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Made in us
Longtime Dakkanaut





 Argive wrote:
So Ad Mech looks set to get Expert Crafters+1 .. Cool.. cool...


If the Drukhari codex is anything to go by, I wouldn't worry about craftworlds. Even at their lowest point in many years, they still have competitive units in a soup army.
   
Made in fi
Sneaky Striking Scorpion



Minneapolis

First they take our Swooping Hawks, then our flyer mobility advantage, now our best custom trait
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

Well, it's your best custom trait active all the time versus a buff we can apply to some of our army for one turn. Eldar are underpowered, but that's not really a 1:1 example.

My heart does go out to you, though. I am in love with the Iyanden space-elf-necromancer-mechas angle and will start a wraith construct army as soon as that codex drops.

Coordinator for San Diego At Ease Games' Crusade League. Full 9 week mission packets and league rules available: Lon'dan System Campaign.
Jihallah Sanctjud Loricatus Aurora Shep Gwar! labmouse42 DogOfWar Lycaeus Wrex GoDz BuZzSaW Ailaros LunaHound s1gns alarmingrick Black Blow Fly Dashofpepper Wrexasaur willydstyle 
   
Made in gb
Walking Dead Wraithlord






 DarkHound wrote:
Well, it's your best custom trait active all the time versus a buff we can apply to some of our army for one turn. Eldar are underpowered, but that's not really a 1:1 example.

My heart does go out to you, though. I am in love with the Iyanden space-elf-necromancer-mechas angle and will start a wraith construct army as soon as that codex drops.


My point was that people have voiced that that EC is too good (im inclined to agree in some/lot of cases)
I don't see how introducing EC+1 is going to end well... Not sure if its going to be a one turn thing or not but like OP SM doctrines of yesteryear, it smacks of the same lack of foresight/ play testing.


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in us
Decrepit Dakkanaut





 Argive wrote:
 DarkHound wrote:
Well, it's your best custom trait active all the time versus a buff we can apply to some of our army for one turn. Eldar are underpowered, but that's not really a 1:1 example.

My heart does go out to you, though. I am in love with the Iyanden space-elf-necromancer-mechas angle and will start a wraith construct army as soon as that codex drops.


My point was that people have voiced that that EC is too good (im inclined to agree in some/lot of cases)
I don't see how introducing EC+1 is going to end well... Not sure if its going to be a one turn thing or not but like OP SM doctrines of yesteryear, it smacks of the same lack of foresight/ play testing.



EC is good when you can small extreme MSU and make the most of the rerolls. The units that benefit from this generally do not run in those sizes, but it will be interesting to see how this shapes up.
   
Made in de
Longtime Dakkanaut




 Argive wrote:
So Ad Mech looks set to get Expert Crafters+1 .. Cool.. cool...


It's called Death Skullz
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

 Argive wrote:
 DarkHound wrote:
Well, it's your best custom trait active all the time versus a buff we can apply to some of our army for one turn. Eldar are underpowered, but that's not really a 1:1 example.

My heart does go out to you, though. I am in love with the Iyanden space-elf-necromancer-mechas angle and will start a wraith construct army as soon as that codex drops.


My point was that people have voiced that that EC is too good (im inclined to agree in some/lot of cases)
I don't see how introducing EC+1 is going to end well... Not sure if its going to be a one turn thing or not but like OP SM doctrines of yesteryear, it smacks of the same lack of foresight/ play testing.
Really depends on how much you are able to utilize that Canticle. Is it every other Battle Round like the current rules, with the option to attempt to roll into it? Is it once per battle like Necron Command Protocols? The devil is always in the details.
   
Made in gb
Walking Dead Wraithlord






 alextroy wrote:
 Argive wrote:
 DarkHound wrote:
Well, it's your best custom trait active all the time versus a buff we can apply to some of our army for one turn. Eldar are underpowered, but that's not really a 1:1 example.

My heart does go out to you, though. I am in love with the Iyanden space-elf-necromancer-mechas angle and will start a wraith construct army as soon as that codex drops.


My point was that people have voiced that that EC is too good (im inclined to agree in some/lot of cases)
I don't see how introducing EC+1 is going to end well... Not sure if its going to be a one turn thing or not but like OP SM doctrines of yesteryear, it smacks of the same lack of foresight/ play testing.
Really depends on how much you are able to utilize that Canticle. Is it every other Battle Round like the current rules, with the option to attempt to roll into it? Is it once per battle like Necron Command Protocols? The devil is always in the details.


For sure. I think fron the overall language in the article it seems like canticles will be a per round thing like doctrines, protocols and DE pfp. But who knows rly..
On face value thought it seems like somebody in the design team heard of EC and thought "ooohh this is strong! Lets add moar!"

