +23
Crusader with RFBC +27
Gallant +28
Errant -3
Palladin +1
Preceptror +20
Warden +24
Helverin +18
Moirax +10
Warglaive +8
The stubber going to 5 points is a big contribution to a lot of the changes.
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This message was edited 2 times. Last update was at 2020/07/13 14:46:01
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![[Post New]](/s/i/i.gif) 2020/07/13 13:29:25
Subject: Codex Imperial Knights - A Legacy of Honor
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Regular Dakkanaut
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we're talking about different things then. Warden should be at 430. He doesn't show the book due to restrictions, but he's reading out of the field manual.
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![[Post New]](/s/i/i.gif) 2020/07/13 14:24:33
Subject: Codex Imperial Knights - A Legacy of Honor
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Aspirant Tech-Adept
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my maths was off
yes 430 for the warden. Castellan now 635?
Automatically Appended Next Post: Valiant 625?
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This message was edited 1 time. Last update was at 2020/07/13 14:25:24
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![[Post New]](/s/i/i.gif) 2020/07/13 14:27:12
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
Glasgow
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Did any of the moirax weapons change?
That looks like a nice buff when 100ish point models like dunecrawlers are going up 26pts and disintegrators 39
Im also glad the castigator is still good
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This message was edited 2 times. Last update was at 2020/07/13 14:29:58
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![[Post New]](/s/i/i.gif) 2020/07/13 14:36:47
Subject: Codex Imperial Knights - A Legacy of Honor
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Aspirant Tech-Adept
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wouldnt the gallant be +28 pts now (3 for the stubber and 25 for the base)
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This message was edited 1 time. Last update was at 2020/07/13 14:37:10
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![[Post New]](/s/i/i.gif) 2020/07/13 14:45:28
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
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Ideasweasel wrote:
wouldnt the gallant be +28 pts now (3 for the stubber and 25 for the base)
Yes I forgot to take off the Ironstorm from my 8th edition points Automatically Appended Next Post: U02dah4 wrote:Did any of the moirax weapons change?
That looks like a nice buff when 100ish point models like dunecrawlers are going up 26pts and disintegrators 39
Im also glad the castigator is still good
Trying to catch them off the video ia challanging but they have either stayed the same or maybe got less as it's not the easiest to follow.
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This message was edited 1 time. Last update was at 2020/07/13 14:46:53
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![[Post New]](/s/i/i.gif) 2020/07/13 15:02:33
Subject: Codex Imperial Knights - A Legacy of Honor
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Aspirant Tech-Adept
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My initial thoughts
Crossing *everything* the free weapons stuff stays. Crusader and Castellans looking good. One got less of a nerf than I thought and one actually got a buff
Maybe the sky isn’t falling
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![[Post New]](/s/i/i.gif) 2020/07/13 15:10:59
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
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Ideasweasel wrote:My initial thoughts
Crossing *everything* the free weapons stuff stays. Crusader and Castellans looking good. One got less of a nerf than I thought and one actually got a buff
Maybe the sky isn’t falling
I think your going to see that FAQ'd to be 730 asap.
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![[Post New]](/s/i/i.gif) 2020/07/13 15:19:35
Subject: Codex Imperial Knights - A Legacy of Honor
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Aspirant Tech-Adept
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That would just mean it never gets a game
Maybe they have sold enough of them
Automatically Appended Next Post:
And if it does I’ll just take 3 crusaders and trim my list down a wee bit
Automatically Appended Next Post:
But If all the free weapons stuff gets changed it will shaft the army cause then crusaders and wardens become waaay overpriced 25%+ points hikes
So maybe the chaos stuff is the error?
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This message was edited 4 times. Last update was at 2020/07/13 15:23:46
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![[Post New]](/s/i/i.gif) 2020/07/13 15:32:03
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
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Ideasweasel wrote:That would just mean it never gets a game
Maybe they have sold enough of them
Automatically Appended Next Post:
And if it does I’ll just take 3 crusaders and trim my list down a wee bit
Automatically Appended Next Post:
But If all the free weapons stuff gets changed it will shaft the army cause then crusaders and wardens become waaay overpriced 25%+ points hikes
So maybe the chaos stuff is the error?
The choas dominous class Knights can't weapon swap so their points matchih makes in GW land sence.
The Choas questorus class can do crazy things w
Like double thermal, double avenger hence why they have points for 1 and points for 2 and points for a single chassis.
Crusader and warden points won't change its purely the castellen thats wrong its currently less than a valient which is the true give away GW made a typo.
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![[Post New]](/s/i/i.gif) 2020/07/13 15:45:20
Subject: Codex Imperial Knights - A Legacy of Honor
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Aspirant Tech-Adept
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Is it less than a valiant?