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

 alextroy wrote:
Really depends on how much you are able to utilize that Canticle. Is it every other Battle Round like the current rules, with the option to attempt to roll into it? Is it once per battle like Necron Command Protocols? The devil is always in the details.
Every other battle round? You can only pick each canticle once per battle, and only pick it a second time by spending 2 CP. The canticle effects are not generally worth 2CP, so playing AdMech without Cawl is about choosing the order you activate canticles to maximize their effect. That will almost certainly continue to be the case. I expect there to be 6, with the option to roll for repeats, yes.

On the other half, there are only 4 Doctrinas so you'll necessarily have to repeat them. Given that they come with downsides, each effect isn't a no-brainer, so you'll probably be able to repeat the effect each turn. It also seems very likely it'll rely on having nearby HQs. It may be the case that you pick one Doctrina to apply to all Skitarii units that turn; that would complicate builds and hurt the Conqueror Doctrina particularly. You can give up weapon skill for a turn or two while the melee units move into position, but you don't want to give up ballistic skill on your ranged units when that contingent charges. In that case, there may be turns when you activate no Doctrinas.

Mostly I'm glad the canticles effects won't rely on the number of users. That's great news, and healthy for the build diversity of the book. Plus Knights are going to be fantastic, my personal interest.

This message was edited 2 times. Last update was at 2021/05/20 01:16:40


Coordinator for San Diego At Ease Games' Crusade League. Full 9 week mission packets and league rules available: Lon'dan System Campaign.
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Made in gb
Regular Dakkanaut




 DarkHound wrote:
. Plus Knights are going to be fantastic, my personal interest.


Yeah I hope that when they redo the Knights we get a good way to mix them without jumping through too many hoops. Knights are THE admech superheavies. They definitely need to be optimised for inclusion in an admech force even if other armies can take them as an option.

Edit to remove weird double post

This message was edited 2 times. Last update was at 2021/05/20 07:39:31


 
   
Made in fi
Lone Wolf Sentinel Pilot





Helsinki, Finland

Anyone else concerned about the role of Skitarii Marshall? The doctrine imperatives seems very strong buff to skitarii units, maybe they tone it down to aura-type buff from Marshall..

https://firstblood84.wordpress.com/
Dark Angels (11000), Astra+AdMech+Assassin (7000), Tyranids (3000), Tau (3000), Legions of Nagash (2500) 
   
Made in gb
Regular Dakkanaut




 Spreelock wrote:
Anyone else concerned about the role of Skitarii Marshall? The doctrine imperatives seems very strong buff to skitarii units, maybe they tone it down to aura-type buff from Marshall..


Not really. We'll find out on Saturday, once the you tube reviewers get to release their videos, so there are only a few days to wait. I think that any buff he provides will be in addition to the doctrines but we won't know if that's good or not until we get some points/ power levels and a few games in.
   
Made in gb
Enginseer with a Wrench





 Spreelock wrote:
Anyone else concerned about the role of Skitarii Marshall? The doctrine imperatives seems very strong buff to skitarii units, maybe they tone it down to aura-type buff from Marshall..


until we know exactly how imperatives are a pplied it's difficult to say, but some theories I have are:

If they're orders-like on specific units issued by HQs the marshall could issue more imperatives, or issue without negatives or issue from a greater range.
If they're army wide, being in range of a marshall could negative the negatives. That feels a bit generic though, like all TP should be able to do that.

The marshall might not be related at all, but they do call out marshall and TP as instigators of these imperatives, so they're surely inolved somehow.
   
Made in pl
Longtime Dakkanaut





Sunny Side Up wrote:
 Argive wrote:
So Ad Mech looks set to get Expert Crafters+1 .. Cool.. cool...

It's called Death Skullz

No, it's called Both Thieving Xenos Stole It From Salamanders™
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Crusade article




There's some cool stuff. Wish we'd gotten more Marshal info though.
   
Made in gb
Enginseer with a Wrench





Only regular rules takeaways I have from that is that Robots are back to being Monsters so susceptible to poison again (but not to haywire) also brings in to question all the strats we have with the vehicle keyword and the master of machines abilities. presumably see some updates to those.

The second is that one of our regular relics has moved to being a crusade relic, so there's some potentially big shake-ups on the relic front as well.

And finally that it looks like data tethers are set to have much more active role in battles, which is interesting, potentially means that vehicles aren't core but if you give them a tether they're eligible for core targeted abilities.

This message was edited 1 time. Last update was at 2021/05/20 13:54:13


 
   
Made in gb
Towering Hierophant Bio-Titan






 Kanluwen wrote:
Crusade article

There's some cool stuff. Wish we'd gotten more Marshal info though.


Looking forward to the Goonhammer artwork for tech priest finger guns
   
Made in gb
Regular Dakkanaut




Those are some really hefty crusade rules; safe plasma and the ability to bring models back with 6 wounds!

I hope some of the techno-arcana crafted items give a manipulation ability instead of just straight damage and resilience bonuses that the other categories cover.
   
Made in au
Hissing Hybrid Metamorph






Those crusade rules seem really fun! Really keen to start a crusade when I get the book.
   
Made in au
Longtime Dakkanaut




 xttz wrote:
 Kanluwen wrote:
Crusade article

There's some cool stuff. Wish we'd gotten more Marshal info though.


Looking forward to the Goonhammer artwork for tech priest finger guns


Just modify the below to be more 40K Tech Priest and add Pew! Pew! sounds:

This message was edited 1 time. Last update was at 2021/05/20 15:03:38


 
   
Made in us
Arch Magos w/ 4 Meg of RAM






Mira Mesa

I could not care less about the power level of the crusade upgrades, I just hope the archeotech system is a little more involved than get parts for a relic. Maybe some kind of specialization for types of relics or upgrade path for improving relics. I'd like something to sink my teeth into. I do like that there is a requisition dump; after about 6-10 battles you can run out of things to spend requisition on.

Hopefully there are a lot of archeotech, say a dozen plus, and that they have interesting effects. I think the Digital Cannon, while humorous, is a bit of a missed opportunity to show the possibilities of the system. It's a gun you fire once per game that zaps an infantry model, meh. They didn't even show its cost, but I have to assume a basic item like that only uses one or two parts. It'll be interesting to see the maximum cost, or if some things use multiple of the same part type. Hopefully there's a requisition for disassembling archeotech so you can make use of parts while you're saving up.

Addendum, I do think the relic they showed is really cool. I'm glad that they didn't show off some some super cog axe and gave a unique effect. What's funny is attempting to use it prevents explosions entirely, since the relic never says to activate those on-death effects again.

This message was edited 2 times. Last update was at 2021/05/20 15:58:35


Coordinator for San Diego At Ease Games' Crusade League. Full 9 week mission packets and league rules available: Lon'dan System Campaign.
Jihallah Sanctjud Loricatus Aurora Shep Gwar! labmouse42 DogOfWar Lycaeus Wrex GoDz BuZzSaW Ailaros LunaHound s1gns alarmingrick Black Blow Fly Dashofpepper Wrexasaur willydstyle 
   
Made in gb
Walking Dead Wraithlord






 Irbis wrote:
Sunny Side Up wrote:
 Argive wrote:
So Ad Mech looks set to get Expert Crafters+1 .. Cool.. cool...

It's called Death Skullz

No, it's called Both Thieving Xenos Stole It From Salamanders™


You mean: Noble xenos factions got the left over, hand-me-down left overs from the chad space marine table?

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





 Argive wrote:
 Irbis wrote:
Sunny Side Up wrote:
 Argive wrote:
So Ad Mech looks set to get Expert Crafters+1 .. Cool.. cool...

It's called Death Skullz

No, it's called Both Thieving Xenos Stole It From Salamanders™


You mean: Noble xenos factions got the left over, hand-me-down left overs from the chad space marine table?

What do the T’au have to do with this?

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in gb
Fixture of Dakka







 Mr_Rose wrote:
 Argive wrote:
 Irbis wrote:
Sunny Side Up wrote:
 Argive wrote:
So Ad Mech looks set to get Expert Crafters+1 .. Cool.. cool...

It's called Death Skullz

No, it's called Both Thieving Xenos Stole It From Salamanders™


You mean: Noble xenos factions got the left over, hand-me-down left overs from the chad space marine table?

What do the T’au have to do with this?

Absolutely nothing - after all, everyone knows that "noble Xenos" is a contradiction in terms...

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in gb
Moustache-twirling Princeps




United Kingdom

Make Your Tech-Priest as Flexible as His Mechadendrites With a Holy Order’s Progressive Ability


Automatically Appended Next Post:
Spoiler:


This message was edited 1 time. Last update was at 2021/05/21 13:08:44


 
   
Made in au
Hissing Hybrid Metamorph






Ah so they’ve made the new command traits into upgrades, and changed how they work a little. Seems fun, and means we can also use command traits on them as well.

This message was edited 1 time. Last update was at 2021/05/21 13:11:40


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Slightly concerned as to how bad the Marshal is going to be, given they've spent basically zero time since that preview show teasing it.
   
Made in au
Hissing Hybrid Metamorph






 Kanluwen wrote:
Slightly concerned as to how bad the Marshal is going to be, given they've spent basically zero time since that preview show teasing it.


Yeah... that’s a bit concerning... I really hope he’s at least useable! The model is so cool.

This message was edited 1 time. Last update was at 2021/05/21 13:16:44


 
   
Made in us
Towering Hierophant Bio-Titan




Mexico

 Kanluwen wrote:
Slightly concerned as to how bad the Marshal is going to be, given they've spent basically zero time since that preview show teasing it.

That probably means he is broken.

These days, what GW doesn't tease is usually the strong stuff.

This message was edited 1 time. Last update was at 2021/05/21 14:15:09


 
   
Made in de
Sagitarius with a Big F'in Gun





 Tyran wrote:
 Kanluwen wrote:
Slightly concerned as to how bad the Marshal is going to be, given they've spent basically zero time since that preview show teasing it.

That probably means he is broken.

These days, what GW doesn't tease is usually the strong stuff.


Looks at sisters >.>
   
 
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