I make a valiant 625 and a Castellan 635?
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![[Post New]](/s/i/i.gif) 2020/07/13 15:54:30
Subject: Codex Imperial Knights - A Legacy of Honor
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Lord Commander in a Plush Chair
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U02dah4 wrote:Im still of two minds custom seems to be the way for an assault list and maybe one with more of a second faction
But
Taranis survivability is still a huge boost on more knight heavy lists especially when going second
This is something we certainly agree on.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2020/07/13 16:02:17
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
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Think you have forgotten the points for the Valients weapons.
Automatically Appended Next Post:
Kommissar Kel wrote:U02dah4 wrote:Im still of two minds custom seems to be the way for an assault list and maybe one with more of a second faction
But
Taranis survivability is still a huge boost on more knight heavy lists especially when going second
This is something we certainly agree on.
Maybe it's just my terrible rolling but I never found the 6+ made as much of a difference on the tabletop as people say it should.
Additionally you can't take it against any MW's there is plenty in the game these days
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This message was edited 2 times. Last update was at 2020/07/13 16:04:11
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![[Post New]](/s/i/i.gif) 2020/07/13 16:30:03
Subject: Codex Imperial Knights - A Legacy of Honor
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Aspirant Tech-Adept
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It’s handy if you take 3-4 of them. You notice it over a game Automatically Appended Next Post: Ice I really hope the Castellan discount stays.
I tried mine out again for a laugh and he wiped two repulsor executioners in a turn. I’ve never rolled so hot
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This message was edited 1 time. Last update was at 2020/07/13 16:33:27
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![[Post New]](/s/i/i.gif) 2020/07/13 17:15:48
Subject: Re:Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
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Well no fall back and shoot, looks like taking blast weapons just got very risky.
But finally no more move blocking unless its a vehical or monster though, mmh galant spam ahoy.
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![[Post New]](/s/i/i.gif) 2020/07/13 17:18:08
Subject: Re:Codex Imperial Knights - A Legacy of Honor
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Humming Great Unclean One of Nurgle
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Ice_can wrote:Well no fall back and shoot, looks like taking blast weapons just got very risky.
But finally no more move blocking unless its a vehical or monster though, mmh galant spam ahoy.
I heard in the N&R thread that ALL Titanic units can Fall Back and Shoot, so that's why that text got removed.
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2020/07/13 17:27:29
Subject: Re:Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
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JNAProductions wrote:Ice_can wrote:Well no fall back and shoot, looks like taking blast weapons just got very risky.
But finally no more move blocking unless its a vehical or monster though, mmh galant spam ahoy.
I heard in the N&R thread that ALL Titanic units can Fall Back and Shoot, so that's why that text got removed.
Ahh so they do it's in one sentence with psyhic powers for some unknown reason, which my brain blanked on.
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![[Post New]](/s/i/i.gif) 2020/07/13 17:29:47
Subject: Re:Codex Imperial Knights - A Legacy of Honor
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Implacable Skitarii
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JNAProductions wrote:Ice_can wrote:Well no fall back and shoot, looks like taking blast weapons just got very risky.
But finally no more move blocking unless its a vehical or monster though, mmh galant spam ahoy.
I heard in the N&R thread that ALL Titanic units can Fall Back and Shoot, so that's why that text got removed.
Yeah, it is in the Fall Back rules in the base rulebook.
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![[Post New]](/s/i/i.gif) 2020/07/13 17:37:26
Subject: Re:Codex Imperial Knights - A Legacy of Honor
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Arch Magos w/ 4 Meg of RAM
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Oh, that does make a difference then. I was going to say every Knight but the Warden got gimped. Still, I think my Knight build of choice now is the Warden with Ion Bulwark and the Paragon Gauntlet at 405 points, with maybe the 15 point Ironstorm for good measure. Belligerent Machine Spirit now has an obvious place: ignore the hit modifier in close combat and shred the hell out of them. The fact that it also has a Heavy Flamer means nobody is going to charge into this thing. The Relic gaunlet jumps its anti-tank melee damage from 10 to 18, which is the difference between killing most vehicles in one round which I think is a good investment.
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This message was edited 2 times. Last update was at 2020/07/13 17:48:16
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![[Post New]](/s/i/i.gif) 2020/07/13 18:24:22
Subject: Codex Imperial Knights - A Legacy of Honor
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Longtime Dakkanaut
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Ice_can wrote: Ideasweasel wrote:My initial thoughts
Crossing *everything* the free weapons stuff stays. Crusader and Castellans looking good. One got less of a nerf than I thought and one actually got a buff
Maybe the sky isn’t falling
I think your going to see that FAQ'd to be 730 asap.
That’s likely but maybe chaos gets faqd Down instead of imperial up
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